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QCF Design Community • View topic - Looking into recent server responsiveness.
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Looking into recent server responsiveness.

PostPosted: Mon Oct 26, 2015 3:44 pm
by dislekcia
Sorry everyone, I'm pretty much trying to keep things running on my own right now, I have very little idea what the server is up to or why it's being slow. I'll be trying to spend some time this week in maintenance to see what I can do.

Re: Looking into recent server responsiveness.

PostPosted: Mon Oct 26, 2015 4:08 pm
by Zazzlegut
I've seen people talking about that, but I haven't experienced any slow down at all and no issues with saving. I generally play anywhere from 8am to noon Atlantic Daylight Time...in case you're trying to map out slow periods.

Re: Looking into recent server responsiveness.

PostPosted: Tue Oct 27, 2015 3:29 am
by fall_ark
Would it be possible to store the Daily data locally if a misconnection is detected, and allow the player to upload it later on? Obviously that would be more work so it's okay to not have that.

Re: Looking into recent server responsiveness.

PostPosted: Fri Oct 30, 2015 12:01 pm
by dislekcia

Re: Looking into recent server responsiveness.

PostPosted: Fri Oct 30, 2015 5:30 pm
by fall_ark