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	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Mystera_Annur&amp;diff=2870</id>
		<title>Alpha:Mystera Annur</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Mystera_Annur&amp;diff=2870"/>
				<updated>2011-02-11T09:51:07Z</updated>
		
		<summary type="html">&lt;p&gt;Rtiger: /* Immediate effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mystera Annur, Patron of the Arcane, is one of the gods available for worshipping in Desktop Dungeon. Mystera may be worshipped by locating her altar in a dungeon (if it appears).&lt;br /&gt;
&lt;br /&gt;
==Initial Worship==&lt;br /&gt;
&lt;br /&gt;
If an altar of Mystera Annur is found in the dungeon, and the hero is not yet worshipping any other god, it is possible to pray to Mystera.&lt;br /&gt;
&lt;br /&gt;
===Immediate effect===&lt;br /&gt;
&lt;br /&gt;
When first worshipping Mystera Annur, several effects occur:&lt;br /&gt;
* '''Attack Strength''' is permanently set to 1.&lt;br /&gt;
** This sets your melee attack to 1 point. You will never do any more than 1 point of damage to monsters when performing Melee attacks.&lt;br /&gt;
** Your Attack Strength will never increase above 1, regardless of what items or bonuses you manage to collect; this effect persists if you renounce Mystera Annur.&lt;br /&gt;
* Mystera Annur will award you a number of '''Piety''' points based on the number of Mana point you've spent so far in the current dungeon.&lt;br /&gt;
** The number of points awarded is based on Mana spent so far. If no spells were cast before joining Mystera's religion, no Piety points are awarded as part of the joining effects.&lt;br /&gt;
&lt;br /&gt;
''Confirmation needed. The rate appears to be 60% with a cap of 10.'' &lt;br /&gt;
&lt;br /&gt;
** ''Research info required: What is the ratio between Mana spent and Piety? Also, is there a maximum limit to the number of Piety points you can get here?''&lt;br /&gt;
&lt;br /&gt;
===Conversion===&lt;br /&gt;
&lt;br /&gt;
Followers of Tikki Tooki may convert their religion to Mystera Annur at the cost of piety. The hero will keep any bonuses or penalties bestowed upon him by Tikki Tooki, but will not trigger Mystera Annur's immediate effects as described above. You may convert by visiting Mystera's altar and asking to convert:&lt;br /&gt;
&lt;br /&gt;
* Conversion from '''[[Tikki Tooki]]''' costs 60 piety.&lt;br /&gt;
&lt;br /&gt;
It also is possible to convert your religion from Mystera Annur to The Pactmaker, by locating his altar and asking for it. Your hero will keep any bonuses or penalties bestowed by Mystera Annur.&lt;br /&gt;
&lt;br /&gt;
* Conversion to '''[[The Pactmaker]]''' costs 30 piety.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
Mystera Annur is the goddess of the Arcane, and the most ardent supporter of magic. She does not look favorably on physical combat, waste of magic, or the destruction of magical creatures.&lt;br /&gt;
&lt;br /&gt;
The following actions will only change your Piety while worshipping Mystera Annur. If you have not yet converted to Mystera, or have renounced your religion, you may perform these actions without triggering the listed effects.&lt;br /&gt;
&lt;br /&gt;
===Gaining Piety===&lt;br /&gt;
&lt;br /&gt;
Mystera Annur will increase your Piety for performing the following actions:&lt;br /&gt;
&lt;br /&gt;
* '''Use any Glyph''': +1 Piety.&lt;br /&gt;
** The use of ''any'' Glyph, regardless of its type, Mana Cost or circumstance, will earn you one point of Piety from Mystera Annur.&lt;br /&gt;
** The BLUDTUPOWA Glyph does not trigger this effect when activated or deactivated.&lt;br /&gt;
** Glyphs whose activation fails (as long as you have sufficient mana to use them) will still trigger this effect, despite the &amp;quot;failure&amp;quot; not costing you any mana! Most prominently, casting IMAWAL on a Boss monster is illegal, and so will fail in this manner. As a result, it can be cast infinitely on a Boss for no Mana Cost, no effect, and a piety gain of +1 per use. See more on this below in the Strategy section.&lt;br /&gt;
&lt;br /&gt;
===Losing Piety===&lt;br /&gt;
&lt;br /&gt;
Mystera Annur will decrease your Piety for performing the following actions:&lt;br /&gt;
&lt;br /&gt;
* '''Convert a Glyph''': -10 Piety.&lt;br /&gt;
** Converting any Glyph while Mystera Annur is worshipped will cause an instant decrease of 10 Piety points.&lt;br /&gt;
** For this reason, any unwanted Glyphs should be converted BEFORE joining Mystera's religion. Glyphs converted before joining do not incur this penalty.&lt;br /&gt;
* '''Finish off a monster with a Physical Melee attack''': -1 Piety.&lt;br /&gt;
** If the last hit to kill a monster came from your hero's Physical attack, Mystera Annur will reduce your Piety by 1 point.&lt;br /&gt;
** This effect only triggers on the last hit that kills a monster, and will only trigger if your hero is using Physical attacks. BURNDAYRAZ is considered a Magical attack, and so it is possible to hurt the monster physically and then finish it off with a fireball without triggering this effect.&lt;br /&gt;
** Extra damage caused by Mana Shield counts as a Magical attack. Therefore, if your Melee attack dropped the enemy to a low enough level but the Mana Shield damage is what finishes the monster off, this effect is not triggered.&lt;br /&gt;
** If your Melee attacks are magical (through the effect of an item or [[Half-dragon]]), this effect is still triggered.&lt;br /&gt;
* '''Finish off a monster that uses Magical attacks with a Physical Melee attack''': -4 Piety.&lt;br /&gt;
** If the last hit to kill a monster came from your hero's Physical attack, and the monster possesses the ability of Magical attacks on its own (see [[Dragonspawn]], [[Warlock]] and others), Mystera Annur will reduce your piety by 4 points.&lt;br /&gt;
** This effect is ''cumulative'' with the -1 piety loss caused by killing monsters with Physical attacks (see above). Therefore, killing a Magical creature in this way will lose you a total of 5 points: 1 for killing the monster, and 4 for killing a Magical monster. &lt;br /&gt;
** This effect only triggers on the last hit that kills a monster, and will only trigger if your hero is using Physical attacks. BURNDAYRAZ is considered a Magical attack, and so it is possible to hurt the monster physically and then finish it off with a fireball without triggering this effect.&lt;br /&gt;
** Extra damage caused by Mana Shield counts as a Magical attack. Therefore, if your Melee attack dropped the enemy to a low enough level but the Mana Shield damage is what finishes the monster off, this effect is not triggered.&lt;br /&gt;
** If your Melee attacks are magical (through the effect of an item or [[Half-dragon]]), this effect is still triggered.&lt;br /&gt;
&lt;br /&gt;
===Retribution===&lt;br /&gt;
&lt;br /&gt;
If you commit a travesty against Mystera Annur that will cause your Piety to drop below 0, Mystera will curse you by lowering the effectiveness of all your Glyphs.&lt;br /&gt;
&lt;br /&gt;
''Research info required: Does this only affect the damage inflicted by BURNDAYRAZ? What about Glyphs that give a constant, on/off effect like CYDSTEPP?''&lt;br /&gt;
&lt;br /&gt;
==Boons==&lt;br /&gt;
&lt;br /&gt;
Mystera Annur has 5 boons to offer to her worshipers at the cost of Piety.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
* Increase your Maximum Mana by 15 points.&lt;br /&gt;
* '''Costs 20 Piety.'''&lt;br /&gt;
** On acquiring this boon, Mystera Annur will increase your Maximum Mana by 15 points.&lt;br /&gt;
** The extra 15 points are not filled immediately. You will need to find a way to replenish those points yourself (such as exploration or a Mana Potion).&lt;br /&gt;
===Faith===&lt;br /&gt;
* Using Glyphs will earn you +2 piety instead of +1.&lt;br /&gt;
* '''Costs 20 Piety.'''&lt;br /&gt;
** After this boon has been acquired, and as long as you keep worshiping Mystera Annur, each use of a Glyph as explained above in the section &amp;quot;Gaining Piety&amp;quot; will earn you +2 Piety points instead of +1 as normal. There are no other effects to this boon.&lt;br /&gt;
===Flames===&lt;br /&gt;
* The damage inflicted by BURNDAYRAZ is increased by 25%.&lt;br /&gt;
* '''Costs 50 Piety.'''&lt;br /&gt;
** Once this boon has been acquired, each casting of BURNDAYRAZ will inflict 25% more damage on the targeted monster than before.&lt;br /&gt;
** This effect is cumulative: if you have already acquired an increase to the power of BURNDAYRAZ (through Items or any other means), the effects will add up. For instance, if your fireballs already cause 50% more damage than normal before acquiring this boon, they will cause 75% more than normal with this boon.&lt;br /&gt;
** The Mana Cost of using BURNDAYRAZ does not change as a result of this effect.&lt;br /&gt;
===Weakening===&lt;br /&gt;
* All monsters lose their entire Magical Resistance, if they had any.&lt;br /&gt;
* '''Costs 100 Piety.'''&lt;br /&gt;
** On acquiring this boon, all monsters in the dungeon that have any Magical Resistance will lose their Magical Resistance entirely.&lt;br /&gt;
** This means that spells and Magical attacks (including BURNDAYRAZ, Mana Shield, and Magical Melee attacks) will cause normal damage to these monsters instead of the previously reduced amount. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Mystera's cost for worshipping makes her unsuited for all but the most magic-focused of classes. For most players, this means [[wizard]]s and [[bloodmage]]s. Additionally, the slow rate of piety gain with her means that any glyphs you want to convert under her should be done before joining. On the upside, you can get plenty of piety upon worship, enough to get whatever boons you may decide you need. Weakening, while powerful for pure casters, is very situational (usually only of use against the Iron Man) and the high cost usually means that casters should find alternative methods of handling that particular situation aside from worshipping Mystera. Magic and Flames are both key boons, allowing you to deal a lot more damage with just BURNDAYRAZ alone. If there's still plenty more casting to be done in the dungeon, consider using your starting piety on the Faith boon and working your way up to Magic and Flames.&lt;br /&gt;
&lt;br /&gt;
Two oddities of note to help players circumvent Mystera's penalty for joining. First, it is possible, although very expensive, for followers of Tikki-Tooki to convert to Mystera. If you're playing a pure caster (or even a hybrid), you should have no trouble gaining piety under Tikki-Tooki. In fact, [[rogue]]s can gain piety quickly under Tikki-Tooki, but have little benefit from his boons, so they're well-suited to this option. Second, Mystera's penalty has no effect on the [[assassin]]'s Swift Hand ability, meaning they can still instantly kill lower-leveled enemies with their physical attack, although this comes with piety loss.&lt;br /&gt;
&lt;br /&gt;
==Specific Races==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Research}}&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Gods]]&lt;/div&gt;</summary>
		<author><name>Rtiger</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Jehora_Jeheyu&amp;diff=2869</id>
		<title>Alpha:Jehora Jeheyu</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Jehora_Jeheyu&amp;diff=2869"/>
				<updated>2011-02-11T09:24:32Z</updated>
		
		<summary type="html">&lt;p&gt;Rtiger: /* Retribution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jehora Jeheyu, God of Chaos, is one of the gods available for worshipping in Desktop Dungeon. Jehora Jeheyu may be worshipped by locating his altar in a dungeon (if it appears).&lt;br /&gt;
&lt;br /&gt;
==Initial Worship==&lt;br /&gt;
&lt;br /&gt;
If an altar of Jehora Jeheyu is found in the dungeon, and the hero is not yet worshipping any other god, it is possible to pray to Jehora.&lt;br /&gt;
&lt;br /&gt;
===Immediate effect===&lt;br /&gt;
&lt;br /&gt;
* The hero '''loses all of the following abilities''': Poison Immunity, Mana Burn Immunity, Death Gaze Immunity, Protection from Death, First Strike, Dodge.&lt;br /&gt;
** The source providing these effects is irrelevant - whether granted by items, other gods, or the use of Glyphs.&lt;br /&gt;
** Note that the glyphs providing First Strike and Protection from Death remain usable, but incur a Piety penalty if used again (see below).&lt;br /&gt;
** ''Research info required: Is it possible to gain the other abilities while Jehora Jeheyu is still worshipped? For instance, by buying items that provide them AFTER joining his religion?''&lt;br /&gt;
* The hero is awarded a random number of '''Piety Points''', anywhere between 1 and 25.&lt;br /&gt;
** The number of points awarded upon joining is completely random and there is no way to affect it.&lt;br /&gt;
&lt;br /&gt;
===Conversion===&lt;br /&gt;
&lt;br /&gt;
Followers of Jehora Jeheyu cannot convert their religion to any other god. Followers of other gods cannot convert their religion to Jehora Jeheyu.&lt;br /&gt;
&lt;br /&gt;
The only method to switch to or from Jehora Jeheyu is to first renounce your religion by help of an item. &lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu is the god of Chaos. He enjoys meaningless destruction, bloody battles, and random effects. Jehora frowns upon fancy swordplay.&lt;br /&gt;
&lt;br /&gt;
The following actions will only change your Piety while worshipping Jehora Jeheyu. If you have not yet renounced your religion, you may perform these actions without triggering the listed effects.&lt;br /&gt;
&lt;br /&gt;
===Gaining Piety===&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu will increase your Piety for performing the following actions:&lt;br /&gt;
&lt;br /&gt;
* '''Destroy a wall using the [[ENDISWAL]] glyph''': +1 Piety.&lt;br /&gt;
** Jehora Jeheyu will reward you with one piety point for every tile of wall destroyed with the ENDISWAL glyph.&lt;br /&gt;
** You can also destroy walls by pushing enemies into them, by performing a Melee attack on a monster while your hero has the Knockback ability (see [[Half-dragon]]. Items may also grant you knockback).&lt;br /&gt;
* '''Receive ??? damage from a monster''': +4 Piety.&lt;br /&gt;
** This effect is triggered when your hero is damaged in Melee combat. The exact amount of damage required to trigger the effect is currently unknown, and may depend on the character's level and possibly other factor as well. It may also be randomally decided (in accordance with Jehora Jeheyu's affinity for chaos).&lt;br /&gt;
* '''Inflict ??? damage on a monster''': +4 Piety.&lt;br /&gt;
** This effect is triggered when your hero inflict damage on a monster be it trough attack or [[BURNDAYRAZ]]. The exact amount of damage required to trigger the effect is currently unknown, and may depend on the character's level, the monster's level, and possibly other factors as well. It may also be randomally decided (in accordance with Jehora Jeheyu's affinity for chaos).&lt;br /&gt;
* '''Use the [[PISORF]] glyph on a monster''': +1 Piety.&lt;br /&gt;
** Jehora Jeheyu will award you one Piety point for using the PISORF glyph to teleport a monster to a random location in the dungeon. It is awarded for each use of the glyph, even if the monster randomly teleports to the same tile it already occupies.&lt;br /&gt;
* '''Use the [[WEYTWUT]] Glyph''': +4 Piety.&lt;br /&gt;
** Jehora Jeheya will award you four Piety points for each use of the WEYTWUT Glyph. The destination of your teleport is irrelevant, you will be awarded points simply for using this glyph.&lt;br /&gt;
&lt;br /&gt;
===Losing Piety===&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu will decrease your Piety for performing the following actions:&lt;br /&gt;
&lt;br /&gt;
* '''For each use of the [[CYDSTEPP]] Glyph''': -10 Piety.&lt;br /&gt;
** Activating the CYDSTEPP glyph, whether or not you already have Death Protection applied, will cause a 10 point Piety loss from Jehora Jeheyu. Note that you can still use the Glyph, and still gain the ability it bestows whenever used (Death Protection).&lt;br /&gt;
* '''For each use of the [[GETINDARE]] Glyph''': -10 Piety.&lt;br /&gt;
** Activating the GETINDARE Glyph, whether or not you already have First Strike applied, will cause a 10 point Piety loss from Jehora Jeheyu. Note that you can still use the Glyph, and still gain the ability is bestows whenever used (First Strike).&lt;br /&gt;
&lt;br /&gt;
===Retribution===&lt;br /&gt;
&lt;br /&gt;
If any travesty is performed that would reduce your piety below 0 points (see above), Jehora Jeheyu will inflict a curse upon you: Whenever you cause melee damage to a monster, your Maximum Health will be reduced by 30% of the damage done, rounded down. This does not affect magic attacks.&lt;br /&gt;
&lt;br /&gt;
==Boons==&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu has 5 boons to offer to his worshipers at the cost of Piety.&lt;br /&gt;
&lt;br /&gt;
===Chaos===&lt;br /&gt;
* Randomly choose one of the following effects: Restore Health and Mana to Maximum / instant death.&lt;br /&gt;
* '''Costs ALL Piety you currently have.'''&lt;br /&gt;
** Upon acquiring this boon, Jehora Jeheyu will either restore your Health and Mana to its Maximum capacity, or he will kill you outright. If death is chosen, it is immediate and cannot be avoided through the Protection from Death ability.&lt;br /&gt;
** This boon has a chance for healing as opposed to death, roughly equal to the piety spent on the boon (all of your current piety, in other words). Therefore, if you have 60 piety when taking the boon, you have a 60% chance for a full heal, and a 40% chance for instant death.&lt;br /&gt;
** ''Research info required: Confirm the probability mechanism.''&lt;br /&gt;
&lt;br /&gt;
===Madness===&lt;br /&gt;
* Increases Attack Strength by +5 points.&lt;br /&gt;
* '''Costs 25 Piety.'''&lt;br /&gt;
** Upon acquiring this boon, the character's Attack Strength increases by 5 points. This increases the damage done by Melee attacks, and does not affect BURNDAYRAZ.&lt;br /&gt;
** ''Research info required: Does this effect chance the Base Attack Strength, or is it always 5 extra points of damage regardless of player level and/or Attack Bonuses?''&lt;br /&gt;
===Bolstering===&lt;br /&gt;
* Increases Maximum Health by 15 points.&lt;br /&gt;
* '''Costs 15 Piety and a Health Potion.'''&lt;br /&gt;
** Upon acquiring this boon, the hero's Maximum Health is increased by 15 points. Those 15 new points are ''not'' automatically filled up, and must be healed by the normal means.&lt;br /&gt;
** The hero loses one Health Potion from those already carried.&lt;br /&gt;
** If the hero does not have any Health Potions, it is impossible to acquire this boon.&lt;br /&gt;
&lt;br /&gt;
===Retaliation===&lt;br /&gt;
* Gain Mana Shield ability.&lt;br /&gt;
* '''Costs 30 Piety.'''&lt;br /&gt;
** Upon acquiring this boon, the hero receives the Mana Shield ability. While this ability is in effect, any monster that strikes you in Melee combat will receive an extra 1 point of damage for every level you have. This damage is applied AFTER the monster strikes you, so you must first survive its attack to inflict this extra damage.&lt;br /&gt;
** This is the same ability that [[Sorcerer|Sorcerers]] have by default. If your hero is a Sorcerer, this boon has no effect.&lt;br /&gt;
&lt;br /&gt;
===Polymorph===&lt;br /&gt;
* Each monster in the dungeon will transform into a new random type of monster of the same level.&lt;br /&gt;
* '''Costs 50 Piety.'''&lt;br /&gt;
** Upon acquiring this boon, each and every monster in the dungeon will select a new [[Monsters|monster type]] at random and transform into that type. Monsters will keep the same level they had before the transformation.&lt;br /&gt;
** This boon affects Bosses just the same as any other monster.&lt;br /&gt;
** In a normal dungeon, Bosses have been known to occasionally transform into the bosses from the Campaign dungeon - something which is not otherwise possible.&lt;br /&gt;
** In a Challenge dungeon, monsters may transform into any other type of monster, not just the ones available in the specific type of challenge dungeon you're playing. This includes bosses from the Campaign dungeons.&lt;br /&gt;
** Monsters don't have to be unlocked for them to be transformed into.  (Ex: Golem is locked but a monster transforms into it)&lt;br /&gt;
** ''Research info required: Is transformation into Campaign Bosses possible before unlocking the Campaign dungeons?''&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Despite the disapproval of defensive glyphs, Jehora is actually a fairly solid contender for defensive-oriented classes. The real gem of his abilities is Retribution, which lets each blow you take work in your favor. For characters who plan on taking lots of hits head-on, like [[monk]]s, [[paladin]]s or [[berserker]]s, this can carry its weight significantly. Madness helps to shore up the lower damage of monks or amp up the existing damage of berserkers, and Bolstering will let you take more hits (and thus award more piety) in exchange for healing fewer hits later. Due to Bolstering's low piety cost, people hoping to obtain lots of piety under Jehora should consider it first.&lt;br /&gt;
&lt;br /&gt;
Jehora's two defining abilities, however, are Chaos and Polymorph. The former is the ultimate gamble, and if your piety is significantly high (for example, above 50) it may save an otherwise unwinnable game. Do not take Chaos, however, if you're unprepared for the consequences of failure. As for Polymorph, this ability can change an impossible boss ([[Goo blob|tower of goo]] versus a monk, for example) into an easy one. This ability alone makes Jehora a decent option for nearly every side dungeon, where the chief difficulty comes from the monster selection. However, Jehora's cost for joining is very expensive for glass cannon roles that avoid death through trickery, such as [[rogue]]s and [[warlord]]s.&lt;br /&gt;
&lt;br /&gt;
==Specific Races==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Research}}&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Gods]]&lt;/div&gt;</summary>
		<author><name>Rtiger</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Gods&amp;diff=2865</id>
		<title>Talk:Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Gods&amp;diff=2865"/>
				<updated>2011-02-11T03:21:00Z</updated>
		
		<summary type="html">&lt;p&gt;Rtiger: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Point of interest, I played a random map as a Vampire, and I was able to worship the Glowing Guardian without him immediately killing me. Immediately after, something I killed angered the Glowing Guardian somehow- perhaps through use of Lifesteal?&lt;br /&gt;
&lt;br /&gt;
*I also noticed this.  I received no piety upon worshipping the Glowing Guardian, but I did still receive full health.  Killing the first creature after worshipping caused me to lose my lifesteal.&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Not sure if this is where to post it, but activating and deactivating BLUDTUPOWA gives you piety for Mysteria Annur, giving a free source of infinite piety. Also, you can freeze the game by getting boons from Taurog when you have less than 2 max mana.&lt;br /&gt;
&lt;br /&gt;
*I just tested this as a Wizard in the Library. I picked up BLUDTUPOWA, started worshiping Mysteria, and I did not get piety for turning it on and off. I know for a fact however, that the harmful opposite is true: activating and deactivating this rune in the service of Binlor will anger him every single time. I suspect Taurog is angered similarly, and originally also had suspicions that it would please Mysteria, but this wasn't the case here.&lt;br /&gt;
&lt;br /&gt;
This was a bug removed in a recent patch.&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
I just made some major edits to the page, I added the Boons for Jehora and Mystera, what happens when you first worship them(and the Pactmaker and Tikki as well). Too much to count now though, I'm playing the game as I go so I'm pretty sure I got it down for those guys. I'm just finishing up on what I DO know for some other empty columns, so I don't have to retire and start over and over again for stuff that I DON'T know about. Also I figured out that you get more piety for Ironshield based not on how much current gold you have(I had 70 max and only got 5 piety), but how much you picked up during that level.[[User:tcarndt|tcarndt]] June 18 18:25. &lt;br /&gt;
-----------&lt;br /&gt;
Pretty sure I've gotten extra mana per level from the Pactmaker. Anyone else notice, or am I seeing things?&lt;br /&gt;
&lt;br /&gt;
Almost: Yeah, I think something like that happens. The pactmaker may also give bonuses to health and attack when you level up, but I haven't been paying enough attention to notice.&lt;br /&gt;
&lt;br /&gt;
Also, I think the magic only god does more than what is written, although I can't remember exactly off the top of my head.&lt;br /&gt;
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In case anyone was curious, if you worship the Pactmaker at &amp;lt;= 5hp, you die.&lt;br /&gt;
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Guys, I'm beginning to work on filling out the new piety section. Any help would be greatly appreciated -Lightstriker&lt;br /&gt;
Please note for EVERYONE that it will be inaccurate/ incomplete for quite a bit.&lt;br /&gt;
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If you have explored 100% of the map when you worship the pactmaker, you start with 40 favor. I'm guessing that it scales, since when I had around 50% I got around 20 favor. Other gods seem to use other systems for granting initial favor. JJ seems to use a random number 1-20 maybe? (it makes a reference to the die being set in motion) Mystera is based off MP spent? Or possibly straight spells cast? spent 70 on 10 casts of endiswal and got 16, spent 70 on 70 casts of bysseps got 16, spent 0 on no casts and got 0.&lt;br /&gt;
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Ironshield seems to give piety based on gold. Don't call me out on that, but worth checking.&lt;br /&gt;
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*Glowing Guardian seems to give piety based on damage received. Dracul looks to be based on damage given? Trog I think is based on kills. (or those two might be reversed). I suspect Tikki Tooki is based either on how many items you've picked up or how many items you've purchased. [[User:Neongrey|Neongrey]] 08:20, 18 June 2010 (UTC)&lt;br /&gt;
**I received 32 starting piety from Glowing Guardian without having done a single fight in that iteration. It's possible that it might include damage from previous lives (not sure if that's intended or not). [[User:Cait|Cait]] 22:05, 23 June 2010 (UTC)&lt;br /&gt;
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I was just playing a game as a Bloodmage worshipping the Earthmother and I seemed to lose piety for eating a corpse (per the bloodmage ability).&lt;br /&gt;
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Earthmother just gave me the following appraisal when I joined her: &amp;quot;The Earthmother judges your tasting of the rivers of life and power! (+3 piety) So the starting piety isn't 0.&lt;br /&gt;
[[User:Njaa|Njaa]] 23:36, 3 October 2010 (UTC)&lt;br /&gt;
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*Tiki Tooki: 50% of money spent, rounded down&lt;br /&gt;
**Not 50%, I just bought a Magician's Moonstrike for 120 (and nothing else) and he gave me 21 piety&lt;br /&gt;
*Pactmaker: 10% of cells explored, rounded down&lt;br /&gt;
*Binlor: 4% of cash on hand (could be off on that, since I'm still at 75 max cash)&lt;br /&gt;
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Anyone know the scaling formula for MA's starting piety? It's probably similar to the scaling of TT etc, but it's the easiest to test (since you can carefully control MP spent.&lt;br /&gt;
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{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!mp spent&lt;br /&gt;
!piety granted&lt;br /&gt;
|-&lt;br /&gt;
|1||2&lt;br /&gt;
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|2||2&lt;br /&gt;
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|80||16&lt;br /&gt;
|-&lt;br /&gt;
|99||18&lt;br /&gt;
|}&lt;br /&gt;
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This 10 minute crawler is relatively sure that Binlor gives starting piety based on the amount of gold you've picked up over the course of the current map, and has also figured out that this is not post-active. Binlor, although he gives piety based on collected gold when you begin worshiping him, does not give piety for gold picked up thereafter. He's a lot like the Pactmaker who gives starting piety based on cells explored, in that you're better off exploring 3/4 of the map and planning the entire adventure out beforehand.&lt;br /&gt;
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Addendum: Converting a rune to gold with the Goblin's racial trait does not seem to please Binlor in this way. Damn.&lt;br /&gt;
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I've also noticed that penalties don't seem to be retroactive in this way. Converting a Glyph under Mysteria will get you in trouble, however converting all but say the Fireball rune on the map and THEN going into her service does not provide you with negative starting piety and is thus actually recommended for an &amp;quot;Elf Wizard&amp;quot; or similar combination.&lt;br /&gt;
* Similarly, Trog rewards piety only for glyphs you destroy in his service and none before. So better for him to save them and convert them once you commit. [[User:Neongrey|Neongrey]] 16:32, 18 June 2010 (UTC)&lt;br /&gt;
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I noticed the initial piety boost for pactmaker was edited into the table-- since all gods give piety based on some condition or other, should that all be listed under that column? or should we make a separate column for it? [[User:Neongrey|Neongrey]] 17:41, 18 June 2010 (UTC)&lt;br /&gt;
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I'd love a new column, but the thing's already pretty wide. Are people going to have problems with the width of the thing with all those columns?&lt;br /&gt;
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(10 minute crawler again) You could change the Column title from &amp;quot;Worship&amp;quot; to &amp;quot;On Worship&amp;quot;, and then in that allotted cell could describe not just effects that happen on the moment of worship such as loss of HP or Gold, but also the &amp;quot;starting piety&amp;quot; effect conditions and you would not only not need another column, you'd also help fill in the table and compensate for the giant entries in the &amp;quot;Options&amp;quot; column.&lt;br /&gt;
Also:&lt;br /&gt;
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Glowing guardian:&lt;br /&gt;
# Kill an undead enemy: +1 Piety &lt;br /&gt;
# Kill a snake: +1 Piety&lt;br /&gt;
# Kill an imp: +1 Piety&lt;br /&gt;
# Kill a warlock: +1 Piety &lt;br /&gt;
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Just say&lt;br /&gt;
# Kill a snake, imp, undead enemy, or warlock: +1 Piety&lt;br /&gt;
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Nix this aside, I just had Jehora transform a boss into Firecracker (the second campaign boss.)&lt;br /&gt;
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Jehora: Important!&lt;br /&gt;
I began a map within arm's reach of a Jehora altar during the first of the elven campaign and, wanting the eventual polymorph, worshiped her. She gave me 25 starting piety, so her piety isn't random 1-20. The only thing I did in the map was pick up some gold out of curiosity, but only 3 pieces and we already know Binlor is the patron saint of loose change. ( http://yfrog.com/j125pp )&lt;br /&gt;
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Also, Tikki gives +1 piety when you teleport an enemy via the Pisorf rune. (&amp;quot;Such a delightful display of disorientation! +1 piety)&lt;br /&gt;
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Taurog: Also important!&lt;br /&gt;
Your wording for one of his boons is wrong. You do not GAIN 25% magic resistance, you are SET to 25% magic resistance. This means that if you choose the Berserker class or are forced into such as the third map of the elven campaign, you must NEVER purchase this upgrade. A Barbarian begins the game with 50% magic resistance, but this will be overridden by Taurog's &amp;quot;buff&amp;quot; and you will end up with less Magic Resistance than before- and during the course of a challenge map such as the Campaign, this is a very fatal error. Taurog does not GIVE resistance, he SETS resistance. This is even the wording in-game.&lt;br /&gt;
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I'm going to assume Jehora penalizes you for using CYDSTEPP or GETINDARE...&lt;br /&gt;
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Tried to cleanup the layout.&lt;br /&gt;
--[[User:XuaXua|XuaXua]] 16:13, 25 June 2010 (UTC)&lt;br /&gt;
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I'm pretty sure Tikki Tooki only removes your dodge bonuses the first time you get hit, if you have them.&lt;br /&gt;
*No. No. Tiiki only removes your dodge and gives everything first strike if you fall to 0 piety with him. What you probably did was buy the dodge bonus at 15 piety, leaving you at 0, and then went and got hit which would have instantly triggered his anger effect. If you take the simple precaution of giving yourself a little piety buffer, the anger effect becomes completely irrelevant.&lt;br /&gt;
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Added the last four conversion costs by mucking as a Human Wizard. The last one, Mystera Annur to Pactmaster was a real bear to find. [[User:DalaranJ|DalaranJ]]&lt;br /&gt;
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&amp;quot;Edit&amp;quot; block  kinda sucks, but now we can give crossrefs to needed god. Missed this one.&lt;br /&gt;
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Don't be so hasty with that entry for Tikki. He still gets mad if you get hit enough- I don't know the exact conditions, but I have solid proof right here. It's no longer on every single hit, but if you take enough... http://yfrog.com/mv43887190p&lt;br /&gt;
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Jehora:&lt;br /&gt;
&amp;quot;#  Effect: Either death or restore full health or mana or death. &amp;quot;&lt;br /&gt;
Hm. We either die, get full health and mana, or die. We have a chance of dying twice! &amp;gt;.&amp;gt; Sounds about right though given my success with it...&lt;br /&gt;
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Any chance of having separate pages for each god? The god list is great, and there is data about gods in character sections, but it would be nice to have it to other way as well - detailed god pages that can be linked to which describe the attributes of the god as well as how it's supposed to be woven into your general strategy. [[User:Headrock|Headrock]] 00:10, 23 November 2010 (UTC)&lt;br /&gt;
* I'll go about making a page for each tomorrow. I'm not that great at strategy (the reason why I left a blank Strategy section on each dungeon page) but I can make them look nice enough). I made the infobox templates for monsters and classes... unsure if it would suit each God's article due to the volume of attributes they have, any insight?&lt;br /&gt;
** Since they have very little in common that could actually be summarized into a small box, it might not be necessary and/or practical... Otherwise the infobox would be as big as the God's entry on the God list (even half that size is still a little big for an infobox). BTW, what &amp;quot;blank&amp;quot; strategy sections? :D --[[User:Headrock|Headrock]] 09:22, 23 November 2010 (UTC)&lt;br /&gt;
** I'm going to try my luck at designing something for Binlor Ironshield - very basic, with nothing but headers. Feel free to either adopt, change or reject this format, it's just to see what sort of page gods could have. (Heh, turns out it's impossible thanks to the redirect... --[[User:Headrock|Headrock]] 20:10, 23 November 2010 (UTC)&lt;br /&gt;
*** The page for [[Binlor Ironshield]] is [http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Binlor_Ironshield&amp;amp;redirect=no actually just a  redirect page right now] with the contents of &amp;lt;nowiki&amp;gt;#REDIRECT [[Gods#Binlor_Ironshield]]&amp;lt;/nowiki&amp;gt;. Overwriting this with the code would actually make all current Binlor links go to the article instead. I'll go ahead with another god just to see how it evolves.--[[User:Gentlegiant03|Gentlegiant03]] 21:19, 23 November 2010 (UTC)&lt;br /&gt;
****Looks like you tackled this task pretty well Headrock, each god now has their own page. Feel free to clean-up any mistakes I may have made on [[Tikki Tooki]], I tried to copy your format the best I could but it may need a little work.--[[User:Gentlegiant03|Gentlegiant03]] 22:15, 2 December 2010 (UTC)&lt;br /&gt;
*****I enjoyed it :). I cleaned up some stuff and also did some extra research. Now that the Gods have been appeased, I'm thinking of doing some more research to fill in some of the missing data. Once I'm tired of that I'm thinking of doing the same thing to the Glyphs - think it's a good idea? --[[User:Headrock|Headrock]] 00:17, 3 December 2010 (UTC)&lt;br /&gt;
******There may be enough information on Glyphs missing from the summary page that could be elaborated on with individual pages. Going to put some ideas on the [[Talk:Glyphs|talk]] page.--[[User:Gentlegiant03|Gentlegiant03]] 04:22, 3 December 2010 (UTC)&lt;br /&gt;
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Earthmother. Dropping to 0 piety results in a perm poison. You cant regenerate HP.&lt;br /&gt;
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Taurog. Dropping to 0 piety results in him halving your HP. Continuing to anger him kills you.&lt;br /&gt;
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Tikki Tooki. Dropping to 0 piety gives all enemies first strike.&lt;/div&gt;</summary>
		<author><name>Rtiger</name></author>	</entry>

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