https://qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&user=Ninety-Three&feedformat=atomDDwiki - User contributions [en]2024-03-28T15:30:49ZUser contributionsMediaWiki 1.25.1https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Cha%27Dylan&diff=15282Cha'Dylan2014-01-03T23:06:05Z<p>Ninety-Three: </p>
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<div>A partially explored subdungeon that contains an island of blackspace with a monster icon. The outermost layer of blackspace is explorable (about 40 tiles total), but reveals impassable terrain immune to ENDISWALL. WONAFYT allows you to summon the monster, which has 2 life, 50 damage and Death Protection(7). When killed, it drops a Sensation Stone.<br />
<br />
[[File:DDisland.png]]<br />
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[[File:DDChaDylan.png]]</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Brandonnn&diff=15268Brandonnn2013-12-31T17:36:10Z<p>Ninety-Three: Added 50 piety reward</p>
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<div>[[File:BrandonnnSubdungeon.png]]<br />
<br />
A subdungeon containing Brandonnn and his band of friendly Mercenaries, who need your piety to power their Packmaster Mobile Altar. He can be used once.<br />
<br />
100 Piety: 3 Health potions and 3 Mana potions<br />
50 Piety: 2 Health potions and 2 Mana potions<br />
20 Piety: Unknown</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&diff=15267Gods2013-12-28T20:16:06Z<p>Ninety-Three: Added bosses to the list of things Absolution won't hit</p>
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<div>Gods work similarly to other roguelike games, each giving themed bonuses and penalties.<br />
<br />
No class begins with a religion, and must instead find an altar. Each dungeon has up to three altars, each assigned to a randomly selected god. Stepping on the altar will display a brief flavor text description and the option to begin worship if you have not selected one yet.<br />
<br />
__TOC__<br />
=== Summary ===<br />
<br />
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked "repeatable" on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).<br />
<br />
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshiping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.<br />
<br />
Two other major changes have occurred to the way altars work. First is Desecration: If worshiping a god, you can smash up another god's altar to gain gain 30 piety (diminishes by 10 for each subsequent desecration) and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.<br />
<br />
{| style="border-collapse: collapse;" border="1" cellspacing="0" cellpadding="4"<br />
|- <br />
| rowspan="2" style="vertical-align:top;" |<br />
====<p style="text-align:center;">[[Binlor Ironshield]]</p>====<br />
[[File:Binlor.jpg|center|link=Binlor Ironshield]]<br /><br />
'''Initial worship'''<br />
* Free [[PISORF]] glyph on joining<br />
'''PUNISHMENT'''<br />
* Removes 50% player physical and magic resistances<br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* 30% of the walls become unbreakable<br />
! style="background-color: #EEEEEE;"|Likes<br />
! style="background-color: #EEEEEE;"|Dislikes<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
|<br />
Destroy a wall <br />
* +5 Piety<br />
Cast [[BYSSEPS]]<br />
* +1 Piety<br />
|<br />
Gain a level<br />
* -10 Piety<br />
Use [[IMAWAL]] on an empty space<br />
* -5 Piety<br />
|<br />
'''Stone Soup'''<br />
* Cost: 35 Piety<br />
* Receive [[ENDISWAL]] glyph<br />
'''Stone Skin''' (repeatable)<br />
* Cost: 15 Piety<br />
* Destroys 3 nearby visible wall segments, gives 3 layers of Stone Skin (temporary 60% physical resistance) and permanent +3% magic resistance<br />
'''Stone Form'''<br />
* Cost: 25 Piety<br />
* Destroys 10 nearby visible wall segments, grants Might ([[BYSSEPS]]) whenever a wall is destroyed, gives +5% magic resistance<br />
'''Stone Fist'''<br />
* Cost: 40 Piety<br />
* Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance<br />
'''Stone Heart''' (repeatable)<br />
* Cost: 10 Piety<br />
* Destroys 15 nearby wall segments, lowers all visible enemy resistances by 5%, gives +3% magic resistance<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[Dracul]]</p>====<br />
[[File:Dracul.jpg|center|link=Dracul]]<br /><br />
'''Initial worship'''<br />
* Starting Piety: Killed enemies x2<br />
'''PUNISHMENT'''<br />
* -20 Max Health<br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* 25% of enemies become Bloodless<br />
! style="background-color: #EEEEEE;"|Likes<br />
! style="background-color: #EEEEEE;"|Dislikes<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
|<br />
Attack with Lifesteal (once per monster)<br />
* +1 Piety<br />
Drink a Blood Pool<br />
* +1 piety per level of blood tithe<br />
Kill a non-undead monster<br />
* +2 Piety<br />
Convert HALPMEH or CYDSTEPP glyph<br />
* +10 Piety<br />
Convert health potion<br />
* +5 Piety<br />
|<br />
Kill an undead monster<br />
* -5 Piety<br />
Use a health potion <br />
* -5 Piety<br />
Use a HALPMEH or CYDSTEPP glyph<br />
* -5 Piety<br />
|<br />
'''Blood Curse'''<br />
* Cost: Increases level by 1 (no stat increase, no HP/MP fill)<br />
* +20 Piety<br />
'''Blood Tithe''' (repeatable)<br />
* Cost: 10 + 15n Piety, -5 Max Health<br />
* Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage<br />
'''Blood Hunger''' (repeatable)<br />
* Cost: 20 + 25n Piety, -20% to maximum resistances<br />
* +1 Life Steal, +1 base damage<br />
'''Blood Shield'''<br />
* Cost: 40 Piety<br />
* +15% to physical & magical resistances<br />
'''Blood Swell''' (repeatable)<br />
* Cost: 20 + 10n Piety<br />
* Restore all HP, +1 layer of curse<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[The Earthmother]]</p>====<br />
[[File:Earthmother.jpg|center|link=The Earthmother]]<br /><br />
'''Initial worship'''<br />
* Starting Piety: Always +5<br />
* Free [[IMAWAL]] glyph on joining.<br />
'''PUNISHMENT'''<br />
*Inflicts 5 levels of Corrosion.<br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* Doubles number of plants spawned from boons<br />
! style="background-color: #EEEEEE;"|Likes<br />
! style="background-color: #EEEEEE;"|Dislikes<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
|<br />
Use IMAWAL on a monster<br />
* +10 Piety<br />
Use IMAWAL on a plant<br />
* +5 Piety<br />
|<br />
Kill a plant<br />
* -15 Piety<br />
Use Lifesteal<br />
* -5 Piety<br />
|<br />
'''Plantation''' (repeatable)<br />
* Cost: 5 Piety<br />
* Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.<br />
'''Clearance''' (repeatable)<br />
* Cost: 5 Piety + 5n Piety<br />
* Remove up to 10 random plants and restore 1 mana per plant removed<br />
'''Greenblood''' (repeatable)<br />
* Cost: 5 + 3n Piety<br />
* Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.<br />
'''Entanglement''' (repeatable)<br />
* Cost: 5 Piety<br />
* All enemies are slowed. Spawns 5 random plants.<br />
'''Vine Form''' (repeatable)<br />
* Cost: 5 + 3n Piety<br />
* Grants permanent +1 to damage reduction and +4 to health. Spawns 2 random plants.<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[Glowing Guardian]]</p>====<br />
[[File:GlowingGuardian.jpg|center|link=Glowing Guardian]]<br /><br />
'''Initial worship'''<br />
* Starting Piety: +5 per level<br />
'''PUNISHMENT'''<br />
* Removes all glyphs/items from inventory<br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* Piety gain per level up reduced to 0+2 stacking Piety<br />
! style="background-color: #EEEEEE;"|Likes<br />
! style="background-color: #EEEEEE;"|Dislikes<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
|<br />
Become Poisoned<br />
* +2 Piety<br />
Become Mana Burned<br />
* +2 Piety<br />
Kill any undead<br />
* +1 Piety<br />
Gain Level<br />
* +3 stacking Piety<br />
Convert [[APHEELSIK]] or [[BLUDTUPOWA]] glyph<br />
* +10 Piety<br />
Convert a large item, a glyph or a health/mana potion<br />
* +5 Piety<br />
Convert a small item (excluding health/mana potions)<br />
* +2 Piety<br />
Burnt Offering (Monster had Burning applied upon dying)<br />
* +1 Piety<br />
|<br />
Use a Health or Mana potion<br />
* -10 Piety<br />
Use poison (Venom blade, APHEELSIK glyph)<br />
* -10 Piety<br />
Use lifesteal<br />
* -10 Piety<br />
Use the BLUDTUPOWA glyph<br />
* -20 Piety<br />
Drink a blood pool<br />
* -10 Piety <br />
|<br />
'''Humility'''<br />
* Cost: 15 Piety<br />
* Effect: Reduces player level by 1, but maintains health, base damage and XP<br />
'''Absolution''' (repeatable)<br />
* Cost: 2 + 2n Piety<br />
* Effect: Removes one monster of your level or lower from the game (exception: Undead, monsters on different dungeon levels, bosses), gain +4 Max HP and a Prayer Bead<br />
'''Cleansing''' (repeatable)<br />
* Cost: 10 Piety<br />
* Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, applies Consecrated Strike buff (next attack deals Magical damage), receive a Prayer Bead<br />
'''Protection''' (repeatable)<br />
* Cost: 10 + 5n Piety<br />
* Restores 35% Max Health and Mana, receive a Prayer Bead<br />
'''Enlightenment'''<br />
* Cost: 100 Piety<br />
* Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead. Gain +5 Max Mana and all stacks of Curse removed.<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[Jehora Jeheyu]]</p>====<br />
[[File:Jehora.jpg|center|link=Jehora Jeheyu]]<br /><br />
'''Initial worship'''<br />
* Starting Piety: Random, based on player level<br />
* Free WEYTWUT glyph on joining<br />
'''MINOR PUNISHMENT'''<br />
* Poison, mana burn, corrode, weaken, curse, or reduce HP to 1<br />
'''MAJOR PUNISHMENT'''<br />
* 50% chance of reducing HP to 1 and MP to 0 and of reducing max health, max mana and attack bonus by 33%.<br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* Removes one inventory slot<br />
! colspan="2" style="background-color: #EEEEEE;"|Random actions<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
| colspan="2" |<br />
Randomly grants +2-4 Piety or MINOR PUNISHMENT from:<br />
* Enemy reveal (except plants)<br />
* Enemy death (XP-valuable)<br />
* Successful dodge<br />
* Item conversion<br />
* Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP<br />
|<br />
'''Petition'''<br />
* Cost: 45 Piety<br />
* Stops inflicting MINOR PUNISHMENT<br />
'''Last Chance'''<br />
* Cost: 1 Piety<br />
* Drain remaining piety and use it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.<br />
'''Boost Health'''<br />
* Cost: 20 + 25n Piety<br />
* Destroy a health potion and gain +20 max health<br />
'''Boost Mana'''<br />
* Cost: 20 + 25n Piety<br />
* Destroy a mana potion and gain +3 max mana<br />
'''Chaos Avatar'''<br />
* Cost: 80 Piety<br />
* Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[Mystera Annur]]</p>====<br />
[[File:Mystera.jpg|center|link=Mystera Annur]]<br /><br />
'''Initial worship'''<br />
* Starting piety: Number of previous glyphs cast<br />
'''PUNISHMENT'''<br />
* +15% to all monsters' physical and magical resistances <br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* Reduces Mystera's piety gain by 25%<br />
! style="background-color: #EEEEEE;"|Likes<br />
! style="background-color: #EEEEEE;"|Dislikes<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
|<br />
Use a glyph<br />
* +(MP Cost / 2) Piety<br />
|<br />
Kill an enemy that uses a magical attack <br />
* -5 Piety<br />
Become Mana Burned<br />
* -(Mana lost + 1) Piety<br />
|<br />
'''Magic''' (repeatable)<br />
* Cost: 5 + 20n Piety<br />
* +1 Max Mana<br />
'''Refreshment'''<br />
* Cost: 50 Piety<br />
* Causes Glyph Conversions to restore 50% of max mana<br />
'''Flames'''<br />
* Cost: 20 Piety<br />
* +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage<br />
'''Weakening''' (repeatable)<br />
* Cost: 30 Piety<br />
* -10% magic resistance to both player and all monsters on the current level<br />
'''Mystic Balance'''<br />
* Cost: 60 Piety<br />
* All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[The Pactmaker]]</p>====<br />
[[File:Pactmaker.jpg|center|link=The Pactmaker]]<br /><br />
The Pactmaker is not a religion in the same sense as the other eight deities. He allows one and only one Pact to be made with him, even if you are worshiping another god.<br />
! colspan="3" style="background-color: #EEEEEE;"|Pacts<br />
|- <br />
| colspan="3" |<br />
'''Scholar's Pact'''<br />
* On level up: -10 Piety, overheal and casts [[BYSSEPS]]<br />
'''Warrior's Pact'''<br />
* On XP kill: -3 Piety, +1 Max Health<br />
'''Alchemist's Pact'''<br />
* On health or mana potion use: -4 Piety, +3 Experience<br />
'''Body Pact'''<br />
* On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance<br />
'''Spirit Pact'''<br />
* On item conversion: -5 Piety, +15 bonus conversion points<br />
'''Consensus'''<br />
* Effect: +50 Piety, -50 max Piety<br />
* Can be taken along with a pact if Consensus is taken first<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[Taurog]]</p>====<br />
[[File:Taurog.jpg|center|link=Taurog]]<br /><br />
'''Initial worship'''<br />
* Starting Piety: Enemies killed x2<br />
'''PUNISHMENT'''<br />
* -40% bonus damage<br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* All enemies become Cowardly<br />
! style="background-color: #EEEEEE;"|Likes<br />
! style="background-color: #EEEEEE;"|Dislikes<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
|<br />
Kill an enemy<br />
* +4 Piety<br />
Kill an enemy that uses magical attack<br />
* +8 Piety<br />
Convert a glyph<br />
* +10 Piety<br />
|<br />
Use a glyph<br />
* -2 Piety per use<br />
Convert Taurog's Equipment (even if not actively worshiping Taurog)<br />
* -10% attack bonus, but no piety loss <br />
|<br />
'''Taurog's Blade'''<br />
* Cost: 20 Piety, -1 Max Mana<br />
* Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage<br />
'''Taurog's Shield'''<br />
* Cost: 25 Piety, -1 Max Mana<br />
* Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage<br />
'''Taurog's Helm'''<br />
* Cost: 25 Piety, -1 Max Mana<br />
* Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage<br />
'''Taurog's Armour'''<br />
* Cost: 25 Piety, -1 Max Mana<br />
* Obtain Taurog's Will (+15% physical resistance), +5% bonus damage<br />
'''Unstoppable Fury''' (repeatable)<br />
* Cost: 20 + 10n Piety<br />
* Gain Death Protection. Prerequisite: Must be equipped with all of Taurog's Equipment<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|- <br />
|- <br />
| rowspan="2" style="vertical-align:top;" | <br />
====<p style="text-align:center;">[[Tikki Tooki]]</p>====<br />
[[File:Tikki.jpg|center|link=Tikki Tooki]]<br /><br />
'''Initial worship'''<br />
* Free GETINDARE glyph on joining.<br />
'''PUNISHMENT'''<br />
*All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons except Tikki's Edge are removed<br />
'''[[Preparations#Church|Preparation]] penalty'''<br />
* All damage taken incurs a Piety penalty<br />
! style="background-color: #EEEEEE;"|Likes<br />
! style="background-color: #EEEEEE;"|Dislikes<br />
! style="background-color: #EEEEEE;"|Boons<br />
|- <br />
|<br />
Kill any enemy below your level<br />
* +5 Piety<br />
Dodge any attack<br />
* +3 Piety<br />
Poison an enemy<br />
* +1 Piety (once per enemy)<br />
Use WEYTWUT or WONAFYT glyph<br />
* +1 Piety<br />
|<br />
Get hit twice or more by the same monster<br />
* -3 Piety per hit<br />
Trigger a death protection effect (occurs when lethal attack is survived, not on cast)<br />
* -10 Piety<br />
|<br />
'''Tribute''' (repeatable)<br />
* Cost: 15 Gold<br />
* +10 Piety <br />
'''Tikki's Edge''' (repeatable)<br />
* Cost: 25 + 25n Piety<br />
* +1 to experience from all XP kills, +10 Gold<br />
'''Dodging'''<br />
* Cost: 25 Piety<br />
* +10% Dodge, +10 Gold<br />
'''Poison'''<br />
* Cost: 15 + 10n Piety<br />
* Gain 1 level of Poisonous strike<br />
'''Reflexes''' (repeatable)<br />
* Cost: 35 Piety<br />
* Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion<br />
|-<br />
| colspan="4" style="background-color: #888899; height:5px;"| <br />
|}<br />
<br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Glowing_Guardian&diff=15266Glowing Guardian2013-12-28T20:15:51Z<p>Ninety-Three: </p>
<hr />
<div>{{alphapage|Alpha:Glowing_Guardian}}<br />
<onlyinclude>{{<br />
{{{tpl|GodInfobox}}}<br />
|Name=Glowing Guardian<br />
|ShortHand=GG<br />
|InitialWorship=<br />
* +5 Piety per level<br />
|Punishment=<br />
* Removes all glyphs and items from your inventory<br />
|RewardedActions=<br />
;Gain a level: 3+3n piety (piety reward increases for each consecutive level-up without converting to another religion)<br />
;Convert {{s|APHEELSIK}} or {{s|BLUDTUPOWA}} glyphs: {{piety|+10}}<br />
;Convert a large item or glyph: {{Piety|+5}}<br />
;Convert a small item (including small glyphs): {{Piety|+2}}<br />
;Suffer {{t|Poisoned}} or {{t|Mana Burn}} status: {{Piety|+2}}<br />
;Kill an XP-valuable undead monster: {{Piety|+1}}<br />
;Burnt Offering (kill a monster that has Burning applied): {{Piety|+1}}<br />
|PenalizedActions=<br />
;Use a {{i|Health Potion}} or {{i|Mana Potion}}: {{Piety|-10}}<br />
;Inflict {{t|Poisoned}} status on a monster: {{piety|-10}}<br />
;Use {{t|Life steal}} or {{t|Sanguine}}: {{piety|-10}}<br />
;Activate {{s|BLUDTUPOWA}}: {{piety|-20}} and activation of glyph fails<br />
|Boons=<br />
;Humility<br />
:'''Cost''': 15 piety<br />
:'''Effect''': Lowers current level by 1; has no effect on base attack, maximum hit points, or experience<br />
;Absolution (repeatable)<br />
:'''Cost''': 2 Piety<br />
:'''Effect''': Removes one monster of your level or lower from the game (exception: Undead, monsters on different dungeon levels, bosses), gain +4 Max HP and a Prayer Bead<br />
;Cleansing<br />
:'''Cost''': 5+5n Piety (repeatable)<br />
:'''Effect''': Removes {{t|Mana Burn}} and {{t|Poisoned}} status, as well as 1 layer each of {{t|Weakening}} and {{t|Corrosion}} status, and your next attack is Magical. Also receive a Prayer Bead.<br />
;Protection<br />
:'''Cost''': 15 + 10n Piety (repeatable<br />
:'''Effect''': Restores 35% of your maximum health and mana; has no effect on {{t|Mana Burn}} and {{t|Poisoned}} status; Also receive a Prayer Bead.<br />
;Enlightenment<br />
:'''Cost''': 100 piety<br />
:'''Effect''': Enchants all Prayer Beads in inventory, and gain +1 Max HP, +1% bonus damage, +1 XP and +10 Conversion Points per bead converted<br />
}}</onlyinclude><br />
<br />
The Glowing Guardian is a deity of justice, heroism, and an inordinate number of rules. He is one of the most powerful deities in the game, but he also has significant limitations that require conversion to use him effectively. The Glowing Guardian has been the subject of frequent updates recently, and has seen overhauls to how his piety gain and loss mechanisms work.<br />
<br />
The Glowing Guardian is unlocked in a subdungeon to the East that will put you through several trials. <br />
<br />
== Strategy ==<br />
The Glowing Guardian is at his finest in two circumstances: at the very beginning of a dungeon run when you're a fresh 1st level character, and at the very end of the dungeon run when you've already spent all or your potions and need a last minute boost to pull off a win. Glowing Guardian is a significantly weaker option towards the middle of a dungeon run, where you will not be able to effectively leverage his long-term benefits but will still run into some of his late-game complications. <br />
<br />
When joining the Glowing Guardian at early levels, you will want to maximize your long-term advantage from Humility and Absolution. The Absolution boon allows you to convert weaker monsters into hit points. In the long run, this will only cost you a small amount of HP, but will grant you a considerable number of hit points. As a low-level character, this can easily give you a health total five to six times higher than what you'd normally have. <br />
<br />
Because your health regeneration rate does not increase, you will need to level-up to refill your health bar. Exploration will be ineffective for healing until you've gained several levels, and with your high hit point totals you should be able to fight powerful monsters for large amounts of bonus XP.<br />
<br />
The Humility boon is one of the most powerful in the game. Lowering your current level will reduce your health regeneration speed and the effectiveness of some glyphs that are based on character level (such as {{s|HALPMEH}} or {{s|BURNDAYRAZ}}), but will not reduce any of your other abilities. When fighting monsters that are a higher level than yourself, this will increase the amount of bonus experience that you earn. In the long run, this extra bonus XP can be extremely beneficial.<br />
<br />
Eventually, you will need to deal with the Glowing Guardian's one unavoidable hatred: drinking potions. At a punishment of 10 piety per sip, this can be catastrophic for anyone who needs this resource in their end-game fight. The most obvious option is to convert out. Given the large amount of piety the Glowing Guardian can generate if you begin worship early, this is a fairly straightforward approach. Another option is to desecrate other altars, which will grant you indulgences to ignore piety loss. A third option is to convert your potions for piety and rely on the Guardian's protection boon, but this seldom pays off.<br />
<br />
One of the best ways to use the Glowing Guardian is to convert into his religion after having expended all your potions in order to spend piety on protection. This can be an effective last-minute boost, especially if you have plenty of items in your inventory that you can convert for more piety. <br />
<br />
The Glowing Guardian works well with several deities. The most straightforward ways to convert into his religion are from {{g|The Earthmother}} or {{g|Binlor Ironshield}}. Both of these gods can generate large amounts of piety for 1st and 2nd level characters, allowing someone to arrive in the Guardian's religion with large amounts of piety (and perhaps a few boons already purchased) but still a low-level character. When converting out to other gods, there are two particularly powerful choices: {{g|Tikki Tooki}} and (perhaps surprisingly) {{g|Dracul}}. <br />
<br />
Both Tikki and Dracul are powerful end-game gods that can empower a character who has been leverage the Glowing Guardian's long-term advantages. Both suffer somewhat from the use of absolution, since it removes weaker monsters that can be killed (and in the case of Dracul, harvested for blood) for piety. However, both of these gods can provide benefits that are extremely well-suited to a typical Glowing Guardian follower. <br />
<br />
The Glowing Guardian does '''not''' work well with {{g|Taurog}}, {{g|Mystera Annur}} or {{g|Jehora Jeheyu}}. Due to inventory constraints, it is very difficult to use the boons of both Taurog and the Glowing Guardian. Mystera offers no particular synergy with the Guardian, but they will at very least not interfere with each other. Jehora Jeheyu is generally not a god that favours conversion between religions to begin with, and given the windows of opportunity for optimal conversion are quite narrow with the Guardian it's seldom an option to jump between these two gods.<br />
<br />
The Cleansing boon is rarely used, but can be invaluable for fighting physical-resist bosses or in situations where you are trying to get the specialist badge. <br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Cha%27Dylan&diff=15265Cha'Dylan2013-12-28T20:07:23Z<p>Ninety-Three: Created page with "A partially explored subdungeon that contains an island of blackspace with a monster icon. The outermost layer of blackspace is explorable (about 40 tiles total), but reveals sol..."</p>
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<div>A partially explored subdungeon that contains an island of blackspace with a monster icon. The outermost layer of blackspace is explorable (about 40 tiles total), but reveals solid walls (I haven't gotten to try ENDISWALL on them). WONAFYT allows you to summon the monster, which has 2 life, 50 damage and Death Protection(7). When killed, it drops a Sensation Stone.<br />
<br />
[[File:DDisland.png]]<br />
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[[File:DDChaDylan.png]]</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:DDisland.png&diff=15264File:DDisland.png2013-12-28T20:07:05Z<p>Ninety-Three: uploaded a new version of &quot;File:DDisland.png&quot;: Realized I forgot to crop picture well.</p>
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<div></div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:DDChaDylan.png&diff=15263File:DDChaDylan.png2013-12-28T20:06:51Z<p>Ninety-Three: uploaded a new version of &quot;File:DDChaDylan.png&quot;: Uploaded the wrong of 2 pictures when fixing cropping.</p>
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<div></div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:DDChaDylan.png&diff=15262File:DDChaDylan.png2013-12-28T20:05:50Z<p>Ninety-Three: uploaded a new version of &quot;File:DDChaDylan.png&quot;: Realized I forgot to crop picture well.</p>
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<div></div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:DDChaDylan.png&diff=15261File:DDChaDylan.png2013-12-28T20:00:23Z<p>Ninety-Three: </p>
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<div></div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:DDisland.png&diff=15260File:DDisland.png2013-12-28T20:00:01Z<p>Ninety-Three: </p>
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<div></div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Subdungeons&diff=15259Subdungeons2013-12-28T19:58:36Z<p>Ninety-Three: Fixed Cha'Dylan's damage</p>
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<div>Subdungeons are smaller versions of a level dungeon. They usually contain some sort of power up hidden behind a puzzle or an enemy. Some subdungeons provide quest chain advancement instead of a powerup, these subdungeons will be not appear anymore once you have advanced the quest chain.<br />
=== Darvin's subdungeon project ===<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=10% | Name<br />
!width=10% | Appears in<br />
!width=10% | Explored?<br />
!width=75% | Summary<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Graveyard]]<br />
|Center<br />
|Yes<br />
|5 gold piles, spawns a level 5 {{m|zombie}} that drops elven boots<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sir Thrawn]]<br />
|Center<br />
|No<br />
|Sir Thrawn ({{m|Vampire}}) spawns in, seals the exit, and re-shrouds the dungeon, effectively allowing you to explore it twice.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Exploding Signpost]]<br />
|Center, North<br />
|No<br />
|Contains bloodstains, several {{m|Barbing bush}}, and an exploding signpost. The signpost reduces you to 1 HP and then kicks out a compression scroll and schadenfreude potion.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Center, West<br />
|Partially<br />
|Enter a pit-fight against progressively more powerful opponents (scaled to your current level). The first opponent gives you 5 gold and a {{i|health potion}}, the second gives you 10 gold and a {{i|mana potion}}, and the third gives you 15 gold and a {{i|reflex potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Legend of the Signpost Gorgon]]<br />
|Center<br />
|No<br />
|A 5x5 room containing four piles of gold and the Gorgward (immunity to death gaze, 18 gold, 50 CP, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Goo Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|goo blob}} who drops a {{i|health potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Djinni Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|djinni}} who drops a {{i|mana potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Center<br />
|Yes<br />
|Contains {{m|Ying}} and {{m|Yang}}, level 8 monsters. If they are not killed in immediate succession they will respawn. When both are truly slain, they will drop Ying and Yang's sword, each a small item granting +3 base attack that can be consumed for a single-use death protection (15 GP, 35 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sapphire Helmet]]<br />
|Center<br />
|No<br />
|Contains a signpost describing the Sapphire Knight, 3 gold piles, and the Dented Helm, which is a large item that grants +1 MP and +1 base attack (18 GP, 30 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Edible Adversaries]]<br />
|Center<br />
|No<br />
|A 5x5 area containing 3 gold piles, a signpost about Meatmen, and a level 1 {{m|Meatman}}. When killed, the {{m|Meatman}} drops "Nom Nom", a consumable large item that increases health bonus by 1 permanently (identical to picking up a health booster) but poisons you (18 gold, 20 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Misplaced Cutlery]]<br />
|Center<br />
|No<br />
|A 5x5 room containing five gold piles, three spoons, and a signpost describing Gaan-Telet.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|North<br />
|No<br />
|A massive chamber, but only about half is accessible without revealing magic. At the far end of a narrow hallway is a pile of gold. When picked up, five {{m|zombie}} of equal level to yourself appear and block the way out.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sorcerer's Potion Trade]]<br />
|North<br />
|No<br />
|A 5x5 chamber containing a Sorcerer who will give you 2x {{i|healing potion}} in exchange for one {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Teeth Teeth Teeth]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a strange amulet (15g, 35CP). When the amulet is picked up, the room changes and a level 9 and level 1 {{m|thrall}} appear.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Jadetooth]]<br />
|North<br />
|Partially<br />
|A large room containing Jadetooth the level 7 Berserker (42 damage, 90 HP, retaliates fireball, berserks at 50%, death protection). When killed, Jadetooth drops a powerful potion that increases and fully restores max health and max mana.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Serpent Dungeon]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 6 {{m|Serpent}}. When killed, the {{m|Serpent}} drops a {{i|Fortitude tonic}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Shade Transformation]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 5 "shade" (looks like a palette swapped warlock; 25 damage, 54 HP, retaliates fireball, and revives). When killed, the shade transforms into a {{m|djinni}} with identical abilities and stats. When that is killed, he drops a {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Foolish Imp]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a level 9 {{m|imp}}. When killed, the imp drops a {{i|mana potion}}. A sign briefly talks about the foolish decisions of the northern empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blood Fountain]]<br />
|East<br />
|Yes<br />
|A fountain in the midle of a 5X5 square. Fully heals you if you drink at less than full health. If you drink at full health it gives 5% Sanguine.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[El Potion Loco]]<br />
|North<br />
|Yes<br />
|Contains 4 warlocks and a lvl1 {{m|goblin}}. You can kill the goblin immediately for one {{i|Keg of Health}}. You can talk to the Warlocks for the Wand of Splosion, which when activated, reduces your health to 1, kills the warlocks, leaves 2 Health and 2 Mana potions in their reaspective places, and makes the Goblin unkillable. You can talk to the warlocks and use the wand even if you kill the goblin.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Paan's Labyrinth]]<br />
|East<br />
|Partially<br />
|A troll caled Marwood which you can talk to, quite a bit of exploration in the form of a maze with 3 lvl 1 imps called Helboi who have lifesteal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|East<br />
|No<br />
|Contains a level 1 {{m|zombie}}, a {{i|slayer wand}} and a {{i|Zombie Dog}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mass09 Banking]]<br />
|East<br />
|No<br />
|Contains a lvl5 non-hostile {{m|vampire}} who hands you Mass09 Ledger when you talk to him. The ledger is a small item which can be used for 1 gold per use to shuffle all existing monster locations. This item can be lockered.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mad Whispers]]<br />
|North<br />
|No<br />
|Contains Whispergems and picking them up displays a Message. (4% Phys Resistance, not convertable).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Smackle Funky's]]<br />
|Center, South<br />
|No<br />
|A 5x5 room, contains a shop which spawns monsters of the same level for 5 gold.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Diary of a Goat]]<br />
|South<br />
|No<br />
|A 5x5 Room containing 5 of gold, a lv 9 {{m|Goat}} (drops Dairy Diary, worth 100 Cp.) and a signpost talking about the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|South<br />
|Yes<br />
|Contains 25 Plants and the Vampire Chef (Lv1, Drops the Recipe Scroll).<br />
Killing the plants in a right order boosts your stats. You can look up the recipes with the Scroll.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Confession]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5 piles of gold and a Sign Post talking about the discrepancies within the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Wisp Gems]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5x {{m|Erosive Eelroot}} which drop Whisp Gems (5% attack bonus, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sticky Stick]]<br />
|South<br />
|No<br />
|A 5x5 Room containing {{m|Corrosive Creeper}}. One of them drops the {{i|Sticky Stick}} (Corrosive Strike, large).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
|South<br />
|No<br />
|15x13 Room, uncovering tiles will afflict you with different debuffs. Contains a {{i|Health Potion}}, {{i|Mana Potion}}, {{i|Fortitude Tonic}}, {{i|Burn Salve}}, {{i|Compression Seal}}, {{i|Translocation Seal}}, {{i|Strength Potion}}, and Whupaz. In the middle of the temple lies an Altar which gives you an Essence Potion, but drains your Health and Mana and hits you with Poison and Manaburn.(Heals both Health and Mana for the amount drained)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|South<br />
|Partially<br />
|15x13 Room with a good amount of non accesible Blackspace.<br />
Contains a Monk who will give you a [[LEMMISI]] Glyph for 25 G.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Spider Lore]]<br />
|West<br />
|No<br />
|A 5x5 room with 5 small gold piles and a Spider lore signpost.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The New World]]<br />
|West<br />
|Yes<br />
|Soko-Trolls puzzle, must spell out "The New World" in the lava rocks on the center to complete. Reward is {{i|Wisp Gem}} (small, 5% damage), {{i|Tokoloshe Charm}} (small, 5% magic resist), {{i|Sword}}, 2 large gold pile, 1 small gold pile, 1 {{i|mana potion}}, 1 {{i|health potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Lurnatrix]]<br />
|West<br />
|Yes<br />
|Lots of walls and a friendly Druid who offers you several experience bonuses. 35g gives you 50 experience immediately, 15g gives you +1 learning buff, 5g gives 50% exp boost to next kill. You may only buy one.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The Mighty Lost Lekon]]<br />
|West<br />
|No<br />
|A 5x5 dungeon with broken altar in the center. When touching the altar, you are surrounded by 8 {{m|goat}} (one each of levels 1-8) and granted the Lekon Devout buff (+2 piety per goat kill). Goats have typical goat stats, in addition to Mana Burn, First Strike and No Experience.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|West<br />
|No<br />
|5x7 room with 1x7 walkable path up the middle, impassable rivers on each side of the path and breakable walls lining the room. "Dragon Heart" item at the end (large, 1g 5CP, grants +3 max health per level up when held) which spawns Draco when picked up. Draco is level 9, 167 health, 63 damage, Magical Attack, No Experience and blocks your exit. You may kill him, teleport him or [[PISORF]] him out of the way, or convert the Dragon Heart to kill him instantly.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[I Wish I Could Read]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, some gold piles (sorry, didn't count them at the time), Fake Beard (+5XP when placed in inventory, unconvertible).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, {{i|Cracked Soul Orb}} (provides one death protection when placed in inventory, then becomes inert).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 3x5 dungeon with a crusader named Good Glenrick (lvl6, 9 dam, 10HP). He hopes you won't kill him for his awesome experience bonus.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Really Awesome Guitar]]<br />
|North<br />
|Yes<br />
|Quite a few walls which are immediately destroyed upon picking up the guitar. Titan Guitar is large, 11g 11CP, on use makes all enemies on map slowed and cowardly and is consumed (unsure if other dungeon levels are affected).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[20 Small Gold Piles]]<br />
|North<br />
|No<br />
|A 5x5 room with 20 small gold piles.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blacksmith]]<br />
|Center, North<br />
|No<br />
|Secret subdungeon. A 5x5 room that contains one each of the the blacksmith items Perseverance Badge, Sword, Shield, Bear Mace.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|North<br />
|Yes<br />
|Friendly NPC Golem will allow you to trade certain glyphs for various effects or consumables. For example, LEMMISI will give you one of each Alchemy seal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Avatar Statue]]<br />
|North<br />
|No<br />
|A 5v5 room with 5 small gold piles, an Avatar lore signpost and a level 1 Statue enemy. Physical immune, 3 damage, curse bearer, no experience. Drops Ritual Scroll when killed: large item, 13g 20CP, when consumed grants 5% resists 1 max mana and 3 layers of curse.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Gold & 3 Imps]]<br />
|East<br />
|No<br />
|A 5v5 room with 3 gold piles, 3 lvl1 blinking Imps and an eastern type signboard saying that "The Underworld is near." Crypt tileset.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 5x5 Room containing 9x Lv 1 Monsters.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, Draining Blade (1 lifesteal for 9 layers of curse and 5 of corrosion). Seen in Creeplight.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Depleted Glyph]]<br />
|East<br />
|No<br />
|A 5x5 room, containing a few piles of gold, a signpost, and a depleted glyph. ([[BLUDTUPOWA]], 0 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Brandonnn]]<br />
|South, East<br />
|Yes<br />
|NPC needs your piety to charge his Packmaster Mobile Altar, rewards you with potions.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Cha'Dylan]]<br />
|North, West<br />
|Partially<br />
|Contains an unreachable island with about 40 tiles of explorable blackspace, and a monster icon in the dark of the island. WONAFYT lets you summon it, it has 2 life, Death Protection(7), and does 50 damage base (decreases with death protection like animated armor). When killed he drops a Sensation Stone.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sub]]<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=== Repeatable Subdungeons ===<br />
<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=15% | Subdungeon<br />
!width=67% | Summary<br />
|-<br />
|[[File:Subdungeon Health Pot Entrance.png|center]]<br />
|align="center"|[[Free Health Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Goo Blob}} who drops a {{i|Health potion}} on death<br />
|-<br />
|[[File:Subdungeon Free Mana Potion Entrance.png|center]]<br />
|align="center"|[[Free Mana Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Djinn}} who drops a {{i|Mana Potion}} on death<br />
|-<br />
|[[File:Subdungeon The New World Entrance.png|center]]<br />
|align="center"|[[The New World]]<br />
|Contains a large area with no dark tiles and a "Soko Trolls" puzzle. Shifting the Soko Trolls to the center 3 squares with their names spelling out "The" "New" "World" opens a bridge to the treasure on the island<br />
|-<br />
|[[File:Subdungeon Temple of Knowledge Entrance.png|center]]<br />
|align="center"|[[Grove of Knowledge]]<br />
|Contains a large area with no dark tiles and the druid Lernutrix who sells powerups. Paying 5g gives you +50% experience on next kill, 15g gives you a permanent Learning buff (+1 XP on all XP-valuable kills), 35g gives you 50 XP. Can only buy once.<br />
|-<br />
|[[File:Subdungeon Vampire Chef Entrance.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|Contains an area with no dark tiles, some plants and a level 1 {{m|Vampire}} which drops a scroll on death. The scroll contains recipes for powerups. Killing the plants in the right order will grant these powerups.<br />
|-<br />
|[[File:Subdungeon Monster Shoppe Entrance.png|center]]<br />
|align="center"|[[Monster Shoppe]]<br />
|Contains a 5x5 area of dark tiles and a shop, SmackleFunky's. You can buy an enemy to fight for 5g. The enemy will be your level and after you kill it you may summon another.<br />
|-<br />
|[[File:Subdungeon WIZARDdotexe entrance.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|Contains a 5x5 area with no dark tiles and a golem who will take certain glyphs in exchange for items.<br />
|-<br />
|[[File:Subdungeon Undead kennel entrance.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|Contains a 3x8 area of dark tiles, a "Monster Whistle", a "Pepper the Dog" (item) and a level 1 Zombie. Picking up Pepper gives your next attack a +30% attack bonus and will mark your target as undead.<br />
|-<br />
|[[File:Subdungeon Hitball entrance.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Fight mobs for gold. Each enemy gets increasingly tough. Can play up to 3 times.<br />
|-<br />
|[[File:Subdungeon Yin yang entrance.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Contains no dark tiles and two level 7 mobs who give no experience, "Yin" and "Yang". You must kill both within one turn of each other or they will revive. Killing both drop a "Blade of Yin" and a "Yang's Sword".<br />
|-<br />
|[[File:Subdungeon Lost Sorcerer Entrance.png|center]]<br />
|align="center"|[[Lost Sorcerer]]<br />
|Contains a 5x5 area of dark tiles and a lost sorcerer. The sorcerer needs a mana potion and you can trade him a mana potion for two health potions if you have one.<br />
|-<br />
|[[File:Subdungeon Good Glenrick Entrance.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Contains a 5x5 area of dark tiles and the mob "Good Glenrick". Good Glenrick is a very easy level 6 monster (10 health, 9 damage, no buffs), easy enough for a level 1 player.<br />
|-<br />
|[[File:Subdungeon Free Booster Entrance.png|center]]<br />
|align="center"|[[Free Booster]]<br />
|Contains a 7x9 area of dark tiles, a booster powerup of a random type and a level 5 enemy of random type blocking you from the booster.<br />
|-<br />
|[[File:Subdungeon Zombie Money Entrance.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|Contains a 9x16 area of dark tiles, a long 1 tile wide corridor and a large gold stack. Picking up the gold stack summons 5 zombies of your level into the 1 tile wide corridor, blocking your exit.<br />
|-<br />
|[[File:Subdungeon Goat Piety Entrance.png|center]]<br />
|align="center"|[[Goat Piety]]<br />
|Contains a 5x5 area of dark tiles and an altar. Stepping on the altar surrounds you with 8 goats, ranging for level 1 to level 8, one of each level. The goats all have 25% Magic Resist, First Strike, Mana Burn and No Experience. The altar also gives you the "Lekon Devout" buff which grants +2 piety per goat kill.<br />
|-<br />
|[[File:Subdungeon Dracos Heart entrance.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|Contains a 5x9 area of dark tiles and the item "Draco's Heart" which gives +3 max health on level up. Picking it up will summon Draco, a level 9 dragon who gives no experience. He blocks your exit, you can kill him and keep the item or convert the item to make Draco disappear.<br />
|-<br />
|[[File:Subdungeon Troll push entrance.png|center]]<br />
|align="center"|[[Troll Push]]<br />
|Contains a troll with 100% magic resist and 100% damage resist. You must knock him back 6 times to reveal a PISORF glyph.<br />
|-<br />
|[[File:Subdungeon Blood Altar Entrance.png|center]]<br />
|align="center"|[[Blood Altar]]<br />
|Contains a blood altar. If you drink from it at less than full health it will fully recover your health. If you drink from it at full health it grants the ability to drink blood pools for 5% health restoration.<br />
|-<br />
|[[File:Subdungeon Level 1 surround entrance.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Contains 5x5 dark tiles and 8 level 1 enemies of varying species which surround the entrance<br />
|-<br />
|[[File:Subdungeon Blacksmiths Loot Entrance.png|center]]<br />
|align="center"|[[Blacksmith's Loot]]<br />
|Contains a 5x5 area of dark tiles, a "Bear Mace", "Sword", "Shield" and a "Perseverance Badge". <br />
|-<br />
|[[File:Subdungeon Council Voting Entrance.png|center]]<br />
|align="center"|[[History of the Northern Empire]]<br />
|Contains a 5x5 area of dark tiles, some piles of gold and a sign with some story information. The sign varies based on how many times you have encountered the dungeon.<br />
|-<br />
|[[File:Subdungeon Erosive plants entrance.png|center]]<br />
|align="center"|[[Erosive Plants]]<br />
|Contains a 5x5 area of dark tiles with 5 Erosive Elroots. The plants apply a stack of Cursed when attacked and has 100% magic resistance but each of them drop a small item which grants +5% attack damage.<br />
|-<br />
|[[File:Subdungeon Deadly Tricks Entrance.png|center]]<br />
|align="center"|[[Deadly Tricks]]<br />
|Contains a 5x5 area of dark tiles, 5 Barbing Bush plants, a few blood pools and a sign. Reading the sign triggers a trap which reduces your current health to 1 and drops a Schadenfreude Potion and Compression Seal for you to pick up.<br />
|-<br />
|[[File:Subdungeon Comtemplate the waters entrance.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|Contains a large area of inaccessible dark tiles (about 114) and a monk. If you pay the monk 25g he'll give you the LEMMISI glyph which you can use to harvest the dark tiles for mana and health. If you already have LEMMISI you can harvest the dark tiles without paying the monk.<br />
|-<br />
|[[File:Subdungeon Corrosive plants entrance.png|center]]<br />
|align="center"|[[Corrosive Plants]]<br />
|Contains a 5x5 area of dark tiles and 6 Corrosive Creeper plants. One of the 6 plants drops the Sticky Stick, a unique large item which grants corrosive strike.<br />
|-<br />
|[[File:Subdungeon Lots of Gold Entrance.png|center]]<br />
|align="center"|[[Lots of Gold]]<br />
|Contains a 5x5 area of dark tiles and 20 small stacks of gold. That's it.<br />
|-<br />
|[[File:Subdungeon A strange concoction entrance.png|center]]<br />
|align="center"|[[A Strange Mixture]]<br />
|Contains a large area with no dark tiles. In the center is a potion, which grants +10 Max Health and -1 Max Mana when drunk.<br />
|-<br />
|[[File:Subdungeon Metal spider temple entrance.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
| Contains a large area of dark space, an altar and quite a few useful items. As you explore the dungeon you will be afflicted with debuffs in the order of poison, mana burn, corrosion and weakening. You will then get a warning that if you go any further you will die, if you explore 10(?) more spaces you will be instantly killed. Worshipping at the altar will reduce your health to 1, mana to 0, poison and mana burn you, give you 1 weakening and 1 corrosion. It will also cause an "Essence Potion" to appear, this potion will heal you for the amount of health the altar took and restore mana for the amount of mana the altar burned off.<br />
|}<br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu&diff=15258Jehora Jeheyu2013-12-27T16:28:28Z<p>Ninety-Three: Fixed punishment</p>
<hr />
<div>{{alphapage|Alpha:Jehora_Jeheyu}}<br />
<onlyinclude>{{<br />
{{{tpl|GodInfobox}}}<br />
|Name=Jehora Jeheyu<br />
|ShortHand=JJ<br />
|InitialWorship=<br />
* Randomly 0-25 piety<br />
* Free {{s|WEYTWUT}} glyph<br />
|Punishment=<br />
* 50% chance of reducing your health to 1 and mana to 0, and reducing attack, max health and max mana by 33%.<br />
|RewardedActions=<br />
;All of the following effects may randomly grant 1-3 piety OR cause Jehora Jeheyu to randomly punish you (no piety loss):<br />
;Discover a monster while exploring (plants excluded)<br />
;Kill an XP-valuable enemy<br />
;Cast {{s|BYSSEPS}}, {{s|WONAFYT}}, {{s|WEYTWUT}}, {{s|GETINDARE}}, {{s|APHEELSIK}}, {{s|CYDSTEPP}}<br />
;Dodge an attack<br />
;Convert an item or glyph<br />
|PenalizedActions=<br />
;On minor punishment: randomly inflicts {{t|Poisoned}}, {{t|Mana Burn}}, {{t|Weakening}}, {{t|Corrosion}} debuffs, or sets your health to 1<br />
|Boons=<br />
;Petition<br />
:'''Cost''': 45 piety<br />
:'''Effect''': Jehora Jeheyu stops randomly punishing you (effect resets on conversion; if you convert back to Jehora Jeheyu, you must petition again)<br />
;Last Chance<br />
:'''Cost''': all remaining piety<br />
:'''Effect''': Grants a chance to fully restore your health and mana; probability improves if you have more piety<br />
;Boost Health<br />
:'''Cost''': 20 + 25n Piety, 1 {{i|Health Potion}} (repeatable)<br />
:'''Effect''': Increases your maximum health by 25<br />
;Boost Mana<br />
:'''Cost''': 20 + 25n Piety, 1 {{i|Mana Potion}} (repeatable)<br />
:'''Effect''': Increases your maximum mana by 3<br />
;Chaos Avatar<br />
:'''Cost''': 80 piety<br />
:'''Effect''': Increases your current level by 1, granting a full heal and mana restore, grants +100 conversion points, removes all {{t|Weakening blow}} and {{t|Corrosion}} from your character, and reduces the physical and magical {{t|Resistance}} of all monsters on the current level by 20%<br />
}}</onlyinclude><br />
<br />
Jehora Jeheyu, the mad god of primordial chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time. He is one of the most balanced gods in terms of the benefits he grants from his boons, and works well with almost any type of character.<br />
<br />
Jehora is unlocked from a subdungeon with 25 unique imps in it. Once the altar is touched, a maze is generated that hinders the passage back, so bring {{s|ENDISWAL}} with you.<br />
<br />
== Piety Gain Mechanics ==<br />
JJ performs a piety/punish roll on the following actions:<br />
* Enemy reveal (non-plants only)<br />
* Enemy death (XP-valuable only)<br />
* Successful dodging<br />
* Item conversion<br />
* Casting the following: BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP<br />
<br />
This roll picks a random integer from 1-15, which is compared to an internal "happiness value" for the god which starts at 14. If the rolled number is less than or equal to JJ's happiness, 2-4 piety will be granted and JJ's internal happiness value will be decreased by 1 (to a minimum of 5).<br />
<br />
If the rolled number is higher, a minor punishment is inflicted and JJ's happiness increases by 2 (to a maximum of 14 again).<br />
<br />
The minor punishments are determined by another roll, from 0 to 10.<br />
*0 = poison<br />
*1 = burn<br />
*2 = health loss<br />
*3-5 = weaken<br />
*6-8 = corrode<br />
*9-10 = curse<br />
<br />
This is where it gets a little trickier to describe: each status ailment now has a "reroll threshold", and if the punishment roll lands on an ailment with a threshold that's too high, it rerolls instead of inflicting that punishment. All thresholds start at 0 (except health loss and burn, which start more graciously at 1). The threshold number represents the minimum number of RNG rolls needed in any given punishment check before that particular punishment is available.<br />
<br />
Thus -- given starting values as an example -- if the first roll lands on health loss, it will force a reroll. That reroll is then at liberty to inflict health loss OR mana burn. If any ailments exist at a threshold of 2 or more, on the other hand, those are exempt for at least one more RNG.<br />
<br />
Whenever a particular punishment is successfully inflicted, that punishment's threshold will permanently increase by 1.<br />
<br />
== Strategy ==<br />
<br />
Jehora is actually much less threatening than he appears, but you must move to acquire the petition boon as early as possible. The weakening punishment in particular can cripple a low-level character, and avoiding taking too many penalties is important. If you're both poisoned and mana burned, it can become very difficult to survive. The burn cure and fortitude potions are both very useful for followers of Jehora Jeheyu.<br />
<br />
Jehora's strategy is rather simple: Survive his random punishments for long enough to get Petition, then climb to Avatar of Chaos while picking up health and mana boosts along the way. If you get him early enough, you're likely to still have enough piety to change deities for the endgame or use his other boons.<br />
<br />
Jehora Jeheyu's "boost mana" and "boost health" boons are two of the most powerful boons in the game. Boost health, particularly at lower levels, can vastly increase a character's durability and allow him to fight monsters he normally wouldn't stand a chance against. Boost mana enables you to play like an elf, using more elaborate spellcasting combos with a more generous mana pool. The loss of potions isn't as bad as it first appears; because potions grant benefits based on a % of your maximum health and mana, your remaining potions will actually become more powerful. If you combine with a schadenfreude potion and use boost mana sparingly, it's actually possible to come out ahead in terms of how much MP you get from your remaining potions! <br />
<br />
Gnomes and Halflings make particularly good worshippers of Jehora Jeheyu since they have more potions to begin with and can more easily afford to sacrifice them. Rogues benefit enormously from the boost health boon, and at low-levels there is no better deity for a rogue to worship. The free WEYTWUT glyph also works well for rogues, who need a way to bypass monster first strike. Elves also work well with Jehora Jeheyu; though they lose out more than other races from the loss of mana potions, the absolutely massive amount of mana that an elf worshipper can accumulate makes them insanely good spellcasters. Raising your maximum mana above 30 is quite easy for an elven worshipper of Jehora Jeheyu.<br />
<br />
Jehora's greatest strength comes when you use Chaos Avatar and/or Last Chance. These boons fully restore your health and mana when used, and if you've been using his other boons you'll have that much more health and mana to re-fill. Followers of Jehora Jeheyu can be terrifying engines of destruction in the end-game, and the broad range of bonuses provided by this deity often makes for some of the most powerful hybrid characters possible.<br />
<br />
Warlords, Rogues, Assassins, and Wizards make the best worshippers of Jehora Jeheyu, though any class will benefit from him.<br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Subdungeons&diff=15257Subdungeons2013-12-27T15:32:29Z<p>Ninety-Three: Fixed name of Grove of Knowledge and added name of NPC to its entry</p>
<hr />
<div>Subdungeons are smaller versions of a level dungeon. They usually contain some sort of power up hidden behind a puzzle or an enemy. Some subdungeons provide quest chain advancement instead of a powerup, these subdungeons will be not appear anymore once you have advanced the quest chain.<br />
=== Darvin's subdungeon project ===<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=10% | Name<br />
!width=10% | Appears in<br />
!width=10% | Explored?<br />
!width=75% | Summary<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Graveyard]]<br />
|Center<br />
|Yes<br />
|5 gold piles, spawns a level 5 {{m|zombie}} that drops elven boots<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sir Thrawn]]<br />
|Center<br />
|No<br />
|Sir Thrawn ({{m|Vampire}}) spawns in, seals the exit, and re-shrouds the dungeon, effectively allowing you to explore it twice.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Exploding Signpost]]<br />
|Center, North<br />
|No<br />
|Contains bloodstains, several {{m|Barbing bush}}, and an exploding signpost. The signpost reduces you to 1 HP and then kicks out a compression scroll and schadenfreude potion.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Center, West<br />
|Partially<br />
|Enter a pit-fight against progressively more powerful opponents (scaled to your current level). The first opponent gives you 5 gold and a {{i|health potion}}, the second gives you 10 gold and a {{i|mana potion}}, and the third gives you 15 gold and a {{i|reflex potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Legend of the Signpost Gorgon]]<br />
|Center<br />
|No<br />
|A 5x5 room containing four piles of gold and the Gorgward (immunity to death gaze, 18 gold, 50 CP, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Goo Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|goo blob}} who drops a {{i|health potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Djinni Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|djinni}} who drops a {{i|mana potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Center<br />
|Yes<br />
|Contains {{m|Ying}} and {{m|Yang}}, level 8 monsters. If they are not killed in immediate succession they will respawn. When both are truly slain, they will drop Ying and Yang's sword, each a small item granting +3 base attack that can be consumed for a single-use death protection (15 GP, 35 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sapphire Helmet]]<br />
|Center<br />
|No<br />
|Contains a signpost describing the Sapphire Knight, 3 gold piles, and the Dented Helm, which is a large item that grants +1 MP and +1 base attack (18 GP, 30 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Edible Adversaries]]<br />
|Center<br />
|No<br />
|A 5x5 area containing 3 gold piles, a signpost about Meatmen, and a level 1 {{m|Meatman}}. When killed, the {{m|Meatman}} drops "Nom Nom", a consumable large item that increases health bonus by 1 permanently (identical to picking up a health booster) but poisons you (18 gold, 20 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Misplaced Cutlery]]<br />
|Center<br />
|No<br />
|A 5x5 room containing five gold piles, three spoons, and a signpost describing Gaan-Telet.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|North<br />
|No<br />
|A massive chamber, but only about half is accessible without revealing magic. At the far end of a narrow hallway is a pile of gold. When picked up, five {{m|zombie}} of equal level to yourself appear and block the way out.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sorcerer's Potion Trade]]<br />
|North<br />
|No<br />
|A 5x5 chamber containing a Sorcerer who will give you 2x {{i|healing potion}} in exchange for one {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Teeth Teeth Teeth]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a strange amulet (15g, 35CP). When the amulet is picked up, the room changes and a level 9 and level 1 {{m|thrall}} appear.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Jadetooth]]<br />
|North<br />
|Partially<br />
|A large room containing Jadetooth the level 7 Berserker (42 damage, 90 HP, retaliates fireball, berserks at 50%, death protection). When killed, Jadetooth drops a powerful potion that increases and fully restores max health and max mana.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Serpent Dungeon]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 6 {{m|Serpent}}. When killed, the {{m|Serpent}} drops a {{i|Fortitude tonic}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Shade Transformation]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 5 "shade" (looks like a palette swapped warlock; 25 damage, 54 HP, retaliates fireball, and revives). When killed, the shade transforms into a {{m|djinni}} with identical abilities and stats. When that is killed, he drops a {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Foolish Imp]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a level 9 {{m|imp}}. When killed, the imp drops a {{i|mana potion}}. A sign briefly talks about the foolish decisions of the northern empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blood Fountain]]<br />
|East<br />
|Yes<br />
|A fountain in the midle of a 5X5 square. Fully heals you if you drink at less than full health. If you drink at full health it gives 5% Sanguine.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[El Potion Loco]]<br />
|North<br />
|Yes<br />
|Contains 4 warlocks and a lvl1 {{m|goblin}}. You can kill the goblin immediately for one {{i|Keg of Health}}. You can talk to the Warlocks for the Wand of Splosion, which when activated, reduces your health to 1, kills the warlocks, leaves 2 Health and 2 Mana potions in their reaspective places, and makes the Goblin unkillable. You can talk to the warlocks and use the wand even if you kill the goblin.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Paan's Labyrinth]]<br />
|East<br />
|Partially<br />
|A troll caled Marwood which you can talk to, quite a bit of exploration in the form of a maze with 3 lvl 1 imps called Helboi who have lifesteal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|East<br />
|No<br />
|Contains a level 1 {{m|zombie}}, a {{i|slayer wand}} and a {{i|Zombie Dog}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mass09 Banking]]<br />
|East<br />
|No<br />
|Contains a lvl5 non-hostile {{m|vampire}} who hands you Mass09 Ledger when you talk to him. The ledger is a small item which can be used for 1 gold per use to shuffle all existing monster locations. This item can be lockered.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mad Whispers]]<br />
|North<br />
|No<br />
|Contains Whispergems and picking them up displays a Message. (4% Phys Resistance, not convertable).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Smackle Funky's]]<br />
|Center, South<br />
|No<br />
|A 5x5 room, contains a shop which spawns monsters of the same level for 5 gold.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Diary of a Goat]]<br />
|South<br />
|No<br />
|A 5x5 Room containing 5 of gold, a lv 9 {{m|Goat}} (drops Dairy Diary, worth 100 Cp.) and a signpost talking about the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|South<br />
|Yes<br />
|Contains 25 Plants and the Vampire Chef (Lv1, Drops the Recipe Scroll).<br />
Killing the plants in a right order boosts your stats. You can look up the recipes with the Scroll.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Confession]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5 piles of gold and a Sign Post talking about the discrepancies within the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Wisp Gems]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5x {{m|Erosive Eelroot}} which drop Whisp Gems (5% attack bonus, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sticky Stick]]<br />
|South<br />
|No<br />
|A 5x5 Room containing {{m|Corrosive Creeper}}. One of them drops the {{i|Sticky Stick}} (Corrosive Strike, large).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
|South<br />
|No<br />
|15x13 Room, uncovering tiles will afflict you with different debuffs. Contains a {{i|Health Potion}}, {{i|Mana Potion}}, {{i|Fortitude Tonic}}, {{i|Burn Salve}}, {{i|Compression Seal}}, {{i|Translocation Seal}}, {{i|Strength Potion}}, and Whupaz. In the middle of the temple lies an Altar which gives you an Essence Potion, but drains your Health and Mana and hits you with Poison and Manaburn.(Heals both Health and Mana for the amount drained)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|South<br />
|Partially<br />
|15x13 Room with a good amount of non accesible Blackspace.<br />
Contains a Monk who will give you a [[LEMMISI]] Glyph for 25 G.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Spider Lore]]<br />
|West<br />
|No<br />
|A 5x5 room with 5 small gold piles and a Spider lore signpost.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The New World]]<br />
|West<br />
|Yes<br />
|Soko-Trolls puzzle, must spell out "The New World" in the lava rocks on the center to complete. Reward is {{i|Wisp Gem}} (small, 5% damage), {{i|Tokoloshe Charm}} (small, 5% magic resist), {{i|Sword}}, 2 large gold pile, 1 small gold pile, 1 {{i|mana potion}}, 1 {{i|health potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Lurnatrix]]<br />
|West<br />
|Yes<br />
|Lots of walls and a friendly Druid who offers you several experience bonuses. 35g gives you 50 experience immediately, 15g gives you +1 learning buff, 5g gives 50% exp boost to next kill. You may only buy one.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The Mighty Lost Lekon]]<br />
|West<br />
|No<br />
|A 5x5 dungeon with broken altar in the center. When touching the altar, you are surrounded by 8 {{m|goat}} (one each of levels 1-8) and granted the Lekon Devout buff (+2 piety per goat kill). Goats have typical goat stats, in addition to Mana Burn, First Strike and No Experience.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|West<br />
|No<br />
|5x7 room with 1x7 walkable path up the middle, impassable rivers on each side of the path and breakable walls lining the room. "Dragon Heart" item at the end (large, 1g 5CP, grants +3 max health per level up when held) which spawns Draco when picked up. Draco is level 9, 167 health, 63 damage, Magical Attack, No Experience and blocks your exit. You may kill him, teleport him or [[PISORF]] him out of the way, or convert the Dragon Heart to kill him instantly.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[I Wish I Could Read]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, some gold piles (sorry, didn't count them at the time), Fake Beard (+5XP when placed in inventory, unconvertible).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, {{i|Cracked Soul Orb}} (provides one death protection when placed in inventory, then becomes inert).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 3x5 dungeon with a crusader named Good Glenrick (lvl6, 9 dam, 10HP). He hopes you won't kill him for his awesome experience bonus.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Really Awesome Guitar]]<br />
|North<br />
|Yes<br />
|Quite a few walls which are immediately destroyed upon picking up the guitar. Titan Guitar is large, 11g 11CP, on use makes all enemies on map slowed and cowardly and is consumed (unsure if other dungeon levels are affected).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[20 Small Gold Piles]]<br />
|North<br />
|No<br />
|A 5x5 room with 20 small gold piles.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blacksmith]]<br />
|Center, North<br />
|No<br />
|Secret subdungeon. A 5x5 room that contains one each of the the blacksmith items Perseverance Badge, Sword, Shield, Bear Mace.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|North<br />
|Yes<br />
|Friendly NPC Golem will allow you to trade certain glyphs for various effects or consumables. For example, LEMMISI will give you one of each Alchemy seal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Avatar Statue]]<br />
|North<br />
|No<br />
|A 5v5 room with 5 small gold piles, an Avatar lore signpost and a level 1 Statue enemy. Physical immune, 3 damage, curse bearer, no experience. Drops Ritual Scroll when killed: large item, 13g 20CP, when consumed grants 5% resists 1 max mana and 3 layers of curse.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Gold & 3 Imps]]<br />
|East<br />
|No<br />
|A 5v5 room with 3 gold piles, 3 lvl1 blinking Imps and an eastern type signboard saying that "The Underworld is near." Crypt tileset.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 5x5 Room containing 9x Lv 1 Monsters.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, Draining Blade (1 lifesteal for 9 layers of curse and 5 of corrosion). Seen in Creeplight.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Depleted Glyph]]<br />
|East<br />
|No<br />
|A 5x5 room, containing a few piles of gold, a signpost, and a depleted glyph. ([[BLUDTUPOWA]], 0 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Brandonnn]]<br />
|South, East<br />
|Yes<br />
|NPC needs your piety to charge his Packmaster Mobile Altar, rewards you with potions.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Cha'Dylan]]<br />
|North, West<br />
|Partially<br />
|Contains an unreachable island with about 40 tiles of explorable blackspace, and a monster icon in the dark of the island. WONAFYT lets you summon it, it has 2 life, Death Protection(7), and does 42 damage base (decreases with death protection like animated armor). When killed he drops a Sensation Stone.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sub]]<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=== Repeatable Subdungeons ===<br />
<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=15% | Subdungeon<br />
!width=67% | Summary<br />
|-<br />
|[[File:Subdungeon Health Pot Entrance.png|center]]<br />
|align="center"|[[Free Health Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Goo Blob}} who drops a {{i|Health potion}} on death<br />
|-<br />
|[[File:Subdungeon Free Mana Potion Entrance.png|center]]<br />
|align="center"|[[Free Mana Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Djinn}} who drops a {{i|Mana Potion}} on death<br />
|-<br />
|[[File:Subdungeon The New World Entrance.png|center]]<br />
|align="center"|[[The New World]]<br />
|Contains a large area with no dark tiles and a "Soko Trolls" puzzle. Shifting the Soko Trolls to the center 3 squares with their names spelling out "The" "New" "World" opens a bridge to the treasure on the island<br />
|-<br />
|[[File:Subdungeon Temple of Knowledge Entrance.png|center]]<br />
|align="center"|[[Grove of Knowledge]]<br />
|Contains a large area with no dark tiles and the druid Lernutrix who sells powerups. Paying 5g gives you +50% experience on next kill, 15g gives you a permanent Learning buff (+1 XP on all XP-valuable kills), 35g gives you 50 XP. Can only buy once.<br />
|-<br />
|[[File:Subdungeon Vampire Chef Entrance.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|Contains an area with no dark tiles, some plants and a level 1 {{m|Vampire}} which drops a scroll on death. The scroll contains recipes for powerups. Killing the plants in the right order will grant these powerups.<br />
|-<br />
|[[File:Subdungeon Monster Shoppe Entrance.png|center]]<br />
|align="center"|[[Monster Shoppe]]<br />
|Contains a 5x5 area of dark tiles and a shop, SmackleFunky's. You can buy an enemy to fight for 5g. The enemy will be your level and after you kill it you may summon another.<br />
|-<br />
|[[File:Subdungeon WIZARDdotexe entrance.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|Contains a 5x5 area with no dark tiles and a golem who will take certain glyphs in exchange for items.<br />
|-<br />
|[[File:Subdungeon Undead kennel entrance.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|Contains a 3x8 area of dark tiles, a "Monster Whistle", a "Pepper the Dog" (item) and a level 1 Zombie. Picking up Pepper gives your next attack a +30% attack bonus and will mark your target as undead.<br />
|-<br />
|[[File:Subdungeon Hitball entrance.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Fight mobs for gold. Each enemy gets increasingly tough. Can play up to 3 times.<br />
|-<br />
|[[File:Subdungeon Yin yang entrance.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Contains no dark tiles and two level 7 mobs who give no experience, "Yin" and "Yang". You must kill both within one turn of each other or they will revive. Killing both drop a "Blade of Yin" and a "Yang's Sword".<br />
|-<br />
|[[File:Subdungeon Lost Sorcerer Entrance.png|center]]<br />
|align="center"|[[Lost Sorcerer]]<br />
|Contains a 5x5 area of dark tiles and a lost sorcerer. The sorcerer needs a mana potion and you can trade him a mana potion for two health potions if you have one.<br />
|-<br />
|[[File:Subdungeon Good Glenrick Entrance.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Contains a 5x5 area of dark tiles and the mob "Good Glenrick". Good Glenrick is a very easy level 6 monster (10 health, 9 damage, no buffs), easy enough for a level 1 player.<br />
|-<br />
|[[File:Subdungeon Free Booster Entrance.png|center]]<br />
|align="center"|[[Free Booster]]<br />
|Contains a 7x9 area of dark tiles, a booster powerup of a random type and a level 5 enemy of random type blocking you from the booster.<br />
|-<br />
|[[File:Subdungeon Zombie Money Entrance.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|Contains a 9x16 area of dark tiles, a long 1 tile wide corridor and a large gold stack. Picking up the gold stack summons 5 zombies of your level into the 1 tile wide corridor, blocking your exit.<br />
|-<br />
|[[File:Subdungeon Goat Piety Entrance.png|center]]<br />
|align="center"|[[Goat Piety]]<br />
|Contains a 5x5 area of dark tiles and an altar. Stepping on the altar surrounds you with 8 goats, ranging for level 1 to level 8, one of each level. The goats all have 25% Magic Resist, First Strike, Mana Burn and No Experience. The altar also gives you the "Lekon Devout" buff which grants +2 piety per goat kill.<br />
|-<br />
|[[File:Subdungeon Dracos Heart entrance.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|Contains a 5x9 area of dark tiles and the item "Draco's Heart" which gives +3 max health on level up. Picking it up will summon Draco, a level 9 dragon who gives no experience. He blocks your exit, you can kill him and keep the item or convert the item to make Draco disappear.<br />
|-<br />
|[[File:Subdungeon Troll push entrance.png|center]]<br />
|align="center"|[[Troll Push]]<br />
|Contains a troll with 100% magic resist and 100% damage resist. You must knock him back 6 times to reveal a PISORF glyph.<br />
|-<br />
|[[File:Subdungeon Blood Altar Entrance.png|center]]<br />
|align="center"|[[Blood Altar]]<br />
|Contains a blood altar. If you drink from it at less than full health it will fully recover your health. If you drink from it at full health it grants the ability to drink blood pools for 5% health restoration.<br />
|-<br />
|[[File:Subdungeon Level 1 surround entrance.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Contains 5x5 dark tiles and 8 level 1 enemies of varying species which surround the entrance<br />
|-<br />
|[[File:Subdungeon Blacksmiths Loot Entrance.png|center]]<br />
|align="center"|[[Blacksmith's Loot]]<br />
|Contains a 5x5 area of dark tiles, a "Bear Mace", "Sword", "Shield" and a "Perseverance Badge". <br />
|-<br />
|[[File:Subdungeon Council Voting Entrance.png|center]]<br />
|align="center"|[[History of the Northern Empire]]<br />
|Contains a 5x5 area of dark tiles, some piles of gold and a sign with some story information. The sign varies based on how many times you have encountered the dungeon.<br />
|-<br />
|[[File:Subdungeon Erosive plants entrance.png|center]]<br />
|align="center"|[[Erosive Plants]]<br />
|Contains a 5x5 area of dark tiles with 5 Erosive Elroots. The plants apply a stack of Cursed when attacked and has 100% magic resistance but each of them drop a small item which grants +5% attack damage.<br />
|-<br />
|[[File:Subdungeon Deadly Tricks Entrance.png|center]]<br />
|align="center"|[[Deadly Tricks]]<br />
|Contains a 5x5 area of dark tiles, 5 Barbing Bush plants, a few blood pools and a sign. Reading the sign triggers a trap which reduces your current health to 1 and drops a Schadenfreude Potion and Compression Seal for you to pick up.<br />
|-<br />
|[[File:Subdungeon Comtemplate the waters entrance.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|Contains a large area of inaccessible dark tiles (about 114) and a monk. If you pay the monk 25g he'll give you the LEMMISI glyph which you can use to harvest the dark tiles for mana and health. If you already have LEMMISI you can harvest the dark tiles without paying the monk.<br />
|-<br />
|[[File:Subdungeon Corrosive plants entrance.png|center]]<br />
|align="center"|[[Corrosive Plants]]<br />
|Contains a 5x5 area of dark tiles and 6 Corrosive Creeper plants. One of the 6 plants drops the Sticky Stick, a unique large item which grants corrosive strike.<br />
|-<br />
|[[File:Subdungeon Lots of Gold Entrance.png|center]]<br />
|align="center"|[[Lots of Gold]]<br />
|Contains a 5x5 area of dark tiles and 20 small stacks of gold. That's it.<br />
|-<br />
|[[File:Subdungeon A strange concoction entrance.png|center]]<br />
|align="center"|[[A Strange Mixture]]<br />
|Contains a large area with no dark tiles. In the center is a potion, which grants +10 Max Health and -1 Max Mana when drunk.<br />
|-<br />
|[[File:Subdungeon Metal spider temple entrance.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
| Contains a large area of dark space, an altar and quite a few useful items. As you explore the dungeon you will be afflicted with debuffs in the order of poison, mana burn, corrosion and weakening. You will then get a warning that if you go any further you will die, if you explore 10(?) more spaces you will be instantly killed. Worshipping at the altar will reduce your health to 1, mana to 0, poison and mana burn you, give you 1 weakening and 1 corrosion. It will also cause an "Essence Potion" to appear, this potion will heal you for the amount of health the altar took and restore mana for the amount of mana the altar burned off.<br />
|}<br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Naga_City&diff=15254Naga City2013-12-26T03:38:15Z<p>Ninety-Three: Fixed level of arena corner mobs</p>
<hr />
<div>__NOTOC__<br />
<br />
== Overview ==<br />
'''Monsters:''' {{m|Dragon Spawn}}s, {{m|Goo Blob}}s, {{m|Naga}}s, {{m|Serpent}}s, {{m|Warlock}}s, {{m|Acid Blob}}s, {{m|Burn Viper}}s<br />
<br />
'''Boss:''' ''Nine'' of the regular bosses (all but Bleaty, Firstborn and Medusa), plus Kinissssch (HP 475, ATK 90, Magic Resist 50%, Magical Attack, Corrosive, Death Protection (5), becomes cowardly at 50%)<br />
<br />
== Special Rules ==<br />
<br />
No altars spawn in the first area unless prepared.<br />
<br />
A Hooded Figure will be somewhere in the map. Talk to them to take a one-way trip to the Arena.<br />
<br />
The arena has 2 main areas: The Prayer Room and The Arena. The Prayer Room has every altar, each unlockable for 20 gold, except the Pactmaker, who is free.<br />
<br />
The arena has three shops which, unlike the rest of the arena, do not respawn each wave. They hold a keg of mana, a keg of health and The Amulet of Yendor. In each of the four corners a monster is spawned. One is level one, one is level three, one is level five, and one is level seven, and they are automatically bloodless. <br />
<br />
In the Arena, you will face nine bosses in waves of three. The nine consist of Lord Gobb, Frank the Zombie, Tomithy Longdall, Super Meat Man, Jörmungadnr, Aequitas, The Iron Man, The Tormented One, and The Tower of Goo. After each wave the blackspace in the arena is replenished, (but not the walls of the arena or the prayer zone), and a new wave of bosses and corner monsters will spawn (corner monsters spawn in different locations from previous waves, so you can build them up over multiple waves).<br />
<br />
After you defeat the third wave, the blackspace is replenished and Kinisssch shows up on the battlefield, spawning no corner monsters.<br />
<br />
== Strategy ==<br />
<br />
(todo: summarize the important points of [[Annotated Playthrough Naga City]] and [[Anyone Can Win Vicious Part 1: Naga City]] here)<br />
<br />
Regen-fighting is the word here. Poison is useful, as are mid-battle level-ups using the corner enemies. The piece de résistance in the boss gauntlet is usually the Tower of Goo and its 75% physical resist: you'll need to either save a lot of mana for this battle, or bring a lot of resistance erosion to it.<br />
<br />
Tikki Tribute - Level up fast with catapult tricks. Worship Tikki Tooki in the clean up phase to get poison, then convert to Mystera for the arena. Use poison to kill all of the bosses without special strategies and follow directions for the ones that do. Convert to the Glowing Guardian or Dracul for extra hp and/or mana after you run out of potions.<br />
<br />
Orc Rogue/Glowing Guardian - Prepare Glowing Guardian, attack bonus increasers, Patches, and an item that either provides high attack bonus or high conversion rate. Buy and convert all possible items you won't use later (using bonus potions to get an early level catapult), use Absolution ~5 times for some bonus HP. The objective is to get base damage to achievement levels (150+); this makes poisonless regen-fighting a doable strategy.<br />
<br />
== Quests ==<br />
<br />
=== Vicious ===<br />
Snakes? SNAAAKES! - Complete Naga City with any 3 classes. Unlocks the playable {{c|Gorgon}} monster class. <br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Naga_City&diff=15253Naga City2013-12-26T01:46:39Z<p>Ninety-Three: Clarified altar mechanics</p>
<hr />
<div>__NOTOC__<br />
<br />
== Overview ==<br />
'''Monsters:''' {{m|Dragon Spawn}}s, {{m|Goo Blob}}s, {{m|Naga}}s, {{m|Serpent}}s, {{m|Warlock}}s, {{m|Acid Blob}}s, {{m|Burn Viper}}s<br />
<br />
'''Boss:''' ''Nine'' of the regular bosses (all but Bleaty, Firstborn and Medusa), plus Kinissssch (HP 475, ATK 90, Magic Resist 50%, Magical Attack, Corrosive, Death Protection (5), becomes cowardly at 50%)<br />
<br />
== Special Rules ==<br />
<br />
No altars spawn in the first area unless prepared.<br />
<br />
A Hooded Figure will be somewhere in the map. Talk to them to take a one-way trip to the Arena.<br />
<br />
The arena has 2 main areas: The Prayer Room and The Arena. The Prayer Room has every altar, each unlockable for 20 gold, except the Pactmaker, who is free.<br />
<br />
The arena has three shops which, unlike the rest of the arena, do not respawn each wave. They hold a keg of mana, a keg of health and The Amulet of Yendor. In each of the four corners a monster is spawned. One is level one, one is level four, one is level seven, and one is level nine, and they are automatically bloodless. <br />
<br />
In the Arena, you will face nine bosses in waves of three. The nine consist of Lord Gobb, Frank the Zombie, Tomithy Longdall, Super Meat Man, Jörmungadnr, Aequitas, The Iron Man, The Tormented One, and The Tower of Goo. After each wave the blackspace in the arena is replenished, (but not the walls of the arena or the prayer zone), and a new wave of bosses and corner monsters will spawn (corner monsters spawn in different locations from previous waves, so you can build them up over multiple waves).<br />
<br />
After you defeat the third wave, the blackspace is replenished and Kinisssch shows up on the battlefield, spawning no corner monsters.<br />
<br />
== Strategy ==<br />
<br />
(todo: summarize the important points of [[Annotated Playthrough Naga City]] and [[Anyone Can Win Vicious Part 1: Naga City]] here)<br />
<br />
Regen-fighting is the word here. Poison is useful, as are mid-battle level-ups using the corner enemies. The piece de résistance in the boss gauntlet is usually the Tower of Goo and its 75% physical resist: you'll need to either save a lot of mana for this battle, or bring a lot of resistance erosion to it.<br />
<br />
Tikki Tribute - Level up fast with catapult tricks. Worship Tikki Tooki in the clean up phase to get poison, then convert to Mystera for the arena. Use poison to kill all of the bosses without special strategies and follow directions for the ones that do. Convert to the Glowing Guardian or Dracul for extra hp and/or mana after you run out of potions.<br />
<br />
Orc Rogue/Glowing Guardian - Prepare Glowing Guardian, attack bonus increasers, Patches, and an item that either provides high attack bonus or high conversion rate. Buy and convert all possible items you won't use later (using bonus potions to get an early level catapult), use Absolution ~5 times for some bonus HP. The objective is to get base damage to achievement levels (150+); this makes poisonless regen-fighting a doable strategy.<br />
<br />
== Quests ==<br />
<br />
=== Vicious ===<br />
Snakes? SNAAAKES! - Complete Naga City with any 3 classes. Unlocks the playable {{c|Gorgon}} monster class. <br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Subdungeons&diff=15252Subdungeons2013-12-26T01:43:23Z<p>Ninety-Three: Added Cha'Dylan</p>
<hr />
<div>Subdungeons are smaller versions of a level dungeon. They usually contain some sort of power up hidden behind a puzzle or an enemy. Some subdungeons provide quest chain advancement instead of a powerup, these subdungeons will be not appear anymore once you have advanced the quest chain.<br />
=== Darvin's subdungeon project ===<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=10% | Name<br />
!width=10% | Appears in<br />
!width=10% | Explored?<br />
!width=75% | Summary<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Graveyard]]<br />
|Center<br />
|Yes<br />
|5 gold piles, spawns a level 5 {{m|zombie}} that drops elven boots<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sir Thrawn]]<br />
|Center<br />
|No<br />
|Sir Thrawn ({{m|Vampire}}) spawns in, seals the exit, and re-shrouds the dungeon, effectively allowing you to explore it twice.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Exploding Signpost]]<br />
|Center, North<br />
|No<br />
|Contains bloodstains, several {{m|Barbing bush}}, and an exploding signpost. The signpost reduces you to 1 HP and then kicks out a compression scroll and schadenfreude potion.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Center, West<br />
|Partially<br />
|Enter a pit-fight against progressively more powerful opponents (scaled to your current level). The first opponent gives you 5 gold and a {{i|health potion}}, the second gives you 10 gold and a {{i|mana potion}}, and the third gives you 15 gold and a {{i|reflex potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Legend of the Signpost Gorgon]]<br />
|Center<br />
|No<br />
|A 5x5 room containing four piles of gold and the Gorgward (immunity to death gaze, 18 gold, 50 CP, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Goo Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|goo blob}} who drops a {{i|health potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Djinni Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|djinni}} who drops a {{i|mana potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Center<br />
|Yes<br />
|Contains {{m|Ying}} and {{m|Yang}}, level 8 monsters. If they are not killed in immediate succession they will respawn. When both are truly slain, they will drop Ying and Yang's sword, each a small item granting +3 base attack that can be consumed for a single-use death protection (15 GP, 35 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sapphire Helmet]]<br />
|Center<br />
|No<br />
|Contains a signpost describing the Sapphire Knight, 3 gold piles, and the Dented Helm, which is a large item that grants +1 MP and +1 base attack (18 GP, 30 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Edible Adversaries]]<br />
|Center<br />
|No<br />
|A 5x5 area containing 3 gold piles, a signpost about Meatmen, and a level 1 {{m|Meatman}}. When killed, the {{m|Meatman}} drops "Nom Nom", a consumable large item that increases health bonus by 1 permanently (identical to picking up a health booster) but poisons you (18 gold, 20 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Misplaced Cutlery]]<br />
|Center<br />
|No<br />
|A 5x5 room containing five gold piles, three spoons, and a signpost describing Gaan-Telet.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|North<br />
|No<br />
|A massive chamber, but only about half is accessible without revealing magic. At the far end of a narrow hallway is a pile of gold. When picked up, five {{m|zombie}} of equal level to yourself appear and block the way out.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sorcerer's Potion Trade]]<br />
|North<br />
|No<br />
|A 5x5 chamber containing a Sorcerer who will give you 2x {{i|healing potion}} in exchange for one {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Teeth Teeth Teeth]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a strange amulet (15g, 35CP). When the amulet is picked up, the room changes and a level 9 and level 1 {{m|thrall}} appear.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Jadetooth]]<br />
|North<br />
|Partially<br />
|A large room containing Jadetooth the level 7 Berserker (42 damage, 90 HP, retaliates fireball, berserks at 50%, death protection). When killed, Jadetooth drops a powerful potion that increases and fully restores max health and max mana.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Serpent Dungeon]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 6 {{m|Serpent}}. When killed, the {{m|Serpent}} drops a {{i|Fortitude tonic}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Shade Transformation]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 5 "shade" (looks like a palette swapped warlock; 25 damage, 54 HP, retaliates fireball, and revives). When killed, the shade transforms into a {{m|djinni}} with identical abilities and stats. When that is killed, he drops a {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Foolish Imp]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a level 9 {{m|imp}}. When killed, the imp drops a {{i|mana potion}}. A sign briefly talks about the foolish decisions of the northern empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blood Fountain]]<br />
|East<br />
|Yes<br />
|A fountain in the midle of a 5X5 square. Fully heals you if you drink at less than full health. If you drink at full health it gives 5% Sanguine.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[El Potion Loco]]<br />
|North<br />
|Yes<br />
|Contains 4 warlocks and a lvl1 {{m|goblin}}. You can kill the goblin immediately for one {{i|Keg of Health}}. You can talk to the Warlocks for the Wand of Splosion, which when activated, reduces your health to 1, kills the warlocks, leaves 2 Health and 2 Mana potions in their reaspective places, and makes the Goblin unkillable. You can talk to the warlocks and use the wand even if you kill the goblin.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Paan's Labyrinth]]<br />
|East<br />
|Partially<br />
|A troll caled Marwood which you can talk to, quite a bit of exploration in the form of a maze with 3 lvl 1 imps called Helboi who have lifesteal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|East<br />
|No<br />
|Contains a level 1 {{m|zombie}}, a {{i|slayer wand}} and a {{i|Zombie Dog}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mass09 Banking]]<br />
|East<br />
|No<br />
|Contains a lvl5 non-hostile {{m|vampire}} who hands you Mass09 Ledger when you talk to him. The ledger is a small item which can be used for 1 gold per use to shuffle all existing monster locations. This item can be lockered.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mad Whispers]]<br />
|North<br />
|No<br />
|Contains Whispergems and picking them up displays a Message. (4% Phys Resistance, not convertable).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Smackle Funky's]]<br />
|Center, South<br />
|No<br />
|A 5x5 room, contains a shop which spawns monsters of the same level for 5 gold.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Diary of a Goat]]<br />
|South<br />
|No<br />
|A 5x5 Room containing 5 of gold, a lv 9 {{m|Goat}} (drops Dairy Diary, worth 100 Cp.) and a signpost talking about the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|South<br />
|Yes<br />
|Contains 25 Plants and the Vampire Chef (Lv1, Drops the Recipe Scroll).<br />
Killing the plants in a right order boosts your stats. You can look up the recipes with the Scroll.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Confession]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5 piles of gold and a Sign Post talking about the discrepancies within the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Wisp Gems]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5x {{m|Erosive Eelroot}} which drop Whisp Gems (5% attack bonus, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sticky Stick]]<br />
|South<br />
|No<br />
|A 5x5 Room containing {{m|Corrosive Creeper}}. One of them drops the {{i|Sticky Stick}} (Corrosive Strike, large).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
|South<br />
|No<br />
|15x13 Room, uncovering tiles will afflict you with different debuffs. Contains a {{i|Health Potion}}, {{i|Mana Potion}}, {{i|Fortitude Tonic}}, {{i|Burn Salve}}, {{i|Compression Seal}}, {{i|Translocation Seal}}, {{i|Strength Potion}}, and Whupaz. In the middle of the temple lies an Altar which gives you an Essence Potion, but drains your Health and Mana and hits you with Poison and Manaburn.(Heals both Health and Mana for the amount drained)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|South<br />
|Partially<br />
|15x13 Room with a good amount of non accesible Blackspace.<br />
Contains a Monk who will give you a [[LEMMISI]] Glyph for 25 G.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Spider Lore]]<br />
|West<br />
|No<br />
|A 5x5 room with 5 small gold piles and a Spider lore signpost.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The New World]]<br />
|West<br />
|Yes<br />
|Soko-Trolls puzzle, must spell out "The New World" in the lava rocks on the center to complete. Reward is {{i|Wisp Gem}} (small, 5% damage), {{i|Tokoloshe Charm}} (small, 5% magic resist), {{i|Sword}}, 2 large gold pile, 1 small gold pile, 1 {{i|mana potion}}, 1 {{i|health potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Lurnatrix]]<br />
|West<br />
|Yes<br />
|Lots of walls and a friendly Druid who offers you several experience bonuses. 35g gives you 50 experience immediately, 15g gives you +1 learning buff, 5g gives 50% exp boost to next kill. You may only buy one.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The Mighty Lost Lekon]]<br />
|West<br />
|No<br />
|A 5x5 dungeon with broken altar in the center. When touching the altar, you are surrounded by 8 {{m|goat}} (one each of levels 1-8) and granted the Lekon Devout buff (+2 piety per goat kill). Goats have typical goat stats, in addition to Mana Burn, First Strike and No Experience.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|West<br />
|No<br />
|5x7 room with 1x7 walkable path up the middle, impassable rivers on each side of the path and breakable walls lining the room. "Dragon Heart" item at the end (large, 1g 5CP, grants +3 max health per level up when held) which spawns Draco when picked up. Draco is level 9, 167 health, 63 damage, Magical Attack, No Experience and blocks your exit. You may kill him, teleport him or [[PISORF]] him out of the way, or convert the Dragon Heart to kill him instantly.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[I Wish I Could Read]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, some gold piles (sorry, didn't count them at the time), Fake Beard (+5XP when placed in inventory, unconvertible).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, {{i|Cracked Soul Orb}} (provides one death protection when placed in inventory, then becomes inert).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 3x5 dungeon with a crusader named Good Glenrick (lvl6, 9 dam, 10HP). He hopes you won't kill him for his awesome experience bonus.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Really Awesome Guitar]]<br />
|North<br />
|Yes<br />
|Quite a few walls which are immediately destroyed upon picking up the guitar. Titan Guitar is large, 11g 11CP, on use makes all enemies on map slowed and cowardly and is consumed (unsure if other dungeon levels are affected).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[20 Small Gold Piles]]<br />
|North<br />
|No<br />
|A 5x5 room with 20 small gold piles.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blacksmith]]<br />
|Center, North<br />
|No<br />
|Secret subdungeon. A 5x5 room that contains one each of the the blacksmith items Perseverance Badge, Sword, Shield, Bear Mace.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|North<br />
|Yes<br />
|Friendly NPC Golem will allow you to trade certain glyphs for various effects or consumables. For example, LEMMISI will give you one of each Alchemy seal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Avatar Statue]]<br />
|North<br />
|No<br />
|A 5v5 room with 5 small gold piles, an Avatar lore signpost and a level 1 Statue enemy. Physical immune, 3 damage, curse bearer, no experience. Drops Ritual Scroll when killed: large item, 13g 20CP, when consumed grants 5% resists 1 max mana and 3 layers of curse.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Gold & 3 Imps]]<br />
|East<br />
|No<br />
|A 5v5 room with 3 gold piles, 3 lvl1 blinking Imps and an eastern type signboard saying that "The Underworld is near." Crypt tileset.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 5x5 Room containing 9x Lv 1 Monsters.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, Draining Blade (1 lifesteal for 9 layers of curse and 5 of corrosion). Seen in Creeplight.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Depleted Glyph]]<br />
|East<br />
|No<br />
|A 5x5 room, containing a few piles of gold, a signpost, and a depleted glyph. ([[BLUDTUPOWA]], 0 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Brandonnn]]<br />
|South, East<br />
|Yes<br />
|NPC needs your piety to charge his Packmaster Mobile Altar, rewards you with potions.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Cha'Dylan]]<br />
|North, West<br />
|Partially<br />
|Contains an unreachable island with about 40 tiles of explorable blackspace, and a monster icon in the dark of the island. WONAFYT lets you summon it, it has 2 life, Death Protection(7), and does 42 damage base (decreases with death protection like animated armor). When killed he drops a Sensation Stone.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sub]]<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=== Repeatable Subdungeons ===<br />
<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=15% | Subdungeon<br />
!width=67% | Summary<br />
|-<br />
|[[File:Subdungeon Health Pot Entrance.png|center]]<br />
|align="center"|[[Free Health Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Goo Blob}} who drops a {{i|Health potion}} on death<br />
|-<br />
|[[File:Subdungeon Free Mana Potion Entrance.png|center]]<br />
|align="center"|[[Free Mana Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Djinn}} who drops a {{i|Mana Potion}} on death<br />
|-<br />
|[[File:Subdungeon The New World Entrance.png|center]]<br />
|align="center"|[[The New World]]<br />
|Contains a large area with no dark tiles and a "Soko Trolls" puzzle. Shifting the Soko Trolls to the center 3 squares with their names spelling out "The" "New" "World" opens a bridge to the treasure on the island<br />
|-<br />
|[[File:Subdungeon Temple of Knowledge Entrance.png|center]]<br />
|align="center"|[[Temple of Knowledge]]<br />
|Contains a large area with no dark tiles and a druid you can buy powerups from. Paying 5g gives you +50% experience on next kill, 15g gives you a permanent Learning buff (+1 XP on all XP-valuable kills), 35g gives you 50 XP. Can only buy once.<br />
|-<br />
|[[File:Subdungeon Vampire Chef Entrance.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|Contains an area with no dark tiles, some plants and a level 1 {{m|Vampire}} which drops a scroll on death. The scroll contains recipes for powerups. Killing the plants in the right order will grant these powerups.<br />
|-<br />
|[[File:Subdungeon Monster Shoppe Entrance.png|center]]<br />
|align="center"|[[Monster Shoppe]]<br />
|Contains a 5x5 area of dark tiles and a shop, SmackleFunky's. You can buy an enemy to fight for 5g. The enemy will be your level and after you kill it you may summon another.<br />
|-<br />
|[[File:Subdungeon WIZARDdotexe entrance.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|Contains a 5x5 area with no dark tiles and a golem who will take certain glyphs in exchange for items.<br />
|-<br />
|[[File:Subdungeon Undead kennel entrance.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|Contains a 3x8 area of dark tiles, a "Monster Whistle", a "Pepper the Dog" (item) and a level 1 Zombie. Picking up Pepper gives your next attack a +30% attack bonus and will mark your target as undead.<br />
|-<br />
|[[File:Subdungeon Hitball entrance.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Fight mobs for gold. Each enemy gets increasingly tough. Can play up to 3 times.<br />
|-<br />
|[[File:Subdungeon Yin yang entrance.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Contains no dark tiles and two level 7 mobs who give no experience, "Yin" and "Yang". You must kill both within one turn of each other or they will revive. Killing both drop a "Blade of Yin" and a "Yang's Sword".<br />
|-<br />
|[[File:Subdungeon Lost Sorcerer Entrance.png|center]]<br />
|align="center"|[[Lost Sorcerer]]<br />
|Contains a 5x5 area of dark tiles and a lost sorcerer. The sorcerer needs a mana potion and you can trade him a mana potion for two health potions if you have one.<br />
|-<br />
|[[File:Subdungeon Good Glenrick Entrance.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Contains a 5x5 area of dark tiles and the mob "Good Glenrick". Good Glenrick is a very easy level 6 monster (10 health, 9 damage, no buffs), easy enough for a level 1 player.<br />
|-<br />
|[[File:Subdungeon Free Booster Entrance.png|center]]<br />
|align="center"|[[Free Booster]]<br />
|Contains a 7x9 area of dark tiles, a booster powerup of a random type and a level 5 enemy of random type blocking you from the booster.<br />
|-<br />
|[[File:Subdungeon Zombie Money Entrance.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|Contains a 9x16 area of dark tiles, a long 1 tile wide corridor and a large gold stack. Picking up the gold stack summons 5 zombies of your level into the 1 tile wide corridor, blocking your exit.<br />
|-<br />
|[[File:Subdungeon Goat Piety Entrance.png|center]]<br />
|align="center"|[[Goat Piety]]<br />
|Contains a 5x5 area of dark tiles and an altar. Stepping on the altar surrounds you with 8 goats, ranging for level 1 to level 8, one of each level. The goats all have 25% Magic Resist, First Strike, Mana Burn and No Experience. The altar also gives you the "Lekon Devout" buff which grants +2 piety per goat kill.<br />
|-<br />
|[[File:Subdungeon Dracos Heart entrance.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|Contains a 5x9 area of dark tiles and the item "Draco's Heart" which gives +3 max health on level up. Picking it up will summon Draco, a level 9 dragon who gives no experience. He blocks your exit, you can kill him and keep the item or convert the item to make Draco disappear.<br />
|-<br />
|[[File:Subdungeon Troll push entrance.png|center]]<br />
|align="center"|[[Troll Push]]<br />
|Contains a troll with 100% magic resist and 100% damage resist. You must knock him back 6 times to reveal a PISORF glyph.<br />
|-<br />
|[[File:Subdungeon Blood Altar Entrance.png|center]]<br />
|align="center"|[[Blood Altar]]<br />
|Contains a blood altar. If you drink from it at less than full health it will fully recover your health. If you drink from it at full health it grants the ability to drink blood pools for 5% health restoration.<br />
|-<br />
|[[File:Subdungeon Level 1 surround entrance.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Contains 5x5 dark tiles and 8 level 1 enemies of varying species which surround the entrance<br />
|-<br />
|[[File:Subdungeon Blacksmiths Loot Entrance.png|center]]<br />
|align="center"|[[Blacksmith's Loot]]<br />
|Contains a 5x5 area of dark tiles, a "Bear Mace", "Sword", "Shield" and a "Perseverance Badge". <br />
|-<br />
|[[File:Subdungeon Council Voting Entrance.png|center]]<br />
|align="center"|[[History of the Northern Empire]]<br />
|Contains a 5x5 area of dark tiles, some piles of gold and a sign with some story information. The sign varies based on how many times you have encountered the dungeon.<br />
|-<br />
|[[File:Subdungeon Erosive plants entrance.png|center]]<br />
|align="center"|[[Erosive Plants]]<br />
|Contains a 5x5 area of dark tiles with 5 Erosive Elroots. The plants apply a stack of Cursed when attacked and has 100% magic resistance but each of them drop a small item which grants +5% attack damage.<br />
|-<br />
|[[File:Subdungeon Deadly Tricks Entrance.png|center]]<br />
|align="center"|[[Deadly Tricks]]<br />
|Contains a 5x5 area of dark tiles, 5 Barbing Bush plants, a few blood pools and a sign. Reading the sign triggers a trap which reduces your current health to 1 and drops a Schadenfreude Potion and Compression Seal for you to pick up.<br />
|-<br />
|[[File:Subdungeon Comtemplate the waters entrance.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|Contains a large area of inaccessible dark tiles (about 114) and a monk. If you pay the monk 25g he'll give you the LEMMISI glyph which you can use to harvest the dark tiles for mana and health. If you already have LEMMISI you can harvest the dark tiles without paying the monk.<br />
|-<br />
|[[File:Subdungeon Corrosive plants entrance.png|center]]<br />
|align="center"|[[Corrosive Plants]]<br />
|Contains a 5x5 area of dark tiles and 6 Corrosive Creeper plants. One of the 6 plants drops the Sticky Stick, a unique large item which grants corrosive strike.<br />
|-<br />
|[[File:Subdungeon Lots of Gold Entrance.png|center]]<br />
|align="center"|[[Lots of Gold]]<br />
|Contains a 5x5 area of dark tiles and 20 small stacks of gold. That's it.<br />
|-<br />
|[[File:Subdungeon A strange concoction entrance.png|center]]<br />
|align="center"|[[A Strange Mixture]]<br />
|Contains a large area with no dark tiles. In the center is a potion, which grants +10 Max Health and -1 Max Mana when drunk.<br />
|-<br />
|[[File:Subdungeon Metal spider temple entrance.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
| Contains a large area of dark space, an altar and quite a few useful items. As you explore the dungeon you will be afflicted with debuffs in the order of poison, mana burn, corrosion and weakening. You will then get a warning that if you go any further you will die, if you explore 10(?) more spaces you will be instantly killed. Worshipping at the altar will reduce your health to 1, mana to 0, poison and mana burn you, give you 1 weakening and 1 corrosion. It will also cause an "Essence Potion" to appear, this potion will heal you for the amount of health the altar took and restore mana for the amount of mana the altar burned off.<br />
|}<br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Naga_City&diff=15251Naga City2013-12-26T00:13:16Z<p>Ninety-Three: Elaborated on a bunch of the mechanics, and fixed the quantity of Kinsssch's death protection</p>
<hr />
<div>__NOTOC__<br />
<br />
== Overview ==<br />
'''Monsters:''' {{m|Dragon Spawn}}s, {{m|Goo Blob}}s, {{m|Naga}}s, {{m|Serpent}}s, {{m|Warlock}}s, {{m|Acid Blob}}s, {{m|Burn Viper}}s<br />
<br />
'''Boss:''' ''Nine'' of the regular bosses (all but Bleaty, Firstborn and Medusa), plus Kinissssch (HP 475, ATK 90, Magic Resist 50%, Magical Attack, Corrosive, Death Protection (5), becomes cowardly at 50%)<br />
<br />
== Special Rules ==<br />
<br />
No altars spawn in the first area unless prepared.<br />
<br />
A Hooded Figure will be somewhere in the map. Talk to them to take a one-way trip to the Arena.<br />
<br />
The arena has 2 main areas: The Prayer Room and The Arena. The Prayer Room has every altar, unlockable for 20 gold, except the Pactmaker, who is free.<br />
<br />
The arena has three shops which, unlike the rest of the arena, do not respawn each wave. They hold a keg of mana, a keg of health and The Amulet of Yendor. In each of the four corners a monster is spawned. One is level one, one is level four, one is level seven, and one is level nine, and they are automatically bloodless. <br />
<br />
In the Arena, you will face nine bosses in waves of three. The nine consist of Lord Gobb, Frank the Zombie, Tomithy Longdall, Super Meat Man, Jörmungadnr, Aequitas, The Iron Man, The Tormented One, and The Tower of Goo. After each wave the blackspace in the arena is replenished, (but not the walls of the arena or the prayer zone), and a new wave of bosses and corner monsters will spawn (corner monsters spawn in different locations from previous waves, so you can build them up over multiple waves).<br />
<br />
After you defeat the third wave, the blackspace is replenished and Kinisssch shows up on the battlefield, spawning no corner monsters.<br />
<br />
== Strategy ==<br />
<br />
(todo: summarize the important points of [[Annotated Playthrough Naga City]] and [[Anyone Can Win Vicious Part 1: Naga City]] here)<br />
<br />
Regen-fighting is the word here. Poison is useful, as are mid-battle level-ups using the corner enemies. The piece de résistance in the boss gauntlet is usually the Tower of Goo and its 75% physical resist: you'll need to either save a lot of mana for this battle, or bring a lot of resistance erosion to it.<br />
<br />
Tikki Tribute - Level up fast with catapult tricks. Worship Tikki Tooki in the clean up phase to get poison, then convert to Mystera for the arena. Use poison to kill all of the bosses without special strategies and follow directions for the ones that do. Convert to the Glowing Guardian or Dracul for extra hp and/or mana after you run out of potions.<br />
<br />
Orc Rogue/Glowing Guardian - Prepare Glowing Guardian, attack bonus increasers, Patches, and an item that either provides high attack bonus or high conversion rate. Buy and convert all possible items you won't use later (using bonus potions to get an early level catapult), use Absolution ~5 times for some bonus HP. The objective is to get base damage to achievement levels (150+); this makes poisonless regen-fighting a doable strategy.<br />
<br />
== Quests ==<br />
<br />
=== Vicious ===<br />
Snakes? SNAAAKES! - Complete Naga City with any 3 classes. Unlocks the playable {{c|Gorgon}} monster class. <br />
<br />
{{MainNav}}</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Brandonnn&diff=15250Brandonnn2013-12-25T23:45:53Z<p>Ninety-Three: Reviewed my notes and realized I had counted the potions wrong, fixed wiki page.</p>
<hr />
<div>[[File:BrandonnnSubdungeon.png]]<br />
<br />
A subdungeon containing Brandonnn and his band of friendly Mercenaries, who need your piety to power their Packmaster Mobile Altar.<br />
<br />
100 Piety: 3 Health potions and 3 Mana potions, Brandonnn cannot be used again.<br />
50 Piety: Unknown<br />
20 Piety: Unknown</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Brandonnn&diff=15249Brandonnn2013-12-25T22:57:51Z<p>Ninety-Three: Created page with "File:BrandonnnSubdungeon.png A subdungeon containing Brandonnn and his band of friendly Mercenaries, who need your piety to power their Packmaster Mobile Altar. 100 Piety: ..."</p>
<hr />
<div>[[File:BrandonnnSubdungeon.png]]<br />
<br />
A subdungeon containing Brandonnn and his band of friendly Mercenaries, who need your piety to power their Packmaster Mobile Altar.<br />
<br />
100 Piety: 5 Health potions and 5 Mana potions, Brandonnn cannot be used again.<br />
50 Piety: Unknown<br />
20 Piety: Unknown</div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:BrandonnnSubdungeon.png&diff=15248File:BrandonnnSubdungeon.png2013-12-25T22:56:24Z<p>Ninety-Three: </p>
<hr />
<div></div>Ninety-Threehttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Subdungeons&diff=15247Subdungeons2013-12-25T22:50:36Z<p>Ninety-Three: /* Darvin's subdungeon project */ Added Brandonnn</p>
<hr />
<div>Subdungeons are smaller versions of a level dungeon. They usually contain some sort of power up hidden behind a puzzle or an enemy. Some subdungeons provide quest chain advancement instead of a powerup, these subdungeons will be not appear anymore once you have advanced the quest chain.<br />
=== Darvin's subdungeon project ===<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=10% | Name<br />
!width=10% | Appears in<br />
!width=10% | Explored?<br />
!width=75% | Summary<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Graveyard]]<br />
|Center<br />
|Yes<br />
|5 gold piles, spawns a level 5 {{m|zombie}} that drops elven boots<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sir Thrawn]]<br />
|Center<br />
|No<br />
|Sir Thrawn ({{m|Vampire}}) spawns in, seals the exit, and re-shrouds the dungeon, effectively allowing you to explore it twice.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Exploding Signpost]]<br />
|Center, North<br />
|No<br />
|Contains bloodstains, several {{m|Barbing bush}}, and an exploding signpost. The signpost reduces you to 1 HP and then kicks out a compression scroll and schadenfreude potion.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Center, West<br />
|Partially<br />
|Enter a pit-fight against progressively more powerful opponents (scaled to your current level). The first opponent gives you 5 gold and a {{i|health potion}}, the second gives you 10 gold and a {{i|mana potion}}, and the third gives you 15 gold and a {{i|reflex potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Legend of the Signpost Gorgon]]<br />
|Center<br />
|No<br />
|A 5x5 room containing four piles of gold and the Gorgward (immunity to death gaze, 18 gold, 50 CP, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Goo Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|goo blob}} who drops a {{i|health potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Djinni Potion]]<br />
|Center, North<br />
|No<br />
|A 5x5 area containing a level 5 {{m|djinni}} who drops a {{i|mana potion}} when killed.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Center<br />
|Yes<br />
|Contains {{m|Ying}} and {{m|Yang}}, level 8 monsters. If they are not killed in immediate succession they will respawn. When both are truly slain, they will drop Ying and Yang's sword, each a small item granting +3 base attack that can be consumed for a single-use death protection (15 GP, 35 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sapphire Helmet]]<br />
|Center<br />
|No<br />
|Contains a signpost describing the Sapphire Knight, 3 gold piles, and the Dented Helm, which is a large item that grants +1 MP and +1 base attack (18 GP, 30 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Edible Adversaries]]<br />
|Center<br />
|No<br />
|A 5x5 area containing 3 gold piles, a signpost about Meatmen, and a level 1 {{m|Meatman}}. When killed, the {{m|Meatman}} drops "Nom Nom", a consumable large item that increases health bonus by 1 permanently (identical to picking up a health booster) but poisons you (18 gold, 20 CP).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Misplaced Cutlery]]<br />
|Center<br />
|No<br />
|A 5x5 room containing five gold piles, three spoons, and a signpost describing Gaan-Telet.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|North<br />
|No<br />
|A massive chamber, but only about half is accessible without revealing magic. At the far end of a narrow hallway is a pile of gold. When picked up, five {{m|zombie}} of equal level to yourself appear and block the way out.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sorcerer's Potion Trade]]<br />
|North<br />
|No<br />
|A 5x5 chamber containing a Sorcerer who will give you 2x {{i|healing potion}} in exchange for one {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Teeth Teeth Teeth]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a strange amulet (15g, 35CP). When the amulet is picked up, the room changes and a level 9 and level 1 {{m|thrall}} appear.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Jadetooth]]<br />
|North<br />
|Partially<br />
|A large room containing Jadetooth the level 7 Berserker (42 damage, 90 HP, retaliates fireball, berserks at 50%, death protection). When killed, Jadetooth drops a powerful potion that increases and fully restores max health and max mana.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Serpent Dungeon]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 6 {{m|Serpent}}. When killed, the {{m|Serpent}} drops a {{i|Fortitude tonic}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Shade Transformation]]<br />
|North<br />
|No<br />
|Contains five gold piles and a level 5 "shade" (looks like a palette swapped warlock; 25 damage, 54 HP, retaliates fireball, and revives). When killed, the shade transforms into a {{m|djinni}} with identical abilities and stats. When that is killed, he drops a {{i|mana potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Foolish Imp]]<br />
|North<br />
|No<br />
|A 5x5 room containing five gold piles and a level 9 {{m|imp}}. When killed, the imp drops a {{i|mana potion}}. A sign briefly talks about the foolish decisions of the northern empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blood Fountain]]<br />
|East<br />
|Yes<br />
|A fountain in the midle of a 5X5 square. Fully heals you if you drink at less than full health. If you drink at full health it gives 5% Sanguine.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[El Potion Loco]]<br />
|North<br />
|Yes<br />
|Contains 4 warlocks and a lvl1 {{m|goblin}}. You can kill the goblin immediately for one {{i|Keg of Health}}. You can talk to the Warlocks for the Wand of Splosion, which when activated, reduces your health to 1, kills the warlocks, leaves 2 Health and 2 Mana potions in their reaspective places, and makes the Goblin unkillable. You can talk to the warlocks and use the wand even if you kill the goblin.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Paan's Labyrinth]]<br />
|East<br />
|Partially<br />
|A troll caled Marwood which you can talk to, quite a bit of exploration in the form of a maze with 3 lvl 1 imps called Helboi who have lifesteal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|East<br />
|No<br />
|Contains a level 1 {{m|zombie}}, a {{i|slayer wand}} and a {{i|Zombie Dog}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mass09 Banking]]<br />
|East<br />
|No<br />
|Contains a lvl5 non-hostile {{m|vampire}} who hands you Mass09 Ledger when you talk to him. The ledger is a small item which can be used for 1 gold per use to shuffle all existing monster locations. This item can be lockered.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Mad Whispers]]<br />
|North<br />
|No<br />
|Contains Whispergems and picking them up displays a Message. (4% Phys Resistance, not convertable).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Smackle Funky's]]<br />
|Center, South<br />
|No<br />
|A 5x5 room, contains a shop which spawns monsters of the same level for 5 gold.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Diary of a Goat]]<br />
|South<br />
|No<br />
|A 5x5 Room containing 5 of gold, a lv 9 {{m|Goat}} (drops Dairy Diary, worth 100 Cp.) and a signpost talking about the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|South<br />
|Yes<br />
|Contains 25 Plants and the Vampire Chef (Lv1, Drops the Recipe Scroll).<br />
Killing the plants in a right order boosts your stats. You can look up the recipes with the Scroll.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Confession]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5 piles of gold and a Sign Post talking about the discrepancies within the Naga Empire.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Wisp Gems]]<br />
|South<br />
|No<br />
|A 5x5 room containing 5x {{m|Erosive Eelroot}} which drop Whisp Gems (5% attack bonus, small item).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sticky Stick]]<br />
|South<br />
|No<br />
|A 5x5 Room containing {{m|Corrosive Creeper}}. One of them drops the {{i|Sticky Stick}} (Corrosive Strike, large).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
|South<br />
|No<br />
|15x13 Room, uncovering tiles will afflict you with different debuffs. Contains a {{i|Health Potion}}, {{i|Mana Potion}}, {{i|Fortitude Tonic}}, {{i|Burn Salve}}, {{i|Compression Seal}}, {{i|Translocation Seal}}, {{i|Strength Potion}}, and Whupaz. In the middle of the temple lies an Altar which gives you an Essence Potion, but drains your Health and Mana and hits you with Poison and Manaburn.(Heals both Health and Mana for the amount drained)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|South<br />
|Partially<br />
|15x13 Room with a good amount of non accesible Blackspace.<br />
Contains a Monk who will give you a [[LEMMISI]] Glyph for 25 G.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Spider Lore]]<br />
|West<br />
|No<br />
|A 5x5 room with 5 small gold piles and a Spider lore signpost.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The New World]]<br />
|West<br />
|Yes<br />
|Soko-Trolls puzzle, must spell out "The New World" in the lava rocks on the center to complete. Reward is {{i|Wisp Gem}} (small, 5% damage), {{i|Tokoloshe Charm}} (small, 5% magic resist), {{i|Sword}}, 2 large gold pile, 1 small gold pile, 1 {{i|mana potion}}, 1 {{i|health potion}}.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Lurnatrix]]<br />
|West<br />
|Yes<br />
|Lots of walls and a friendly Druid who offers you several experience bonuses. 35g gives you 50 experience immediately, 15g gives you +1 learning buff, 5g gives 50% exp boost to next kill. You may only buy one.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[The Mighty Lost Lekon]]<br />
|West<br />
|No<br />
|A 5x5 dungeon with broken altar in the center. When touching the altar, you are surrounded by 8 {{m|goat}} (one each of levels 1-8) and granted the Lekon Devout buff (+2 piety per goat kill). Goats have typical goat stats, in addition to Mana Burn, First Strike and No Experience.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|West<br />
|No<br />
|5x7 room with 1x7 walkable path up the middle, impassable rivers on each side of the path and breakable walls lining the room. "Dragon Heart" item at the end (large, 1g 5CP, grants +3 max health per level up when held) which spawns Draco when picked up. Draco is level 9, 167 health, 63 damage, Magical Attack, No Experience and blocks your exit. You may kill him, teleport him or [[PISORF]] him out of the way, or convert the Dragon Heart to kill him instantly.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[I Wish I Could Read]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, some gold piles (sorry, didn't count them at the time), Fake Beard (+5XP when placed in inventory, unconvertible).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, {{i|Cracked Soul Orb}} (provides one death protection when placed in inventory, then becomes inert).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 3x5 dungeon with a crusader named Good Glenrick (lvl6, 9 dam, 10HP). He hopes you won't kill him for his awesome experience bonus.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Really Awesome Guitar]]<br />
|North<br />
|Yes<br />
|Quite a few walls which are immediately destroyed upon picking up the guitar. Titan Guitar is large, 11g 11CP, on use makes all enemies on map slowed and cowardly and is consumed (unsure if other dungeon levels are affected).<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[20 Small Gold Piles]]<br />
|North<br />
|No<br />
|A 5x5 room with 20 small gold piles.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Blacksmith]]<br />
|Center, North<br />
|No<br />
|Secret subdungeon. A 5x5 room that contains one each of the the blacksmith items Perseverance Badge, Sword, Shield, Bear Mace.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|North<br />
|Yes<br />
|Friendly NPC Golem will allow you to trade certain glyphs for various effects or consumables. For example, LEMMISI will give you one of each Alchemy seal.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Avatar Statue]]<br />
|North<br />
|No<br />
|A 5v5 room with 5 small gold piles, an Avatar lore signpost and a level 1 Statue enemy. Physical immune, 3 damage, curse bearer, no experience. Drops Ritual Scroll when killed: large item, 13g 20CP, when consumed grants 5% resists 1 max mana and 3 layers of curse.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Gold & 3 Imps]]<br />
|East<br />
|No<br />
|A 5v5 room with 3 gold piles, 3 lvl1 blinking Imps and an eastern type signboard saying that "The Underworld is near." Crypt tileset.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Anywhere<br />
|No<br />
|Secret subdungeon. A 5x5 Room containing 9x Lv 1 Monsters.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[From The Book of Namtar]]<br />
|East<br />
|No<br />
|A 5x5 dungeon, 5 gold piles, Draining Blade (1 lifesteal for 9 layers of curse and 5 of corrosion). Seen in Creeplight.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Depleted Glyph]]<br />
|East<br />
|No<br />
|A 5x5 room, containing a few piles of gold, a signpost, and a depleted glyph. ([[BLUDTUPOWA]], 0 CP)<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Brandonnn]]<br />
|South, East<br />
|Yes<br />
|NPC needs your piety to charge his Packmaster Mobile Altar, rewards you with potions.<br />
|-<br />
|[[File:Subdungeon placeholder.png|center]]<br />
|align="center"|[[Sub]]<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=== Repeatable Subdungeons ===<br />
<br />
{| class="wikitable sortable"<br />
|- style="background-color: #EEEEEE"<br />
!width=15% | Entrance View<br />
!width=15% | Subdungeon<br />
!width=67% | Summary<br />
|-<br />
|[[File:Subdungeon Health Pot Entrance.png|center]]<br />
|align="center"|[[Free Health Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Goo Blob}} who drops a {{i|Health potion}} on death<br />
|-<br />
|[[File:Subdungeon Free Mana Potion Entrance.png|center]]<br />
|align="center"|[[Free Mana Potion]]<br />
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Djinn}} who drops a {{i|Mana Potion}} on death<br />
|-<br />
|[[File:Subdungeon The New World Entrance.png|center]]<br />
|align="center"|[[The New World]]<br />
|Contains a large area with no dark tiles and a "Soko Trolls" puzzle. Shifting the Soko Trolls to the center 3 squares with their names spelling out "The" "New" "World" opens a bridge to the treasure on the island<br />
|-<br />
|[[File:Subdungeon Temple of Knowledge Entrance.png|center]]<br />
|align="center"|[[Temple of Knowledge]]<br />
|Contains a large area with no dark tiles and a druid you can buy powerups from. Paying 5g gives you +50% experience on next kill, 15g gives you a permanent Learning buff (+1 XP on all XP-valuable kills), 35g gives you 50 XP. Can only buy once.<br />
|-<br />
|[[File:Subdungeon Vampire Chef Entrance.png|center]]<br />
|align="center"|[[Vampire Chef]]<br />
|Contains an area with no dark tiles, some plants and a level 1 {{m|Vampire}} which drops a scroll on death. The scroll contains recipes for powerups. Killing the plants in the right order will grant these powerups.<br />
|-<br />
|[[File:Subdungeon Monster Shoppe Entrance.png|center]]<br />
|align="center"|[[Monster Shoppe]]<br />
|Contains a 5x5 area of dark tiles and a shop, SmackleFunky's. You can buy an enemy to fight for 5g. The enemy will be your level and after you kill it you may summon another.<br />
|-<br />
|[[File:Subdungeon WIZARDdotexe entrance.png|center]]<br />
|align="center"|[[WIZARD.EXE]]<br />
|Contains a 5x5 area with no dark tiles and a golem who will take certain glyphs in exchange for items.<br />
|-<br />
|[[File:Subdungeon Undead kennel entrance.png|center]]<br />
|align="center"|[[Undead Kennel]]<br />
|Contains a 3x8 area of dark tiles, a "Monster Whistle", a "Pepper the Dog" (item) and a level 1 Zombie. Picking up Pepper gives your next attack a +30% attack bonus and will mark your target as undead.<br />
|-<br />
|[[File:Subdungeon Hitball entrance.png|center]]<br />
|align="center"|[[Hitball]]<br />
|Fight mobs for gold. Each enemy gets increasingly tough. Can play up to 3 times.<br />
|-<br />
|[[File:Subdungeon Yin yang entrance.png|center]]<br />
|align="center"|[[Yin and Yang]]<br />
|Contains no dark tiles and two level 7 mobs who give no experience, "Yin" and "Yang". You must kill both within one turn of each other or they will revive. Killing both drop a "Blade of Yin" and a "Yang's Sword".<br />
|-<br />
|[[File:Subdungeon Lost Sorcerer Entrance.png|center]]<br />
|align="center"|[[Lost Sorcerer]]<br />
|Contains a 5x5 area of dark tiles and a lost sorcerer. The sorcerer needs a mana potion and you can trade him a mana potion for two health potions if you have one.<br />
|-<br />
|[[File:Subdungeon Good Glenrick Entrance.png|center]]<br />
|align="center"|[[Good Glenrick]]<br />
|Contains a 5x5 area of dark tiles and the mob "Good Glenrick". Good Glenrick is a very easy level 6 monster (10 health, 9 damage, no buffs), easy enough for a level 1 player.<br />
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|[[File:Subdungeon Free Booster Entrance.png|center]]<br />
|align="center"|[[Free Booster]]<br />
|Contains a 7x9 area of dark tiles, a booster powerup of a random type and a level 5 enemy of random type blocking you from the booster.<br />
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|[[File:Subdungeon Zombie Money Entrance.png|center]]<br />
|align="center"|[[Zombie Money]]<br />
|Contains a 9x16 area of dark tiles, a long 1 tile wide corridor and a large gold stack. Picking up the gold stack summons 5 zombies of your level into the 1 tile wide corridor, blocking your exit.<br />
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|[[File:Subdungeon Goat Piety Entrance.png|center]]<br />
|align="center"|[[Goat Piety]]<br />
|Contains a 5x5 area of dark tiles and an altar. Stepping on the altar surrounds you with 8 goats, ranging for level 1 to level 8, one of each level. The goats all have 25% Magic Resist, First Strike, Mana Burn and No Experience. The altar also gives you the "Lekon Devout" buff which grants +2 piety per goat kill.<br />
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|[[File:Subdungeon Dracos Heart entrance.png|center]]<br />
|align="center"|[[Draco's Heart]]<br />
|Contains a 5x9 area of dark tiles and the item "Draco's Heart" which gives +3 max health on level up. Picking it up will summon Draco, a level 9 dragon who gives no experience. He blocks your exit, you can kill him and keep the item or convert the item to make Draco disappear.<br />
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|[[File:Subdungeon Troll push entrance.png|center]]<br />
|align="center"|[[Troll Push]]<br />
|Contains a troll with 100% magic resist and 100% damage resist. You must knock him back 6 times to reveal a PISORF glyph.<br />
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|[[File:Subdungeon Blood Altar Entrance.png|center]]<br />
|align="center"|[[Blood Altar]]<br />
|Contains a blood altar. If you drink from it at less than full health it will fully recover your health. If you drink from it at full health it grants the ability to drink blood pools for 5% health restoration.<br />
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|[[File:Subdungeon Level 1 surround entrance.png|center]]<br />
|align="center"|[[Monster Den]]<br />
|Contains 5x5 dark tiles and 8 level 1 enemies of varying species which surround the entrance<br />
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|[[File:Subdungeon Blacksmiths Loot Entrance.png|center]]<br />
|align="center"|[[Blacksmith's Loot]]<br />
|Contains a 5x5 area of dark tiles, a "Bear Mace", "Sword", "Shield" and a "Perseverance Badge". <br />
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|[[File:Subdungeon Council Voting Entrance.png|center]]<br />
|align="center"|[[History of the Northern Empire]]<br />
|Contains a 5x5 area of dark tiles, some piles of gold and a sign with some story information. The sign varies based on how many times you have encountered the dungeon.<br />
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|[[File:Subdungeon Erosive plants entrance.png|center]]<br />
|align="center"|[[Erosive Plants]]<br />
|Contains a 5x5 area of dark tiles with 5 Erosive Elroots. The plants apply a stack of Cursed when attacked and has 100% magic resistance but each of them drop a small item which grants +5% attack damage.<br />
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|[[File:Subdungeon Deadly Tricks Entrance.png|center]]<br />
|align="center"|[[Deadly Tricks]]<br />
|Contains a 5x5 area of dark tiles, 5 Barbing Bush plants, a few blood pools and a sign. Reading the sign triggers a trap which reduces your current health to 1 and drops a Schadenfreude Potion and Compression Seal for you to pick up.<br />
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|[[File:Subdungeon Comtemplate the waters entrance.png|center]]<br />
|align="center"|[[Contemplate the Waters]]<br />
|Contains a large area of inaccessible dark tiles (about 114) and a monk. If you pay the monk 25g he'll give you the LEMMISI glyph which you can use to harvest the dark tiles for mana and health. If you already have LEMMISI you can harvest the dark tiles without paying the monk.<br />
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|[[File:Subdungeon Corrosive plants entrance.png|center]]<br />
|align="center"|[[Corrosive Plants]]<br />
|Contains a 5x5 area of dark tiles and 6 Corrosive Creeper plants. One of the 6 plants drops the Sticky Stick, a unique large item which grants corrosive strike.<br />
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|[[File:Subdungeon Lots of Gold Entrance.png|center]]<br />
|align="center"|[[Lots of Gold]]<br />
|Contains a 5x5 area of dark tiles and 20 small stacks of gold. That's it.<br />
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|[[File:Subdungeon A strange concoction entrance.png|center]]<br />
|align="center"|[[A Strange Mixture]]<br />
|Contains a large area with no dark tiles. In the center is a potion, which grants +10 Max Health and -1 Max Mana when drunk.<br />
|-<br />
|[[File:Subdungeon Metal spider temple entrance.png|center]]<br />
|align="center"|[[Metal Spider Temple]]<br />
| Contains a large area of dark space, an altar and quite a few useful items. As you explore the dungeon you will be afflicted with debuffs in the order of poison, mana burn, corrosion and weakening. You will then get a warning that if you go any further you will die, if you explore 10(?) more spaces you will be instantly killed. Worshipping at the altar will reduce your health to 1, mana to 0, poison and mana burn you, give you 1 weakening and 1 corrosion. It will also cause an "Essence Potion" to appear, this potion will heal you for the amount of health the altar took and restore mana for the amount of mana the altar burned off.<br />
|}<br />
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{{MainNav}}</div>Ninety-Three