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QCF Design Community • View topic - Extreme East Spoiler and Discussion Thread


Extreme East Spoiler and Discussion Thread

All things Desktop Dungeons

Re: Extreme East Spoiler and Discussion Thread

Postby The Avatar on Tue Oct 09, 2018 6:58 am

We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby shade_of_ox on Tue Oct 09, 2018 7:29 am

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Re: Extreme East Spoiler and Discussion Thread

Postby srid on Tue Oct 09, 2018 7:36 am

@dislekcia
Thank you very much for the tip, although that is basically what we're doing already (I even tried other variants this morning) for this and other dungeons. Flashing the whole grid as dirty doesn't slow the game much (I never noticed anything). However, for some reason, this is the only place where we still have this kind of bugs... Looks as if the RemoveWallEvent wasn't properly setting the dirty flags around the wall before reapplying the tileset.

Anyway, I'll keep digging to see if I find another way to fix it.

@shade_of_ox
Seeing you tearing through the EE that quickly is almost frightening. I certainly don't have your or The Avatar's skill level, and I sometimes wondered if his designs weren't too hard, but you are brilliantly demonstrating that he set the difficulty right on the spot.
I hope you'll try the Curious or VT version of those dungeons next, so that we can hopefully see you suffer a little ;-)

A few comments about your earlier comments:

As The Avatar pointed out, you missed the most defining feature of Fido: +1 base damage per level (although right now this feature is very much broken)
On top of that, Fido and The One Horn have the common advantage of keeping giving you their boost on prestige levels.
It make the horn better than Dragon Scale in long runs like VGT, or for screwing parties.

About the Shadow Heart, I'm quite surprised that the first build that comes to your mind are regen fighters rather than Spellcasters.



Also, Abtitheist Collar won't protect you from JJ. His not punishing you in the regular sense. He's just being himself.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby The Avatar on Tue Oct 09, 2018 7:44 am

We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby srid on Tue Oct 09, 2018 7:49 am

As the Avatar just pointed out, the main weakness of Frozen Crown is indeed if you meet anyone with high physical resistances. But I guess that wouldn't be a problem for a Paladin of GG, or anyone worshipping GG, really.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby shade_of_ox on Tue Oct 09, 2018 7:51 am

@srid - don't worry, I'll get to the Curious soon enough ;)
My thoughts on the Shadow Heart were that you could use HALPMEH or APHEELSIK to boost your regen fight. I guess another option is just to use it in a similar way to Chemist's Manaform, but in that case I think your health largely goes to waste unless you're using PISORF - at least you're not using resources as efficiently as you could be, because hitting things disrupts burning stacks. I'm sure both approaches work fine, but I think the regen fighter is able to squeeze more out of the item, given the right glyphs.

As for the Antitheist Collar, the point of it was just to convert it instantly for JJ piety in order to get Petition as quickly as possible, because Weakening really hurts a Half-Dragon. Other strategies are definitely workable, that was just off the top of my head. I'm not very comfortable with the Half-Dragon in general, so if anyone has any tips I'd love to hear them.

I was actually just about to ask if the EB reward stacks with Whurrgarbl! I'm glad it does as otherwise it would render that item completely worthless.
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Re: Extreme East Spoiler and Discussion Thread

Postby srid on Tue Oct 09, 2018 10:29 am

Oh, yes! I always forget that the antitheist collar gives you some free piety on conversion. It was not the case in its first version.

I'm not an expert with Half-Dragon either, I can't help you much on that, although I would have said that WEYTWUT is extremely useful to make the most out of Knockback, and that I would have said that thanks to the 20 starting health, the first 2 level ups are not the hardest imho.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby Nurator on Tue Oct 09, 2018 6:11 pm

Yeah now I can throw parties :) Hooray :) Is there any kind of reward for defeating a dungeon with this modifier? Or just for fun?
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Re: Extreme East Spoiler and Discussion Thread

Postby The Avatar on Tue Oct 09, 2018 9:23 pm

Just like the vicious or curious badges, there's a big cash payoff for the first time win. Beyond that though, each boss drops 25 gold so you can farm up a massive amount of cash from it. Unfortunately, the badge does not scale with dungeon difficulty, so it doesn't actually prove much of an interesting challenge in Vicious. This may see change at a later date.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby shade_of_ox on Tue Oct 09, 2018 11:31 pm

I feel like that badge would be way too hard to get if it reflected the dungeon difficulty. Imagine having to plow through a 1600 HP SMM and 1000 HP Frank after already using a lot of resources on a difficult dungeon.
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