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	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Taurog&amp;diff=10791</id>
		<title>Taurog</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Taurog&amp;diff=10791"/>
				<updated>2012-04-18T23:27:24Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Taurog}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Taurog&lt;br /&gt;
|ShortHand=TA&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* {{Piety|+2}} for each killed enemy.&lt;br /&gt;
|Punishment=&lt;br /&gt;
* -40% bonus damage.&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an enemy:{{Piety|+4}}.&lt;br /&gt;
;Kill an enemy that has {{t|Magical attack}}:{{Piety|+4}} (+8 total).&lt;br /&gt;
;Convert a [[glyph]]:{{Piety|+10}}.&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Use a glyph:{{Piety|-2}} per use.&lt;br /&gt;
;Convert Taurog's Equipment:Instant punishment.&lt;br /&gt;
|Boons=&lt;br /&gt;
;Taurog's Blade&lt;br /&gt;
:'''Cost''': 20 Piety, -1 Max Mana &lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Skullpicker}} (+5 Base Damage) near the altar.&lt;br /&gt;
;Taurog's Shield&lt;br /&gt;
:'''Cost''': 25 Piety, -1 Max Mana&lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Wereward}} ({{t|Damage Reduction}}: 5) near the altar.&lt;br /&gt;
;Taurog's Helm&lt;br /&gt;
:'''Cost''': 25 Piety, -1 Max Mana &lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Gloat}} ({{t|Magic resist}}: +15%) near the altar.&lt;br /&gt;
;Taurog's Armour&lt;br /&gt;
:'''Cost''': 25 Piety, -1 Max Mana &lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Will}} ({{t|Physical resist}}: +15%) near the altar.&lt;br /&gt;
;Unstoppable Fury (Repeat) &lt;br /&gt;
:'''Cost''': 20 + 10n Piety &lt;br /&gt;
:'''Prerequisite''': Must be equipped with all of Taurog's Equipment &lt;br /&gt;
:'''Effect''': Grants {{t|Death Protection}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Taurog''' is a deity of warfare, battle, and savagery.  He relishes combat and detests weak and spineless spellcasters.  Taurog is one of the most generous deities in the game when it comes to piety, giving huge amounts of it to followers and barely punishing them at all for infractions.  His simplicity and easy-going nature makes Taurog a favorite deity of beginner players or those looking to abuse Pactmaker.&lt;br /&gt;
&lt;br /&gt;
Taurog's boons come with a trade-off, however; as items they occupy an inventory slot and reduce your maximum mana by 1.  Although there are ways to deal with the loss of mana, the inventory space requirement is quite problematic as Taurog will punish you for destroying one of the items.  &lt;br /&gt;
&lt;br /&gt;
Taurog is obtained in a sub-dungeon in the west.  Inside a massive arena is Taurog's altar.  Stepping on the altar will summon four guardians which you must battle to prove your worth to Taurog.  Ironically, you are not prohibited from using spellcasting against these guardians, and in practice it's difficult to defeat them ''without'' casting spells due to the fact that they gain death protection.  Taurog's subdungeon is by far the largest unexplored subdungeon in the game, which leads to some exploits.  It's entirely possible to avoid stepping on the altar and prevent yourself from unlocking Taurog, causing the subdungeon to appear again in the future.  You can use this subdungeon as free exploration space whenever you find it, which is extremely valuable to certain classes (such as the Assassin) which can defeat almost any foe if given enough tiles to explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basic Strategy ==&lt;br /&gt;
Taurog's boons vary greatly in value depending on your class and how many preparations you used.  As you progress further into Desktop Dungeons, you will unlock more powerful items to purchase from shops, more preparations that use inventory space, and encounter more dangerous dungeons... which will frequently contain gold rewards with which to purchase those powerful items you've unlocked!  Taurog's items don't compare favourably to many of these items, and as a result filling your inventory with his gear will limit your ability to use these very powerful items.  This can frequently be offset by spending gold on other things, such as potions or Tikki-Tooki piety, but sometimes it will just make you weaker in the long-run.  For new players and Purist runs, however, this often isn't a big deal and Taurog works well for most combat-oriented classes and even the occasional magic-oriented class.&lt;br /&gt;
&lt;br /&gt;
The simplest and most common way to use Taurog is to gain piety with him to fuel a pact with the Pactmaker, or else convert to another deity to spend it.  Very few deities can produce as much piety as effortlessly as Taurog does, enabling you to fuel some of the Pactmaker's most expensive boons.  This will also allow you to completely sidestep Taurog's drawbacks, and your maximum MP and inventory space will be unaffected.&lt;br /&gt;
&lt;br /&gt;
== Suggested Classes ==&lt;br /&gt;
The best classes for Taurog are the [[Berserker]], [[Monk]], [[Paladin]], [[Gorgon]], and (perhaps surprisingly) the [[Sorcerer]].  The first four classes are strong simply because they can take the Helm (Berserker) or Armour (Monk, Paladin, Gorgon) to stack resists.  In contrast Taurog works well with the Sorcerer, due to the class's casting abilities being biased towards melee combat and having the extra mana to afford his boons.&lt;br /&gt;
&lt;br /&gt;
== Advanced Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Get In and Get Out'''&lt;br /&gt;
&lt;br /&gt;
Taurog works best as an early game deity, due to Taurog's Blade.  At level 1 or 2, it's an absolutely massive boost to your attack power and can get you quite a lot of bonus experience.  And since you won't have found many glyphs yet, you'll still have a lot of them available for conversion (+10 piety) and not that many in your inventory for the penalty for using them (-2 piety).&lt;br /&gt;
&lt;br /&gt;
To take advantage of this, you can grab an early Taurog's Blade off of one kill, one glyph conversion, and six &amp;quot;sparkles&amp;quot;.  Then you slowly work your way up towards 75 piety, grab the more appropriate resist item for your dungeon, and convert out.&lt;br /&gt;
&lt;br /&gt;
Excellent choices to convert to are [[Mystera]] or [[Jehora Jeheyu]] to replace your lost mana or [[Dracul]] to stack resists with Blood Shield and take advantage of the blood pools you've created.  [[Tikki Tooki]] and [[Earthmother]] can also be strong choices to convert to due to their ability to get large amounts of late game piety, but they don't have the same synergy with Taurog's boons.  [[Glowing Guardian]] and [[Binlor]] are not recommended, as like Taurog they are better in the early game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Body Pact'''&lt;br /&gt;
&lt;br /&gt;
Body Pact from [[Pactmaker]] is an amazing boon that provides +1% to both resists when a monster hits you for the first time.  Since each trigger of Body Pact costs 4 piety and each monster kill with Taurog provides 4 piety, this matches up perfectly.  If you use any extra piety (from converting glyphs or killing monsters with magical attack) to buy one or both of Taurog's resist items, you can easily get up to 50% resists.  Throw in a Dragon Shield, Tower Shield, or Elven Boots and you can easily hit the resist cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Resist Stacking'''&lt;br /&gt;
&lt;br /&gt;
[[Dracul]], [[Binlor]], and [[Glowing Guardian]] all have boons that boost your resists.  And all have them have some nasty piety penalties for common actions like drinking potions or gaining a level.  One Taurog strategy is to use him as a way to escape those restrictive deities while cranking your resists even higher.  And then once you grab the appropriate resist boon(s), converting out to a third deity to get even more boons.  In fact, if the deity you left was Dracul, you may even want to convert back once your drink all your potions!  &lt;br /&gt;
&lt;br /&gt;
This strategy is quite useful in [[Naga City]], if you have the piety to spare in the arena since you're guaranteed a Taurog altar and source of piety to convert in and out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unstoppable Fury'''&lt;br /&gt;
&lt;br /&gt;
Taurog has one of the most incredibly powerful boons at his disposal: Unstoppable Fury.  This allows you to chain multiple death protections at the end of a boss fight.  Against high-damage bosses this can be extremely powerful, if you can handle the requirement of having all of Taurog's items.  This is a high opportunity cost for most characters, and keeps this boon from being used too often.  But it's something to keep in mind if you're stuck and have access to a lot of piety.  In that case, if converting your entire inventory to have room for the items is necessary to win, it's the way to go.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Taurog&amp;diff=10790</id>
		<title>Taurog</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Taurog&amp;diff=10790"/>
				<updated>2012-04-18T23:26:40Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Taurog}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Taurog&lt;br /&gt;
|ShortHand=TA&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* {{Piety|+2}} for each killed enemy.&lt;br /&gt;
|Punishment=&lt;br /&gt;
* -40% bonus damage.&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an enemy:{{Piety|+4}}.&lt;br /&gt;
;Kill an enemy that has {{t|Magical attack}}:{{Piety|+4}} (+8 total).&lt;br /&gt;
;Convert a [[glyph]]:{{Piety|+10}}.&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Use a glyph:{{Piety|-2}} per use.&lt;br /&gt;
;Convert Taurog's Equipment:Instant punishment.&lt;br /&gt;
|Boons=&lt;br /&gt;
;Taurog's Blade&lt;br /&gt;
:'''Cost''': 20 Piety, -1 Max Mana &lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Skullpicker}} (+5 Base Damage) near the altar.&lt;br /&gt;
;Taurog's Shield&lt;br /&gt;
:'''Cost''': 25 Piety, -1 Max Mana&lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Wereward}} ({{t|Damage Reduction}}: 5) near the altar.&lt;br /&gt;
;Taurog's Helm&lt;br /&gt;
:'''Cost''': 25 Piety, -1 Max Mana &lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Gloat}} ({{t|Magic resist}}: +15%) near the altar.&lt;br /&gt;
;Taurog's Armour&lt;br /&gt;
:'''Cost''': 25 Piety, -1 Max Mana &lt;br /&gt;
:'''Effect''': Spawn {{i|Taurog's Will}} ({{t|Physical resist}}: +15%) near the altar.&lt;br /&gt;
;Unstoppable Fury (Repeat) &lt;br /&gt;
:'''Cost''': 20 + 10n Piety &lt;br /&gt;
:'''Prerequisite''': Must be equipped with all of Taurog's Equipment &lt;br /&gt;
:'''Effect''': Grants {{t|Death Protection}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Taurog''' is a deity of warfare, battle, and savagery.  He relishes combat and detests weak and spineless spellcasters.  Taurog is one of the most generous deities in the game when it comes to piety, giving huge amounts of it to followers and barely punishing them at all for infractions.  His simplicity and easy-going nature makes Taurog a favorite deity of beginner players or those looking to abuse Pactmaker.&lt;br /&gt;
&lt;br /&gt;
Taurog's boons come with a trade-off, however; as items they occupy an inventory slot and reduce your maximum mana by 1.  Although there are ways to deal with the loss of mana, the inventory space requirement is quite problematic as Taurog will punish you for destroying one of the items.  &lt;br /&gt;
&lt;br /&gt;
Taurog is obtained in a sub-dungeon in the west.  Inside a massive arena is Taurog's altar.  Stepping on the altar will summon four guardians which you must battle to prove your worth to Taurog.  Ironically, you are not prohibited from using spellcasting against these guardians, and in practice it's difficult to defeat them ''without'' casting spells due to the fact that they gain death protection.  Taurog's subdungeon is by far the largest unexplored subdungeon in the game, which leads to some exploits.  It's entirely possible to avoid stepping on the altar and prevent yourself from unlocking Taurog, causing the subdungeon to appear again in the future.  You can use this subdungeon as free exploration space whenever you find it, which is extremely valuable to certain classes (such as the Assassin) which can defeat almost any foe if given enough tiles to explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basic Strategy ==&lt;br /&gt;
Taurog's boons vary greatly in value depending on your class and how many preparations you used.  As you progress further into Desktop Dungeons, you will unlock more powerful items to purchase from shops, more preparations that use inventory space, and encounter more dangerous dungeons... which will frequently contain gold rewards with which to purchase those powerful items you've unlocked!  Taurog's items don't compare favourably to many of these items, and as a result filling your inventory with his gear will limit your ability to use these very powerful items.  This can frequently be offset by spending gold on other things, such as potions or Tikki-Tooki piety, but sometimes it will just make you weaker in the long-run.  For new players and Purist runs, however, this often isn't a big deal and Taurog works well for most combat-oriented classes and even the occasional magic-oriented class.&lt;br /&gt;
&lt;br /&gt;
The simplest and most common way to use Taurog is to gain piety with him to fuel a pact with the Pactmaker, or else convert to another deity to spend it.  Very few deities can produce as much piety as effortlessly as Taurog does, enabling you to fuel some of the Pactmaker's most expensive boons.  This will also allow you to completely sidestep Taurog's drawbacks, and your maximum MP and inventory space will be unaffected.&lt;br /&gt;
&lt;br /&gt;
== Suggested Classes ==&lt;br /&gt;
The best classes for Taurog are the [[Berserker]], [[Monk]], [[Paladin]], [[Gorgon]], and (perhaps surprisingly) the [[Sorcerer]].  The first four classes are strong simply because they can take the Helm (Berserker) or Armour (Monk, Paladin, Gorgon) to stack resists.  In contrast Taurog works well with the Sorcerer, due to the class's casting abilities being biased towards melee combat and having the extra mana to afford his boons.&lt;br /&gt;
&lt;br /&gt;
== Advanced Strategy ==&lt;br /&gt;
'''Get In and Get Out'''&lt;br /&gt;
&lt;br /&gt;
Taurog works best as an early game deity, due to Taurog's Blade.  At level 1 or 2, it's an absolutely massive boost to your attack power and can get you quite a lot of bonus experience.  And since you won't have found many glyphs yet, you'll still have a lot of them available for conversion (+10 piety) and not that many in your inventory for the penalty for using them (-2 piety).&lt;br /&gt;
&lt;br /&gt;
To take advantage of this, you can grab an early Taurog's Blade off of one kill, one glyph conversion, and six &amp;quot;sparkles&amp;quot;.  Then you slowly work your way up towards 75 piety, grab the more appropriate resist item for your dungeon, and convert out.&lt;br /&gt;
&lt;br /&gt;
Excellent choices to convert to are [[Mystera]] or [[Jehora Jeheyu]] to replace your lost mana or [[Dracul]] to stack resists with Blood Shield and take advantage of the blood pools you've created.  [[Tikki Tooki]] and [[Earthmother]] can also be strong choices to convert to due to their ability to get large amounts of late game piety, but they don't have the same synergy with Taurog's boons.  [[Glowing Guardian]] and [[Binlor]] are not recommended, as like Taurog they are better in the early game.&lt;br /&gt;
&lt;br /&gt;
'''Body Pact'''&lt;br /&gt;
&lt;br /&gt;
Body Pact from [[Pactmaker]] is an amazing boon that provides +1% to both resists when a monster hits you for the first time.  Since each trigger of Body Pact costs 4 piety and each monster kill with Taurog provides 4 piety, this matches up perfectly.  If you use any extra piety (from converting glyphs or killing monsters with magical attack) to buy one or both of Taurog's resist items, you can easily get up to 50% resists.  Throw in a Dragon Shield, Tower Shield, or Elven Boots and you can easily hit the resist cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Resist Stacking'''&lt;br /&gt;
&lt;br /&gt;
[[Dracul]], [[Binlor]], and [[Glowing Guardian]] all have boons that boost your resists.  And all have them have some nasty piety penalties for common actions like drinking potions or gaining a level.  One Taurog strategy is to use him as a way to escape those restrictive deities while cranking your resists even higher.  And then once you grab the appropriate resist boon(s), converting out to a third deity to get even more boons.  In fact, if the deity you left was Dracul, you may even want to convert back once your drink all your potions!  &lt;br /&gt;
&lt;br /&gt;
This strategy is quite useful in [[Naga City]], if you have the piety to spare in the arena since you're guaranteed a Taurog altar and source of piety to convert in and out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unstoppable Fury'''&lt;br /&gt;
&lt;br /&gt;
Taurog has one of the most incredibly powerful boons at his disposal: Unstoppable Fury.  This allows you to chain multiple death protections at the end of a boss fight.  Against high-damage bosses this can be extremely powerful, if you can handle the requirement of having all of Taurog's items.  This is a high opportunity cost for most characters, and keeps this boon from being used too often.  But it's something to keep in mind if you're stuck and have access to a lot of piety.  In that case, if converting your entire inventory to have room for the items is necessary to win, it's the way to go.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Playthroughs&amp;diff=9396</id>
		<title>Annotated Playthroughs</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Playthroughs&amp;diff=9396"/>
				<updated>2012-03-08T00:03:43Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: /* Annotated Playthroughs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Annotated Playthroughs==&lt;br /&gt;
&lt;br /&gt;
These annotated playthroughs were created and uploaded by fans, and describe successful runs under a variety of conditions.&lt;br /&gt;
&lt;br /&gt;
[[Annotated Playthrough Magma Mines]]&lt;br /&gt;
&lt;br /&gt;
[[Annotated Playthrough Slim Pit Purist]]&lt;br /&gt;
&lt;br /&gt;
[[Annotated Playthrough Rock Garden]]&lt;br /&gt;
&lt;br /&gt;
[[Annotated Gorgon Purist Run]]&lt;br /&gt;
&lt;br /&gt;
==Forum Thread==&lt;br /&gt;
&lt;br /&gt;
There is ongoing discussion regarding annotated playthroughs on the forums[http://www.qcfdesign.com/forum/viewtopic.php?f=3&amp;amp;t=1841]&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Purist_Run&amp;diff=9330</id>
		<title>Annotated Purist Run</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Purist_Run&amp;diff=9330"/>
				<updated>2012-03-03T17:57:37Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: moved Annotated Purist Run to Annotated Gorgon Purist Run&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Annotated Gorgon Purist Run]]&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9329</id>
		<title>Annotated Gorgon Purist Run</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9329"/>
				<updated>2012-03-03T17:57:36Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: moved Annotated Purist Run to Annotated Gorgon Purist Run&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a sample Gorgon Purist run of the Hard dungeon Labyrinth.&lt;br /&gt;
&lt;br /&gt;
The Gorgon is a challenging class who plays somewhat similarly to a Monk.  Her primary advantages are her Poison Strike and starting 25% physical resists.  Her drawbacks are that she has -50% damage and turns any non-boss enemy she kills into a wall.  Her conversion ability is Death Gaze, which functions like an extra attack when hitting a monster below her threshold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Gorgon's initial strategy is to search the dungeon until she finds a level 2, 3, or 4 monster, preferably one that does physical damage.  As she goes she should use her mana to destroy walls.  This lets her build up temporary resistances with Stone Skin and reduces the chance of getting trapped in later.&lt;br /&gt;
&lt;br /&gt;
So I began exploring and luck upon BYSEPPS!  This is a great glyph for the Gorgon since it offsets her penalty.  You'll notice then when I use it my level 1 attack jumps from 2 to 4.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-01.png]]&lt;br /&gt;
&lt;br /&gt;
And there's the monster I want to kill.  Gorgons are usually fairly easy to kill, so I shouldn't have any trouble taking it out.  Plus, player Gorgons are immune to their Death Gaze.  Also, take note of the black sparkles on those walls above.  That means Pactmaker is nearby.  Pactmaker is always a great find since you can worship him and another deity at the same time.&lt;br /&gt;
&lt;br /&gt;
The trick to fighting a monster with a Gorgon is to hit it, let it stay poisoned, and then explore to heal yourself.  Once you can survive another hit, repeat.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-02.png]]&lt;br /&gt;
&lt;br /&gt;
The level 3 Gorgon is dead, which has raised me to level 2.  I've also cleared out the walls near Pactmaker and found HALPMEH and a level 3 Snake.  Since HALPMEH cures poison, I can regen fight it.  This will put me at 9/10 in level 2, letting me still get extra bonus experience from the next thing I kill.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-03.png]]&lt;br /&gt;
&lt;br /&gt;
Take a look at the combat prediction here.  I'm not taking any damage.  This is because the Snake is below the Death Gaze threshold.  When Death Gaze triggers it deals damage equal to your base attack before any other calculations.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-04.png]]&lt;br /&gt;
&lt;br /&gt;
Binlor!  Binlor is a great choice for a Gorgon since she destroys walls.  There's also a great trick for Binlor as a Gorgon.  When you worship him, he spawns a copy of ENDISWAL.  Now the copy that spawns isn't worth any conversion points, but the one you already have is.  So you want to convert the one you started with and pick up the new one.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-05.png]]&lt;br /&gt;
&lt;br /&gt;
After worshiping Binlor, I pick up Body Pact from Pactmaker.  Body Pact is an amazing boon that provides you physical and magic resists when a monster hits you for the first time.  I've also run around destroying a few walls so I can take Stone Form.  Stone Form is another way of getting Might, so I can convert BYSEPPS.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-06.png]]&lt;br /&gt;
&lt;br /&gt;
Let's skip ahead.  I've killed a few more Snakes to level up.  I've also killed the low level Gorgons and Goblins since their first strike can be problematic later on.  Plus, First Strike guarantees we get hit and trigger Body Pact.  Now I've started killing the level 7 Goblins.  You'll also notice I've purchased a Rock Heart.  It lets me destroy walls for an effective 4 mana and get my 20% resistances and Might buffs.  &lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-07.png]]&lt;br /&gt;
&lt;br /&gt;
Now I grab Stone Fist from Binlor and I have all the boons I want from Binlor.  So I convert to Mystera, since she's less stingy with piety which will let me use Body Pact more.  If I'm lucky I'll also be able to save up for Mystic Balance (spoiler alert - I won't be that lucky).&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-08.png]]&lt;br /&gt;
&lt;br /&gt;
I've begun to regen fight the primary boss, Rex, and I've located the secondary boss, Frank the Zombie.  I'm not happy to find Frank, since he's one of the higher health bosses.  He's also undead and therefore immune to poison.&lt;br /&gt;
&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-09.png]]&lt;br /&gt;
&lt;br /&gt;
I've managed to kill Rex without using any potions.  He's also provided me with a nice large drop of gold that I can use to buy something.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-10.png]]&lt;br /&gt;
&lt;br /&gt;
And I use that gold to buy a Schadenfreude Potion and a Whurrgarbl.  The former will provide me with enough mana for two Fireballs, while the latter will augment my weak melee attack.&lt;br /&gt;
&lt;br /&gt;
Now I'm going to try and kill the level 7 and 9 Gorgons to get up to level 8.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-11.png]]&lt;br /&gt;
&lt;br /&gt;
Killing those Gorgons has used up the rest of my exploration space.  I've also killed most of the smaller monsters to boost my resistances with Body Pact and get prepared for a mid-fight level up against Frank.  Except I'm short.  Now I have to make a choice.  I can either kill the two level 6 Zombies to reach level 9 or kill the level 8 Goblin and hope that the subdungeon contains a monster.  The most common sub-dungeons contain a level 5 monster, which would be just enough.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-12.png]]&lt;br /&gt;
&lt;br /&gt;
And success!  I've knocked him low enough that the next time I damage a monster, the stacks of burning on him will ignite, killing him and fully healing me.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-13.png]]&lt;br /&gt;
&lt;br /&gt;
I began fighting Frank, using up all my mana first.  Now that I'm out of mana, I can safely convert my Fireball and HALPMEH.  I keep ENDISWAL since it isn't worth any conversion points.  I've also positioned Frank so that I can knock him through those three walls using Stone First and triggering Stone Form.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-14.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wait!?&amp;quot;, you might ask.  &amp;quot;How are you doing that much damage to Frank?&amp;quot;.  Death Gaze!  Unlike in the Alpha, and as mentioned earlier, Death Gaze is no longer an instant kill.  Against a normal enemy it'll kill it outright, but against a boss it frequently won't.  In this case it isn't quite enough to kill Frank.  But the next one will be.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-15.png]]&lt;br /&gt;
&lt;br /&gt;
Victory!&lt;br /&gt;
&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-Summary.png]]&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9328</id>
		<title>Annotated Gorgon Purist Run</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9328"/>
				<updated>2012-03-03T17:57:19Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a sample Gorgon Purist run of the Hard dungeon Labyrinth.&lt;br /&gt;
&lt;br /&gt;
The Gorgon is a challenging class who plays somewhat similarly to a Monk.  Her primary advantages are her Poison Strike and starting 25% physical resists.  Her drawbacks are that she has -50% damage and turns any non-boss enemy she kills into a wall.  Her conversion ability is Death Gaze, which functions like an extra attack when hitting a monster below her threshold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Gorgon's initial strategy is to search the dungeon until she finds a level 2, 3, or 4 monster, preferably one that does physical damage.  As she goes she should use her mana to destroy walls.  This lets her build up temporary resistances with Stone Skin and reduces the chance of getting trapped in later.&lt;br /&gt;
&lt;br /&gt;
So I began exploring and luck upon BYSEPPS!  This is a great glyph for the Gorgon since it offsets her penalty.  You'll notice then when I use it my level 1 attack jumps from 2 to 4.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-01.png]]&lt;br /&gt;
&lt;br /&gt;
And there's the monster I want to kill.  Gorgons are usually fairly easy to kill, so I shouldn't have any trouble taking it out.  Plus, player Gorgons are immune to their Death Gaze.  Also, take note of the black sparkles on those walls above.  That means Pactmaker is nearby.  Pactmaker is always a great find since you can worship him and another deity at the same time.&lt;br /&gt;
&lt;br /&gt;
The trick to fighting a monster with a Gorgon is to hit it, let it stay poisoned, and then explore to heal yourself.  Once you can survive another hit, repeat.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-02.png]]&lt;br /&gt;
&lt;br /&gt;
The level 3 Gorgon is dead, which has raised me to level 2.  I've also cleared out the walls near Pactmaker and found HALPMEH and a level 3 Snake.  Since HALPMEH cures poison, I can regen fight it.  This will put me at 9/10 in level 2, letting me still get extra bonus experience from the next thing I kill.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-03.png]]&lt;br /&gt;
&lt;br /&gt;
Take a look at the combat prediction here.  I'm not taking any damage.  This is because the Snake is below the Death Gaze threshold.  When Death Gaze triggers it deals damage equal to your base attack before any other calculations.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-04.png]]&lt;br /&gt;
&lt;br /&gt;
Binlor!  Binlor is a great choice for a Gorgon since she destroys walls.  There's also a great trick for Binlor as a Gorgon.  When you worship him, he spawns a copy of ENDISWAL.  Now the copy that spawns isn't worth any conversion points, but the one you already have is.  So you want to convert the one you started with and pick up the new one.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-05.png]]&lt;br /&gt;
&lt;br /&gt;
After worshiping Binlor, I pick up Body Pact from Pactmaker.  Body Pact is an amazing boon that provides you physical and magic resists when a monster hits you for the first time.  I've also run around destroying a few walls so I can take Stone Form.  Stone Form is another way of getting Might, so I can convert BYSEPPS.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-06.png]]&lt;br /&gt;
&lt;br /&gt;
Let's skip ahead.  I've killed a few more Snakes to level up.  I've also killed the low level Gorgons and Goblins since their first strike can be problematic later on.  Plus, First Strike guarantees we get hit and trigger Body Pact.  Now I've started killing the level 7 Goblins.  You'll also notice I've purchased a Rock Heart.  It lets me destroy walls for an effective 4 mana and get my 20% resistances and Might buffs.  &lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-07.png]]&lt;br /&gt;
&lt;br /&gt;
Now I grab Stone Fist from Binlor and I have all the boons I want from Binlor.  So I convert to Mystera, since she's less stingy with piety which will let me use Body Pact more.  If I'm lucky I'll also be able to save up for Mystic Balance (spoiler alert - I won't be that lucky).&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-08.png]]&lt;br /&gt;
&lt;br /&gt;
I've begun to regen fight the primary boss, Rex, and I've located the secondary boss, Frank the Zombie.  I'm not happy to find Frank, since he's one of the higher health bosses.  He's also undead and therefore immune to poison.&lt;br /&gt;
&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-09.png]]&lt;br /&gt;
&lt;br /&gt;
I've managed to kill Rex without using any potions.  He's also provided me with a nice large drop of gold that I can use to buy something.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-10.png]]&lt;br /&gt;
&lt;br /&gt;
And I use that gold to buy a Schadenfreude Potion and a Whurrgarbl.  The former will provide me with enough mana for two Fireballs, while the latter will augment my weak melee attack.&lt;br /&gt;
&lt;br /&gt;
Now I'm going to try and kill the level 7 and 9 Gorgons to get up to level 8.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-11.png]]&lt;br /&gt;
&lt;br /&gt;
Killing those Gorgons has used up the rest of my exploration space.  I've also killed most of the smaller monsters to boost my resistances with Body Pact and get prepared for a mid-fight level up against Frank.  Except I'm short.  Now I have to make a choice.  I can either kill the two level 6 Zombies to reach level 9 or kill the level 8 Goblin and hope that the subdungeon contains a monster.  The most common sub-dungeons contain a level 5 monster, which would be just enough.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-12.png]]&lt;br /&gt;
&lt;br /&gt;
And success!  I've knocked him low enough that the next time I damage a monster, the stacks of burning on him will ignite, killing him and fully healing me.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-13.png]]&lt;br /&gt;
&lt;br /&gt;
I began fighting Frank, using up all my mana first.  Now that I'm out of mana, I can safely convert my Fireball and HALPMEH.  I keep ENDISWAL since it isn't worth any conversion points.  I've also positioned Frank so that I can knock him through those three walls using Stone First and triggering Stone Form.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-14.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wait!?&amp;quot;, you might ask.  &amp;quot;How are you doing that much damage to Frank?&amp;quot;.  Death Gaze!  Unlike in the Alpha, and as mentioned earlier, Death Gaze is no longer an instant kill.  Against a normal enemy it'll kill it outright, but against a boss it frequently won't.  In this case it isn't quite enough to kill Frank.  But the next one will be.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-15.png]]&lt;br /&gt;
&lt;br /&gt;
Victory!&lt;br /&gt;
&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-Summary.png]]&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9325</id>
		<title>Annotated Gorgon Purist Run</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9325"/>
				<updated>2012-03-03T17:56:24Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a sample Gorgon Purist run of the Hard dungeon Labyrinth.&lt;br /&gt;
&lt;br /&gt;
The Gorgon is a challenging class who plays somewhat similarly to a Monk.  Her primary advantages are her Poison Strike and starting 25% physical resists.  Her drawbacks are that she has -50% damage and turns any non-boss enemy she kills into a wall.  Her conversion ability is Death Gaze, which functions like an extra attack when hitting a monster below her threshold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Gorgon's initial strategy is to search the dungeon until she finds a level 2, 3, or 4 monster, preferably one that does physical damage.  As she goes she should use her mana to destroy walls.  This lets her build up temporary resistances with Stone Skin and reduces the chance of getting trapped in later.&lt;br /&gt;
&lt;br /&gt;
So I began exploring and luck upon BYSEPPS!  This is a great glyph for the Gorgon since it offsets her penalty.  You'll notice then when I use it my level 1 attack jumps from 2 to 4.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-01.png]]&lt;br /&gt;
&lt;br /&gt;
And there's the monster I want to kill.  Gorgons are usually fairly easy to kill, so I shouldn't have any trouble taking it out.  Plus, player Gorgons are immune to their Death Gaze.  Also, take note of the black sparkles on those walls above.  That means Pactmaker is nearby.  Pactmaker is always a great find since you can worship him and another deity at the same time.&lt;br /&gt;
&lt;br /&gt;
The trick to fighting a monster with a Gorgon is to hit it, let it stay poisoned, and then explore to heal yourself.  Once you can survive another hit, repeat.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-02.png]]&lt;br /&gt;
&lt;br /&gt;
The level 3 Gorgon is dead, which has raised me to level 2.  I've also cleared out the walls near Pactmaker and found HALPMEH and a level 3 Snake.  Since HALPMEH cures poison, I can regen fight it.  This will put me at 9/10 in level 2, letting me still get extra bonus experience from the next thing I kill.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-03.png]]&lt;br /&gt;
&lt;br /&gt;
Take a look at the combat prediction here.  I'm not taking any damage.  This is because the Snake is below the Death Gaze threshold.  When Death Gaze triggers it deals damage equal to your base attack before any other calculations.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-04.png]]&lt;br /&gt;
&lt;br /&gt;
Binlor!  Binlor is a great choice for a Gorgon since she destroys walls.  There's also a great trick for Binlor as a Gorgon.  When you worship him, he spawns a copy of ENDISWAL.  Now the copy that spawns isn't worth any conversion points, but the one you already have is.  So you want to convert the one you started with and pick up the new one.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-05.png]]&lt;br /&gt;
&lt;br /&gt;
After worshiping Binlor, I pick up Body Pact from Pactmaker.  Body Pact is an amazing boon that provides you physical and magic resists when a monster hits you for the first time.  I've also run around destroying a few walls so I can take Stone Form.  Stone Form is another way of getting Might, so I can convert BYSEPPS.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-06.png]]&lt;br /&gt;
&lt;br /&gt;
Let's skip ahead.  I've killed a few more Snakes to level up.  I've also killed the low level Gorgons and Goblins since their first strike can be problematic later on.  Plus, First Strike guarantees we get hit and trigger Body Pact.  Now I've started killing the level 7 Goblins.  You'll also notice I've purchased a Rock Heart.  It lets me destroy walls for an effective 4 mana and get my 20% resistances and Might buffs.  &lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-07.png]]&lt;br /&gt;
&lt;br /&gt;
Now I grab Stone Fist from Binlor and I have all the boons I want from Binlor.  So I convert to Mystera, since she's less stingy with piety which will let me use Body Pact more.  If I'm lucky I'll also be able to save up for Mystic Balance (spoiler alert - I won't be that lucky).&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-08.png]]&lt;br /&gt;
&lt;br /&gt;
I've begun to regen fight the primary boss, Rex, and I've located the secondary boss, Frank the Zombie.  I'm not happy to find Frank, since he's one of the higher health bosses.  He's also undead and therefore immune to poison.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-09.png]]&lt;br /&gt;
&lt;br /&gt;
I've managed to kill Rex without using any potions.  He's also provided me with a nice large drop of gold that I can use to buy something.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-10.png]]&lt;br /&gt;
&lt;br /&gt;
And I use that gold to buy a Schadenfreude Potion and a Whurrgarbl.  The former will provide me with enough mana for two Fireballs, while the latter will augment my weak melee attack.&lt;br /&gt;
&lt;br /&gt;
Now I'm going to try and kill the level 7 and 9 Gorgons to get up to level 8.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-11.png]]&lt;br /&gt;
&lt;br /&gt;
Killing those Gorgons has used up the rest of my exploration space.  I've also killed most of the smaller monsters to boost my resistances with Body Pact and get prepared for a mid-fight level up against Frank.  Except I'm short.  Now I have to make a choice.  I can either kill the two level 6 Zombies to reach level 9 or kill the level 8 Goblin and hope that the subdungeon contains a monster.  The most common sub-dungeons contain a level 5 monster, which would be just enough.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-12.png]]&lt;br /&gt;
&lt;br /&gt;
And success!  I've knocked him low enough that the next time I damage a monster, the stacks of burning on him will ignite, killing him and fully healing me.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-13.png]]&lt;br /&gt;
&lt;br /&gt;
I began fighting Frank, using up all my mana first.  Now that I'm out of mana, I can safely convert my Fireball and HALPMEH.  I keep ENDISWAL since it isn't worth any conversion points.  I've also positioned Frank so that I can knock him through those three walls using Stone First and triggering Stone Form.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-14.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wait!?&amp;quot;, you might ask.  &amp;quot;How are you doing that much damage to Frank?&amp;quot;.  Death Gaze!  Unlike in the Alpha, and as mentioned earlier, Death Gaze is no longer an instant kill.  Against a normal enemy it'll kill it outright, but against a boss it frequently won't.  In this case it isn't quite enough to kill Frank.  But the next one will be.&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-15.png]]&lt;br /&gt;
&lt;br /&gt;
Victory!&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-Summary.png]]&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9322</id>
		<title>Annotated Gorgon Purist Run</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9322"/>
				<updated>2012-03-03T17:16:37Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Gorgon-Labyrinth-Purist-01.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-02.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-03.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-04.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-05.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-06.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-07.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-08.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-09.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-10.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-11.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-12.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-13.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-14.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-15.png]]&lt;br /&gt;
[[File:Gorgon-Labyrinth-Purist-Summary.png]]&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9321</id>
		<title>Annotated Gorgon Purist Run</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Annotated_Gorgon_Purist_Run&amp;diff=9321"/>
				<updated>2012-03-03T17:16:01Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: Created page with 'File:File:Gorgon-Labyrinth-Purist-01.png File:File:Gorgon-Labyrinth-Purist-02.png File:File:Gorgon-Labyrinth-Purist-03.png [[File:File:Gorgon-Labyrinth-Purist-04.png]…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:File:Gorgon-Labyrinth-Purist-01.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-02.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-03.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-04.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-05.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-06.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-07.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-08.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-09.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-10.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-11.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-12.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-13.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-14.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-15.png]]&lt;br /&gt;
[[File:File:Gorgon-Labyrinth-Purist-Summary.png]]&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-Summary.png&amp;diff=9319</id>
		<title>File:Gorgon-Labyrinth-Purist-Summary.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-Summary.png&amp;diff=9319"/>
				<updated>2012-03-03T17:09:32Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-15.png&amp;diff=9318</id>
		<title>File:Gorgon-Labyrinth-Purist-15.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-15.png&amp;diff=9318"/>
				<updated>2012-03-03T17:09:09Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-14.png&amp;diff=9317</id>
		<title>File:Gorgon-Labyrinth-Purist-14.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-14.png&amp;diff=9317"/>
				<updated>2012-03-03T17:08:50Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-13.png&amp;diff=9316</id>
		<title>File:Gorgon-Labyrinth-Purist-13.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-13.png&amp;diff=9316"/>
				<updated>2012-03-03T17:08:35Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-12.png&amp;diff=9315</id>
		<title>File:Gorgon-Labyrinth-Purist-12.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-12.png&amp;diff=9315"/>
				<updated>2012-03-03T17:08:24Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-11.png&amp;diff=9314</id>
		<title>File:Gorgon-Labyrinth-Purist-11.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-11.png&amp;diff=9314"/>
				<updated>2012-03-03T17:08:10Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-10.png&amp;diff=9313</id>
		<title>File:Gorgon-Labyrinth-Purist-10.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-10.png&amp;diff=9313"/>
				<updated>2012-03-03T17:07:57Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-09.png&amp;diff=9312</id>
		<title>File:Gorgon-Labyrinth-Purist-09.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-09.png&amp;diff=9312"/>
				<updated>2012-03-03T17:07:32Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-08.png&amp;diff=9311</id>
		<title>File:Gorgon-Labyrinth-Purist-08.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-08.png&amp;diff=9311"/>
				<updated>2012-03-03T17:07:16Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-07.png&amp;diff=9310</id>
		<title>File:Gorgon-Labyrinth-Purist-07.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-07.png&amp;diff=9310"/>
				<updated>2012-03-03T17:07:02Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-06.png&amp;diff=9309</id>
		<title>File:Gorgon-Labyrinth-Purist-06.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-06.png&amp;diff=9309"/>
				<updated>2012-03-03T17:06:40Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-05.png&amp;diff=9308</id>
		<title>File:Gorgon-Labyrinth-Purist-05.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-05.png&amp;diff=9308"/>
				<updated>2012-03-03T17:06:28Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-04.png&amp;diff=9307</id>
		<title>File:Gorgon-Labyrinth-Purist-04.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-04.png&amp;diff=9307"/>
				<updated>2012-03-03T17:06:00Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-03.png&amp;diff=9306</id>
		<title>File:Gorgon-Labyrinth-Purist-03.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-03.png&amp;diff=9306"/>
				<updated>2012-03-03T17:05:48Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-02.png&amp;diff=9305</id>
		<title>File:Gorgon-Labyrinth-Purist-02.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-02.png&amp;diff=9305"/>
				<updated>2012-03-03T17:05:34Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-01.png&amp;diff=9304</id>
		<title>File:Gorgon-Labyrinth-Purist-01.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon-Labyrinth-Purist-01.png&amp;diff=9304"/>
				<updated>2012-03-03T17:04:30Z</updated>
		
		<summary type="html">&lt;p&gt;Gjaustin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gjaustin</name></author>	</entry>

	</feed>