by Astral on Thu Apr 16, 2015 10:13 pm
I disagree about Soul Orb being a bad prep for this run. Even with no manaburn sources this is a high CP small item, well worth taking. The map had JJ as 1st god, so the Orb protected against one of the worst punishments. There are 2 'random monster slots' for this dungeon, if one was taken by Wraiths it would have been even better.
The shield was more situational, just imagine if most of the lvl1s were curse slimes or JJ's starting punishment was a layer of curse...
It's nice that Conjunction worked out for you Tinker, I skipped it to make worship more predictable.
I believe the RG run was tailored to be easier. It had B2P, 3 spellcasting deities, 2 weakling bosses and an ok 3rd one, increased number of monsters and as a result a bigger food supply. One of the monster types were Wraiths... So, yeah it was very friendly. Compared to starting JJ and frequent Taurog.
Somebody spilled raspberry juice all over the place!