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		<updated>2026-05-01T12:08:01Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel&amp;diff=7532</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel&amp;diff=7532"/>
				<updated>2011-12-11T21:32:18Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel.jpg|frame]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory ([[File:Orb_of_Lusory2.jpg]]) spawns. It is unlocked by completing [[Creeplight Ruins]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (20)}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
===Vicious Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=222|attack=73|other=[[File:Death_protection.png|link=Death Protection]] (50)}}&lt;br /&gt;
&lt;br /&gt;
Unlike the hard version of this dungeon you cannot get rid of the illusions, unless you kill them.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
'''Suggested Classes:''' Bloodmage, Monk, Paladin, Sorcerer, Transmuter&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable regen fighting capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
&lt;br /&gt;
The Indomitable is the boss that takes the most hits out of any in the game. Not only that, but he has okay damage too! You need a character with EXTREME staying power. The only two characters that provide this are the monk and the paladin. You must avoid steel golems and illusions at all cost, because their lower resist or weakening could be the difference between victory and defeat. Mana burn can be crippling, so you may want to avoid wraiths too. Animated armors are to be avoided, unless you can take off a death protection and you were going to explore anyways, because they expend your precious tiles. Unfortunately, this leaves only sorcerers which will be the main targets in this dungeon. At all costs, avoid exploring if you can!&lt;br /&gt;
&lt;br /&gt;
If you choose to play a monk, you need a HALPMEH glyph. Since most of The Indomitable's staying power comes from death protections, you don't need very high damage. You do need to have damage that you can still take off a death protection after you regenerate above 36 hp. When you fight the boss, you are going to need a colossal amount of tiles, so explore extremely sparingly. When fighting the boss, whenever you can't take a shot, regenerate to just above 36, he will regenerate to 31 or 21, and if you do enough damage you should take off a death protection anyways. Finally, when you run out of tiles, start using potions, or god boons like protection, to elongate your staying power as long as possible.&lt;br /&gt;
&lt;br /&gt;
If you choose to play a Paladin, you must find a way to achieve max resists. One way to do this is to take Dracul or Taurog and The Pactmaker. Take the pact that gives resistances whenever you damage a new enemy and the piety from Taurog, or Dracul if need be, should cover the piety expense. Once again, when you are ready to take on The Indomitable, you must have a ton of tiles left to regenerate throughout the battle, because if you don't have tiles you won't even come close.&lt;br /&gt;
&lt;br /&gt;
One strategy which works surprisingly well is the transmuter. The transmuter works surprisingly well, because not only does he have unlimited spells as long as there are walls. Also, if you find PISORF or another form of knockback it takes of an additional layer of death protection. Also, because of the transmuter's ability to gain mana from walls PISORF costs no mana, so it removes a layer of death protection for free.&lt;br /&gt;
&lt;br /&gt;
Useful items are any sort of resist giving items, schadenfreude potions, and anything that gives knockback.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
No quests.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Classes&amp;diff=7229</id>
		<title>Alpha:Classes</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Classes&amp;diff=7229"/>
				<updated>2011-12-05T21:16:57Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some brief descriptions of the 19 character classes.  Follow the links to their individual pages for more in-depth tips and suggested strategies!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Class&lt;br /&gt;
!Special Features&lt;br /&gt;
!Suggested Races&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Basic (Tier 1) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Fighter|Fighter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBase.png|25px|link=Fighter]]&lt;br /&gt;
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free&lt;br /&gt;
| Human, Dwarf&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Thief|Thief]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroThief.png|25px|link=Thief]]&lt;br /&gt;
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP pots act as both in one&lt;br /&gt;
| Halfling, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Priest|Priest]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPriest.png|25px|link=Priest]]&lt;br /&gt;
| Bonus +2hp per lvl, HP potions heal 100% hp, deals 200% dmg to undead&lt;br /&gt;
| Dwarf, Halfling&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Wizard|Wizard]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWizard.png|25px|link=Wizard]]&lt;br /&gt;
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra glyph, 4 glyph slots}&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Advanced (Tier 2) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Berserker|Berserker]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBerserker.png|25px|link=Berserker]]&lt;br /&gt;
| +30% dmg vs. higher lvl monsters, -50% magic dmg taken, +30% dmg at all times, +2 mp cost to all glyphs&lt;br /&gt;
| Human&lt;br /&gt;
| Defeat Normal dungeon using Fighter.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Rogue|Rogue]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroRogue.png|25px|link=Rogue]]&lt;br /&gt;
| First Strike enabled at all times, 20% base dodge rate, +50% dmg at all times, -5 hp per lvl up&lt;br /&gt;
| Dwarf, Human&lt;br /&gt;
| Defeat Normal dungeon using Thief.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Monk|Monk]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroMonk.png|25px|link=Monk]]&lt;br /&gt;
| Melee dmg done -50%, magic and physical dmg taken -50%, HP regen from exploration doubled&lt;br /&gt;
| Human&lt;br /&gt;
| Defeat Normal dungeon using Priest.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Sorcerer|Sorcerer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroSorcerer.png|25px|link=Sorcerer]]&lt;br /&gt;
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magic dmg to monster per character lvl when hit &lt;br /&gt;
| Human, Elf, or Gnome&lt;br /&gt;
| Defeat Normal dungeon using Wizard.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Expert (Tier 3) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Warlord|Warlord]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWarlord.png|25px|link=Warlord]]&lt;br /&gt;
| Begins with CYDSTEPP (cheat death) glyph, +30% dmg when hp below 50%, drinking MP pot gives +30% dmg on next hit&lt;br /&gt;
| Human, Gnome&lt;br /&gt;
| Defeat Normal dungeon using Berserker.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Assassin|Assassin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroAssassin.png|25px|link=Assassin]]&lt;br /&gt;
| Begins with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters&lt;br /&gt;
| Human, Dwarf, Orc&lt;br /&gt;
| Defeat Normal dungeon using Rogue.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Paladin|Paladin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPaladin.png|25px|link=Paladin]]&lt;br /&gt;
| Begins with HALPMEH (heal) glyph, killing undead restores 50% HP, -25% phys dmg taken&lt;br /&gt;
| ??&lt;br /&gt;
| Defeat Normal dungeon using Monk.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Bloodmage|Bloodmage]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBloodmage.png|25px|link=Bloodmage]]&lt;br /&gt;
| Begins with BLUDTUPOWA (hp-&amp;gt;mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Defeat Normal dungeon using Sorcerer.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Special Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Transmuter|Transmuter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTransmuter.png|25px|link=Transmuter]]&lt;br /&gt;
| Begins with ENDISWAL (break wall) glyph, gains 2 HP per lvl for wall destruction, ENDISWAL costs 1 MP, no HP regen.&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Beat [[Alpha:Snake Pit|Snake Pit]] with any character&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Crusader|Crusader]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroCrusader.png|25px|link=Crusader]]&lt;br /&gt;
| Monster kills give 10% dmg bonus on next hit (can chain up to 100%), immune to Poison and Mana Burn, deals 300% atk dmg to monster that kills you&lt;br /&gt;
| Human&lt;br /&gt;
| Beat [[Alpha:Factory|Factory]] with a Wizard&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Tinker|Tinker]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTinker.png|25px|link=Tinker]]&lt;br /&gt;
| Map created with 6 extra shops, 20% item discount, gold for monster kills&lt;br /&gt;
| Human, Goblin (if attempting to gain gold between levels)&lt;br /&gt;
| Beat [[Alpha:Factory|Factory]] with any character&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Gorgon(race)|Gorgon]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroGorgon.png|25px|link=Gorgon(race)]]&lt;br /&gt;
| Starts with ENDISWAL glyph, -50% damage at start, 50% physical resist, Poison attack, Death Gaze immunity, +2 mana per kill, petrifies defeated enemies, 10% death gaze, converts glyphs to +5% death gaze&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Alpha:Snake Pit|Snake Pit]] with a Monk&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Half-dragon|Half Dragon]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroDragon.png|25px|link=Half-dragon]]&lt;br /&gt;
| 200% health at start, magical attack, increased sight radius, BURNDAYRAZ prohibited, 20% knockback damage, converts glyphs to +20% knockback damage&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Alpha:Library|Library]] with a Warlord&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Vampire(race)|Vampire]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroVampire.png|25px|link=Vampire(race)]]&lt;br /&gt;
| 7 damage per level, -1 HP per tile explored, First Strike, poison immunity, mana burn immunity, sense monster locations, spells use health instead of mana, restore 10% health from blood pools, 5% life steal, converts glyphs to +5% life steal&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Alpha:Crypt|Crypt]] with an Assassin&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha:Changeling|Changeling]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBase.png|25px|link=Changeling]]&lt;br /&gt;
| Changes into any monster hit with a physical attack, converts glyphs to a random stat improvement, polymorphs one nearby enemy every time a glyph is converted&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Alpha:Boss Hive|Boss Hive]] with any four character classes&lt;br /&gt;
|-|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Items&amp;diff=7228</id>
		<title>Full:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Items&amp;diff=7228"/>
				<updated>2011-12-05T20:12:14Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vicious Dungeon Rewards and Other Unique Items==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[File:Avatar_Symbol.png]]====&lt;br /&gt;
|&lt;br /&gt;
* When below 25% health, this item adds 100% to your attack bonus.&lt;br /&gt;
|&lt;br /&gt;
* Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====[[File:Dragon_Shield.png]]====&lt;br /&gt;
|&lt;br /&gt;
* Adds 18% to both physical and magical resistances.&lt;br /&gt;
|&lt;br /&gt;
* Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====[[File:Namtar's_Ward.png]]====&lt;br /&gt;
|&lt;br /&gt;
* Can be used once per level to give yourself death protection at the cost of 2 maximum mana.&lt;br /&gt;
|&lt;br /&gt;
* Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====[[File:Sensation_Stone.png]]====&lt;br /&gt;
|&lt;br /&gt;
* No inherent effect, but can be converted for 225 conversion points. &lt;br /&gt;
|&lt;br /&gt;
* Slay the Bridge Troll on the [[Havendale Bridge]] dungeon and carry it out with you.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====[[File:Orb_of_Lusory.png]]====&lt;br /&gt;
|&lt;br /&gt;
* Increases magic resistance by 50% when carried. Can be smashed (clicked) to remove all Illusion minions from the dungeon.&lt;br /&gt;
|&lt;br /&gt;
* Randomly found in [[The Halls of Steel (Hard)]].&lt;br /&gt;
* Note: This item can not be lockered.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Orb_of_Lusory.png&amp;diff=7227</id>
		<title>File:Orb of Lusory.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Orb_of_Lusory.png&amp;diff=7227"/>
				<updated>2011-12-05T20:09:55Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Items&amp;diff=7226</id>
		<title>Full:Items</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Items&amp;diff=7226"/>
				<updated>2011-12-05T20:05:03Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: Created page with '==Vicious Dungeon Rewards and Other Unique Items== {| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; |- style=&amp;quot;background-color: #EEEEEE&amp;quot; !Item !De…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vicious Dungeon Rewards and Other Unique Items==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[File:Avatar_Symbol.png]]====&lt;br /&gt;
|&lt;br /&gt;
* When below 25% health, this item adds 100% to your attack bonus.&lt;br /&gt;
|&lt;br /&gt;
* Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====[[File:Dragon_Shield.png]]====&lt;br /&gt;
|&lt;br /&gt;
* Adds 18% to both physical and magical resistances.&lt;br /&gt;
|&lt;br /&gt;
* Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====[[File:Namtar's_Ward.png]]====&lt;br /&gt;
|&lt;br /&gt;
* Can be used once per level to give yourself death protection at the cost of 2 maximum mana.&lt;br /&gt;
|&lt;br /&gt;
* Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====[[File:Sensation_Stone.png]]====&lt;br /&gt;
|&lt;br /&gt;
* No inherent effect, but can be converted for 225 conversion points. &lt;br /&gt;
|&lt;br /&gt;
* Slay the Bridge Troll on the [[Havendale Bridge]] dungeon and carry it out with you.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Sensation_Stone.png&amp;diff=7223</id>
		<title>File:Sensation Stone.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Sensation_Stone.png&amp;diff=7223"/>
				<updated>2011-12-05T19:45:34Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Namtar%27s_Ward.png&amp;diff=7222</id>
		<title>File:Namtar's Ward.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Namtar%27s_Ward.png&amp;diff=7222"/>
				<updated>2011-12-05T19:45:06Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Dragon_Shield.png&amp;diff=7221</id>
		<title>File:Dragon Shield.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Dragon_Shield.png&amp;diff=7221"/>
				<updated>2011-12-05T19:44:26Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Avatar_Symbol.png&amp;diff=7220</id>
		<title>File:Avatar Symbol.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Avatar_Symbol.png&amp;diff=7220"/>
				<updated>2011-12-05T19:44:03Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:DD2Nav&amp;diff=7219</id>
		<title>Template:DD2Nav</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:DD2Nav&amp;diff=7219"/>
				<updated>2011-12-05T19:29:14Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid; text-align:left; font-size:75%; font-family:verdana;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; font-size:130%; border-bottom: 1px solid; background-color: #CCCCCC&amp;quot; | Desktop Dungeons ''Full''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''General Concepts''':  &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:New Players Guide|New Players Guide]] {{·}} [[Full:Strategy|Strategy]] {{·}} [[Full:Advanced Strategy|Advanced Strategy]] {{·}} [[Full:Buildings|Buildings]]  {{·}} [[Full:Quests|Quests]] {{·}} [[Full:Glyphs|Glyphs]] {{·}} [[Full:Mana|Mana]] {{·}} [[Full:Level|Leveling]] {{·}} [[Full:Items|Items]] {{·}} [[Full:Scoring|Scoring]] {{·}} [[Full:Subdungeons|Subdungeons]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot; | '''[[Full:Classes|Classes]]''':&lt;br /&gt;
     |'''''Tier 1''''': [[Full:Fighter|Fighter]] {{·}} [[Full:Thief|Thief]] {{·}} [[Full:Priest|Priest]] {{·}} [[Full:Wizard|Wizard]]&lt;br /&gt;
     |'''''Tier 2''''': [[Full:Berserker|Berserker]] {{·}} [[Full:Rogue|Rogue]] {{·}} [[Full:Monk|Monk]] {{·}} [[Full:Sorcerer|Sorcerer]]&lt;br /&gt;
     |'''''Tier 3''''': [[Full:Warlord|Warlord]] {{·}} [[Full:Assassin|Assassin]] {{·}} [[Full:Paladin|Paladin]] {{·}} [[Full:Bloodmage|Bloodmage]]&lt;br /&gt;
     |'''''Special''''': [[Full:Transmuter|Transmuter]] {{·}} [[Full:Crusader|Crusader]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Races|Races]]''':  &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Human (race)|Human]] {{·}} [[Full:Elf (race)|Elf]] {{·}} [[Full:Dwarf (race)|Dwarf]] {{·}} [[Full:Halfling (race)|Halfling]]  {{·}} [[Full:Gnome (race)|Gnome]] {{·}} [[Full:Orc (race)|Orc]] {{·}} [[Full:Goblin (race)|Goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot; | '''[[Full:Gods|Gods]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Binlor Ironshield|Binlor Ironshield]] {{·}} [[Full:Dracul|Dracul]] {{·}} [[Full:The Earthmother|The Earthmother]] {{·}} [[Full:Glowing Guardian|Glowing Guardian]] {{·}} [[Full:Jehora Jeheyu|Jehora Jeheyu]] {{·}} [[Full:Mystera Annur|Mystera Annur]] {{·}} [[Full:The Pactmaker|The Pactmaker]] {{·}} [[Full:Taurog|Taurog]] {{·}} [[Full:Tikki Tooki|Tikki Tooki]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Monsters|Monsters]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Animated Armour|Animated Armour]] {{·}} [[Full:Bandit|Bandit]] {{·}} [[Full:Dragonspawn|Dragonspawn]] {{·}} [[Full:Goat|Goat]] {{·}} [[Full:Goblin|Goblin]] {{·}} [[Full:Golem|Golem]] {{·}} [[Full:Goo blob|Goo blob]] {{·}} [[Full:Gorgon|Gorgon]] {{·}} [[Full:Imp|Imp]] {{·}} [[Full:Meat man|Meat man]] {{·}} [[Full:Naga|Naga]] {{·}} [[Full:Serpent|Serpent]] {{·}} [[Full:Vampire|Vampire]] {{·}} [[Full:Warlock|Warlock]] {{·}} [[Full:Wraith|Wraith]] {{·}} [[Full:Zombie|Zombie]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Dungeon|Dungeons]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Ick Swamp]] {{·}} [[Creeplight Ruins]] {{·}} [[Hobbler's Hold]] {{·}} [[Magma Mines]](Unfinished) {{·}} [[Halls Of Steel (Vicious)]](Unfinished) {{·}} [[Halls of Steel (Hard)]](Unfinished) {{·}}  (add the rest here)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Glyphs|Glyphs]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:APHEELSIK|APHEELSIK]] {{·}} [[Full:BLUDTUPOWA|BLUDTUPOWA]] {{·}} [[Full:BURNDAYRAZ|BURNDAYRAZ]] {{·}} [[Full:BYSSEPS|BYSSEPS]] {{·}} [[Full:CYDSTEPP|CYDSTEPP]] {{·}} [[Full:ENDISWAL|ENDISWAL]] {{·}} [[Full:Glyphs#GETINDARE|GETINDARE]] {{·}} [[Full:HALPMEH|HALPMEH]] {{·}} [[Full:IMAWAL|IMAWAL]] {{·}} [[Full:LEMMISI|LEMMISI]] {{·}} [[Full:PISORF|PISORF]] {{·}} [[Full:Glyphs#WEYTWUT|WEYTWUT]] {{·}} [[Full:WONAFYT|WONAFYT]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel&amp;diff=7218</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel&amp;diff=7218"/>
				<updated>2011-12-05T19:27:47Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: Created page with 'File:Halls of Steel (Hard).png This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Anim…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel (Hard).png]]&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with the lowest health and damage of any boss, but has 20 levels of death protection. This is the only dungeon where the [[Orb of Lusory]] spawns.&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Halls_of_Steel_(Hard).png&amp;diff=7215</id>
		<title>File:Halls of Steel (Hard).png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Halls_of_Steel_(Hard).png&amp;diff=7215"/>
				<updated>2011-12-05T19:21:35Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Halls_of_Steel_(Vicious).png&amp;diff=7214</id>
		<title>File:Halls of Steel (Vicious).png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Halls_of_Steel_(Vicious).png&amp;diff=7214"/>
				<updated>2011-12-05T19:18:05Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=7149</id>
		<title>Beta</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=7149"/>
				<updated>2011-12-03T22:34:25Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Beta.png]]&lt;br /&gt;
Click [http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:DD2Nav here] for the Desktop Dungeons Full/Beta Navigator&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Beta.png&amp;diff=7148</id>
		<title>File:Beta.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Beta.png&amp;diff=7148"/>
				<updated>2011-12-03T22:29:11Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=7147</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=7147"/>
				<updated>2011-12-03T22:26:19Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
[[Beta]]&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang? Why do they no longer show up as a subdungeon for me?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I, Crawly McCrawlsa, solemnly say... The Viscous missions are ARRRRRRGGGGHH.&lt;br /&gt;
&lt;br /&gt;
And the naga city?&lt;br /&gt;
That's by far one of the hardest ones. Proof of how far I've gotten on this impossible friggin mission. TOO HARD AAAG. Killed 5 bosses in a row. I definitely had at least 4 left to go still. The Goat of 1 hit killing, 3 other regulars, and the uber naga with an added 5 levels of death protection onto his already insane stats.&lt;br /&gt;
&lt;br /&gt;
[[File:IMPOSSIBLE.jpg]]&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:DD2Nav&amp;diff=7146</id>
		<title>Template:DD2Nav</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:DD2Nav&amp;diff=7146"/>
				<updated>2011-12-03T21:30:49Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid; text-align:left; font-size:75%; font-family:verdana;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; font-size:130%; border-bottom: 1px solid; background-color: #CCCCCC&amp;quot; | Desktop Dungeons ''Full''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''General Concepts''':  &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:New Players Guide|New Players Guide]] {{·}} [[Full:Strategy|Strategy]] {{·}} [[Full:Advanced Strategy|Advanced Strategy]] {{·}} [[Full:Buildings|Buildings]]  {{·}} [[Full:Quests|Quests]] {{·}} [[Full:Races|Races]] {{·}} [[Full:Glyphs|Glyphs]] {{·}} [[Full:Mana|Mana]] {{·}} [[Full:Level|Leveling]] {{·}} [[Full:Items|Items]] {{·}} [[Full:Scoring|Scoring]] {{·}} [[Full:Subdungeons|Subdungeons]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot; | '''[[Full:Classes|Classes]]''':&lt;br /&gt;
     |'''''Tier 1''''': [[Full:Fighter|Fighter]] {{·}} [[Full:Thief|Thief]] {{·}} [[Full:Priest|Priest]] {{·}} [[Full:Wizard|Wizard]]&lt;br /&gt;
     |'''''Tier 2''''': [[Full:Berserker|Berserker]] {{·}} [[Full:Rogue|Rogue]] {{·}} [[Full:Monk|Monk]] {{·}} [[Full:Sorcerer|Sorcerer]]&lt;br /&gt;
     |'''''Tier 3''''': [[Full:Warlord|Warlord]] {{·}} [[Full:Assassin|Assassin]] {{·}} [[Full:Paladin|Paladin]] {{·}} [[Full:Bloodmage|Bloodmage]]&lt;br /&gt;
     |'''''Special''''': [[Full:Transmuter|Transmuter]] {{·}} [[Full:Crusader|Crusader]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot; | '''[[Full:Gods|Gods]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Binlor Ironshield|Binlor Ironshield]] {{·}} [[Full:Dracul|Dracul]] {{·}} [[Full:The Earthmother|The Earthmother]] {{·}} [[Full:Glowing Guardian|Glowing Guardian]] {{·}} [[Full:Jehora Jeheyu|Jehora Jeheyu]] {{·}} [[Full:Mystera Annur|Mystera Annur]] {{·}} [[Full:The Pactmaker|The Pactmaker]] {{·}} [[Full:Taurog|Taurog]] {{·}} [[Full:Tikki Tooki|Tikki Tooki]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Monsters|Monsters]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Animated Armour|Animated Armour]] {{·}} [[Full:Bandit|Bandit]] {{·}} [[Full:Dragonspawn|Dragonspawn]] {{·}} [[Full:Goat|Goat]] {{·}} [[Full:Goblin|Goblin]] {{·}} [[Full:Golem|Golem]] {{·}} [[Full:Goo blob|Goo blob]] {{·}} [[Full:Gorgon|Gorgon]] {{·}} [[Full:Imp|Imp]] {{·}} [[Full:Meat man|Meat man]] {{·}} [[Full:Naga|Naga]] {{·}} [[Full:Serpent|Serpent]] {{·}} [[Full:Vampire|Vampire]] {{·}} [[Full:Warlock|Warlock]] {{·}} [[Full:Wraith|Wraith]] {{·}} [[Full:Zombie|Zombie]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Dungeon|Dungeons]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Ick Swamp]] {{·}} [[Creeplight Ruins]] {{·}} [[Hobbler's Hold]](Unfinished) {{·}}(add the rest here)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Glyphs|Glyphs]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:APHEELSIK|APHEELSIK]] {{·}} [[Full:BLUDTUPOWA|BLUDTUPOWA]] {{·}} [[Full:BURNDAYRAZ|BURNDAYRAZ]] {{·}} [[Full:BYSSEPS|BYSSEPS]] {{·}} [[Full:CYDSTEPP|CYDSTEPP]] {{·}} [[Full:ENDISWAL|ENDISWAL]] {{·}} [[Full:Glyphs#GETINDARE|GETINDARE]] {{·}} [[Full:HALPMEH|HALPMEH]] {{·}} [[Full:IMAWAL|IMAWAL]] {{·}} [[Full:LEMMISI|LEMMISI]] {{·}} [[Full:PISORF|PISORF]] {{·}} [[Full:Glyphs#WEYTWUT|WEYTWUT]] {{·}} [[Full:WONAFYT|WONAFYT]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Hobbler%27s_Hold&amp;diff=7145</id>
		<title>Hobbler's Hold</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Hobbler%27s_Hold&amp;diff=7145"/>
				<updated>2011-12-03T21:30:17Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: Created page with 'File:Hobbler's_Hold.png Hobbler's Hold is an Easy difficulty dungeon designated by its (!) marker on the dungeon map. ==Overview== ==Strategy== ==Quests== {{DD2Nav}}'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hobbler's_Hold.png]]&lt;br /&gt;
Hobbler's Hold is an Easy difficulty dungeon designated by its (!) marker on the dungeon map.&lt;br /&gt;
==Overview==&lt;br /&gt;
==Strategy==&lt;br /&gt;
==Quests==&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Hobbler%27s_Hold.png&amp;diff=7144</id>
		<title>File:Hobbler's Hold.png</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Hobbler%27s_Hold.png&amp;diff=7144"/>
				<updated>2011-12-03T21:21:39Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=7092</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=7092"/>
				<updated>2011-12-02T04:24:08Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* The Earthmother */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 x level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
*Drink a Potion&lt;br /&gt;
**-10 Piety&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Jehora Jeheyu]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free WEYTWUT glyph on joining&lt;br /&gt;
* MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player&lt;br /&gt;
* MAJOR PUNISHMENT: 50% chance you're character instantly dies&lt;br /&gt;
|&lt;br /&gt;
* Randomly grants piety&lt;br /&gt;
** +3-5 Piety on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Petition&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Effect: Stops inflicting MINOR PUNISHMENT&lt;br /&gt;
* Last Chance&lt;br /&gt;
** Cost: 1 Piety&lt;br /&gt;
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.&lt;br /&gt;
* Madness&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Add 10% dodge boost&lt;br /&gt;
* Boost Health&lt;br /&gt;
** Cost: 25 + 5n Piety&lt;br /&gt;
** Effect: Destroy a health potion and gain +10 max health&lt;br /&gt;
* Boost Mana&lt;br /&gt;
** Cost: 25 + 5n Piety&lt;br /&gt;
** Effect: Destroy a mana potion and gain +2 max mana&lt;br /&gt;
* Chaos Avatar&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Bonus: Always +5&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
* Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Use IMAWAL on a plant&lt;br /&gt;
** +5 Piety&lt;br /&gt;
* Use IMAWAL on the instant kill plant&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
*Testing needed: Use Lifesteal&lt;br /&gt;
**-? Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=7091</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=7091"/>
				<updated>2011-12-02T04:20:25Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Jehora Jeheyu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 x level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
*Drink a Potion&lt;br /&gt;
**-10 Piety&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Jehora Jeheyu]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free WEYTWUT glyph on joining&lt;br /&gt;
* MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player&lt;br /&gt;
* MAJOR PUNISHMENT: 50% chance you're character instantly dies&lt;br /&gt;
|&lt;br /&gt;
* Randomly grants piety&lt;br /&gt;
** +3-5 Piety on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Petition&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Effect: Stops inflicting MINOR PUNISHMENT&lt;br /&gt;
* Last Chance&lt;br /&gt;
** Cost: 1 Piety&lt;br /&gt;
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.&lt;br /&gt;
* Madness&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Add 10% dodge boost&lt;br /&gt;
* Boost Health&lt;br /&gt;
** Cost: 25 + 5n Piety&lt;br /&gt;
** Effect: Destroy a health potion and gain +10 max health&lt;br /&gt;
* Boost Mana&lt;br /&gt;
** Cost: 25 + 5n Piety&lt;br /&gt;
** Effect: Destroy a mana potion and gain +2 max mana&lt;br /&gt;
* Chaos Avatar&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Bonus: Always +5&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
* Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Use IMAWAL on a plant&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
*Testing needed: Use Lifesteal&lt;br /&gt;
**-? Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Classes&amp;diff=7090</id>
		<title>Full:Classes</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Classes&amp;diff=7090"/>
				<updated>2011-12-02T04:18:32Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some brief descriptions of the character classes.  Follow the links to their individual pages for more in-depth tips and suggested strategies!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Class&lt;br /&gt;
! Special Features&lt;br /&gt;
!Suggested Races&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Basic (Tier 1) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Fighter|Fighter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBase.png|25px|link=Full:Fighter]]&lt;br /&gt;
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free&lt;br /&gt;
| Human, Dwarf&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Thief|Thief]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroThief.png|25px|link=Full:Thief]]&lt;br /&gt;
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both&lt;br /&gt;
| Halfling, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Priest|Priest]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPriest.png|25px|link=Full:Priest]]&lt;br /&gt;
| Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead&lt;br /&gt;
| Dwarf, Halfling&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Wizard|Wizard]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWizard.png|25px|link=Full:Wizard]]&lt;br /&gt;
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items}&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Advanced (Tier 2) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Berserker|Berserker]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBerserker.png|25px|link=Full:Berserker]]&lt;br /&gt;
| +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Rogue|Rogue]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroRogue.png|25px|link=Full:Rogue]]&lt;br /&gt;
| First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up&lt;br /&gt;
| Dwarf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Monk|Monk]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroMonk.png|25px|link=Full:Monk]]&lt;br /&gt;
| Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Sorcerer|Sorcerer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroSorcerer.png|25px|link=Full:Sorcerer]]&lt;br /&gt;
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit &lt;br /&gt;
| Human, Elf, Gnome&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Expert (Tier 3) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Warlord|Warlord]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWarlord.png|25px|link=Full:Warlord]]&lt;br /&gt;
| Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit&lt;br /&gt;
| Human, Gnome, Elf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Assassin|Assassin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroAssassin.png|25px|link=Full:Assassin]]&lt;br /&gt;
| Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters&lt;br /&gt;
| Human, Dwarf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Paladin|Paladin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPaladin.png|25px|link=Full:Paladin]]&lt;br /&gt;
| Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken&lt;br /&gt;
| ??&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Bloodmage|Bloodmage]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBloodmage.png|25px|link=Full:Bloodmage]]&lt;br /&gt;
| Starts with BLUDTUPOWA (hp-&amp;gt;mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Special Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Transmuter|Transmuter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTransmuter.png|25px|link=Full:Transmuter]]&lt;br /&gt;
| Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration.&lt;br /&gt;
| Elf, Gnome, Human&lt;br /&gt;
| Subdungeon Mission: &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Crusader|Crusader]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroCrusader.png|25px|link=Full:Crusader]]&lt;br /&gt;
| Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered (excluding lowered resists), extra altar in dungeon&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| Subdungeon Mission: Speak to him with 100 Piety&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=7089</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=7089"/>
				<updated>2011-12-02T04:17:43Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* The Earthmother */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 x level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
*Drink a Potion&lt;br /&gt;
**-10 Piety&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Jehora Jeheyu]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free WEYTWUT glyph on joining&lt;br /&gt;
* MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player&lt;br /&gt;
* MAJOR PUNISHMENT: 50% chance you're character instantly dies&lt;br /&gt;
|&lt;br /&gt;
* Randomly grants piety&lt;br /&gt;
** +3-5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Randomly uses MINOR PUNISHMENT&lt;br /&gt;
|&lt;br /&gt;
* Petition&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Effect: Stops using MINOR PUNISHMENT&lt;br /&gt;
* Last Chance&lt;br /&gt;
** Cost: 1 Piety&lt;br /&gt;
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.&lt;br /&gt;
* Madness&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Add 10% dodge boost&lt;br /&gt;
* Boost Health&lt;br /&gt;
** Cost: 25 + 5n Piety&lt;br /&gt;
** Effect: Destroy a health potion and gain +10 max health&lt;br /&gt;
* Boost Mana&lt;br /&gt;
** Cost: 25 + 5n Piety&lt;br /&gt;
** Effect: Destroy a mana potion and gain +2 max mana&lt;br /&gt;
* Chaos Avatar&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Bonus: Always +5&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
* Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Use IMAWAL on a plant&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
*Testing needed: Use Lifesteal&lt;br /&gt;
**-? Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6765</id>
		<title>Beta</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6765"/>
				<updated>2011-11-25T23:24:02Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
I've started posting the new god information as I've been unlocking them. But experimenting is annoying and takes up dungeon runs.&lt;br /&gt;
&lt;br /&gt;
Not to mention all the new bosses, vicious missions, the tower, etc.&lt;br /&gt;
&lt;br /&gt;
I post most of my frustrations on my page... [[User:Wojo|Crawly McCrawlsa]] 23:24, 25 November 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6764</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6764"/>
				<updated>2011-11-25T23:23:03Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
[[Beta]]&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang? Why do they no longer show up as a subdungeon for me?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through some of these dungeons... ----  [[User:Wojo|Wojo]] 06:32, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And don't even get me started on the &amp;quot;VICIOUS&amp;quot; level difficulty missions... ---- [[User:Wojo|Wojo]] 18:54, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I, Crawly McCrawlsa, solemnly say... The Viscous missions are ARRRRRRGGGGHH.&lt;br /&gt;
I've managed to get to the final final dragon boss in her lair after her gaurds, but could only get her to around 15% health.&lt;br /&gt;
&lt;br /&gt;
And the naga city?&lt;br /&gt;
That's a hard one. Proof of how far I've gotten on this impossible friggin mission. TOO HARD AAAG. Killed 5 bosses in a row. I definitely had at least 2 left to go still. The Goat of 1 hit killing, and the uber naga with an added 5 levels of death protection onto his already insane stats. Viscous difficulty missions need nerfing imho.&lt;br /&gt;
&lt;br /&gt;
[[File:IMPOSSIBLE.jpg]]&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6763</id>
		<title>Beta</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6763"/>
				<updated>2011-11-25T23:22:22Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
I've started posting the new god information as I've been unlocking them. But experimenting is annoying and takes up dungeon runs.&lt;br /&gt;
&lt;br /&gt;
Not to mention all the new bosses, vicious missions, the tower, etc.&lt;br /&gt;
&lt;br /&gt;
I post most of my frustrations on my page... [[User:Wojo|Wojo]] 23:22, 25 November 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6762</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6762"/>
				<updated>2011-11-25T23:18:34Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang? Why do they no longer show up as a subdungeon for me?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through some of these dungeons... ----  [[User:Wojo|Wojo]] 06:32, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And don't even get me started on the &amp;quot;VICIOUS&amp;quot; level difficulty missions... ---- [[User:Wojo|Wojo]] 18:54, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I, Crawly McCrawlsa, solemnly say... The Viscous missions are ARRRRRRGGGGHH.&lt;br /&gt;
I've managed to get to the final final dragon boss in her lair after her gaurds, but could only get her to around 15% health.&lt;br /&gt;
&lt;br /&gt;
And the naga city?&lt;br /&gt;
That's a hard one. Proof of how far I've gotten on this impossible friggin mission. TOO HARD AAAG. Killed 5 bosses in a row. I definitely had at least 2 left to go still. The Goat of 1 hit killing, and the uber naga with an added 5 levels of death protection onto his already insane stats. Viscous difficulty missions need nerfing imho.&lt;br /&gt;
&lt;br /&gt;
[[File:IMPOSSIBLE.jpg]]&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6685</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6685"/>
				<updated>2011-11-22T21:15:26Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* The Earthmother */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: Always 5?&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Use IMAWAL on a plant&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6590</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6590"/>
				<updated>2011-11-17T22:37:02Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* The Earthmother */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: Always 5?&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6589</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6589"/>
				<updated>2011-11-17T21:04:34Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Binlor Ironshield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: ?&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* ?&lt;br /&gt;
** +? Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6543</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6543"/>
				<updated>2011-11-15T07:38:55Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* The Earthmother */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
** Testing Needed: Increases enemy resistances by 10%?&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: ?&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* ?&lt;br /&gt;
** +? Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6542</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6542"/>
				<updated>2011-11-15T07:37:27Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* The Earthmother */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
** Testing Needed: Increases enemy resistances by 10%?&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: ?&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* ?&lt;br /&gt;
** +? Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-? Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6426</id>
		<title>Beta</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6426"/>
				<updated>2011-11-06T09:27:30Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:Is the sword that stacks base damage on level up better than the sword that adds 1% bonus damage per kill?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through these dungeons labeled &amp;quot;Hard&amp;quot;. It's Taking me tons of playthroughs to beat them. ----  [[User:Wojo|Wojo]] 06:35, 15 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6425</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6425"/>
				<updated>2011-11-06T09:21:35Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:Is the sword that stacks base damage on level up better than the sword that adds 1% bonus damage per kill?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through these dungeons labeled &amp;quot;Hard&amp;quot;. It's Taking me tons of playthroughs to beat them. ----  [[User:Wojo|Wojo]] 06:32, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And don't even get me started on the &amp;quot;VICIOUS&amp;quot; level difficulty missions... ---- [[User:Wojo|Wojo]] 18:54, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I, Crawly McCrawlsa, solemnly say... The Viscous missions are TOO DIFFICULT.&lt;br /&gt;
I've managed to get to the final final dragon boss in her lair after killing all her gaurds, but with no items or even enough health to attack her once.&lt;br /&gt;
&lt;br /&gt;
And the naga city?&lt;br /&gt;
Here's PROOF of how far I've gotten on this impossible friggin mission. TOO HARD AAAG. Killed 5 bosses in a row. Had at least 2 left to go still. The Goat of 1 hit killing, and the uber naga with an added 5 levels of death protection onto his already insane stats. Viscous difficulty missions need nerfing imho.&lt;br /&gt;
&lt;br /&gt;
[[File:IMPOSSIBLE.jpg]]&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:IMPOSSIBLE.jpg&amp;diff=6424</id>
		<title>File:IMPOSSIBLE.jpg</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:IMPOSSIBLE.jpg&amp;diff=6424"/>
				<updated>2011-11-06T09:12:37Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: uploaded a new version of &amp;quot;File:IMPOSSIBLE.jpg&amp;quot;:&amp;amp;#32;killed 5 bosses in 1 mission. There were, however, at least 2 still left to kill. The goat boss and the Naga with 5 levels of death protection. This mission is beyond too difficult imho. But hey, ma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;killed 5 bosses in 1 mission. There were, however, at least 2 still left to kill. The goat boss and the Naga with 5 levels of death protection. This mission is beyond too difficult imho. But hey, maybe that's just me.&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:IMPOSSIBLE.jpg&amp;diff=6423</id>
		<title>File:IMPOSSIBLE.jpg</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:IMPOSSIBLE.jpg&amp;diff=6423"/>
				<updated>2011-11-06T09:11:51Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: killed 5 bosses in 1 mission. There were, however, at least 2 still left to kill. The goat boss and the Naga with 5 levels of death protection. This mission is beyond too difficult imho. But hey, maybe that's just me.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;killed 5 bosses in 1 mission. There were, however, at least 2 still left to kill. The goat boss and the Naga with 5 levels of death protection. This mission is beyond too difficult imho. But hey, maybe that's just me.&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6422</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6422"/>
				<updated>2011-11-06T09:01:01Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Binlor Ironshield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
(?? 66 gold worship gave 12 piety, no gold loss &amp;quot;binlor's strength is mirrored by your pocketbook (+12piety)&amp;quot;)&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
** Testing Needed: Increases enemy resistances by 10%?&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: ?&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* ?&lt;br /&gt;
** +? Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*?&lt;br /&gt;
**-? Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Cures poison. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6421</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6421"/>
				<updated>2011-11-06T08:26:11Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* The Earthmother */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
(?? 66 gold worship gave 12 piety, no gold loss &amp;quot;binlor's strength is mirrored by your pocketbook (+12piety)&amp;quot;)&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: ?&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* ?&lt;br /&gt;
** +? Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*?&lt;br /&gt;
**-? Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Cures poison. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6420</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6420"/>
				<updated>2011-11-06T08:20:29Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Beta Summary */  EARTHMOTHER ADDED!!!!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
(?? 66 gold worship gave 12 piety, no gold loss &amp;quot;binlor's strength is mirrored by your pocketbook (+12piety)&amp;quot;)&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
** (warning: this is not cumulative, monk drops from 50 to 25%!)&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** All enemies get First Strike &lt;br /&gt;
(permanent? at least not cured with piety gain from not being hit in combat)&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* Starting Bonus: ?&lt;br /&gt;
* PUNISHMENT: ?&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
* ?&lt;br /&gt;
** +? Piety&lt;br /&gt;
|&lt;br /&gt;
*TESTING NEEDED&lt;br /&gt;
*?&lt;br /&gt;
**-? Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Cures poison. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction. Spawns 5 random plants.&lt;br /&gt;
*Power of Earth (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: +20 item conversion points. Spawns 5 random plants.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6347</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6347"/>
				<updated>2011-10-24T18:09:50Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Glowing Guardian */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Classes&amp;diff=6333</id>
		<title>Alpha:Classes</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Classes&amp;diff=6333"/>
				<updated>2011-10-20T23:46:20Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some brief descriptions of the 19 character classes.  Follow the links to their individual pages for more in-depth tips and suggested strategies!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Class&lt;br /&gt;
!Special Features&lt;br /&gt;
!Suggested Races&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Basic (Tier 1) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBase.png|25px|link=Fighter]]&lt;br /&gt;
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free&lt;br /&gt;
| Human, Dwarf&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Thief]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroThief.png|25px|link=Thief]]&lt;br /&gt;
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP pots act as both in one&lt;br /&gt;
| Halfling, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
|[[Priest]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPriest.png|25px|link=Priest]]&lt;br /&gt;
| Bonus +2hp per lvl, HP potions heal 100% hp, deals 200% dmg to undead&lt;br /&gt;
| Dwarf, Halfling&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWizard.png|25px|link=Wizard]]&lt;br /&gt;
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra glyph, 4 glyph slots}&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Advanced (Tier 2) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBerserker.png|25px|link=Berserker]]&lt;br /&gt;
| +30% dmg vs. higher lvl monsters, -50% magic dmg taken, +30% dmg at all times, +2 mp cost to all glyphs&lt;br /&gt;
| Human&lt;br /&gt;
| Defeat Normal dungeon using Fighter.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroRogue.png|25px|link=Rogue]]&lt;br /&gt;
| First Strike enabled at all times, 20% base dodge rate, +50% dmg at all times, -5 hp per lvl up&lt;br /&gt;
| Dwarf, Human&lt;br /&gt;
| Defeat Normal dungeon using Thief.&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroMonk.png|25px|link=Monk]]&lt;br /&gt;
| Melee dmg done -50%, magic and physical dmg taken -50%, HP regen from exploration doubled&lt;br /&gt;
| Human&lt;br /&gt;
| Defeat Normal dungeon using Priest.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorcerer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroSorcerer.png|25px|link=Sorcerer]]&lt;br /&gt;
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magic dmg to monster per character lvl when hit &lt;br /&gt;
| Human, Elf, or Gnome&lt;br /&gt;
| Defeat Normal dungeon using Wizard.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Expert (Tier 3) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Warlord]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWarlord.png|25px|link=Warlord]]&lt;br /&gt;
| Begins with CYDSTEPP (cheat death) glyph, +30% dmg when hp below 50%, drinking MP pot gives +30% dmg on next hit&lt;br /&gt;
| Human, Gnome&lt;br /&gt;
| Defeat Normal dungeon using Berserker.&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroAssassin.png|25px|link=Assassin]]&lt;br /&gt;
| Begins with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters&lt;br /&gt;
| Human, Dwarf, Orc&lt;br /&gt;
| Defeat Normal dungeon using Rogue.&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPaladin.png|25px|link=Paladin]]&lt;br /&gt;
| Begins with HALPMEH (heal) glyph, killing undead restores 50% HP, -25% phys dmg taken&lt;br /&gt;
| ??&lt;br /&gt;
| Defeat Normal dungeon using Monk.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodmage]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBloodmage.png|25px|link=Bloodmage]]&lt;br /&gt;
| Begins with BLUDTUPOWA (hp-&amp;gt;mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Defeat Normal dungeon using Sorcerer.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Special Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Transmuter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTransmuter.png|25px|link=Transmuter]]&lt;br /&gt;
| Begins with ENDISWAL (break wall) glyph, gains 2 HP per lvl for wall destruction, ENDISWAL costs 1 MP, no HP regen.&lt;br /&gt;
*Beta - Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP. -5 starting MP, No natural MP regeneration.&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Beat [[Snake Pit]] with any character&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroCrusader.png|25px|link=Crusader]]&lt;br /&gt;
| Monster kills give 10% dmg bonus on next hit (can chain up to 100%), immune to Poison and Mana Burn, deals 300% atk dmg to monster that kills you&lt;br /&gt;
| Human&lt;br /&gt;
| Beat [[Factory]] with a Wizard&lt;br /&gt;
|-&lt;br /&gt;
| [[Tinker]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTinker.png|25px|link=Tinker]]&lt;br /&gt;
| Map created with 6 extra shops, 20% item discount, gold for monster kills&lt;br /&gt;
| Human, Goblin (if attempting to gain gold between levels)&lt;br /&gt;
| Beat [[Factory]] with any character&lt;br /&gt;
|-&lt;br /&gt;
| [[Gorgon(race)|Gorgon]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroGorgon.png|25px|link=Gorgon(race)]]&lt;br /&gt;
| Starts with ENDISWAL glyph, -50% damage at start, 50% physical resist, Poison attack, Death Gaze immunity, +2 mana per kill, petrifies defeated enemies, 10% death gaze, converts glyphs to +5% death gaze&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Snake Pit]] with a Monk&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-dragon|Half Dragon]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroDragon.png|25px|link=Half-dragon]]&lt;br /&gt;
| 200% health at start, magical attack, increased sight radius, BURNDAYRAZ prohibited, 20% knockback damage, converts glyphs to +20% knockback damage&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Library]] with a Warlord&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire(race)|Vampire]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroVampire.png|25px|link=Vampire(race)]]&lt;br /&gt;
| 7 damage per level, -1 HP per tile explored, First Strike, poison immunity, mana burn immunity, sense monster locations, spells use health instead of mana, restore 10% health from blood pools, 5% life steal, converts glyphs to +5% life steal&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Crypt]] with an Assassin&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBase.png|25px|link=Changeling]]&lt;br /&gt;
| Changes into any monster hit with a physical attack, converts glyphs to a random stat improvement, polymorphs one nearby enemy every time a glyph is converted&lt;br /&gt;
| Special race&lt;br /&gt;
| Beat [[Boss Hive]] with any four character classes&lt;br /&gt;
|-|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6332</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6332"/>
				<updated>2011-10-20T23:29:34Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Binlor Ironshield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6309</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6309"/>
				<updated>2011-10-19T06:55:29Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Tikki Tooki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistance?&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6290</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6290"/>
				<updated>2011-10-15T19:02:10Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:Is the sword that stacks base damage on level up better than the sword that adds 1% bonus damage per kill?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through these dungeons labeled &amp;quot;Hard&amp;quot;. It's Taking me hours of playthroughs to beat them. ----  [[User:Wojo|Wojo]] 06:32, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:How do you get past a dragon's magically barricaded treasure hold? Do you need to somehow beat the impossibly strong dragon boss elsewhere?&lt;br /&gt;
&lt;br /&gt;
:And don't even get me started on the &amp;quot;VICIOUS&amp;quot; level difficulty missions... ---- [[User:Wojo|Wojo]] 18:54, 15 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6289</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6289"/>
				<updated>2011-10-15T18:54:44Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:Is the sword that stacks base damage on level up better than the sword that adds 1% bonus damage per kill?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through these dungeons labeled &amp;quot;Hard&amp;quot;. It's Taking me hours of playthroughs to beat them. ----  [[User:Wojo|Wojo]] 06:32, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And don't even get me started on the &amp;quot;VICIOUS&amp;quot; level difficulty missions... ---- [[User:Wojo|Wojo]] 18:54, 15 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6288</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=6288"/>
				<updated>2011-10-15T16:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: /* Glowing Guardian */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Alpha Summary===&lt;br /&gt;
&lt;br /&gt;
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.&lt;br /&gt;
&lt;br /&gt;
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Binlor Ironshield]] =====&lt;br /&gt;
|&lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety equals acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -3 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 45 Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Gain 1 level but don't get the usual increased stats or healing&lt;br /&gt;
* HALPMEH glyph is destroyed (when in inventory, or picked up later)&lt;br /&gt;
* Starting Piety equals the number of bloodstains visible onscreen.&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Drop below 0 Piety&lt;br /&gt;
** Instant Death&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[The Earthmother]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is three times the number of previously quaffed potions (both health and mana)&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
* Use Life Drain&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Life Drain ability&lt;br /&gt;
* Step on a blood pool while playing Bloodmage&lt;br /&gt;
** -10 Piety&lt;br /&gt;
* Drop Below 0 Piety&lt;br /&gt;
** Lose natural regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* BLUDTUPOWA is permanently deactivated&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Be saved from death (effect from CYDESTEPP or shop item)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the CYDESTEPP glyph&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +N Piety&lt;br /&gt;
*Convert BLUDTUPOWA or APHEELSIK glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -1 Piety&lt;br /&gt;
*Activate the BLUDTUPOWA glyph&lt;br /&gt;
** -20 Piety&lt;br /&gt;
** BLUDTUPOWA is not activated&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
*Use lifesteal (Vampire attack)&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose lifesteal&lt;br /&gt;
*Convert HALPMEH&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
*Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: 35 Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Jehora Jeheyu]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ~150 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive 100 cumulative damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [[Sorcerer]])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 95 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety equals # of revealed tiles / 10.&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on Number of bloodstains on the ground.&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
*Less than 0 Piety&lt;br /&gt;
** -50% Max Health after each glyph usage&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
&lt;br /&gt;
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* Lose half of your gold&lt;br /&gt;
* Starting Piety based on amount of gold carried (up to 40)&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Get hit too often(2+?) in combat&lt;br /&gt;
**-1 Piety&lt;br /&gt;
*Use a death protection effect&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 55 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beta Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistance?&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Wall Wipe (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys up to 30 nearby wall segments&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=====[[Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: Halves Max HP&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Power (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: +2 Max MP&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 20 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +20% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 / level difference) Piety&lt;br /&gt;
*Use a potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Sanctify (Repeat)&lt;br /&gt;
** Cost: 3 + 2n Piety&lt;br /&gt;
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 50% HP and 50% MP&lt;br /&gt;
*Boon: Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack (wraiths excepted)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Glyph Magnet&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: All glyphs on the floor are summoned to nearby positions&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -50% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Boots&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 25 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===== [[Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies gain First Strike, Weakening&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use PISORF or WEYTWUT glyphs?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Quicksilver (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert mana potion to dodge potion, +10 Gold&lt;br /&gt;
*Reflexes (Repeat)&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: Convert health potion to reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6282</id>
		<title>Beta</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Beta&amp;diff=6282"/>
				<updated>2011-10-15T06:35:00Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: Created page with 'Anyone want to start putting up some information about the beta somewhere?  :Some great info would be on: :*How to unlock new classes (are the 6 special classes playable in beta?…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:Is the sword that stacks base damage on level up better than the sword that adds 1% bonus damage per kill?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through these dungeons labeled &amp;quot;Hard&amp;quot;. It's Taking me hours of playthroughs to beat them. ----  [[User:Wojo|Wojo]] 06:35, 15 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6281</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6281"/>
				<updated>2011-10-15T06:34:39Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
:Some great info would be on:&lt;br /&gt;
:*How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
:*Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
:Strategies for beating the new boss monsters like:&lt;br /&gt;
:*Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
:*Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
:*The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
:*Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
:*Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
:*Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
:*Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
:What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
:Is the sword that stacks base damage on level up better than the sword that adds 1% bonus damage per kill?&lt;br /&gt;
&lt;br /&gt;
:What reward is there for killing Yin and Yang?&lt;br /&gt;
&lt;br /&gt;
:What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
:And lemme know what you post? Cuz I'm progressing pretty damn slowly through these dungeons labeled &amp;quot;Hard&amp;quot;. It's Taking me hours of playthroughs to beat them. ----  [[User:Wojo|Wojo]] 06:32, 15 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6280</id>
		<title>User:Wojo</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User:Wojo&amp;diff=6280"/>
				<updated>2011-10-15T06:32:56Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: Created page with 'Anyone want to start putting up some information about the beta somewhere?  Some great info would be on: How to unlock new classes (are the 6 special classes playable in beta?!?)…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone want to start putting up some information about the beta somewhere?&lt;br /&gt;
&lt;br /&gt;
Some great info would be on:&lt;br /&gt;
How to unlock new classes (are the 6 special classes playable in beta?!?).&lt;br /&gt;
Strategies for beating &amp;quot;Hard&amp;quot; dungeons.&lt;br /&gt;
&lt;br /&gt;
Strategies for beating the new boss monsters like:&lt;br /&gt;
-Herr, Derr, and Herp the Foreman. (Magma Mines) Opposite immunities and 3 bosses instead of 2 or 1.&lt;br /&gt;
-Ssseth the naga. (Ick Swamp) Crazy high health and weakens.&lt;br /&gt;
-The Stone and Earth Guardians. (Rock Garden) Opposite immunities.&lt;br /&gt;
-Anoobis. (Creeplight Ruins) Reviving minions.&lt;br /&gt;
-Stheno. (Hexx Ruins) Prevents mid-fight levelups against boss.&lt;br /&gt;
-Tower of Goo and the Super Meat Man. (The Slime Pit) Minions reduce immunities, cause corrosion, and either have high health or physical resistance.&lt;br /&gt;
-Getanadafix. (Druid Grove)&lt;br /&gt;
&lt;br /&gt;
What the heck should I spend all my money on since I can't seem to upgrade anything else?&lt;br /&gt;
&lt;br /&gt;
Is the sword that stacks base damage on level up better than the sword that adds 1% bonus damage per kill?&lt;br /&gt;
&lt;br /&gt;
What reward is there for killing Yin and Yang?&lt;br /&gt;
&lt;br /&gt;
What is in all the different subdungeons?&lt;br /&gt;
&lt;br /&gt;
And lemme know what you post? Cuz I'm progressing pretty damn slowly through these dungeons labeled &amp;quot;Hard&amp;quot;. It's Taking me hours of playthroughs to beat them. -&lt;br /&gt;
--  [[User:Wojo|Wojo]] 06:32, 15 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Vampire(race)&amp;diff=6205</id>
		<title>Alpha:Vampire(race)</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Vampire(race)&amp;diff=6205"/>
				<updated>2011-10-09T21:59:40Z</updated>
		
		<summary type="html">&lt;p&gt;Wojo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDClass&lt;br /&gt;
|title=Vampire&lt;br /&gt;
|image=[[File:HeroVampireLarge.png|75px]]&lt;br /&gt;
|races=Special race&lt;br /&gt;
|tier=Special class&lt;br /&gt;
|unlocked= Beat Crypt with an Assassin&lt;br /&gt;
|rewards=None&lt;br /&gt;
|skills= Multiple:&lt;br /&gt;
* Gains 7 Base Damage per level, instead of 5&amp;lt;br&amp;gt;&lt;br /&gt;
* No Health Regen - you lose 1 HP per tile explored instead&amp;lt;br&amp;gt;&lt;br /&gt;
* First Strike&amp;lt;br&amp;gt;&lt;br /&gt;
* Immune to Poison&amp;lt;br&amp;gt;&lt;br /&gt;
* Immune to Mana Burn&amp;lt;br&amp;gt;&lt;br /&gt;
* Can sense the locations of all monsters of equal or lower level&amp;lt;br&amp;gt;&lt;br /&gt;
* Spells cost Health instead of Mana&amp;lt;br&amp;gt;&lt;br /&gt;
* Restores 10% of Max Health from blood pools&amp;lt;br&amp;gt;&lt;br /&gt;
* 5% Life Steal, gains an additional 5% for every glyph converted&amp;lt;br&amp;gt;&lt;br /&gt;
* Every next spell cost one more HP, than last; cost sets to normal after hand-to-hand fight&amp;lt;br&amp;gt;&lt;br /&gt;
* HALPMEH doesn't work.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
''You may also be looking for the [[Vampire|monster]] version of the vampire.''&lt;br /&gt;
&lt;br /&gt;
The '''vampire''' is one of the [[classes|special races]] in Desktop Dungeons. It is unlocked by clearing the [[Crypt]] with an [[assassin]]. Vampires gradually lose health on their own, but they drain blood to heal themselves, be it from living or fallen creatures. Additionally, they cast spells using their health rather than their mana.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
* Gains 7 Base Damage per level, instead of 5&lt;br /&gt;
* No Health Regen - you lose 1 HP per tile explored instead (but the damage from exploring a tile cannot kill you)&lt;br /&gt;
* First Strike&lt;br /&gt;
* Immune to Poison&lt;br /&gt;
* Immune to Mana Burn&lt;br /&gt;
* Can sense the locations of all monsters of equal or lower level&lt;br /&gt;
* Spells cost Health instead of Mana&lt;br /&gt;
* Restores 10% of Max Health from blood pools&lt;br /&gt;
* 5% Life Steal, gains an additional 5% for every glyph converted&lt;br /&gt;
* Every next spell cost one more HP, than last; cost sets to normal after hand-to-hand fight or after exploring a tile&lt;br /&gt;
* [[HALPMEH]] doesn't work.&lt;br /&gt;
&lt;br /&gt;
Life Steal causes you to get back a percentage of your Total Damage you dealt as Health when you use a melee attack.  So if you hit a monster for 50 damage, you'd recover 12 Health with 25% Life Steal.&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
&lt;br /&gt;
Vampire is tricky at the start; once you've gained a couple of levels though, your increased Health and Damage makes taking on almost any enemy a breeze. However, First Strike does not let you go before other enemies with First Strike, and the lack of regeneration means that [[Gorgon]]s can pose a minor threat if you're not careful.  The increased Base Damage means that effects that increase your Damage Bonus are even more potent though. &lt;br /&gt;
&lt;br /&gt;
Once you get [[BURNDAYRAZ]], the Vampire can beat bosses almost immediately, because they draw mana from health, and at level 4, you can have, say, 52 health, which gives you 6 casts: 52-6-7-8-9-10-11=1, where each cast costs one additional HP, for a total of 96 damage, which is enough to take out most level 7 monsters, possibly level 8 if you can take advantage of First Strike.  Note that the Health that you'll spend casting [[BURNDAYRAZ]] until a monster can be killed instantly with First Strike is usually much less than the amount of Health that you'd lose by allowing the enemy to hit you.&lt;br /&gt;
&lt;br /&gt;
Vampire is the only race/class in the game, that don't need exploration control - actually, you should explore as much of dungeon as you can. After first exploration you could start attacking - even with 1 HP you can kill a bunch of monsters. Level up will heal you; from this moment you can attack monsters 1-2 level higher than yours.&lt;br /&gt;
&lt;br /&gt;
Try to save bloodpools for later but use your potions early -- at high levels you usually wouldn't need them (except for the Factory). Due to the Vampire's nature, neither [[BLUDTUPOWA]] nor [[HALPMEH]] is of any use, they should be converted on sight.&lt;br /&gt;
&lt;br /&gt;
If you are lucky enough to find [[CYDSTEPP]] and push your Life Steal up high enough, you can set up for boss battles by leaving as many opponents (without First Strike) as possible one hit away from death. Hit the boss, kill someone to regenerate enough HP for CYDSTEPP, cast, then repeat until the boss is dead.&lt;br /&gt;
&lt;br /&gt;
=== Deity Choice===&lt;br /&gt;
&lt;br /&gt;
Perhaps ironically, Vampires are arguably more likely than other classes to benefit from worshiping a god.   Since you'll be exploring as much of the dungeon as possible from the get-go, you're more likely to find most or all of the available shrines before even advancing to Level 2, which means more opportunities to gain Piety; the odds that you'll discover a shrine too late in the game for it to make any difference are also vastly reduced.  Knowing all of your options before picking a God is tremendously helpful, especially if you take into account the items available from the shops that you will likely have discovered by this point as well.&lt;br /&gt;
&lt;br /&gt;
Be aware that both [[The Earthmother]] and [[Glowing Guardian]] disapprove of Life Steal; attacking a monster will cause [[Glowing Guardian]] to immediately renounce you, while [[The Earthmother]] will both penalize you an (undetermined) amount of piety and set your Life Steal to 0%.  Since there's no penalty for being renounced by [[Glowing Guardian]], worshiping him for the one-time health boost may still be worthwhile if no better Gods are available.&lt;br /&gt;
&lt;br /&gt;
While neither Mana Burn nor the reduction to Max Mana that accompanies [[Taurog|Taurog's]] Boons affects the Vampire, it will be difficult to gain Piety with him if you're relying heavily on spellcasting.  However, choosing [[Taurog]] and converting all of your [[Glyphs]] (both for Piety and for Life Steal) can be a viable choice, especially if a number of items which boost your combat effectiveness are available.  With the right items and the Rage boon, a Vampire becomes nearly unstoppable.&lt;br /&gt;
&lt;br /&gt;
While [[Mystera Annur]] provides boons which boost the effectiveness of [[BURNDAYRAZ]], the fact that worshiping her effectively negates the Vampire's Life Steal makes her an extremely poor choice under most circumstances.&lt;br /&gt;
&lt;br /&gt;
[[The Pactmaker]] is always a good option; you're likely to have explored as much of the map as possible from an early level, meaning a good chunk of starting Piety.  With a little luck, it's entirely possible to purchase Learning before having killed a single foe.&lt;br /&gt;
&lt;br /&gt;
[[Dracul]] is an interesting choice, although there are both pros and cons to be considered.  On the one hand, it's risky for a Vampire to reduce his Max Health; doing so reduces the amount of Health returned by blood pools, and also limits your ability to chain [[BURNDAYRAZ]].  On the other hand, First Strike somewhat reduces the importance of a high HP total, while Bloodhunger stacks with a Vampire's natural Life Steal - making it possible to reach a whopping 50% Life Steal.  When [[Dracul|Dracul's]] bonuses to Attack Strength and Resistances are added in, the Vampire becomes incredibly difficult to kill - especially if items which further increase Damage or Resistance are available  &lt;br /&gt;
.  As always, however, be careful of choosing [[Dracul]] on maps with lots of Undead.&lt;br /&gt;
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Bear in mind when choosing [[Mystera Annur]], [[The Pactmaker]], or [[Dracul]] that Vampires gain no benefit from boons which increase your Max Mana.&lt;br /&gt;
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A final option (testing needed?) is the [[Glowing Guardian]] + [[CYDSTEPP]] option. [[Glowing Guardian]] rewards piety for being saved by death and for using [[CYDSTEPP]]. If you have less health than it costs to use the glyph, it will immediately cast and save you from dying for a gain of 3 piety. You can do this as many times as you wish until you have 100 piety. At this point, you can easily transfer to [[The Earthmother]] or [[Binlor Ironshield]] and take their best boons (If they are available, and if you can avoid their retribution). Or simply stick with the Glowing Guardian's boons.&lt;br /&gt;
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===Challenge Modes===&lt;br /&gt;
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====Snake Pit====&lt;br /&gt;
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This is as straightforward as it gets. Explore as much as possible, to find [[BURNDAYRAZ]] and all level 1 [[Serpents]]s and [[Naga]]s you can locate. Kill enough of them to go to level 2. Continue exploring if possible and repeat the process with the level 2 Serpents and Nagas. By level 3 you can probably start using BURNDAYRAZ to destroy high-level Enemies. Calculate the amount of damage you can dish out with the health you've got (heal it with blood-pools or potions if it can help take a higher-level one). This should lead to a chain of level-ups culminating around level 7. At 7, you can take out [[Gorgon#Boss info|Medusa]] with a fireball volley. At 8 take out [[Serpent#Boss info|Jormungandr]] the same way - you should have plenty of potions left too, so this should be easy as pie.&lt;br /&gt;
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====Crypt====&lt;br /&gt;
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Use the same method as above (see Snake Pit), except this time concentrate on [[Wraith]]s and [[Vampire]]s at the start (after thoroughly exploring everything you can explore!). Go for [[Zombie]]s only if you don't have any better target. You may want to set up a midfight level-up for your encounter with [[Zombie#Boss info|Frank the Zombie]]. &lt;br /&gt;
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====Library====&lt;br /&gt;
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Yup, it's the same trick here. Your favoured targets should be the [[Warlock]]s and [[Imp]]s, as they possess the least health. Since you'll be exploring the entire map anyway, Imps shouldn't be a bother at all. Go for [[Warlock#Boss info|Aequitas]] first. &lt;br /&gt;
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====Factory====&lt;br /&gt;
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Now this is the truly challenging part. In the factory, none of the enemies are as easy to take down as in other challenge dungeons. The [[Animated Armour]] requires a set number of hits to kill, the [[Meat man|Meat Men]] have huge health, and the [[Golem]]s are resistant to your BURNDAYRAZ. Patience here is the key, as is the help of [[The Pactmaker]], so make sure you can locate him early (but don't join him yet!).&lt;br /&gt;
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Begin by exploring as much of the dungeon as you can. Get as many good shop [[items]] as you can find (it helps being loaded with cash, so come prepared). Also find BURNDAYRAZ, you can't win without it. Once set, start taking out level 1 Golems. If you have good Lifesteal, you can take on Animated Armour and maybe even Meat Men - the regeneration will keep you safe, just make sure it says &amp;quot;SAFE&amp;quot; before attacking. Before leveling up to level 2, assuming you have explored thoroughly, join Pactmaker. This will net you a large amount of Piety from all the exploration.&lt;br /&gt;
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At level 2, continue exploring if you can, and see if you can take out slightly higher-level targets. The moment you can't explore any further, level up again. At level 3 you can start taking on level 4 monsters, or level 5 Golems. Again the idea is to level up using as few monsters as you can find, but remember that lower-level monsters can be killed for Health (thanks to Lifesteal). The moment you have 80 Piety, immediately take Pactmaker's Health boon.&lt;br /&gt;
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At level 7 make sure you have several monsters to level up with. Do not kill them before you start the boss fights! If you're low on health, try to replenish it by attacking lower-level Animated Armour: Your lifesteal should outweigh the damage they do to you, increasing your health instead of decreasing it for every attack. However do try to keep a few of them alive. Blast Super Meat Man with spells until you have about 50% of your health left. Then attack an Animated Armour to reduce your BURNDAYRAZ cost back to 6. Go at the meat man again. Then kill off a few of the monsters left to regain Health, but don't level up yet. Spend as much BURNDAYRAZ as you can still afford on the Super Meat Man, and then finally level up and finish him.&lt;br /&gt;
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This will put you high up in level 8 or low in level 9. Repeat the process, making sure you are healthy and have enough low-level armors to attack (if any remain at all). Use the same tactic against [[Golem#Boss info|Iron Man]], attacking an Armour half-way through your health to reduce the cost of BURNDAYRAZ. Remember that this time you can use Potions and also drink up blood-stains on the map - this will be extremely helpful, as it can replenish your Health twice over if you've killed enough monsters. Also remember that when you are 10 points below leveling up, you can use Pactmaker's &amp;quot;Experience&amp;quot; boon to push you over the edge.&lt;br /&gt;
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As an alternate strategy, CYDSTEPP with BURNDAYRAZ can make the Factory extremely easy regardless of which gods are available; kill only the strongest creatures as you level up, spend the rest of your HP weakening the armors until the map is completely explored, then get the rest down to one hit kills. From that point, you'll be able to just alternate hits on the bosses with killing others to regenerate HP for the next cast of CYDSTEPP.&lt;br /&gt;
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[[Category:Special Classes]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Wojo</name></author>	</entry>

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