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		<id>http://qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chippit</id>
		<title>DDwiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chippit"/>
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		<updated>2026-05-10T12:08:34Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Desktop_Dungeons&amp;diff=745</id>
		<title>Talk:Desktop Dungeons</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Desktop_Dungeons&amp;diff=745"/>
				<updated>2010-04-16T14:14:30Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Reverting to previous edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Really need to get the front page protected and give some peoples special access. [[User:Xeriar|Xeriar]] 11:02, 23 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is the download link provided broken?  It looks like it's out of bandwidth -- is there an alternate place where the game can be downloaded?&lt;br /&gt;
&lt;br /&gt;
Have you tried the alternate links provided? And sorry about the slow response WRT the spammer, I've appointing some admins and blocked the necessary IP --[[User:Nandrew|Nandrew]] 00:52, 25 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Desktop_Dungeons&amp;diff=602</id>
		<title>Talk:Desktop Dungeons</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Desktop_Dungeons&amp;diff=602"/>
				<updated>2010-04-07T10:12:52Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Reverted edits by 93.174.93.37 (Talk) to last revision by Neongrey&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Really need to get the front page protected and give some peoples special access. [[User:Xeriar|Xeriar]] 11:02, 23 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is the download link provided broken?  It looks like it's out of bandwidth -- is there an alternate place where the game can be downloaded?&lt;br /&gt;
&lt;br /&gt;
Have you tried the alternate links provided? And sorry about the slow response WRT the spammer, I've appointing some admins and blocked the necessary IP --[[User:Nandrew|Nandrew]] 00:52, 25 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons&amp;diff=570</id>
		<title>Desktop Dungeons</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons&amp;diff=570"/>
				<updated>2010-04-03T20:04:52Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Get Desktop Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to the Desktop Dungeons Wiki!'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[file:DDScreenshot005.jpg|right|thumb|350px|Desktop Dungeons]]&lt;br /&gt;
&lt;br /&gt;
If you've never played a roguelike before, prepare to die, because you will! A lot!  Desktop Dungeons was designed as a quick 5-15 minute mini-roguelike experience for you to enjoy without having to lose yourself for hours in the more complex roguelikes such as Dungeon Crawl: Stone Soup (DD is also heavily inspired by DC:SS).&lt;br /&gt;
&lt;br /&gt;
In the coming weeks this will be established as the #1 source for information about the PC game Desktop Dungeons.  Registration is easier than most forums; feel free to contribute if you spot any inaccurate information.&lt;br /&gt;
&lt;br /&gt;
== Sections ==&lt;br /&gt;
*[[New Players Guide]] - Get started here&lt;br /&gt;
*[[Dungeon|The Dungeon]] - An overall look at the dungeons you'll find&lt;br /&gt;
*[[Races]] - Descriptions of the tasty glyph eating strategies&lt;br /&gt;
*[[Classes]] - Descriptions and successful strategies&lt;br /&gt;
*[[Strategy]] - General strategies not specific to a particular class&lt;br /&gt;
*[[Glyphs]] - Information on glyphs.&lt;br /&gt;
*[[Level|Leveling]] - Details on how the game's leveling and experience system works&lt;br /&gt;
*[[Gods]] - The depravity of devious deities divulged!&lt;br /&gt;
*[[Items]] - Details on item functionality&lt;br /&gt;
*[[Monsters]] - Descriptions and strategies for overcoming the deadly denizens of Desktop Dungeons!&lt;br /&gt;
*[[Scoring]] - For when you've unlocked Ranked games&lt;br /&gt;
*[[Feedback]] - For discussion of existing game features&lt;br /&gt;
*[[Brainstorming]] - For discussion of new ideas&lt;br /&gt;
*[[Media]] - Collections of what has been scribed, sung or shouted about the game elsewhere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Get Desktop Dungeons ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.nag.co.za/forums/showthread.php?t=13014 Link to game thread]&lt;br /&gt;
* [http://www.box.net/shared/r0h0vfahdl Desktop Dungeons v0.051 (2010-03-07)]&lt;br /&gt;
** [http://www.qcfdesign.com/Files/DesktopDungeons/DeskDungeons_0051.zip Alternate link 1]&lt;br /&gt;
** [http://www.devmag.org.za/uploads/DesktopDungeons/DeskDungeons_0051.zip Alternate link 2]&lt;br /&gt;
* [http://www.gmhighscores.com/highscores.php?gameid=735 Desktop Dungeons highscores]&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons&amp;diff=256</id>
		<title>Desktop Dungeons</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons&amp;diff=256"/>
				<updated>2010-03-15T11:42:10Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Get Desktop Dungeons */  - Added mirrors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to the Desktop Dungeons Wiki!'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[file:DDScreenshot005.jpg|right|thumb|350px|Desktop Dungeons]]&lt;br /&gt;
&lt;br /&gt;
If you've never played a roguelike before, prepare to die, because you will! A lot!  Desktop Dungeons was designed as a quick 5-15 minute mini-roguelike experience for you to enjoy without having to lose yourself for hours in the more complex roguelikes such as Dungeon Crawl: Stone Soup (DD is also heavily inspired by DC:SS).&lt;br /&gt;
&lt;br /&gt;
In the coming weeks this will be established as the #1 source for information about the PC game Desktop Dungeons.  Registration is easier than most forums; feel free to contribute if you spot any inaccurate information.&lt;br /&gt;
&lt;br /&gt;
== Sections ==&lt;br /&gt;
*[[New Players Guide]] - Get started here&lt;br /&gt;
*[[Races]] - Descriptions of the tasty glyph eating strategies&lt;br /&gt;
*[[Classes]] - Descriptions and successful strategies&lt;br /&gt;
*[[Strategy]] - General strategies not specific to a particular class&lt;br /&gt;
*[[Glyphs]] - Information on glyphs.&lt;br /&gt;
*[[Level|Leveling]] - Details on how the game's leveling and experience system works&lt;br /&gt;
*[[Gods]] - The depravity of devious deities divulged!&lt;br /&gt;
*[[Items]] - Details on item functionality&lt;br /&gt;
*[[Monsters]] - Descriptions and strategies for overcoming the deadly denizens of Desktop Dungeons!&lt;br /&gt;
*[[Feedback]] - For discussion of existing game features&lt;br /&gt;
*[[Scoring]] - For when you've unlocked Ranked games&lt;br /&gt;
*[[Brainstorming]] - For discussion of new ideas&lt;br /&gt;
*[[Media]] - Collections of what has been scribed, sung or shouted about the game elsewhere.&lt;br /&gt;
&lt;br /&gt;
== Get Desktop Dungeons ==&lt;br /&gt;
&lt;br /&gt;
* [http://forums.tidemedia.co.za/nag/showthread.php?t=13014 Link to game thread]&lt;br /&gt;
* [http://www.box.net/shared/r0h0vfahdl Desktop Dungeons v0.051 (2010-03-07)]&lt;br /&gt;
** [http://www.qcfdesign.com/Files/DesktopDungeons/DeskDungeons_0051.zip Alternate link 1]&lt;br /&gt;
** [http://www.devmag.org.za/uploads/DesktopDungeons/DeskDungeons_0051.zip Alternate link 2]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=239</id>
		<title>Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=239"/>
				<updated>2010-03-13T12:42:02Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Correct name of Keg o' Magic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items can be purchased from stores that are placed randomly in the [[dungeon]]. For every 3 classes that complete the [[Factory Challenge]], an extra shop will appear in future dungeons. For every class that completes the Library Challenge, shops will start selling items from a larger pool.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Cost&amp;lt;br /&amp;gt;(gold)*&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Agnostics Collar&lt;br /&gt;
|100&lt;br /&gt;
|Allows you to safely renounce your current deity&lt;br /&gt;
|-&lt;br /&gt;
|Alchemist's scroll&lt;br /&gt;
|72&lt;br /&gt;
|Drinking a potion adds 6 max health permanently&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of Yendor&lt;br /&gt;
|115&lt;br /&gt;
|Grants 50 bonus experience points&lt;br /&gt;
|-&lt;br /&gt;
|Badge of Courage&lt;br /&gt;
|20&lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|-&lt;br /&gt;
|Blue bead&lt;br /&gt;
|22&lt;br /&gt;
|Offers extra +1 mana after every kill&lt;br /&gt;
|-&lt;br /&gt;
|Bonebreaker&lt;br /&gt;
|30&lt;br /&gt;
|Adds a 30% damage bonus to your next attack only.&lt;br /&gt;
|-&lt;br /&gt;
|Crystal ball&lt;br /&gt;
|50&lt;br /&gt;
|Regenerates your mana twice as quickly&lt;br /&gt;
|-&lt;br /&gt;
|Dancing sword&lt;br /&gt;
|44&lt;br /&gt;
|Grants first strike&lt;br /&gt;
|-&lt;br /&gt;
|Dwarven gauntlets&lt;br /&gt;
|60&lt;br /&gt;
|Attack bonus +20%, health bonus +2&lt;br /&gt;
|-&lt;br /&gt;
|Elven boots&lt;br /&gt;
|60&lt;br /&gt;
|Dodge bonus +20%, mana bonus +2&lt;br /&gt;
|-&lt;br /&gt;
|Fire heart&lt;br /&gt;
|38&lt;br /&gt;
|Restores 10 health whenever an undead creature is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Fine sword&lt;br /&gt;
|25&lt;br /&gt;
|Increases base damage by 5&lt;br /&gt;
|-&lt;br /&gt;
|Flaming sword&lt;br /&gt;
|35&lt;br /&gt;
|Attack damage counts as magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|15&lt;br /&gt;
|Increases glyph slot count to 4&lt;br /&gt;
|-&lt;br /&gt;
|Health Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 health potion&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Health&lt;br /&gt;
|55&lt;br /&gt;
|3 health potions&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Magic&lt;br /&gt;
|55&lt;br /&gt;
|3 mana potions&lt;br /&gt;
|-&lt;br /&gt;
|Mage Helm&lt;br /&gt;
|32&lt;br /&gt;
|Grants +10% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mage Plate&lt;br /&gt;
|35&lt;br /&gt;
|Grants +20% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mana Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 mana potion&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Health&lt;br /&gt;
|25&lt;br /&gt;
|Adds 10 to maximum health&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Mana&lt;br /&gt;
|20&lt;br /&gt;
|Adds 2 to maximum mana&lt;br /&gt;
|-&lt;br /&gt;
|Platemail&lt;br /&gt;
|50&lt;br /&gt;
|Adds 20% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Scouting Orb&lt;br /&gt;
|21&lt;br /&gt;
|Increases your sight radius. (Tiles 2 away from you are semivisible)&lt;br /&gt;
|-&lt;br /&gt;
|Sign of the spirits&lt;br /&gt;
|62&lt;br /&gt;
|Instantly restores mana to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Soul orb&lt;br /&gt;
|30&lt;br /&gt;
|Grants immunity to mana burn&lt;br /&gt;
|-&lt;br /&gt;
|Stone heart&lt;br /&gt;
|31&lt;br /&gt;
|Restores 2 health whenever a wall is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Stone of seekers&lt;br /&gt;
|26&lt;br /&gt;
|Reveal the location of all monsters.&lt;br /&gt;
|-&lt;br /&gt;
|Stone sigil&lt;br /&gt;
|45&lt;br /&gt;
|Grants immunity to death gaze&lt;br /&gt;
|-&lt;br /&gt;
|Spoon&lt;br /&gt;
|1&lt;br /&gt;
|Increases base damage by 1&lt;br /&gt;
|-&lt;br /&gt;
|Talisman of Rebirth&lt;br /&gt;
|52&lt;br /&gt;
|Instantly restores health to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Terror slice&lt;br /&gt;
|120&lt;br /&gt;
|Adds +100% bonus damage, reduces maximum health to 1&lt;br /&gt;
|-&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|35&lt;br /&gt;
|Grants 10% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Troll heart&lt;br /&gt;
|10&lt;br /&gt;
|Adds 1 extra health every time you gain a level&lt;br /&gt;
|-&lt;br /&gt;
|Venom Blade&lt;br /&gt;
|55&lt;br /&gt;
|Regular attacks do poison damage&lt;br /&gt;
|-&lt;br /&gt;
|Viper Ward&lt;br /&gt;
|25&lt;br /&gt;
|Grants immunity to poison&lt;br /&gt;
|-&lt;br /&gt;
|Zombie Dog&lt;br /&gt;
|1 &lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Tinkers get a 20% discount on store prices, rounded up.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Level&amp;diff=235</id>
		<title>Alpha:Level</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Level&amp;diff=235"/>
				<updated>2010-03-13T08:53:17Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Same deal here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every denizen of the [[dungeon]] in Desktop Dungeons, including the player and dungeon [[monsters]], has a level represented by the small number in its lower-right corner. A units level is a rough indication of its strength relative to the player and other monsters. Levels range from 1 through to 10, with strength increasing roughly linearly up to 9. Level 10 enemies are [[bosses]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Enemy levels ==&lt;br /&gt;
&lt;br /&gt;
The base stats for basic enemies as they level up are as follows:&lt;br /&gt;
*Base health is ''(n + 3)^2 - 10'' where ''n'' is the monster's level.&lt;br /&gt;
*Base attack is ''(n + 3) &amp;amp;times; (n + 4) / 2 - 3'' where ''n'' is the monster's level.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!Base Attack&lt;br /&gt;
!Base Health&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25 || 54&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 33 || 71&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 42 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 52 || 111&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 63 || 134&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Different enemies will have different percentages of these base stats.  [[Bosses]] have entirely different stat ratios to their lower level counterparts.  Furthermore, Enemy Attack and Health stats before your first 'win' are dropped to 80% of normal, while Ranked games have the Attack and Health stats increased to 120% of normal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gaining levels ==&lt;br /&gt;
&lt;br /&gt;
The player character has the ability to increase his level by gaining experience. Experience is gained by defeating monsters in [[combat]]. Unless modified by [[classes|class]], [[races|race]], [[gods|deity]] or [[items|item]] bonuses, experience is gained as follows:&lt;br /&gt;
*Experience equal to the defeated monster's level&lt;br /&gt;
*Bonus experience for monsters of a higher level to the player, calculated as:&lt;br /&gt;
:''n &amp;amp;times; (n + 1)'' where ''n'' is the difference between the player's level and the monster's level.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Difference between levels&lt;br /&gt;
!Bonus experience&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 42&lt;br /&gt;
|}&lt;br /&gt;
*The player character gains 5 base damage and 10 base HP for every level achieved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required experience per level ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!To reach level&lt;br /&gt;
!Experience required&lt;br /&gt;
!Total required&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25 || 75&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30 || 105&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 35 || 140&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 40 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 45 || 225&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=234</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=234"/>
				<updated>2010-03-13T08:47:21Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Formatted to match items table. Left out sorting here, since it doesn't really make much sense in this case.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!God&lt;br /&gt;
!Rewards&lt;br /&gt;
!Restrictions&lt;br /&gt;
!Renouncement penalty&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|'''Taurog, the god of battle'''&lt;br /&gt;
|Increases Damage Bonus by 3% per enemy killed, and by a further 20% when all Glyphs in the dungeon have been destroyed.&lt;br /&gt;
|Removes Mana Burn immunity and gives an initial Mana Burn when first worshipped.  Reduces Damage Bonus by 10% if a Glyph is used.&lt;br /&gt;
|Reduces Max HP by 10 and Damage Bonus by 30%.&lt;br /&gt;
|Good for physical combat specialists.&lt;br /&gt;
|-&lt;br /&gt;
|'''The Earthmother'''&lt;br /&gt;
|Creates IMAWAL Glyph if it doesn't exist.  Grants inherent Death Gaze immunity.  Increases Max HP by 1 per enemy petrified.&lt;br /&gt;
|Reduces Max HP by 5 when ENDISWAL breaks a wall, and by 10 if IMAWAL is converted.&lt;br /&gt;
|Floods the level in stone.&lt;br /&gt;
|Good for gorgons, but beware of ENDISWAL.  Renouncement can be used to the advantage of a transmuter.&lt;br /&gt;
|-&lt;br /&gt;
|'''Glowing Guardian'''&lt;br /&gt;
|Grants Poison Immunity and increased Base Damage by 1 per Undead slain.  Death Protection is granted after your first 5 Undead have been killed.&lt;br /&gt;
|Life Steal and Poison Attack are removed when first worshipped.  Any attempt to buy a Venom Blade or Vampiric Sword or use the APHEELSIK or BLUDTUPOWA glyphs will result in the action failing with no gold/mana refunded, as well as a warning. Vampires attempting to worship the Guardian will be punished immediately.  Punishment permenantly renounces the Glowing Guardian and deals 100 Magic Damage to you.&lt;br /&gt;
|Poison Immunity, Death Protection and any extra Base Damage from slain Undead is removed.  If this is a voluntary renouncement, then you are permitted to return later to worship once more.&lt;br /&gt;
|Good when fighting many undead.&lt;br /&gt;
|-&lt;br /&gt;
|'''Binlor Ironshield'''&lt;br /&gt;
|Creates the ENDISWAL glyph if it doesn't already exist, and Death Gaze Immunity is granted.  Base Damage goes up by 1 every level you gain while worshipping Binlor, and 1 Gold is gained whenever a wall is broken via ENDISWAL.&lt;br /&gt;
|Base Damage is reduced by 2 whenever you petrify an enemy with IMAWAL (Gorgon normal attack doesn't count).  All Health Potions carried will be destroyed if ENDISWAL is converted.&lt;br /&gt;
|Death Gaze Immunity is removed, and you can no longer regenerate HP by exploring.&lt;br /&gt;
|Decent deity to worship for all classes. Provides a lot of gold to transmuters.&lt;br /&gt;
|-&lt;br /&gt;
|'''Dracul'''&lt;br /&gt;
|3% Life Steal is gained whenever a non-Undead monster is killed, up to a maximum of 30% extra Life Steal.&lt;br /&gt;
|The HALPMEH Glyph is destroyed when you first worship Dracul.  10 Max HP is also removed when first worshipped by a non-Vampire.  Priests, Monks and Paladins are unable to worship Dracul and will have their Max HP reduced by 30 if they try.  Max HP is also reduced by 5 whenever you kill an Undead whilst following Dracul.&lt;br /&gt;
|Non-Vampires are killed instantly, and Vampires will be unable to use Life Steal.&lt;br /&gt;
|Good for vampires and physical combat specialists. Proceed with caution when serving this God. Do not renounce.&lt;br /&gt;
|-&lt;br /&gt;
|'''Tikki Tooki'''&lt;br /&gt;
|Killing an enemy without taking damage return awards an extra 1% Dodge Bonus and removes Poison and Mana Burn.  An extra Health Potion is awarded when you first worship Tikki Tooki as well.&lt;br /&gt;
|None.&lt;br /&gt;
|Causes any Potion you drink to poison you instead with no beneficial effect.&lt;br /&gt;
|Good for rogues and assassins.&lt;br /&gt;
|-&lt;br /&gt;
|'''Jehora Jeheyu, god of destruction'''&lt;br /&gt;
|Max HP is increased by 1 for every 100 damage you take, and Base Damage is increased by 1 for every 250 damage you deal.&lt;br /&gt;
|Dodge Bonuses and any inherent First Strike are removed when you first worship Jehora, though conditional First Strike is still permitted (attacking lower level enemies and Assassin's Light Foot ability).  Any further use of the CYDSTEPP or GETINDARE glyphs will inflict Mana Burn on you.&lt;br /&gt;
|Life Steal is reduced by 20%.  Negative Life Steal causes you to take damage as well when you attack an enemy.&lt;br /&gt;
|Good for units that do not rely on defensive magic for their survival.&lt;br /&gt;
|-&lt;br /&gt;
|'''Mystera Annur'''&lt;br /&gt;
|Mana Burn Immunity is granted, and you gain 1 Max Mana for every enemy killed with the BURNDAYRAZ Glyph and 1 Max Mana for every level you gain.&lt;br /&gt;
|Any melee attack you make will do 1 damage instead.&lt;br /&gt;
|Mana Burn Immunity is revoked and you are inflicted with Mana Burn.  The melee attack restriction is lifted, but glyphs will break after use.  Drinking Mana Potions will also reduce your Max HP by 5 in addition to normal healing.&lt;br /&gt;
|Good for wizards and bloodmages.&lt;br /&gt;
|-&lt;br /&gt;
|'''The Pactmaker'''&lt;br /&gt;
|You gain an additional 1 Max HP, Max Mana and Base Damage per level gained, and an extra 1 Experience per enemy killed.&lt;br /&gt;
|When you begin worshipping, your Max HP and Base Damage are reduced by 5, and your Max Mana is reduced by 2.&lt;br /&gt;
|You are unable to gain any further levels.&lt;br /&gt;
|Good for assassins. Decent deity to worship for all classes.&lt;br /&gt;
|-&lt;br /&gt;
|'''Glitterfinger'''&lt;br /&gt;
|An extra 1 Gold is awarded whenever you kill an enemy.&lt;br /&gt;
|Current HP is reduced to 1 when you first worship Glitterfinger.&lt;br /&gt;
|Current HP is reduced to 1, and all your Gold is forfeited.  You are unable to collect any more Gold for the rest of this game.&lt;br /&gt;
|Can be useful for Tinkers looking to afford multiple high-level items or intermediary games where you are maxing out your Gold.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Scoring&amp;diff=233</id>
		<title>Alpha:Scoring</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Scoring&amp;diff=233"/>
				<updated>2010-03-13T08:46:24Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Formatted to match items table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Scoring Categories===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Description&lt;br /&gt;
!Points&lt;br /&gt;
|-&lt;br /&gt;
|'''Completion Time'''&lt;br /&gt;
|Based on real-world time elapsed. Faster is better.&lt;br /&gt;
|30 points per second faster than 15 minute time limit&lt;br /&gt;
|-&lt;br /&gt;
|'''Damage Dealt'''&lt;br /&gt;
|For every point of damage dealt to a monster.&lt;br /&gt;
|3 points per point of damage&lt;br /&gt;
|-&lt;br /&gt;
|'''Boss Killed'''&lt;br /&gt;
|For killing the boss. Doesn't count if you petrified him. &lt;br /&gt;
|3500 points&lt;br /&gt;
|-&lt;br /&gt;
|'''Exploration'''&lt;br /&gt;
|For each dungeon square uncovered&lt;br /&gt;
|4 points per square&lt;br /&gt;
|-&lt;br /&gt;
|'''Monsters Killed'''&lt;br /&gt;
|For each monster killed (includes petrification)&lt;br /&gt;
|100 points per monster&lt;br /&gt;
|-&lt;br /&gt;
|'''Monsters Petrified'''&lt;br /&gt;
|For each monster petrified&lt;br /&gt;
|250 points per monster&lt;br /&gt;
|-&lt;br /&gt;
|'''Character Level'''&lt;br /&gt;
|Based on the final level of your hero&lt;br /&gt;
|300 points per level + 20 * Lvl squared&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonus Point Awards===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Bonus&lt;br /&gt;
!Description&lt;br /&gt;
!Points&lt;br /&gt;
|-&lt;br /&gt;
|'''UNSTOPPABLE'''&lt;br /&gt;
|All monsters of level 8 or higher killed without petrification&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|'''FEELING KINDA PARCHED'''&lt;br /&gt;
|Never use a health potion&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
|'''TANK'''&lt;br /&gt;
|Never dropped below 20% of max health&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
|'''COCKY, AREN'T YOU'''&lt;br /&gt;
|Killed boss before you reached level 8&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
|'''EXPLORER'''&lt;br /&gt;
|95% or more of the dungeon squares were explored&lt;br /&gt;
|800&lt;br /&gt;
|-&lt;br /&gt;
|'''FIGURED OUT THE TRICK'''&lt;br /&gt;
|Performed the &amp;quot;Lemmisi Trick&amp;quot; 5 times or more&lt;br /&gt;
|750&lt;br /&gt;
|-&lt;br /&gt;
|'''BLOODTHIRSTY'''&lt;br /&gt;
|Summoned at least 5 monsters&lt;br /&gt;
|750&lt;br /&gt;
|-&lt;br /&gt;
|'''WALL ENTHUSIAST'''&lt;br /&gt;
|Petrified at least 5 monsters&lt;br /&gt;
|750&lt;br /&gt;
|-&lt;br /&gt;
|'''WARMONGER'''&lt;br /&gt;
|Didn't use any glyph skills&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
|'''TOOTH AND FREAKING NAIL'''&lt;br /&gt;
|Got down to only 1 health at some point after Level 5&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|'''LAY OFF THE SPIRITS'''&lt;br /&gt;
|Never used a mana potion&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|'''SPELLCASTER'''&lt;br /&gt;
|Used at least 4 glyphs&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|'''PICKING A FIGHT'''&lt;br /&gt;
|Summoned at least 1 monster&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|'''SLIGHTLY STONED'''&lt;br /&gt;
|Petrified at least 1 monster&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|'''SURPRISINGLY HANDY'''&lt;br /&gt;
|Used LEMMISI spell at least once&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|'''OH, THE IRONY'''&lt;br /&gt;
|Petrified a gorgon&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deprecated Awards===&lt;br /&gt;
These awards were available in older versions of Desktop Dungeons, but aren't possible to achieve in the current build.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Bonus&lt;br /&gt;
!Description&lt;br /&gt;
!Points&lt;br /&gt;
|-&lt;br /&gt;
|'''IF YOU CAN'T BEAT 'EM, BRICK 'EM'''&lt;br /&gt;
|Boss was petrified&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
|'''DOUBLE BURN'''&lt;br /&gt;
|Petrified Medusa&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs&amp;diff=232</id>
		<title>Alpha:Glyphs</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs&amp;diff=232"/>
				<updated>2010-03-13T08:43:56Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Styled to match items table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Image&lt;br /&gt;
!Glyph&lt;br /&gt;
!Cost (Mana)&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apheelsik.png|center]]&lt;br /&gt;
|APHEELSIK (Poison) &lt;br /&gt;
|5&lt;br /&gt;
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack a monster that isn't poisoned.  Undead are immune.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bludtupowa.png|center]]&lt;br /&gt;
|BLUDTUPOWA (Blood Magic)&lt;br /&gt;
|0&lt;br /&gt;
|Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Burndayraz.png|center]]&lt;br /&gt;
|BURNDAYRAZ (Fireball)&lt;br /&gt;
|6&lt;br /&gt;
|Hits a monster with a fireball, causing 4 point of damage per player level.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bysseps.png|center]]&lt;br /&gt;
|BYSSEPS (Power Strike)&lt;br /&gt;
|2&lt;br /&gt;
|Player gets +30% damage bonus for next physical attack only.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cydstepp.png|center]]&lt;br /&gt;
|CYDSTEPP (Protection from Death)&lt;br /&gt;
|10&lt;br /&gt;
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Endiswal.png|center]]&lt;br /&gt;
|ENDISWAL (Passwall)&lt;br /&gt;
|8&lt;br /&gt;
|Destroys a section of wall.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Getindare.png|center]]&lt;br /&gt;
|GETINDARE (First Strike)&lt;br /&gt;
|3&lt;br /&gt;
|Player gets first strike status for next physical attack only.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Halpmeh.png|center]]&lt;br /&gt;
|HALPMEH (Heal)&lt;br /&gt;
|3&lt;br /&gt;
|Restores 3 points of health per player level and cures poison status.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Imawal.png|center]]&lt;br /&gt;
|IMAWAL (Flesh to Stone)&lt;br /&gt;
|5&lt;br /&gt;
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lemmisi.png|center]]&lt;br /&gt;
|LEMMISI (Clairvoyance)&lt;br /&gt;
|3&lt;br /&gt;
|Fully reveals 3 random unexplored tiles.  If your mana reserves don't go down after casting, it is NOT a bug.  Think about it.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pisorf.png|center]]&lt;br /&gt;
|PISORF (Teleport Monster)&lt;br /&gt;
|10&lt;br /&gt;
|Teleports a monster to a random empty tile.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weytwut.png|center]]&lt;br /&gt;
|WEYTWUT (Teleport Self)&lt;br /&gt;
|6&lt;br /&gt;
|Teleports the player to a random empty tile.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wonafyt.png|center]]&lt;br /&gt;
|WONAFYT (Summon Monster)&lt;br /&gt;
|6&lt;br /&gt;
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Monsters&amp;diff=231</id>
		<title>Alpha:Monsters</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Monsters&amp;diff=231"/>
				<updated>2010-03-13T08:43:14Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Styled to match items table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Monster Attributes===&lt;br /&gt;
&lt;br /&gt;
Health and Attack apply to normal monsters of Level 1 to 9.  For L10 enemies, see the [[Bosses]] page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Attack&lt;br /&gt;
! Health&lt;br /&gt;
! Abilities&lt;br /&gt;
! [[Bosses|Boss]]&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[file:AnimatedArmour.png|center]]&lt;br /&gt;
|Animated Armour&lt;br /&gt;
|160%&lt;br /&gt;
|Always 1&lt;br /&gt;
|Death protection (1 point per level)&lt;br /&gt;
|&lt;br /&gt;
|Only found in Factory&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Bandit.png|center]]&lt;br /&gt;
|Bandit&lt;br /&gt;
|70%&lt;br /&gt;
|80%&lt;br /&gt;
|Poison attack, Mana burn&lt;br /&gt;
|Nine Toes&lt;br /&gt;
|Unlocked by completing Rogue&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Dragonspawn.png‎|center]]&lt;br /&gt;
|Dragonspawn&lt;br /&gt;
|100%&lt;br /&gt;
|125%&lt;br /&gt;
|Magical attack&lt;br /&gt;
|Matron of Flame&lt;br /&gt;
|Unlocked by completing Monk&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Goat.png|center]]&lt;br /&gt;
|Goat&lt;br /&gt;
|100%&lt;br /&gt;
|75%&lt;br /&gt;
|Magical resist 25%&lt;br /&gt;
|Gharbad the- whoah!&lt;br /&gt;
|Unlocked by completing Wizard&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Goblin.png|center]]&lt;br /&gt;
|Goblin&lt;br /&gt;
|120%&lt;br /&gt;
|100%&lt;br /&gt;
|First strike&lt;br /&gt;
|Lord Gobb&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Golem.png‎|center]]&lt;br /&gt;
|Golem&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|Magic resist 50%&lt;br /&gt;
|The Iron Man&lt;br /&gt;
|Unlocked by completing Sorcerer&lt;br /&gt;
|-&lt;br /&gt;
|[[file:GooBlob.png‎|center]]&lt;br /&gt;
|Goo blob&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|Physical resist 50%&lt;br /&gt;
|Tower of goo&lt;br /&gt;
|Unlocked by completing Berserker&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Gorgon.png‎|center]]&lt;br /&gt;
|Gorgon&lt;br /&gt;
|100%&lt;br /&gt;
|70%&lt;br /&gt;
|First strike, Death gaze (Player health lower than 50%)&lt;br /&gt;
|Medusa&lt;br /&gt;
|Unlocked by completing Thief&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Imp.png‎|center]]&lt;br /&gt;
|Imp&lt;br /&gt;
|100%&lt;br /&gt;
|80%&lt;br /&gt;
|Blinks&lt;br /&gt;
|&lt;br /&gt;
|Only found in Library&lt;br /&gt;
|-&lt;br /&gt;
|[[file:MeatMan.png|center]]&lt;br /&gt;
|Meat man&lt;br /&gt;
|65%&lt;br /&gt;
|200%&lt;br /&gt;
|&lt;br /&gt;
|Super meat man&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Naga.png|center]]&lt;br /&gt;
|Naga&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|Weaken attack&lt;br /&gt;
|&lt;br /&gt;
|Only found in Snake Pit&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Serpent.png|center]]&lt;br /&gt;
|Serpent&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|Poison attack&lt;br /&gt;
|Nidhogg&lt;br /&gt;
|Unlocked by completing Priest&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Vampire.png|center]]&lt;br /&gt;
|Vampire&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|Life steal (top 40% of hero health)&lt;br /&gt;
|&lt;br /&gt;
|Only found in Crypt. The life steal occurs when the monster is revealed, not on attack.&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Warlock.png|center]]&lt;br /&gt;
|Warlock&lt;br /&gt;
|135%&lt;br /&gt;
|100%&lt;br /&gt;
|Magical attack&lt;br /&gt;
|Aequitas&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Wraith.png|center]]&lt;br /&gt;
|Wraith&lt;br /&gt;
|100%&lt;br /&gt;
|75%&lt;br /&gt;
|Undead, Magical attack, Mana burn, Physical resist 30%&lt;br /&gt;
|Tormented One&lt;br /&gt;
|Unlocked by completing Fighter&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Zombie.png|center]]&lt;br /&gt;
|Zombie&lt;br /&gt;
|100%&lt;br /&gt;
|150%&lt;br /&gt;
|Undead&lt;br /&gt;
|Frank the zombie&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Monster Abilities===&lt;br /&gt;
&lt;br /&gt;
*'''Physical resist''' - The enemy takes this much less damage from your melee attacks, unless you have the Magical attack ability.&lt;br /&gt;
*'''Magical resist''' - The enemy takes this much less damage from the BURNDAYRAZ glyph, and also from your melee if you have the Magical attack ability.  They also have this much chance of resisting targetted Glyph spells.&lt;br /&gt;
*'''First strike''' - The enemy will attack you first in a melee battle no matter the circumstances.  The only exception is for Assassins using their SWIFT HAND ability to instantly kill a lower levelled monster.&lt;br /&gt;
*'''Undead''' - The enemy is immune to the effects of the APHEELSIK Glyph.  Note that the Venom Blade and Gorgons can still poison Undead with their melee attack.&lt;br /&gt;
*'''Magical attack''' - The melee attack of this enemy causes magic damage, and is thus resisted by Magical resist rather than Physical resist.  A Berserker, for instance, with 50% Magical Resist would tend to take less damage from an enemy with Magical attack than from one that does not.&lt;br /&gt;
*'''Poison attack''' - The melee attack of this enemy will inflict Poison status on you, unless you are immune to Poison.  Poison prevents you from regenerating your health whilst uncovering unexplored areas.&lt;br /&gt;
*'''Mana burn''' - The melee attack of this enemy will inflict Mana Burn status on you, unless you are immune to Mana Burn.  Mana Burn prevents you from regenerating your mana whilst uncovering unexplored areas.&lt;br /&gt;
*'''Death gaze''' - If the enemy attacks you with melee whilst your HP is below the indicated percentage of your Max HP, then it will attempt to instantly kill you via petrification.  Death Protection can help prevent this.  It has no effect if your HP is equal to or above the listed percentage before the melee attack is initiated.&lt;br /&gt;
*'''Blinks''' - Upon receiving damage, even from a spell, the enemy will warp to a random unobstructed spot on the map.  If this is an unexplored region, you may find it difficult to reach the enemy again before it can regenerate all its lost health.&lt;br /&gt;
*'''Weaken attack''' - The melee attack of this enemy will reduce your Max HP and Base Damage by 1 each, down to a minimum of 1.  This only takes effect if the enemy's attack causes damage to you.  The decrease in Health and Damage is permanent.&lt;br /&gt;
*'''Life steal''' - When you uncover the tile this enemy is standing, then they will absorb health from you until you are brought below a specific percentage of your Max HP.  For instance, 40% Life Steal would absorb health from you until you're brought to 60% of your Max HP or below.  This can only be done once when you uncover their tile.&lt;br /&gt;
*'''Death protection''' - Every hit that would normally kill the enemy will instead leave them with 1 HP remaining.  Enemies can have multiple levels of Death protection, with each level protecting from one hit.  It is possible to remove two levels of Death protection at once via the Sorcerer's MANA SHIELD ability.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=223</id>
		<title>Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=223"/>
				<updated>2010-03-12T23:29:27Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items can be purchased from stores that are placed randomly in the [[dungeon]]. For every 3 classes that complete the [[Factory Challenge]], an extra shop will appear in future dungeons. For every class that completes the Library Challenge, shops will start selling items from a larger pool.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Cost (gold)*&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Agnostics Collar&lt;br /&gt;
|100&lt;br /&gt;
|Allows you to safely renounce your current deity&lt;br /&gt;
|-&lt;br /&gt;
|Badge of Courage&lt;br /&gt;
|20&lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|-&lt;br /&gt;
|Blue bead&lt;br /&gt;
|22&lt;br /&gt;
|Offers extra +1 mana after every kill&lt;br /&gt;
|-&lt;br /&gt;
|Bonebreaker&lt;br /&gt;
|30&lt;br /&gt;
|Adds a 30% damage bonus to your next attack only.&lt;br /&gt;
|-&lt;br /&gt;
|Fire heart&lt;br /&gt;
|38&lt;br /&gt;
|Restores 10 health whenever an undead creature is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Fine sword&lt;br /&gt;
|25&lt;br /&gt;
|Increases base damage by 5&lt;br /&gt;
|-&lt;br /&gt;
|Flaming sword&lt;br /&gt;
|35&lt;br /&gt;
|Attack damage counts as magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|15&lt;br /&gt;
|Increases glyph slot count to 4&lt;br /&gt;
|-&lt;br /&gt;
|Health Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 health potion&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Health&lt;br /&gt;
|55&lt;br /&gt;
|3 health potions&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Mana&lt;br /&gt;
|55&lt;br /&gt;
|3 mana potions&lt;br /&gt;
|-&lt;br /&gt;
|Mage Helm&lt;br /&gt;
|32&lt;br /&gt;
|Grants +10% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mage Plate&lt;br /&gt;
|35&lt;br /&gt;
|Grants +20% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mana Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 mana potion&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Health&lt;br /&gt;
|25&lt;br /&gt;
|Adds 10 to maximum health&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Mana&lt;br /&gt;
|20&lt;br /&gt;
|Adds 2 to maximum mana&lt;br /&gt;
|-&lt;br /&gt;
|Platemail&lt;br /&gt;
|50&lt;br /&gt;
|Adds 20% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Scouting Orb&lt;br /&gt;
|21&lt;br /&gt;
|Increases your sight radius. (Tiles 2 away from you are semivisible)&lt;br /&gt;
|-&lt;br /&gt;
|Sign of the spirits&lt;br /&gt;
|62&lt;br /&gt;
|Instantly restores mana to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Soul orb&lt;br /&gt;
|30&lt;br /&gt;
|Grants immunity to mana burn&lt;br /&gt;
|-&lt;br /&gt;
|Stone heart&lt;br /&gt;
|31&lt;br /&gt;
|Restores 2 health whenever a wall is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Stone of seekers&lt;br /&gt;
|26&lt;br /&gt;
|Reveal the location of all monsters.&lt;br /&gt;
|-&lt;br /&gt;
|Stone sigil&lt;br /&gt;
|45&lt;br /&gt;
|Grants immunity to death gaze&lt;br /&gt;
|-&lt;br /&gt;
|Spoon&lt;br /&gt;
|1&lt;br /&gt;
|Increases base damage by 1&lt;br /&gt;
|-&lt;br /&gt;
|Talisman of Rebirth&lt;br /&gt;
|52&lt;br /&gt;
|Instantly restores health to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|35&lt;br /&gt;
|Grants 10% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Troll heart&lt;br /&gt;
|10&lt;br /&gt;
|Adds 1 extra health every time you gain a level&lt;br /&gt;
|-&lt;br /&gt;
|Venom Blade&lt;br /&gt;
|55&lt;br /&gt;
|Regular attacks do poison damage&lt;br /&gt;
|-&lt;br /&gt;
|Viper Ward&lt;br /&gt;
|25&lt;br /&gt;
|Grants immunity to poison&lt;br /&gt;
|-&lt;br /&gt;
|Zombie Dog&lt;br /&gt;
|1 &lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Tinkers get a 20% discount on store prices, rounded up.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=220</id>
		<title>Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=220"/>
				<updated>2010-03-12T23:19:59Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Also stopped being stupid and put 'L' after 'I'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items can be purchased from stores that are placed randomly in the [[dungeon]]. For every 3 classes that complete the [[Factory Challenge]], an extra shop will appear in future dungeons. For every class that completes the Library Challenge, shops will start selling items from a larger pool.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Cost (gold)*&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Agnostics Collar&lt;br /&gt;
|100&lt;br /&gt;
|Allows you to safely renounce your current deity&lt;br /&gt;
|-&lt;br /&gt;
|Blue bead&lt;br /&gt;
|18&lt;br /&gt;
|Offers extra +1 mana after every kill&lt;br /&gt;
|-&lt;br /&gt;
|Fire heart&lt;br /&gt;
|38&lt;br /&gt;
|Restores 10 health whenever an undead creature is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Fine sword&lt;br /&gt;
|25&lt;br /&gt;
|Increases base damage by 5&lt;br /&gt;
|-&lt;br /&gt;
|Flaming sword&lt;br /&gt;
|35&lt;br /&gt;
|Attack damage counts as magical&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|15&lt;br /&gt;
|Increases glyph slot count to 4&lt;br /&gt;
|-&lt;br /&gt;
|Health Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 health potion&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Health&lt;br /&gt;
|55&lt;br /&gt;
|3 health potions&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Mana&lt;br /&gt;
|55&lt;br /&gt;
|3 mana potions&lt;br /&gt;
|-&lt;br /&gt;
|Mage Helm&lt;br /&gt;
|32&lt;br /&gt;
|Provides +10% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mana Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 mana potion&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Health&lt;br /&gt;
|25&lt;br /&gt;
|Adds 10 to maximum health&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Mana&lt;br /&gt;
|20&lt;br /&gt;
|Adds 2 to maximum mana&lt;br /&gt;
|-&lt;br /&gt;
|Platemail&lt;br /&gt;
|50&lt;br /&gt;
|Adds 20% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Scouting Orb&lt;br /&gt;
|21&lt;br /&gt;
|Increases your sight radius. (Tiles 2 away from you are semivisible)&lt;br /&gt;
|-&lt;br /&gt;
|Sign of the spirits&lt;br /&gt;
|50&lt;br /&gt;
|Instantly restores mana to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Soul orb&lt;br /&gt;
|30&lt;br /&gt;
|Grants immunity to mana burn&lt;br /&gt;
|-&lt;br /&gt;
|Stone heart&lt;br /&gt;
|31&lt;br /&gt;
|Restores 2 health whenever a wall is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Stone of seekers&lt;br /&gt;
|26&lt;br /&gt;
|Reveal the location of all monsters.&lt;br /&gt;
|-&lt;br /&gt;
|Stone sigil&lt;br /&gt;
|45&lt;br /&gt;
|Grants immunity to death gaze&lt;br /&gt;
|-&lt;br /&gt;
|Spoon&lt;br /&gt;
|1&lt;br /&gt;
|Increases base damage by 1&lt;br /&gt;
|-&lt;br /&gt;
|Talisman of Rebirth&lt;br /&gt;
|52&lt;br /&gt;
|Instantly restores health to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|35&lt;br /&gt;
|Grants 10% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Troll heart&lt;br /&gt;
|10&lt;br /&gt;
|Adds 1 extra health every time you gain a level&lt;br /&gt;
|-&lt;br /&gt;
|Venom Blade&lt;br /&gt;
|55&lt;br /&gt;
|Regular attacks do poison damage&lt;br /&gt;
|-&lt;br /&gt;
|Viper Ward&lt;br /&gt;
|25&lt;br /&gt;
|Grants immunity to poison&lt;br /&gt;
|-&lt;br /&gt;
|Zombie Dog&lt;br /&gt;
|1 &lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Tinkers get a 20% discount on store prices, rounded up.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=219</id>
		<title>Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=219"/>
				<updated>2010-03-12T23:19:19Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Added flaming sword&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items can be purchased from stores that are placed randomly in the [[dungeon]]. For every 3 classes that complete the [[Factory Challenge]], an extra shop will appear in future dungeons. For every class that completes the Library Challenge, shops will start selling items from a larger pool.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Cost (gold)*&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Agnostics Collar&lt;br /&gt;
|100&lt;br /&gt;
|Allows you to safely renounce your current deity&lt;br /&gt;
|-&lt;br /&gt;
|Blue bead&lt;br /&gt;
|18&lt;br /&gt;
|Offers extra +1 mana after every kill&lt;br /&gt;
|-&lt;br /&gt;
|Fire heart&lt;br /&gt;
|38&lt;br /&gt;
|Restores 10 health whenever an undead creature is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Flaming sword&lt;br /&gt;
|35&lt;br /&gt;
|Attack damage counts as magical&lt;br /&gt;
|-&lt;br /&gt;
|Fine sword&lt;br /&gt;
|25&lt;br /&gt;
|Increases base damage by 5&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|15&lt;br /&gt;
|Increases glyph slot count to 4&lt;br /&gt;
|-&lt;br /&gt;
|Health Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 health potion&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Health&lt;br /&gt;
|55&lt;br /&gt;
|3 health potions&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Mana&lt;br /&gt;
|55&lt;br /&gt;
|3 mana potions&lt;br /&gt;
|-&lt;br /&gt;
|Mage Helm&lt;br /&gt;
|32&lt;br /&gt;
|Provides +10% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mana Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 mana potion&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Health&lt;br /&gt;
|25&lt;br /&gt;
|Adds 10 to maximum health&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Mana&lt;br /&gt;
|20&lt;br /&gt;
|Adds 2 to maximum mana&lt;br /&gt;
|-&lt;br /&gt;
|Platemail&lt;br /&gt;
|50&lt;br /&gt;
|Adds 20% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Scouting Orb&lt;br /&gt;
|21&lt;br /&gt;
|Increases your sight radius. (Tiles 2 away from you are semivisible)&lt;br /&gt;
|-&lt;br /&gt;
|Sign of the spirits&lt;br /&gt;
|50&lt;br /&gt;
|Instantly restores mana to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Soul orb&lt;br /&gt;
|30&lt;br /&gt;
|Grants immunity to mana burn&lt;br /&gt;
|-&lt;br /&gt;
|Stone heart&lt;br /&gt;
|31&lt;br /&gt;
|Restores 2 health whenever a wall is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Stone of seekers&lt;br /&gt;
|26&lt;br /&gt;
|Reveal the location of all monsters.&lt;br /&gt;
|-&lt;br /&gt;
|Stone sigil&lt;br /&gt;
|45&lt;br /&gt;
|Grants immunity to death gaze&lt;br /&gt;
|-&lt;br /&gt;
|Spoon&lt;br /&gt;
|1&lt;br /&gt;
|Increases base damage by 1&lt;br /&gt;
|-&lt;br /&gt;
|Talisman of Rebirth&lt;br /&gt;
|52&lt;br /&gt;
|Instantly restores health to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|35&lt;br /&gt;
|Grants 10% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Troll heart&lt;br /&gt;
|10&lt;br /&gt;
|Adds 1 extra health every time you gain a level&lt;br /&gt;
|-&lt;br /&gt;
|Venom Blade&lt;br /&gt;
|55&lt;br /&gt;
|Regular attacks do poison damage&lt;br /&gt;
|-&lt;br /&gt;
|Viper Ward&lt;br /&gt;
|25&lt;br /&gt;
|Grants immunity to poison&lt;br /&gt;
|-&lt;br /&gt;
|Zombie Dog&lt;br /&gt;
|1 &lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Tinkers get a 20% discount on store prices, rounded up.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Level&amp;diff=216</id>
		<title>Talk:Alpha:Level</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Level&amp;diff=216"/>
				<updated>2010-03-12T22:50:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can I propose that the information for monster levels be moved to the monsters page? That page has the information on how individual monsters vary from their base stats so it would be more useful there.&lt;br /&gt;
:Agreed, it'd make more sense for it to be there, in which case we should probably rename the section to 'Monster stats per level' or some such. - [[User:Chippit|Chippit]] 22:50, 12 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=215</id>
		<title>Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=215"/>
				<updated>2010-03-12T22:45:15Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Moar items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items can be purchased from stores that are placed randomly in the [[dungeon]]. For every 3 classes that complete the [[Factory Challenge]], an extra shop will appear in future dungeons. For every class that completes the Library Challenge, shops will start selling items from a larger pool.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Cost (gold)*&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Agnostics Collar&lt;br /&gt;
|100&lt;br /&gt;
|Allows you to safely renounce your current deity&lt;br /&gt;
|-&lt;br /&gt;
|Blue bead&lt;br /&gt;
|18&lt;br /&gt;
|Offers extra +1 mana after every kill&lt;br /&gt;
|-&lt;br /&gt;
|Fire heart&lt;br /&gt;
|38&lt;br /&gt;
|Restores 10 health whenever an undead creature is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Fine Sword&lt;br /&gt;
|25&lt;br /&gt;
|Increases base damage by 5&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|15&lt;br /&gt;
|Increases glyph slot count to 4&lt;br /&gt;
|-&lt;br /&gt;
|Health Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 health potion&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Health&lt;br /&gt;
|55&lt;br /&gt;
|3 health potions&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Mana&lt;br /&gt;
|55&lt;br /&gt;
|3 mana potions&lt;br /&gt;
|-&lt;br /&gt;
|Mage Helm&lt;br /&gt;
|32&lt;br /&gt;
|Provides +10% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mana Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 mana potion&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Health&lt;br /&gt;
|25&lt;br /&gt;
|Adds 10 to maximum health&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Mana&lt;br /&gt;
|20&lt;br /&gt;
|Adds 2 to maximum mana&lt;br /&gt;
|-&lt;br /&gt;
|Platemail&lt;br /&gt;
|50&lt;br /&gt;
|Adds 20% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Scouting Orb&lt;br /&gt;
|21&lt;br /&gt;
|Increases your sight radius. (Tiles 2 away from you are semivisible)&lt;br /&gt;
|-&lt;br /&gt;
|Sign of the spirits&lt;br /&gt;
|50&lt;br /&gt;
|Instantly restores mana to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Soul orb&lt;br /&gt;
|30&lt;br /&gt;
|Grants immunity to mana burn&lt;br /&gt;
|-&lt;br /&gt;
|Stone heart&lt;br /&gt;
|31&lt;br /&gt;
|Restores 2 health whenever a wall is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Stone of seekers&lt;br /&gt;
|26&lt;br /&gt;
|Reveal the location of all monsters.&lt;br /&gt;
|-&lt;br /&gt;
|Stone sigil&lt;br /&gt;
|45&lt;br /&gt;
|Grants immunity to death gaze&lt;br /&gt;
|-&lt;br /&gt;
|Spoon&lt;br /&gt;
|1&lt;br /&gt;
|Increases base damage by 1&lt;br /&gt;
|-&lt;br /&gt;
|Talisman of Rebirth&lt;br /&gt;
|52&lt;br /&gt;
|Instantly restores health to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|35&lt;br /&gt;
|Grants 10% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Troll heart&lt;br /&gt;
|10&lt;br /&gt;
|Adds 1 extra health every time you gain a level&lt;br /&gt;
|-&lt;br /&gt;
|Venom Blade&lt;br /&gt;
|44&lt;br /&gt;
|Regular attacks do poison damage&lt;br /&gt;
|-&lt;br /&gt;
|Viper Ward&lt;br /&gt;
|25&lt;br /&gt;
|Grants immunity to poison&lt;br /&gt;
|-&lt;br /&gt;
|Zombie Dog&lt;br /&gt;
|1 &lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Tinkers get a 20% discount on store prices, rounded up.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=214</id>
		<title>Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=214"/>
				<updated>2010-03-12T22:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Added soul orb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items can be purchased from stores that are placed randomly in the [[dungeon]]. For every 3 classes that complete the [[Factory Challenge]], an extra shop will appear in future dungeons. For every class that completes the Library Challenge, shops will start selling items from a larger pool.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Cost (gold)*&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Agnostics Collar&lt;br /&gt;
|100&lt;br /&gt;
|Allows you to safely renounce your current deity&lt;br /&gt;
|-&lt;br /&gt;
|Blue bead&lt;br /&gt;
|18&lt;br /&gt;
|Offers extra +1 mana after every kill&lt;br /&gt;
|-&lt;br /&gt;
|Fire heart&lt;br /&gt;
|38&lt;br /&gt;
|Restores 10 health whenever an undead creature is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Fine Sword&lt;br /&gt;
|25&lt;br /&gt;
|Increases base damage by 5&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|15&lt;br /&gt;
|Increases glyph slot count to 4&lt;br /&gt;
|-&lt;br /&gt;
|Health Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 health potion&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Health&lt;br /&gt;
|55&lt;br /&gt;
|3 health potions&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Mana&lt;br /&gt;
|55&lt;br /&gt;
|3 mana potions&lt;br /&gt;
|-&lt;br /&gt;
|Mage Helm&lt;br /&gt;
|32&lt;br /&gt;
|Provides +10% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mana Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 mana potion&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Health&lt;br /&gt;
|25&lt;br /&gt;
|Adds 10 to maximum health&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Mana&lt;br /&gt;
|20&lt;br /&gt;
|Adds 2 to maximum mana&lt;br /&gt;
|-&lt;br /&gt;
|Scouting Orb&lt;br /&gt;
|21&lt;br /&gt;
|Increases your sight radius. (Tiles 2 away from you are semivisible)&lt;br /&gt;
|-&lt;br /&gt;
|Sign of the spirits&lt;br /&gt;
|50&lt;br /&gt;
|Instantly restores mana to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Soul orb&lt;br /&gt;
|30&lt;br /&gt;
|Grants immunity to mana burn&lt;br /&gt;
|-&lt;br /&gt;
|Spoon&lt;br /&gt;
|1&lt;br /&gt;
|Increases base damage by 1&lt;br /&gt;
|-&lt;br /&gt;
|Talisman of Rebirth&lt;br /&gt;
|52&lt;br /&gt;
|Instantly restores health to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|35&lt;br /&gt;
|Grants 10% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Venom Blade&lt;br /&gt;
|44&lt;br /&gt;
|Regular attacks do poison damage&lt;br /&gt;
|-&lt;br /&gt;
|Viper Ward&lt;br /&gt;
|25&lt;br /&gt;
|Grants immunity to poison&lt;br /&gt;
|-&lt;br /&gt;
|Zombie Dog&lt;br /&gt;
|1 &lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Tinkers get a 20% discount on store prices, rounded up.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Items&amp;diff=213</id>
		<title>Talk:Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Items&amp;diff=213"/>
				<updated>2010-03-12T22:15:21Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Created page with 'I've added the price for the Talisman of Rebirth at 52 gold, but I was was playing a Tinker at the time so that value was calculated backwards. It should be correct, but if the g…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I've added the price for the Talisman of Rebirth at 52 gold, but I was was playing a Tinker at the time so that value was calculated backwards. It should be correct, but if the game rounds this price ''off'' instead of ''up'',  then I may be mistaken (though I don't think it does - most evidence seems to suggest rounding up, but I can't be certain). If this is the case, it may work out to 53 as well. So it probably needs confirmation. [[User:Chippit|Chippit]] 22:15, 12 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=212</id>
		<title>Alpha:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Items&amp;diff=212"/>
				<updated>2010-03-12T22:15:19Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Added focus, tower shield, pendant of health, talisman of rebirth, fine sword, pendant of mana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items can be purchased from stores that are placed randomly in the [[dungeon]]. For every 3 classes that complete the [[Factory Challenge]], an extra shop will appear in future dungeons. For every class that completes the Library Challenge, shops will start selling items from a larger pool.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Cost (gold)*&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Agnostics Collar&lt;br /&gt;
|100&lt;br /&gt;
|Allows you to safely renounce your current deity&lt;br /&gt;
|-&lt;br /&gt;
|Blue bead&lt;br /&gt;
|18&lt;br /&gt;
|Offers extra +1 mana after every kill&lt;br /&gt;
|-&lt;br /&gt;
|Fire heart&lt;br /&gt;
|38&lt;br /&gt;
|Restores 10 health whenever an undead creature is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|Fine Sword&lt;br /&gt;
|25&lt;br /&gt;
|Increases base damage by 5&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|15&lt;br /&gt;
|Increases glyph slot count to 4&lt;br /&gt;
|-&lt;br /&gt;
|Health Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 health potion&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Health&lt;br /&gt;
|55&lt;br /&gt;
|3 health potions&lt;br /&gt;
|-&lt;br /&gt;
|Keg o' Mana&lt;br /&gt;
|55&lt;br /&gt;
|3 mana potions&lt;br /&gt;
|-&lt;br /&gt;
|Mage Helm&lt;br /&gt;
|32&lt;br /&gt;
|Provides +10% Magical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Mana Potion&lt;br /&gt;
|12&lt;br /&gt;
|1 mana potion&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Health&lt;br /&gt;
|25&lt;br /&gt;
|Adds 10 to maximum health&lt;br /&gt;
|-&lt;br /&gt;
|Pendant of Mana&lt;br /&gt;
|20&lt;br /&gt;
|Adds 2 to maximum mana&lt;br /&gt;
|-&lt;br /&gt;
|Scouting Orb&lt;br /&gt;
|21&lt;br /&gt;
|Increases your sight radius. (Tiles 2 away from you are semivisible)&lt;br /&gt;
|-&lt;br /&gt;
|Sign of the spirits&lt;br /&gt;
|50&lt;br /&gt;
|Instantly restores mana to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Spoon&lt;br /&gt;
|1&lt;br /&gt;
|Increases base damage by 1&lt;br /&gt;
|-&lt;br /&gt;
|Talisman of Rebirth&lt;br /&gt;
|52&lt;br /&gt;
|Instantly restores health to maximum&lt;br /&gt;
|-&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|35&lt;br /&gt;
|Grants 10% physical resistance&lt;br /&gt;
|-&lt;br /&gt;
|Venom Blade&lt;br /&gt;
|44&lt;br /&gt;
|Regular attacks do poison damage&lt;br /&gt;
|-&lt;br /&gt;
|Viper Ward&lt;br /&gt;
|25&lt;br /&gt;
|Grants immunity to poison&lt;br /&gt;
|-&lt;br /&gt;
|Zombie Dog&lt;br /&gt;
|1 &lt;br /&gt;
|Provides protection from death&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Tinkers get a 20% discount on store prices, rounded up.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=162</id>
		<title>Alpha:Assassin</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=162"/>
				<updated>2010-03-11T23:16:02Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Race and Deity Choices */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Skills===&lt;br /&gt;
*Poisoned Blade - Begin with the APHEELSIK [[glyphs|glyph]]&lt;br /&gt;
*Swift hand - Able to kill any enemy of lower level in one hit&lt;br /&gt;
*Light foot - First strike against enemies that have had all of the surrounding tiles explored&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
In general, the assassin is most effective if it is leveled up quickly, as it can clean up remaining monsters quite easily. You should be able to consistently reach level 10 by the time the map is cleared.&lt;br /&gt;
&lt;br /&gt;
If you have fireball, find a high level enemy with very little health such as a Gorgon, cast poison on it, and then explore to regenerate mana for fireballs until it is dead. Otherwise, find a high level monster that is unable to kill you in one hit, and beat it in a similar way but with normal attacks. CYDTEPP can be used with the mana that you are regenerating to score additional attacks. If you are using magic exclusively while doing this, BLUDTUPOWA can be used to allow for faster mana regeneration rate. If all of your paths of exploration are blocked and you have 5 mana, kill as many of the units that are blocking paths as possible, and then recast poison on the unit that you are trying to kill&lt;br /&gt;
&lt;br /&gt;
At the beginning of the game, attempt to kill a level 2 enemy, since this will reduce the number of enemies that you have to kill to reach the second level, and thus leave more targets for later. After level 1 try to attack high level enemies even if doing so will require a potion or a lot of exploring, since doing so will cause you to be a higher level than most enemies and leave you with more targets to kill later on. &lt;br /&gt;
&lt;br /&gt;
Keep track of how much experience you can gain from your collection of lower level enemies that you are leaving untouched, and when in a fight with a strong enemy and especially with the boss, see if you are able to level up in the middle of a fight by killing these low level enemies and, if possible, how many times you can level up. Try to save some of these monsters for the boss fight.&lt;br /&gt;
&lt;br /&gt;
When picking lower level targets to destroy for experience, try to choose those that are blocking the way to unexplored area to maximize your exploring potential later.&lt;br /&gt;
&lt;br /&gt;
Begin to attack the boss at about level 7 and level up whenever you need to heal in the middle of the fight from the enemies that you have kept remaining until you are level 9 or 10.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
Playing as an Orc gives you additional experience on demand, and allows you to level up faster. Try to save glyphs that you intend to convert to experience until the conversion will aid in leveling up in the middle of a fight.&lt;br /&gt;
Playing as a Dwarf allows you to sustain more damage, which means that stronger enemies will not kill you in a single hit as easily.&lt;br /&gt;
Playing as a Human will give you more attack with each hit, so you can finish the long poison battles faster or are able to kill units in a single hit with first strike more easily.&lt;br /&gt;
&lt;br /&gt;
The Pactmaker gives additional experience for every kill, which is very useful when trying to level up in the middle of a battle from existing lower level units and also allows you to level up faster.&lt;br /&gt;
Tikki Tooki will be pleased with assassins quite often for the displays of skill of killing lower level enemies. Dodge chance is useful in making long fights work to your advantage.&lt;br /&gt;
Jehora Jeheyu will cause you to gain more attack and maximum health whenever you deal or receive damage, which happens a lot if you are partaking in long poison battles. Note that you will be unable to use CYDSTEPP and GETINDARE glyphs.&lt;br /&gt;
Taurog is good if you follow him early, but you will be unable to rely on poison. Instead you will likely be focusing on power kills with first strike or using levelups to heal you.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
The Crypt:&lt;br /&gt;
Undead units are immune to poison, so you will have to manage without it. Use midfight levelups whenever possible to take on the highest level enemies. Vampires are probably going to be your main targets since they have relatively low maximum health. Be wary of manaburns. If you are following Tikki Tooki, whenever you kill an enemy without taking damage you will be cured of mana burn, which is fairly easy to do as an assassin. A couple fireballs followed by a first strike attack or a CYSTEPP attack will be ideal for taking on strong enemies.&lt;br /&gt;
&lt;br /&gt;
The Factory:&lt;br /&gt;
Use fireball (and BLUDTOPOWA if you have it) to kill the highest level animated armour that you can find to get you ideally from level 1 to 6 in a single kill. Also, waste any other animated armour's protection from death without actually killing them whenever possible in order to leave them as potential targets for experience later. Be careful to not overexplore because you will likely want to poison Super Meat Man and heal from the black while fighting him. The Iron Man has a 75% chance to block poison when you cast it on him, so you can use it repeatedly on him until it works or try to beat him without it. When fighting him while he is poisoned, do not expect to be able to recast poison on him after attacking somebody else as it will probably fail. HALPMEH will be the ideal use of magic when fighting him.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=161</id>
		<title>Alpha:Assassin</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=161"/>
				<updated>2010-03-11T23:15:49Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Challenge Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Skills===&lt;br /&gt;
*Poisoned Blade - Begin with the APHEELSIK [[glyphs|glyph]]&lt;br /&gt;
*Swift hand - Able to kill any enemy of lower level in one hit&lt;br /&gt;
*Light foot - First strike against enemies that have had all of the surrounding tiles explored&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
In general, the assassin is most effective if it is leveled up quickly, as it can clean up remaining monsters quite easily. You should be able to consistently reach level 10 by the time the map is cleared.&lt;br /&gt;
&lt;br /&gt;
If you have fireball, find a high level enemy with very little health such as a Gorgon, cast poison on it, and then explore to regenerate mana for fireballs until it is dead. Otherwise, find a high level monster that is unable to kill you in one hit, and beat it in a similar way but with normal attacks. CYDTEPP can be used with the mana that you are regenerating to score additional attacks. If you are using magic exclusively while doing this, BLUDTUPOWA can be used to allow for faster mana regeneration rate. If all of your paths of exploration are blocked and you have 5 mana, kill as many of the units that are blocking paths as possible, and then recast poison on the unit that you are trying to kill&lt;br /&gt;
&lt;br /&gt;
At the beginning of the game, attempt to kill a level 2 enemy, since this will reduce the number of enemies that you have to kill to reach the second level, and thus leave more targets for later. After level 1 try to attack high level enemies even if doing so will require a potion or a lot of exploring, since doing so will cause you to be a higher level than most enemies and leave you with more targets to kill later on. &lt;br /&gt;
&lt;br /&gt;
Keep track of how much experience you can gain from your collection of lower level enemies that you are leaving untouched, and when in a fight with a strong enemy and especially with the boss, see if you are able to level up in the middle of a fight by killing these low level enemies and, if possible, how many times you can level up. Try to save some of these monsters for the boss fight.&lt;br /&gt;
&lt;br /&gt;
When picking lower level targets to destroy for experience, try to choose those that are blocking the way to unexplored area to maximize your exploring potential later.&lt;br /&gt;
&lt;br /&gt;
Begin to attack the boss at about level 7 and level up whenever you need to heal in the middle of the fight from the enemies that you have kept remaining until you are level 9 or 10.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
Playing as an Orc gives you additional experience on demand, and allows you to level up faster. Try to save glyphs that you intend to convert to experience until the conversion will aid in leveling up in the middle of a fight.&lt;br /&gt;
Playing as a Dwarf allows you to sustain more damage, which means that stronger enemies will not kill you in a single hit as easily.&lt;br /&gt;
Playing as a Human will give you more attack with each hit, so you can finish the long poison battles faster or are able to kill units in a single hit with first strike more easily.&lt;br /&gt;
&lt;br /&gt;
The Pactmaker gives additional experience for every kill, which is very useful when trying to level up in the middle of a battle from existing lower level units and also allows you to level up faster.&lt;br /&gt;
Tikki Tooki will be pleased with assassins quite often for the displays of skill of killing lower level enemies. Dodge chance is useful in making long fights work to your advantage.&lt;br /&gt;
Jehora Jeheyu will cause you to gain more attack and maximum health whenever you deal or receive damage, which happens a lot if you are partaking in long poison battles. Note that you will be unable to use CYDSTEPP and GETINDAR glyphs.&lt;br /&gt;
Taurog is good if you follow him early, but you will be unable to rely on poison. Instead you will likely be focusing on power kills with first strike or using levelups to heal you.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
The Crypt:&lt;br /&gt;
Undead units are immune to poison, so you will have to manage without it. Use midfight levelups whenever possible to take on the highest level enemies. Vampires are probably going to be your main targets since they have relatively low maximum health. Be wary of manaburns. If you are following Tikki Tooki, whenever you kill an enemy without taking damage you will be cured of mana burn, which is fairly easy to do as an assassin. A couple fireballs followed by a first strike attack or a CYSTEPP attack will be ideal for taking on strong enemies.&lt;br /&gt;
&lt;br /&gt;
The Factory:&lt;br /&gt;
Use fireball (and BLUDTOPOWA if you have it) to kill the highest level animated armour that you can find to get you ideally from level 1 to 6 in a single kill. Also, waste any other animated armour's protection from death without actually killing them whenever possible in order to leave them as potential targets for experience later. Be careful to not overexplore because you will likely want to poison Super Meat Man and heal from the black while fighting him. The Iron Man has a 75% chance to block poison when you cast it on him, so you can use it repeatedly on him until it works or try to beat him without it. When fighting him while he is poisoned, do not expect to be able to recast poison on him after attacking somebody else as it will probably fail. HALPMEH will be the ideal use of magic when fighting him.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=160</id>
		<title>Alpha:Assassin</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=160"/>
				<updated>2010-03-11T23:15:05Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Skills===&lt;br /&gt;
*Poisoned Blade - Begin with the APHEELSIK [[glyphs|glyph]]&lt;br /&gt;
*Swift hand - Able to kill any enemy of lower level in one hit&lt;br /&gt;
*Light foot - First strike against enemies that have had all of the surrounding tiles explored&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
In general, the assassin is most effective if it is leveled up quickly, as it can clean up remaining monsters quite easily. You should be able to consistently reach level 10 by the time the map is cleared.&lt;br /&gt;
&lt;br /&gt;
If you have fireball, find a high level enemy with very little health such as a Gorgon, cast poison on it, and then explore to regenerate mana for fireballs until it is dead. Otherwise, find a high level monster that is unable to kill you in one hit, and beat it in a similar way but with normal attacks. CYDTEPP can be used with the mana that you are regenerating to score additional attacks. If you are using magic exclusively while doing this, BLUDTUPOWA can be used to allow for faster mana regeneration rate. If all of your paths of exploration are blocked and you have 5 mana, kill as many of the units that are blocking paths as possible, and then recast poison on the unit that you are trying to kill&lt;br /&gt;
&lt;br /&gt;
At the beginning of the game, attempt to kill a level 2 enemy, since this will reduce the number of enemies that you have to kill to reach the second level, and thus leave more targets for later. After level 1 try to attack high level enemies even if doing so will require a potion or a lot of exploring, since doing so will cause you to be a higher level than most enemies and leave you with more targets to kill later on. &lt;br /&gt;
&lt;br /&gt;
Keep track of how much experience you can gain from your collection of lower level enemies that you are leaving untouched, and when in a fight with a strong enemy and especially with the boss, see if you are able to level up in the middle of a fight by killing these low level enemies and, if possible, how many times you can level up. Try to save some of these monsters for the boss fight.&lt;br /&gt;
&lt;br /&gt;
When picking lower level targets to destroy for experience, try to choose those that are blocking the way to unexplored area to maximize your exploring potential later.&lt;br /&gt;
&lt;br /&gt;
Begin to attack the boss at about level 7 and level up whenever you need to heal in the middle of the fight from the enemies that you have kept remaining until you are level 9 or 10.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
Playing as an Orc gives you additional experience on demand, and allows you to level up faster. Try to save glyphs that you intend to convert to experience until the conversion will aid in leveling up in the middle of a fight.&lt;br /&gt;
Playing as a Dwarf allows you to sustain more damage, which means that stronger enemies will not kill you in a single hit as easily.&lt;br /&gt;
Playing as a Human will give you more attack with each hit, so you can finish the long poison battles faster or are able to kill units in a single hit with first strike more easily.&lt;br /&gt;
&lt;br /&gt;
The Pactmaker gives additional experience for every kill, which is very useful when trying to level up in the middle of a battle from existing lower level units and also allows you to level up faster.&lt;br /&gt;
Tikki Tooki will be pleased with assassins quite often for the displays of skill of killing lower level enemies. Dodge chance is useful in making long fights work to your advantage.&lt;br /&gt;
Jehora Jeheyu will cause you to gain more attack and maximum health whenever you deal or receive damage, which happens a lot if you are partaking in long poison battles. Note that you will be unable to use CYDSTEPP and GETINDAR glyphs.&lt;br /&gt;
Taurog is good if you follow him early, but you will be unable to rely on poison. Instead you will likely be focusing on power kills with first strike or using levelups to heal you.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
The Crypt:&lt;br /&gt;
Undead units are immune to poison, so you will have to manage without it. Use midfight levelups whenever possible to take on the highest level enemies. Vampires are probably going to be your main targets since they have relatively low maximum health. Be wary of manaburns. If you are following Tikki Tooki, whenever you kill an enemy without taking damage you will be cured of mana burn, which is fairly easy to do as an assassin. A couple fireballs followed by a first strike attack or a cydstepp attack will be ideal for taking on strong enemies.&lt;br /&gt;
&lt;br /&gt;
The Factory:&lt;br /&gt;
Use fireball (and bludtupowu if you have it) to kill the highest level animated armour that you can find to get you ideally from level 1 to 6 in a single kill. Also, waste any other animated armour's protection from death without actually killing them whenever possible in order to leave them as potential targets for experience later. Be careful to not overexplore because you will likely want to poison Super Meat Man and heal from the black while fighting him. The Iron Man has a 75% chance to block poison when you cast it on him, so you can use it repeatedly on him until it works or try to beat him without it. When fighting him while he is poisoned, do not expect to be able to recast poison on him after attacking somebody else as it will probably fail. Halpmeh will be the ideal use of magic when fighting him.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=159</id>
		<title>Alpha:Assassin</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Assassin&amp;diff=159"/>
				<updated>2010-03-11T23:14:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Skills===&lt;br /&gt;
*Poisoned Blade - Begin with the APHEELSIK [[glyph]]&lt;br /&gt;
*Swift hand - Able to kill any enemy of lower level in one hit&lt;br /&gt;
*Light foot - First strike against enemies that have had all of the surrounding tiles explored&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
In general, the assassin is most effective if it is leveled up quickly, as it can clean up remaining monsters quite easily. You should be able to consistently reach level 10 by the time the map is cleared.&lt;br /&gt;
&lt;br /&gt;
If you have fireball, find a high level enemy with very little health such as a Gorgon, cast poison on it, and then explore to regenerate mana for fireballs until it is dead. Otherwise, find a high level monster that is unable to kill you in one hit, and beat it in a similar way but with normal attacks. CYDTEPP can be used with the mana that you are regenerating to score additional attacks. If you are using magic exclusively while doing this, BLUDTUPOWA can be used to allow for faster mana regeneration rate. If all of your paths of exploration are blocked and you have 5 mana, kill as many of the units that are blocking paths as possible, and then recast poison on the unit that you are trying to kill&lt;br /&gt;
&lt;br /&gt;
At the beginning of the game, attempt to kill a level 2 enemy, since this will reduce the number of enemies that you have to kill to reach the second level, and thus leave more targets for later. After level 1 try to attack high level enemies even if doing so will require a potion or a lot of exploring, since doing so will cause you to be a higher level than most enemies and leave you with more targets to kill later on. &lt;br /&gt;
&lt;br /&gt;
Keep track of how much experience you can gain from your collection of lower level enemies that you are leaving untouched, and when in a fight with a strong enemy and especially with the boss, see if you are able to level up in the middle of a fight by killing these low level enemies and, if possible, how many times you can level up. Try to save some of these monsters for the boss fight.&lt;br /&gt;
&lt;br /&gt;
When picking lower level targets to destroy for experience, try to choose those that are blocking the way to unexplored area to maximize your exploring potential later.&lt;br /&gt;
&lt;br /&gt;
Begin to attack the boss at about level 7 and level up whenever you need to heal in the middle of the fight from the enemies that you have kept remaining until you are level 9 or 10.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
Playing as an Orc gives you additional experience on demand, and allows you to level up faster. Try to save glyphs that you intend to convert to experience until the conversion will aid in leveling up in the middle of a fight.&lt;br /&gt;
Playing as a Dwarf allows you to sustain more damage, which means that stronger enemies will not kill you in a single hit as easily.&lt;br /&gt;
Playing as a Human will give you more attack with each hit, so you can finish the long poison battles faster or are able to kill units in a single hit with first strike more easily.&lt;br /&gt;
&lt;br /&gt;
The Pactmaker gives additional experience for every kill, which is very useful when trying to level up in the middle of a battle from existing lower level units and also allows you to level up faster.&lt;br /&gt;
Tikki Tooki will be pleased with assassins quite often for the displays of skill of killing lower level enemies. Dodge chance is useful in making long fights work to your advantage.&lt;br /&gt;
Jehora Jeheyu will cause you to gain more attack and maximum health whenever you deal or receive damage, which happens a lot if you are partaking in long poison battles. Note that you will be unable to use CYDSTEPP and GETINDAR glyphs.&lt;br /&gt;
Taurog is good if you follow him early, but you will be unable to rely on poison. Instead you will likely be focusing on power kills with first strike or using levelups to heal you.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
The Crypt:&lt;br /&gt;
Undead units are immune to poison, so you will have to manage without it. Use midfight levelups whenever possible to take on the highest level enemies. Vampires are probably going to be your main targets since they have relatively low maximum health. Be wary of manaburns. If you are following Tikki Tooki, whenever you kill an enemy without taking damage you will be cured of mana burn, which is fairly easy to do as an assassin. A couple fireballs followed by a first strike attack or a cydstepp attack will be ideal for taking on strong enemies.&lt;br /&gt;
&lt;br /&gt;
The Factory:&lt;br /&gt;
Use fireball (and bludtupowu if you have it) to kill the highest level animated armour that you can find to get you ideally from level 1 to 6 in a single kill. Also, waste any other animated armour's protection from death without actually killing them whenever possible in order to leave them as potential targets for experience later. Be careful to not overexplore because you will likely want to poison Super Meat Man and heal from the black while fighting him. The Iron Man has a 75% chance to block poison when you cast it on him, so you can use it repeatedly on him until it works or try to beat him without it. When fighting him while he is poisoned, do not expect to be able to recast poison on him after attacking somebody else as it will probably fail. Halpmeh will be the ideal use of magic when fighting him.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs&amp;diff=157</id>
		<title>Alpha:Glyphs</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs&amp;diff=157"/>
				<updated>2010-03-11T23:08:49Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Image&lt;br /&gt;
!Glyph&lt;br /&gt;
!Cost (Mana)&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apheelsik.png|center]]&lt;br /&gt;
|APHEELSIK (Poison) &lt;br /&gt;
|5&lt;br /&gt;
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack a monster that isn't poisoned.  Undead are immune.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bludtupowa.png|center]]&lt;br /&gt;
|BLUDTUPOWA (Blood Magic)&lt;br /&gt;
|0&lt;br /&gt;
|Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Burndayraz.png|center]]&lt;br /&gt;
|BURNDAYRAZ (Fireball)&lt;br /&gt;
|6&lt;br /&gt;
|Hits a monster with a fireball, causing 4 point of damage per player level.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bysseps.png|center]]&lt;br /&gt;
|BYSSEPS (Power Strike)&lt;br /&gt;
|2&lt;br /&gt;
|Player gets +30% damage bonus for next physical attack only.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cydstepp.png|center]]&lt;br /&gt;
|CYDSTEPP (Protection from Death)&lt;br /&gt;
|10&lt;br /&gt;
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. Does ''not'' affect Gorgon death gaze ability.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Endiswal.png|center]]&lt;br /&gt;
|ENDISWAL (Passwall)&lt;br /&gt;
|8&lt;br /&gt;
|Destroys a section of wall.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Getindare.png|center]]&lt;br /&gt;
|GETINDARE (First Strike)&lt;br /&gt;
|3&lt;br /&gt;
|Player gets first strike status for next physical attack only.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Halpmeh.png|center]]&lt;br /&gt;
|HALPMEH (Heal)&lt;br /&gt;
|3&lt;br /&gt;
|Restores 3 points of health per player level and cures poison status.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Imawal.png|center]]&lt;br /&gt;
|IMAWAL (Flesh to Stone)&lt;br /&gt;
|5&lt;br /&gt;
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lemmisi.png|center]]&lt;br /&gt;
|LEMMISI (Clairvoyance)&lt;br /&gt;
|3&lt;br /&gt;
|Fully reveals 3 random unexplored tiles.  If your mana reserves don't go down after casting, it is NOT a bug.  Think about it.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pisorf.png|center]]&lt;br /&gt;
|PISORF (Teleport Monster)&lt;br /&gt;
|10&lt;br /&gt;
|Teleports a monster to a random empty tile.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weytwut.png|center]]&lt;br /&gt;
|WEYTWUT (Teleport Self)&lt;br /&gt;
|6&lt;br /&gt;
|Teleports the player to a random empty tile.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wonafyt.png|center]]&lt;br /&gt;
|WONAFYT (Summon Monster)&lt;br /&gt;
|6&lt;br /&gt;
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Weytwut.png&amp;diff=156</id>
		<title>File:Alpha Weytwut.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Weytwut.png&amp;diff=156"/>
				<updated>2010-03-11T23:07:16Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: WEYTWUT glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WEYTWUT glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Pisorf.png&amp;diff=155</id>
		<title>File:Alpha Pisorf.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Pisorf.png&amp;diff=155"/>
				<updated>2010-03-11T23:06:43Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: PISORF glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PISORF glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Wonafyt.png&amp;diff=154</id>
		<title>File:Alpha Wonafyt.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Wonafyt.png&amp;diff=154"/>
				<updated>2010-03-11T23:06:06Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: WONAFYT glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WONAFYT glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Lemmisi.png&amp;diff=153</id>
		<title>File:Alpha Lemmisi.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Lemmisi.png&amp;diff=153"/>
				<updated>2010-03-11T23:05:41Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: LEMMISI glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LEMMISI glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Apheelsik.png&amp;diff=152</id>
		<title>File:Alpha Apheelsik.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Apheelsik.png&amp;diff=152"/>
				<updated>2010-03-11T23:05:03Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: APHEELSIK glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;APHEELSIK glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Imawal.png&amp;diff=151</id>
		<title>File:Alpha Imawal.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Imawal.png&amp;diff=151"/>
				<updated>2010-03-11T23:04:22Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: IMAWAL glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;IMAWAL glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bysseps.png&amp;diff=149</id>
		<title>File:Alpha Bysseps.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bysseps.png&amp;diff=149"/>
				<updated>2010-03-11T23:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: BYSSEPS glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BYSSEPS glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Cydstepp.png&amp;diff=148</id>
		<title>File:Alpha Cydstepp.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Cydstepp.png&amp;diff=148"/>
				<updated>2010-03-11T23:03:10Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: CYDSTEPP glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CYDSTEPP glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Halpmeh.png&amp;diff=147</id>
		<title>File:Alpha Halpmeh.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Halpmeh.png&amp;diff=147"/>
				<updated>2010-03-11T23:02:33Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: HALPMEH glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HALPMEH glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Getindare.png&amp;diff=146</id>
		<title>File:Alpha Getindare.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Getindare.png&amp;diff=146"/>
				<updated>2010-03-11T23:01:40Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: GETINDARE glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GETINDARE glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Burndayraz.png&amp;diff=145</id>
		<title>File:Alpha Burndayraz.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Burndayraz.png&amp;diff=145"/>
				<updated>2010-03-11T23:01:06Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: BURNDAYRAZ glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BURNDAYRAZ glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Endiswal.png&amp;diff=144</id>
		<title>File:Alpha Endiswal.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Endiswal.png&amp;diff=144"/>
				<updated>2010-03-11T22:59:46Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: ENDISWAL glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ENDISWAL glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bludtupowa.png&amp;diff=143</id>
		<title>File:Alpha Bludtupowa.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bludtupowa.png&amp;diff=143"/>
				<updated>2010-03-11T22:57:55Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: BLUDTUPOWA glyph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BLUDTUPOWA glyph&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs&amp;diff=142</id>
		<title>Alpha:Glyphs</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs&amp;diff=142"/>
				<updated>2010-03-11T22:55:33Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;APHEELSIK (Poison) - 5 Mana&lt;br /&gt;
&lt;br /&gt;
Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack a monster that isn't poisoned.  Undead are immune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BLUDTUPOWA (Blood Magic) - 0 Mana&lt;br /&gt;
&lt;br /&gt;
Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BURNDAYRAZ (Fireball) - 6 Mana&lt;br /&gt;
&lt;br /&gt;
Hits a monster with a fireball, causing 4 point of damage per player level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BYSSEPS (Power Strike) - 2 Mana&lt;br /&gt;
&lt;br /&gt;
Player gets +30% damage bonus for next physical attack only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CYDSTEPP (Protection from Death) - 10 Mana&lt;br /&gt;
&lt;br /&gt;
The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. Does ''not'' affect Gorgon death gaze ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ENDISWAL (Passwall) - 8 Mana&lt;br /&gt;
&lt;br /&gt;
Destroys a section of wall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GETINDARE (First Strike) - 3 Mana&lt;br /&gt;
&lt;br /&gt;
Player gets first strike status for next physical attack only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HALPMEH (Heal) - 3 Mana&lt;br /&gt;
&lt;br /&gt;
Restores 3 points of health per player level and cures poison status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IMAWAL (Flesh to Stone) - 5 Mana&lt;br /&gt;
&lt;br /&gt;
Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LEMMISI (Clairvoyance) - 3 Mana&lt;br /&gt;
&lt;br /&gt;
Fully reveals 3 random unexplored tiles.  If your mana reserves don't go down after casting, it is NOT a bug.  Think about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PISORF (Teleport Monster) - 10 Mana&lt;br /&gt;
&lt;br /&gt;
Teleports a monster to a random empty tile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WEYTWUT (Teleport Self) - 6 Mana&lt;br /&gt;
&lt;br /&gt;
Teleports the player to a random empty tile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WONAFYT (Summon Monster) - 6 Mana&lt;br /&gt;
&lt;br /&gt;
Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Classes&amp;diff=119</id>
		<title>Alpha:Classes</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Classes&amp;diff=119"/>
				<updated>2010-03-11T16:59:42Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Formatted neatly&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some brief descriptions of the character classes.  Follow the links to their individual pages for more in-depth tips and suggested strategies!&lt;br /&gt;
&lt;br /&gt;
===Basic Classes===&lt;br /&gt;
&lt;br /&gt;
*[[Fighter]] - Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free&lt;br /&gt;
*[[Thief]] - First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP pots act as both in one&lt;br /&gt;
*[[Priest]] - Bonus +2hp per lvl, HP potions heal 100% hp, deals 200% dmg to undead&lt;br /&gt;
*[[Wizard]] - Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra glyph, 4 glyph slots&lt;br /&gt;
&lt;br /&gt;
===Advanced Classes===&lt;br /&gt;
&lt;br /&gt;
*[[Berserker]] - +30% dmg vs. higher lvl monsters, -50% magic dmg taken, +30% dmg at all times, +2 mp cost to all glyphs&lt;br /&gt;
*[[Rogue]] - First Strike enabled at all times, 20% base dodge rate, +50% dmg at all times, -5 hp per lvl up&lt;br /&gt;
*[[Monk]] - Melee dmg done -50%, magic and physical dmg taken -50%, HP regen from exploration doubled&lt;br /&gt;
*[[Sorcerer]] - Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magic dmg to monster per character lvl when hit&lt;br /&gt;
&lt;br /&gt;
===Expert Classes===&lt;br /&gt;
&lt;br /&gt;
*[[Warlord]] - Begins with CYDSTEPP (cheat death) glyph, +30% dmg when hp below 50%, drinking MP pot gives +30% dmg on next hit&lt;br /&gt;
*[[Assassin]] - Begins with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters&lt;br /&gt;
*[[Paladin]] - Begins with HALPMEH (heal) glyph, killing undead restores 50% HP, -25% phys dmg taken&lt;br /&gt;
*[[Blood Mage]] - Begins with BLUDTUPOWA (hp-&amp;gt;mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools&lt;br /&gt;
&lt;br /&gt;
===Special Classes===&lt;br /&gt;
*[[Transmuter]] - Begins with ENDISWAL (break wall) glyph, gains 2 HP for wall destruction, ENDISWAL costs 1 MP, no HP regen&lt;br /&gt;
*[[Crusader]] - Monster kills give 10% dmg bonus on next hit (can chain up to 100%), immune to Poison and Mana Burn, deals 300% atk dmg to monster that kills you&lt;br /&gt;
*[[Tinker]] - Map created with 6 extra shops, 20% item discount, gold for monster kills&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:New_Players_Guide&amp;diff=118</id>
		<title>Alpha:New Players Guide</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:New_Players_Guide&amp;diff=118"/>
				<updated>2010-03-11T16:57:33Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Gaining Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay Basics ==&lt;br /&gt;
===Object of the Game===&lt;br /&gt;
#Your object is to kill the level 10 &amp;quot;boss monster&amp;quot; in the dungeon.&lt;br /&gt;
===[[Level|Gaining Levels]]===&lt;br /&gt;
#You start at level 1, and will increase in level as you gain experience, which you get for killing monsters in the dungeon.&lt;br /&gt;
#Each time you gain a new level, your attack damage and hit points increase.&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
#A combat exchange happens whenever the hero bumps into a monster.&lt;br /&gt;
#The higher level combatant strikes first. If the hero and monster are same level, then the monster goes first.&lt;br /&gt;
#The first attacker deals damage to the opponent equal to its attack power.&lt;br /&gt;
#The second attacker, if still alive, then deals damage to the opponent equal to its attack power.&lt;br /&gt;
&lt;br /&gt;
===Mana and Spells===&lt;br /&gt;
#Mana is used for casting spells. You start with no spells, and must find the spell glyphs in the dungeon.&lt;br /&gt;
#In order to learn a spell after you've found it, you must click it in the &amp;quot;on ground&amp;quot; slot, and it will appear in your spell slots.&lt;br /&gt;
#Casting a spell on a monster does NOT trigger a combat exchange.&lt;br /&gt;
#Glyphs that aren't very useful to you should be converted by dragging them into the teal-and-red conversion icon. This will give you a benefit depending upon your [[races|race]]. Humans get more attack power, for example.&lt;br /&gt;
&lt;br /&gt;
===Healing and Restoring Mana===&lt;br /&gt;
#As you explore the dungeon, you will restore depleted hit points and mana. THIS IS VERY IMPORTANT. The unexplored dungeon is a scarce resource that heals you and restores your mana pool. Use it wisely.&lt;br /&gt;
#For every square of the dungeon you explore, you recover 1 mana point, and health equal to your level.&lt;br /&gt;
#As you explore the dungeon, wounded monsters heal up. They heal 1 health point per level per square uncovered.&lt;br /&gt;
#When you are poisoned, you will not gain health from the darkness. Poison can be cured by drinking a health potion, casting a healing spell, or by gaining a level.&lt;br /&gt;
#When you suffer from mana burn, you will not gain man from the darkness. Mana burn can be cured by drinking a mana potion, or by gaining a level.&lt;br /&gt;
&lt;br /&gt;
===Gold and Items===&lt;br /&gt;
#You gain gold by finding it in piles in the dungeon.&lt;br /&gt;
#Gold is persistent from one character to the next. However much gold your last character ended up with is how much your next character will start with.&lt;br /&gt;
#There is a cap on how much gold you can have.&lt;br /&gt;
#There are stores in the dungeon which sell items for gold. These items disappear when the character is done with the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Playthrough Video ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=iNt8vCYmksE A fresh start win video].  This player has nothing unlocked and wins a regular game as a Human Fighter. Unfortunately it doesn't feature any commentary and may be hard to follow for a new player.&lt;br /&gt;
&lt;br /&gt;
== Basic Hints ==&lt;br /&gt;
&lt;br /&gt;
#Always fight the highest [[level]] [[monsters|monster]] you can defeat. This requires doing some quick math to determine how the combat will play out before you engage and realize you're in over your head.&lt;br /&gt;
#Exploring the dungeon is the main way you will regain health and mana, but it is a limited resource.&lt;br /&gt;
#Potions are very useful to immediately gain health and mana, but you may need many of them for the fight with the boss.&lt;br /&gt;
#Keep in mind that wounded monsters gradually heal as you explore the dungeon. You can't just smack a monster, run and heal, and repeat.&lt;br /&gt;
#Use your level ups for all they are worth, they cure bad status and return you to full HP / MP, so don't be afraid of being poisoned / manaburned by a monster you'll level up after killing&lt;br /&gt;
#The first-strike spell is useful for finishing a monster off. It gets no retaliation shot if you kill it.&lt;br /&gt;
#The fireball spell is useful for softening monsters up before combat&lt;br /&gt;
#Lose gracefully :) sometimes the random number generator creates an impossible situation such as a room with all exits blocked by level 3 and higher monsters and no means of defeating any of them.  Retire and try again!&lt;br /&gt;
#When you realize you can't possibly beat the boss, make sure to grab the loot before you retire. Gold carries over between games, so you can at least finance the next expedition.&lt;br /&gt;
#The second &amp;quot;win&amp;quot; always seems the hardest. Before your first &amp;quot;win&amp;quot;, enemies only have 80% of the normal HP and Attack, and you'll now have unlocked the first special monster, and will likely have trouble adapting to the new enemy's ability (poison, manaburn etc.) Just remember that the game (at the moment) is designed to ease you into the more complex mechanics.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:New_Players_Guide&amp;diff=117</id>
		<title>Alpha:New Players Guide</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:New_Players_Guide&amp;diff=117"/>
				<updated>2010-03-11T16:56:32Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Mana and Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay Basics ==&lt;br /&gt;
===Object of the Game===&lt;br /&gt;
#Your object is to kill the level 10 &amp;quot;boss monster&amp;quot; in the dungeon.&lt;br /&gt;
===Gaining Levels===&lt;br /&gt;
#You start at level 1, and will increase in level as you gain experience, which you get for killing monsters in the dungeon.&lt;br /&gt;
#Each time you gain a new level, your attack damage and hit points increase.&lt;br /&gt;
===Combat===&lt;br /&gt;
#A combat exchange happens whenever the hero bumps into a monster.&lt;br /&gt;
#The higher level combatant strikes first. If the hero and monster are same level, then the monster goes first.&lt;br /&gt;
#The first attacker deals damage to the opponent equal to its attack power.&lt;br /&gt;
#The second attacker, if still alive, then deals damage to the opponent equal to its attack power.&lt;br /&gt;
&lt;br /&gt;
===Mana and Spells===&lt;br /&gt;
#Mana is used for casting spells. You start with no spells, and must find the spell glyphs in the dungeon.&lt;br /&gt;
#In order to learn a spell after you've found it, you must click it in the &amp;quot;on ground&amp;quot; slot, and it will appear in your spell slots.&lt;br /&gt;
#Casting a spell on a monster does NOT trigger a combat exchange.&lt;br /&gt;
#Glyphs that aren't very useful to you should be converted by dragging them into the teal-and-red conversion icon. This will give you a benefit depending upon your [[races|race]]. Humans get more attack power, for example.&lt;br /&gt;
&lt;br /&gt;
===Healing and Restoring Mana===&lt;br /&gt;
#As you explore the dungeon, you will restore depleted hit points and mana. THIS IS VERY IMPORTANT. The unexplored dungeon is a scarce resource that heals you and restores your mana pool. Use it wisely.&lt;br /&gt;
#For every square of the dungeon you explore, you recover 1 mana point, and health equal to your level.&lt;br /&gt;
#As you explore the dungeon, wounded monsters heal up. They heal 1 health point per level per square uncovered.&lt;br /&gt;
#When you are poisoned, you will not gain health from the darkness. Poison can be cured by drinking a health potion, casting a healing spell, or by gaining a level.&lt;br /&gt;
#When you suffer from mana burn, you will not gain man from the darkness. Mana burn can be cured by drinking a mana potion, or by gaining a level.&lt;br /&gt;
&lt;br /&gt;
===Gold and Items===&lt;br /&gt;
#You gain gold by finding it in piles in the dungeon.&lt;br /&gt;
#Gold is persistent from one character to the next. However much gold your last character ended up with is how much your next character will start with.&lt;br /&gt;
#There is a cap on how much gold you can have.&lt;br /&gt;
#There are stores in the dungeon which sell items for gold. These items disappear when the character is done with the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Playthrough Video ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=iNt8vCYmksE A fresh start win video].  This player has nothing unlocked and wins a regular game as a Human Fighter. Unfortunately it doesn't feature any commentary and may be hard to follow for a new player.&lt;br /&gt;
&lt;br /&gt;
== Basic Hints ==&lt;br /&gt;
&lt;br /&gt;
#Always fight the highest [[level]] [[monsters|monster]] you can defeat. This requires doing some quick math to determine how the combat will play out before you engage and realize you're in over your head.&lt;br /&gt;
#Exploring the dungeon is the main way you will regain health and mana, but it is a limited resource.&lt;br /&gt;
#Potions are very useful to immediately gain health and mana, but you may need many of them for the fight with the boss.&lt;br /&gt;
#Keep in mind that wounded monsters gradually heal as you explore the dungeon. You can't just smack a monster, run and heal, and repeat.&lt;br /&gt;
#Use your level ups for all they are worth, they cure bad status and return you to full HP / MP, so don't be afraid of being poisoned / manaburned by a monster you'll level up after killing&lt;br /&gt;
#The first-strike spell is useful for finishing a monster off. It gets no retaliation shot if you kill it.&lt;br /&gt;
#The fireball spell is useful for softening monsters up before combat&lt;br /&gt;
#Lose gracefully :) sometimes the random number generator creates an impossible situation such as a room with all exits blocked by level 3 and higher monsters and no means of defeating any of them.  Retire and try again!&lt;br /&gt;
#When you realize you can't possibly beat the boss, make sure to grab the loot before you retire. Gold carries over between games, so you can at least finance the next expedition.&lt;br /&gt;
#The second &amp;quot;win&amp;quot; always seems the hardest. Before your first &amp;quot;win&amp;quot;, enemies only have 80% of the normal HP and Attack, and you'll now have unlocked the first special monster, and will likely have trouble adapting to the new enemy's ability (poison, manaburn etc.) Just remember that the game (at the moment) is designed to ease you into the more complex mechanics.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:New_Players_Guide&amp;diff=116</id>
		<title>Alpha:New Players Guide</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:New_Players_Guide&amp;diff=116"/>
				<updated>2010-03-11T16:53:49Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: /* Healing and Restoring Mana */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay Basics ==&lt;br /&gt;
===Object of the Game===&lt;br /&gt;
#Your object is to kill the level 10 &amp;quot;boss monster&amp;quot; in the dungeon.&lt;br /&gt;
===Gaining Levels===&lt;br /&gt;
#You start at level 1, and will increase in level as you gain experience, which you get for killing monsters in the dungeon.&lt;br /&gt;
#Each time you gain a new level, your attack damage and hit points increase.&lt;br /&gt;
===Combat===&lt;br /&gt;
#A combat exchange happens whenever the hero bumps into a monster.&lt;br /&gt;
#The higher level combatant strikes first. If the hero and monster are same level, then the monster goes first.&lt;br /&gt;
#The first attacker deals damage to the opponent equal to its attack power.&lt;br /&gt;
#The second attacker, if still alive, then deals damage to the opponent equal to its attack power.&lt;br /&gt;
&lt;br /&gt;
===Mana and Spells===&lt;br /&gt;
#Mana is used for casting spells. You start with no spells, and must find the spell glyphs in the dungeon.&lt;br /&gt;
#In order to learn a spell after you've found it, you must click it in the &amp;quot;on ground&amp;quot; slot, and it will appear in your spell slots.&lt;br /&gt;
#Casting a spell on a monster does NOT trigger a combat exchange.&lt;br /&gt;
#Glyphs that aren't very useful to you should be converted by dragging them into the teal-and-red conversion icon. This will give you a benefit depending upon your race. Humans get more attack power, for example.&lt;br /&gt;
&lt;br /&gt;
===Healing and Restoring Mana===&lt;br /&gt;
#As you explore the dungeon, you will restore depleted hit points and mana. THIS IS VERY IMPORTANT. The unexplored dungeon is a scarce resource that heals you and restores your mana pool. Use it wisely.&lt;br /&gt;
#For every square of the dungeon you explore, you recover 1 mana point, and health equal to your level.&lt;br /&gt;
#As you explore the dungeon, wounded monsters heal up. They heal 1 health point per level per square uncovered.&lt;br /&gt;
#When you are poisoned, you will not gain health from the darkness. Poison can be cured by drinking a health potion, casting a healing spell, or by gaining a level.&lt;br /&gt;
#When you suffer from mana burn, you will not gain man from the darkness. Mana burn can be cured by drinking a mana potion, or by gaining a level.&lt;br /&gt;
&lt;br /&gt;
===Gold and Items===&lt;br /&gt;
#You gain gold by finding it in piles in the dungeon.&lt;br /&gt;
#Gold is persistent from one character to the next. However much gold your last character ended up with is how much your next character will start with.&lt;br /&gt;
#There is a cap on how much gold you can have.&lt;br /&gt;
#There are stores in the dungeon which sell items for gold. These items disappear when the character is done with the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Playthrough Video ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=iNt8vCYmksE A fresh start win video].  This player has nothing unlocked and wins a regular game as a Human Fighter. Unfortunately it doesn't feature any commentary and may be hard to follow for a new player.&lt;br /&gt;
&lt;br /&gt;
== Basic Hints ==&lt;br /&gt;
&lt;br /&gt;
#Always fight the highest [[level]] [[monsters|monster]] you can defeat. This requires doing some quick math to determine how the combat will play out before you engage and realize you're in over your head.&lt;br /&gt;
#Exploring the dungeon is the main way you will regain health and mana, but it is a limited resource.&lt;br /&gt;
#Potions are very useful to immediately gain health and mana, but you may need many of them for the fight with the boss.&lt;br /&gt;
#Keep in mind that wounded monsters gradually heal as you explore the dungeon. You can't just smack a monster, run and heal, and repeat.&lt;br /&gt;
#Use your level ups for all they are worth, they cure bad status and return you to full HP / MP, so don't be afraid of being poisoned / manaburned by a monster you'll level up after killing&lt;br /&gt;
#The first-strike spell is useful for finishing a monster off. It gets no retaliation shot if you kill it.&lt;br /&gt;
#The fireball spell is useful for softening monsters up before combat&lt;br /&gt;
#Lose gracefully :) sometimes the random number generator creates an impossible situation such as a room with all exits blocked by level 3 and higher monsters and no means of defeating any of them.  Retire and try again!&lt;br /&gt;
#When you realize you can't possibly beat the boss, make sure to grab the loot before you retire. Gold carries over between games, so you can at least finance the next expedition.&lt;br /&gt;
#The second &amp;quot;win&amp;quot; always seems the hardest. Before your first &amp;quot;win&amp;quot;, enemies only have 80% of the normal HP and Attack, and you'll now have unlocked the first special monster, and will likely have trouble adapting to the new enemy's ability (poison, manaburn etc.) Just remember that the game (at the moment) is designed to ease you into the more complex mechanics.&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Monsters&amp;diff=97</id>
		<title>Alpha:Monsters</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Monsters&amp;diff=97"/>
				<updated>2010-03-11T14:11:12Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Abilities&lt;br /&gt;
! [[Bosses|Boss]]&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[file:AnimatedArmour.png|center]]&lt;br /&gt;
|Animated Armour&lt;br /&gt;
|Death protection (1 point per level)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Bandit.png|center]]&lt;br /&gt;
|Bandit&lt;br /&gt;
|Poison attack, Mana burn&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Dragonspawn.png‎|center]]&lt;br /&gt;
|Dragonspawn&lt;br /&gt;
|Magical attack&lt;br /&gt;
|Matron of Flame&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Goat.png|center]]&lt;br /&gt;
|Goat&lt;br /&gt;
|Magical resist 25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Goblin.png|center]]&lt;br /&gt;
|Goblin&lt;br /&gt;
|First srike&lt;br /&gt;
|Lord Gobb&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Golem.png‎|center]]&lt;br /&gt;
|Golem&lt;br /&gt;
|Magic resist 50%&lt;br /&gt;
|Iron Man&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:GooBlob.png‎|center]]&lt;br /&gt;
|Goo blob&lt;br /&gt;
|Physical resist 50%&lt;br /&gt;
|Tower of Goo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Gorgon.png|center‎]]&lt;br /&gt;
|Gorgon&lt;br /&gt;
|First strike, Death gaze (Player health lower than 50%)&lt;br /&gt;
|Medusa&lt;br /&gt;
|Unlocked by completing Thief&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Imp.png|center‎]]&lt;br /&gt;
|Imp&lt;br /&gt;
|Blinks&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:MeatMan.png|center]]&lt;br /&gt;
|Meat man&lt;br /&gt;
|&lt;br /&gt;
|Super Meat Man&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Naga.png|center‎]]&lt;br /&gt;
|Naga&lt;br /&gt;
|Strike weakens hero&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Serpent.png|center]]&lt;br /&gt;
|Serpent&lt;br /&gt;
|Poison attack&lt;br /&gt;
|Nidhogg&lt;br /&gt;
|Unlocked by completing Priest&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Vampire.png|center]]&lt;br /&gt;
|Vampire&lt;br /&gt;
|Life steal (top 40% of hero health)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Warlock.png|center]]&lt;br /&gt;
|Warlock&lt;br /&gt;
|Magical attack&lt;br /&gt;
|Aequitas&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Wraith.png|center]]&lt;br /&gt;
|Wraith&lt;br /&gt;
|Undead, Magical attack, Mana burn, Physical resist 30%&lt;br /&gt;
|Tormented One&lt;br /&gt;
|Unlocked by completing Fighter&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Zombie.png|center]]&lt;br /&gt;
|Zombie&lt;br /&gt;
|Undead&lt;br /&gt;
|Frank the Zombie&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Monsters&amp;diff=96</id>
		<title>Alpha:Monsters</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Monsters&amp;diff=96"/>
				<updated>2010-03-11T14:07:37Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Abilities&lt;br /&gt;
! [[Bosses|Boss]]&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[file:AnimatedArmour.png|center]]&lt;br /&gt;
|Animated Armour&lt;br /&gt;
|Death protection (1 point per level)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Bandit.png|center]]&lt;br /&gt;
|Bandit&lt;br /&gt;
|Poison attack, Mana burn&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Dragonspawn.png‎|center]]&lt;br /&gt;
|Dragonspawn&lt;br /&gt;
|Magical attack&lt;br /&gt;
|Matron of Flame&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Goat.png|center]]&lt;br /&gt;
|Goat&lt;br /&gt;
|Magical resist 25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Goblin.png|center]]&lt;br /&gt;
|Goblin&lt;br /&gt;
|First srike&lt;br /&gt;
|Lord Gobb&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Golem.png‎|center]]&lt;br /&gt;
|Golem&lt;br /&gt;
|Magic resist 50%&lt;br /&gt;
|Iron Man&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:GooBlob.png‎|center]]&lt;br /&gt;
|Goo blob&lt;br /&gt;
|Physical resist 50%&lt;br /&gt;
|Tower of Goo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Gorgon.png|center‎]]&lt;br /&gt;
|Gorgon&lt;br /&gt;
|First strike, Death gaze (Player health lower than 50%)&lt;br /&gt;
|Medusa&lt;br /&gt;
|Unlocked by completing Thief&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Imp.png|center‎]]&lt;br /&gt;
|Imp&lt;br /&gt;
|Blinks&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:MeatMan.png|center]]&lt;br /&gt;
|Meat man&lt;br /&gt;
|&lt;br /&gt;
|Super Meat Man&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Naga.png|center‎]]&lt;br /&gt;
|Naga&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Serpent.png|center]]&lt;br /&gt;
|Serpent&lt;br /&gt;
|Poison attack&lt;br /&gt;
|Nidhogg&lt;br /&gt;
|Unlocked by completing Priest&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Vampire.png|center]]&lt;br /&gt;
|Vampire&lt;br /&gt;
|Life steal (top 40% of hero health)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Warlock.png|center]]&lt;br /&gt;
|Warlock&lt;br /&gt;
|Magical attack&lt;br /&gt;
|Aequitas&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Wraith.png|center]]&lt;br /&gt;
|Wraith&lt;br /&gt;
|Undead, Magical attack, Mana burn, Physical resist 30%&lt;br /&gt;
|Tormented One&lt;br /&gt;
|Unlocked by completing Fighter&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Zombie.png|center]]&lt;br /&gt;
|Zombie&lt;br /&gt;
|Undead&lt;br /&gt;
|Frank the Zombie&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Zombie.png&amp;diff=95</id>
		<title>File:Alpha Zombie.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Zombie.png&amp;diff=95"/>
				<updated>2010-03-11T14:05:25Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Zombie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Zombie&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Wraith.png&amp;diff=94</id>
		<title>File:Alpha Wraith.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Wraith.png&amp;diff=94"/>
				<updated>2010-03-11T14:05:05Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Wraith&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wraith&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Warlock.png&amp;diff=93</id>
		<title>File:Alpha Warlock.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Warlock.png&amp;diff=93"/>
				<updated>2010-03-11T14:04:46Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Warlock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warlock&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Vampire.png&amp;diff=92</id>
		<title>File:Alpha Vampire.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Vampire.png&amp;diff=92"/>
				<updated>2010-03-11T14:04:25Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Vampire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vampire&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Serpent.png&amp;diff=91</id>
		<title>File:Alpha Serpent.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Serpent.png&amp;diff=91"/>
				<updated>2010-03-11T14:04:08Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Serpent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Serpent&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_MeatMan.png&amp;diff=90</id>
		<title>File:Alpha MeatMan.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_MeatMan.png&amp;diff=90"/>
				<updated>2010-03-11T14:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Meat Man&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Meat Man&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Naga.png&amp;diff=89</id>
		<title>File:Alpha Naga.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Naga.png&amp;diff=89"/>
				<updated>2010-03-11T14:03:22Z</updated>
		
		<summary type="html">&lt;p&gt;Chippit: Naga&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Naga&lt;/div&gt;</summary>
		<author><name>Chippit</name></author>	</entry>

	</feed>