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		<id>http://qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=75.161.190.175&amp;*</id>
		<title>DDwiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=75.161.190.175&amp;*"/>
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		<updated>2026-04-12T21:17:36Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Fighter&amp;diff=298</id>
		<title>Alpha:Fighter</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Fighter&amp;diff=298"/>
				<updated>2010-03-19T04:24:41Z</updated>
		
		<summary type="html">&lt;p&gt;75.161.190.175: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Needs Content: Everything. Also a better need's content banner thingy.'''&lt;br /&gt;
&lt;br /&gt;
[[File:HeroBase.png]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Instincts - Can see locations of monsters of equal or lower level (appear as shadowy figures on map)&lt;br /&gt;
*Veteran - +1 experience per kill&lt;br /&gt;
*Pit Dog - Will survive first killing blow (Protection From Death, one time)&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
The most useful ability of the fighter is Instincts, which allows you to explore more efficiently. If you head directly for monsters you can see, you'll cut down on wasted exploration regen.&lt;br /&gt;
&lt;br /&gt;
You can tell the level of an unknown monster by taking note of the level (yours) at which it pops up on the map.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;/div&gt;</summary>
		<author><name>75.161.190.175</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Fighter&amp;diff=297</id>
		<title>Alpha:Fighter</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Fighter&amp;diff=297"/>
				<updated>2010-03-19T04:22:28Z</updated>
		
		<summary type="html">&lt;p&gt;75.161.190.175: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Needs Content: Everything. Also a better need's content banner thingy.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Instincts - Can see locations of monsters of equal or lower level (appear as shadowy figures on map)&lt;br /&gt;
*Veteran - +1 experience per kill&lt;br /&gt;
*Pit Dog - Will survive first killing blow (Protection From Death, one time)&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
The most useful ability of the fighter is Instincts, which allows you to explore more efficiently. If you head directly for monsters you can see, you'll cut down on wasted exploration regen.&lt;br /&gt;
&lt;br /&gt;
You can tell the level of an unknown monster by taking note of the level (yours) at which it pops up on the map.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;/div&gt;</summary>
		<author><name>75.161.190.175</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Fighter&amp;diff=296</id>
		<title>Alpha:Fighter</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Fighter&amp;diff=296"/>
				<updated>2010-03-19T04:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;75.161.190.175: Created page with '===Skills=== *Instincts - Can see locations of monsters of equal or lower level (appear as shadowy figures on map) *Veteran - +1 experience per kill *Pit Dog - Will survive first…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Skills===&lt;br /&gt;
*Instincts - Can see locations of monsters of equal or lower level (appear as shadowy figures on map)&lt;br /&gt;
*Veteran - +1 experience per kill&lt;br /&gt;
*Pit Dog - Will survive first killing blow (Protection From Death, one time)&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
The most useful ability of the fighter is Instincts, which allows you to explore more efficiently. If you head directly for monsters you can see, you'll cut down on wasted exploration regen.&lt;br /&gt;
&lt;br /&gt;
You can tell the level of an unknown monster by taking note of the level (yours) at which it pops up on the map.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;/div&gt;</summary>
		<author><name>75.161.190.175</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Feedback&amp;diff=274</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Feedback&amp;diff=274"/>
				<updated>2010-03-18T02:27:05Z</updated>
		
		<summary type="html">&lt;p&gt;75.161.190.175: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About Health and Attack powerups (the kind scattered about the dungeon): Can we get some explanation on these things?  After noticing that the attack power up does nothing for a level 1 character, I've been holding off on getting them. Likewise, the health power ups give more health at higher levels.&lt;br /&gt;
&lt;br /&gt;
What I want to know is, should I hold off on getting them or do they scale to level even after you've gotten them?&lt;br /&gt;
--golden_cow2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've found it really evil that the Escape key closes the entire game instantly.  I've already lost at least 2 characters from tapping escape trying to cancel a spell :/  (I'm aware right click cancels, but habits from other games don't die so easily...) --[[User:Twinge|Twinge]] 01:54, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------------------------------------&lt;br /&gt;
I like this game a lot :)&lt;/div&gt;</summary>
		<author><name>75.161.190.175</name></author>	</entry>

	</feed>