https://qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&user=Personman&feedformat=atomDDwiki - User contributions [en]2024-03-29T22:42:42ZUser contributionsMediaWiki 1.25.1https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=IMAWAL&diff=57262IMAWAL2021-01-14T06:17:20Z<p>Personman: </p>
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<div><onlyinclude>{{<br />
{{{tpl|GlyphInfobox}}}<br />
|Name=IMAWAL<br />
|ShortDesc=petrify<br />
|ManaCost=5<br />
|Effects=<br />
* Transform the target into a wall block.<br />
* Grants the caster {{t|Experience Boost}}(+50% XP on the next kill).<br />
* Removes 1 stack of curse.<br />
* Spawns a regular wall when used on an empty space. This refunds 2 mana and does not trigger bonus experience or curse removal.<br />
|Hotkey= I<br />
}}</onlyinclude><br />
<br />
The '''IMAWAL''' glyph petrifies enemies, turning them into statues. It is a quite '''specialised''' glyph with a wide variety of effects that can be used in many unique situations. <br />
<br />
In the right circumstances is can be extremely useful, especially for knockback characters and maps which have a particularly unfavorable mix of monsters.<br />
<br />
== Complex Mechanics ==<br />
<br />
IMAWAL cannot be cast on bosses or mini-bosses (for example the monsters in the towers of Gaan-Telet).<br />
<br />
It can be cast on an empty space, spawning a regular wall on that tile. This use only costs 3 Mana Points to cast (unless under the effects of Mystera's Mystic Balance, in which case it costs 5). Note that the spell can only be triggered when the player has 5 or more mana, even if the intention is to cast it on an empty tile. Casting it on empty space won't grant you the XP-bonus, however, and will anger Binlor.<br />
<br />
If cast on any monster (including plants and other monsters with {{t|No Experience}}), it will turn that monster into a statue, and provide the {{t|Experience Boost}} player buff (the next XP-valuable monster the player kills will receive an +50% XP bonus to the monster's base XP value, and the regular Bonus XP from killing a higher-level monster). This bonus does not stack. Petrifying enemies does not count as a kill and rewards you 0 XP. Statues are similar to normal walls; the player cannot pass through them and they can be destroyed by anything that destroys normal walls, such as {{s|ENDISWAL}}, {{s|PISORF}}, or knockback.<br />
<br />
If cast on an XP-valuable monster, it will have the following extra effects:<br />
* The Stone Statue will have a pile of 1 gold under it, that can only be retrieved upon destruction of the statue. If "Black Market" preparation was used, the gold pile value is increased by 1 as normal.<br />
* Petrifying a slowed enemy will still grant the bonus 1 XP you would have gained from a regular kill.<br />
* Petrifying an enemy will remove one stack of {{t|Cursed}}.<br />
<br />
The XP bonus applies to the next XP-valuable enemy you kill, however is used up even if the bonus is zero (i.e. killing a Level 1 monster). This bonus comes after the Bonus XP received due to killing a higher-level monster, however does not multiply the flat XP bonus from Learning or Slow.<br />
<br />
ie. Total XP = (Standard XP + level-difference bonus XP) * 1.5 + other bonus XP (learning, slow)<br />
<br />
'''Example:''' Assume that a Level 2 hero kills a slowed Level 5 monster, just after having cast IMAWAL on a monster. He would gain a total of 20 experience points: 5 regular experience thanks to the monster's level; 8 bonus experience for the level difference; 6 bonus experience thanks to the petrification, calculated as 50% of (5+8); and another 1 bonus experience because of the slow.<br />
<br />
== Unlocking the glyph ==<br />
<br />
The '''IMAWAL''' glyph starts unlocked.<br />
<br />
A free IMAWAL glyph is provided when you worship the {{g|The Earthmother}}. It will not spawn if you convert to Earthmother from another god.<br />
<br />
== Strategy ==<br />
<br />
'''IMAWAL''' is a bit of a two-edged sword. While petrifying a monster can provide the player with a large XP bonus, the petrified monster itself won't give any experience to the player, <br />
Because of this, it is generally better to use the glyph on foes which you ideally would never want to fight, such as Illusions, Revenants, or high-lvl Animated Armors. This allows you to effectively level even on maps with an unfavorable mix of monsters for your class.<br />
<br />
Otherwise players should only petrify monsters with a very low level, since the loss of potential XP from petrifying high level monsters rarely outweighs the bonus XP you receive.<br />
<br />
Generally, the glyph should be used sparingly if there are no non-XP-valuable monsters , as removing too much popcorn can leave players at a disadvantage later on. It is also very easy to block off sections of the map by petrifying enemies in hallways and tight spaces.<br />
<br />
One advanced strategy of gaining XP is a level-up catapult with '''IMAWAL'''. Casting IMAWAL on a slowed enemy is one of the only few ways to gain XP for non-goblins without killing monsters. Normally it requires to kill an enemy to level up which means getting IMAWAL XP bonus is difficult for a level catapult assisted big hunt. But if you can make your XP bar just 1 short of level-up, you can use IMAWAL to level up and fully gain the juicy +50% bonus. <br />
<br />
'''IMAWAL''' is also one of the few ways to gain piety with {{g|The_Earthmother}}. Since all of her boons spawn plants, you can petrify them for piety. While petrifying plants only gives you half the piety, it allows you to save your popcorn.<br />
<br />
Half-dragons and casters relying on {{s|PISORF}} have an alternative usage for this glyph. Since it allows the player to spawn walls, they can use it to set up knockback-chains if there are no walls around a monster. <br />
<br />
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{{MainNav}}</div>Personmanhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Tikki_Tooki&diff=6443Alpha:Tikki Tooki2011-11-08T16:55:10Z<p>Personman: /* Immediate effect */</p>
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<div>'''Tikki Tooki''', the God of Mischief and master of deception, is one of the gods available for worshipping in Desktop Dungeon. Tikki Tooki may be worshipped by locating his altar in a dungeon (if it appears).<br />
<br />
==Initial Worship==<br />
<br />
If an altar of Tikki Tooki is found in the dungeon, and the hero is not yet worshipping any other god, it is possible to pray to Tikki Tooki.<br />
<br />
===Worship Fee===<br />
<br />
Unlike other gods, Tikki Tooki demands that you pay a one-time fee for joining his religion. This is paid in Gold, and the amount to be paid depends on how much Gold your character is carrying at the moment he tries to join this religion:<br />
<br />
* If your hero has '''less than 10 Gold''', he '''cannot join''' Tikki Tooki's religion.<br />
* If your hero has '''10 Gold or more''', he must pay '''50% of his total carried Gold''' to join Tikki Tooki's religion.<br />
<br />
The message in the prayer window is a bit misleading, because it says ''Joining this religion will require a payment of 10 gold.'' but means that you need to have 10 gold currently available. Joining Tikki Tooki can be as cheap as 5 gold (if you only have 10) but is generally much more expensive than 10 gold.<br />
<br />
This fee is charged only when joining the religion, not for any subsequent boons. However, if Tikki Tooki is renounced in any way, rejoining his religion will incur another fee, recalculated based on the hero's new amount of Gold when trying to rejoin.<br />
<br />
===Immediate effect===<br />
<br />
When first worshipping Tikki Tooki, the following effect occurs:<br />
* Tikki Tooki will award you a number of Piety points equal to 50% of your remaining Gold.<br />
<br />
===Conversion===<br />
<br />
Followers of [[The Pactmaker]] may convert their religion to Tikki Tooki at the cost of piety. The hero will keep any bonuses or penalties bestowed upon him by The Pactmaker, but will not trigger Tikki Tooki's immediate effects as described above. You may convert by visiting Tikki Tooki's altar and asking to convert:<br />
<br />
* Conversion from The Pactmaker costs 55 piety. <br />
<br />
It also is possible to convert your religion from Tikki Tooki to Mystera Annur, by locating her altar and asking for it. Your hero will keep any bonuses or penalties bestowed by Tikki Tooki.<br />
<br />
* Conversion to Mystera Annur costs 95 piety.<br />
<br />
==Religion==<br />
<br />
Tikki Tooki revels in finesse and trickery during combat. Character Classes that can defeat enemies swiftly or avoid Combat Damage altogether are favored. Tikki Tooki dislikes prolonged fights. <br />
<br />
The following actions will only change your Piety while worshipping Tikki Tooki. If you have not yet converted to Tikki Tooki yet, or have converted to another god or renounced your religion, you may perform these actions without triggering the listed effects.<br />
<br />
===Gaining Piety===<br />
<br />
Tikki Tooki will increase your Piety for performing the following actions:<br />
<br />
* '''Kill a monster without taking any damage''': +4 Piety.<br />
** While worshipping Tikki Tooki, any monster you kill that has not caused your hero any damage will incur a reward of +4 Piety points from Tikki.<br />
** This applies to combat done entirely with Glyphs ([[BURNDAYRAZ]]) and the use of First Strike (through [[GETINDARE]], fighting lower-level monsters or any other means).<br />
** ''Research info required: What about fighting monsters that cause too little damage to get through your Resistances?<br />
* '''Dodge an attack that would otherwise deal ???% of your health''': +5 Piety.<br />
** Tikki will favor you with 5 Piety if you successfully dodge an attack that would otherwise damage ???% of your health.<br />
** Dodging is enabled by default for some Character Classes, and can also be acquired through Tikki's boons, bestowed by items, etc.<br />
** ''Research info required: how high must the percentage of damage be? Is there a minimum amount of damage? Is it based on Maximum or Current health?''<br />
* '''Poisoning an enemy''': +1 Piety.<br />
** Each use of the the [[Glyphs#APHEELSIK|APHEELSIK]] glyph, or any Melee attack you make with the "Poison Blade" [[Items|item]] or ''Poison'' boon gained by Tikki Tooki himself, will grant you +1 Piety.<br />
** With [[APHEELSIK]], only successful poisoning will trigger this effect. Casting [[APHEELSIK]] on an immune creature, being resisted by a magic resistance or trying to poison an already poisoned monster will have no effect.<br />
** With ''Poison'' boon, each successful attack on a non-immune monster gives +1 piety, even if the monster is already poisoned, and even for the killing blow. For instance, killing a monster in one blow with the ''poison'' boon and without being hit earns you +5 piety (+4 for no damage, +1 for poison).<br />
* '''Use the [[Glyphs#PISORF|PISORF]] glyph on an enemy''': +1 Piety<br />
** Each time you cast the PISORF glyph on an enemy, Tikki will give you +1 Piety point.<br />
* '''Use the [[Glyphs#WEYTWUT|WEYTWUT]] glyph''': +10 Piety<br />
** Each time you cast the WEYTWUT glyph, Tikki Tooki will give you +10 Piety points.<br />
<br />
===Losing Piety===<br />
<br />
Tikki Tooki will decrease your Piety for performing the following action:<br />
<br />
* '''Being struck more than once by the same monster''': -1 Piety.<br />
** For each blow suffered beyond the first from the ''same monster'', Tikki Tooki will decrease your Piety by -1.<br />
** This occurs whenever the same monster has hit you more than once during the same game, regardless of how much time passed or how much combat has occured between the two hits.<br />
** Any subsequent hits beyond the first two suffered from the same monster will incur the same penalty.<br />
** ''Research info required: Does this also occur when the monster does no damage to you (thanks to Resistances, etc.)?''<br />
<br />
* '''Using a death protection effect''': -10 Piety.<br />
** Note that this only occurs when the death protection effect is used up. Applying the buff through items or CYDSTEPP does not cause you to lose piety.<br />
<br />
===Retribution===<br />
<br />
Should you fall below 0 Piety, Tikki Tooki will 'decide to make your life difficult'. This results in all enemies gaining the First Strike ability, in addition to removal of your Poison Boon (if you have it) and losing the ability to dodge attacks. Regaining positive piety does NOT undo these negative effects.<br />
* ''Research Info required: There may be more effects, these are simply those that I noticed while playing a Rogue in the Snake Pit... a dungeon that started to go incredibly badly after angering Tikki Tooki.''<br />
<br />
==Boons==<br />
Tikki Tooki has 4 boons to offer to his worshipers at the cost of Piety. These boons are aimed at enhancing combat efficiency and the coin in your purse.<br />
<br />
===Dodging===<br />
* Increase Dodge by +10%.<br />
* '''Costs 15 Piety'''.<br />
** On acquiring this boon, Tikki Tooki will instantly increase your ability to dodge by 10%.<br />
** This effect is ''cumulative'', and will stack with any existing Dodge bonuses from class abilities or items. For example, if your character had 10% Dodge ability before acquiring this boon, he will now have 20% Dodge.<br />
** When your character has the ability to Dodge, there is an X% chance that any Melee attack by a monster will miss completely, causing no damage.<br />
** If a blow from a monster is dodged, this will cause Tikki Tooki to increase your Piety (see above). <br />
===Gold===<br />
* Gain +40 Gold. <br />
* '''Costs 30 Piety'''.<br />
** Upon acquiring this boon the hero is given 40 gold.<br />
** Remember that your total amount of Gold can never exceed the current Maximum Gold level. <br />
===Poison===<br />
* Gain a permanent Poison Attack ability.<br />
* '''Costs 60 Piety'''.<br />
** Once this boon has been acquired, the hero will gain the Poison Attack ability permanently.<br />
** With Poison Attacks, each Melee attack you make on an enemy will poison it, similar to the monster Poison Attack ability and the APHEELSIK Glyph.<br />
** Unlike APHEELSIK, using this ability costs no Mana and won't take up a Glyph slot. However, it comes at the cost of a large amount of Piety, and requires you to make Melee attacks against monsters (and thus risk taking damage, which may cause you to anger Tikki Tooki - see above). <br />
** This is the same exact effect that can be acquired by buying the "Poison Blade" item from a shop.<br />
===First Strike===<br />
* Gain a permanent First Strike ability. <br />
* '''Costs 80 Piety'''.<br />
** Once this boon has been acquired, the hero will gain the First Strike ability permanently.<br />
** First Strike allows your hero to kill monsters without taking any damage, whenever a single strike can bring the monster's Health to 0.<br />
** This effect is exactly the same as the permanent First Strike ability that some Character Classes have by default. It is also the same as the First Strike effect bestowed by the "Dancing Sword" item from a shop.<br />
<br />
==Strategy==<br />
<br />
Tikki Tooki can be a gamble to worship. When attacking higher level monsters with only melee it may not be possible to end the battle with one strike. Luckily Tikki does not mind magic usage so complementing a hit with a fireball is viable. Having the dodge ability before worshiping is a good idea and enhancing it with the Dodging boon should be a top priority (especially if First Strike or Poison are already acquired). <br />
<br />
The general strategy with Tikki Tooki is to acquire the Poison boon as soon as possible, as the penalty for taking damage is negated by the bonus for poison application.<br />
<br />
The Gold boon may be useful for cashing out unused Piety in a failed, or perhaps even a completed, dungeon. Using the boon to increase your coffers when a very useful item is stocked can be beneficial but the initial cost of worshiping negates this slightly. Lastly, it may also be a good choice for gold farming, poisoning or casting PISORF as often as possible while gathering gold.<br />
<br />
If you worship Tikki Tooki and find the WEYTWUT glyph, it is possible to gain all boons quite quickly. Since each use grants +10 Piety points, and new areas recharge mana, you may earn a great deal of Piety without any combat.<br />
<br />
==Specific Races==<br />
<br />
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{{Research}}<br />
{{DDNav}}<br />
[[Category:Gods]]</div>Personmanhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&diff=6442Gods2011-11-08T16:38:37Z<p>Personman: </p>
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<div>Gods work similarly to other roguelike games, each giving themed bonuses and penalties.<br />
<br />
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.<br />
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.<br />
Please note that due to the recent changes to how gods work, this page is very much a WIP. <br />
<br />
__TOC__<br />
<br />
===Alpha Summary===<br />
<br />
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.<br />
<br />
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"<br />
|- style="background-color: #EEEEEE"<br />
!Name<br />
!Worship Bonuses<br />
!Rewarded/Repent Actions<br />
!Penalized Actions<br />
!Boons<br />
|-<br />
|<br />
===== [[Binlor Ironshield]] =====<br />
|<br />
* +5 Max Health<br />
* Starting Piety equals acquired gold<br />
(?? 66 gold worship gave 12 piety, no gold loss "binlor's strength is mirrored by your pocketbook (+12piety)")<br />
|<br />
*Destroy a wall<br />
** +2 Piety<br />
*Gain a level<br />
** +10 Piety<br />
|<br />
*Use any glyph (except ENDISWAL)<br />
** -1 Piety<br />
*Kill a golem<br />
** -3 Piety<br />
*Less than 0 Piety<br />
** -10% Resistances<br />
| <br />
*Convert from Earthmother<br />
** Cost: 45 Piety<br />
*Convert from Glowing Guardian<br />
** Cost: 30 Piety<br />
*Boon: Mining<br />
** Cost: 20 Piety<br />
** Effect: destroys random chunks of wall<br />
*Boon: Hardiness<br />
** Cost: 30 Piety<br />
** Effect: Sets Physical Resistance to 25%<br />
** (warning: this is not cumulative, monk drops from 50 to 25%!)<br />
*Boon: Heroics<br />
** Cost: 80 Piety<br />
** Effect: Instant advance to level 10.<br />
** Effect: No further piety gain.<br />
|-<br />
|<br />
<br />
=====[[Dracul]]===== <br />
|<br />
* Gain 1 level but don't get the usual increased stats or healing<br />
* HALPMEH glyph is destroyed (when in inventory, or picked up later)<br />
* Starting Piety equals the number of bloodstains visible onscreen.<br />
|<br />
*Kill a living creature<br />
** +3 Piety<br />
|<br />
*Kill an undead creature<br />
** -5 Piety<br />
*Drop below 0 Piety<br />
** Instant Death<br />
|<br />
*Boon: Bloodpower<br />
** Cost: 10 Piety, -5 Max Health<br />
** Effect: +5 Max Mana<br />
*Boon: Bloodfury<br />
** Cost: 20 Piety, -5 Max Health<br />
** Effect: +20% Physical Damage<br />
*Boon: Bloodshield<br />
** Cost: 25 Piety, -5 Max Health<br />
** Effect: +20% Physical and Magical Resistances<br />
*Boon: Bloodhunger<br />
** Cost: 30 Piety, -5 Max Health<br />
** Effect: +20% Life Steal<br />
*Boon: Bloodswell<br />
** Cost: 40 Piety, -5 Max Health<br />
** Effect: Restore full Health<br />
|-<br />
|<br />
<br />
===== [[The Earthmother]] ===== <br />
|<br />
* Creates IMAWAL glyph on altar space<br />
** Not created if glyph exists or was converted<br />
* Starting Piety is three times the number of previously quaffed potions (both health and mana)<br />
|<br />
*Use IMAWAL on a monster<br />
** +10 Piety<br />
*Use IMAWAL on a plant<br />
** +3 Piety<br />
|<br />
*Destroy a wall<br />
** -5 Piety<br />
*Kill an animal (goat, snake)<br />
** -3 Piety<br />
* Convert IMAWAL glyph or Kill a plant<br />
** -15 Piety<br />
* Use Life Drain<br />
** -??? Piety<br />
** Lose Life Drain ability<br />
* Step on a blood pool while playing Bloodmage<br />
** -10 Piety<br />
* Drop Below 0 Piety<br />
** Lose natural regeneration<br />
|<br />
*Convert from Glowing Guardian<br />
** Cost: 30 Piety<br />
*Convert from Binlor Ironshield<br />
** Cost: 40 Piety<br />
*Boon: Greenblood<br />
** Cost: 15 Piety<br />
** Effect: Poison Immunity<br />
*Boon: Plantation<br />
** Cost: 15 Piety<br />
** Effect: +10 Piety for every visible bloodstain<br />
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)<br />
*Boon: Stoneform<br />
** Cost: 100 Piety<br />
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage<br />
** Applies only if worship is maintained.<br />
** Applied values maintained if renounced.<br />
|-<br />
|<br />
<br />
===== [[Glowing Guardian]] ===== <br />
|<br />
* Restores full Health<br />
* BLUDTUPOWA is permanently deactivated<br />
* Starting Piety based on prior Health spent<br />
|<br />
*Become Poisoned<br />
** +1 Piety<br />
*Be saved from death (effect from CYDESTEPP or shop item)<br />
** +1 Piety<br />
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)<br />
** +1 Piety<br />
*Use the HALPMEH glyph<br />
** +1 Piety<br />
*Use the CYDESTEPP glyph<br />
** +2 Piety<br />
*Gain Level<br />
** +3 Piety<br />
*Kill a monster N levels higher than you<br />
** +N Piety<br />
*Convert BLUDTUPOWA or APHEELSIK glyph<br />
** +10 Piety<br />
|<br />
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)<br />
** -1 Piety<br />
*Use a potion<br />
** -1 Piety<br />
*Activate the BLUDTUPOWA glyph<br />
** -20 Piety<br />
** BLUDTUPOWA is not activated<br />
*Use poison (Venom blade, APHEELSIK glyph)<br />
** -10 Piety<br />
** Lose ability to use the attack<br />
*Use lifesteal (Vampire attack)<br />
** Glowing Guardian renounces you<br />
** Lose lifesteal<br />
*Convert HALPMEH<br />
** Glowing Guardian renounces you<br />
*Regenerate Health by "sucking up" a Blood-stain<br />
** -10 Piety <br />
|<br />
*Convert from Earthmother<br />
** Cost: 35 Piety<br />
*Convert from Binlor<br />
** Cost: 30 Piety<br />
*Boon: Healing<br />
** Cost: 50 Piety<br />
** Restores full Health<br />
*Boon: Protection<br />
** Cost: 50 Piety<br />
** Gain Protection from next Killing Blow<br />
*Boon: Absolution<br />
** Cost: 100 Piety<br />
** Gain +1 Max Health for all visible bloodstains<br />
|-<br />
|<br />
<br />
===== [[Jehora Jeheyu]] ===== <br />
|<br />
* Removes poison immunity<br />
* Removes mana burn immunity<br />
* Removes death gaze immunity<br />
* Removes death protection<br />
* Removes dodge<br />
* Removes first strike<br />
* Starting Piety is random from 1-25<br />
|<br />
* Destroy a wall<br />
** +1 Piety<br />
* Deal ~150 cumulative damage<br />
** +4 Piety<br />
* Receive 100 cumulative damage<br />
** +4 Piety<br />
* Use the PISORF glyph<br />
** +1 Piety<br />
* Use the WEYTWUT glyph<br />
** +5 Piety<br />
|<br />
* Use the CYDSTEPP glyph<br />
** -10 piety<br />
* Use the GETINDARE glyph<br />
** -10 piety<br />
|<br />
*Boon: Chaos<br />
** Cost: All Piety<br />
** Effect: Either death or restore full health or mana or death.<br />
*** Success correlates to amount of remaining piety (which is 0).<br />
*Boon: Madness<br />
** Cost: 25 piety<br />
** Effect: +5 Physical Damage<br />
*Boon: Bolstering<br />
** Cost: 15 piety, 1 Health Potion<br />
** Effect: +15 Max Health<br />
*Boon: Retaliation<br />
** Cost: 30 piety<br />
** Effect: Gain Mana Shield (see [[Sorcerer]])<br />
*Boon: Polymorph<br />
** Cost: 50 piety<br />
** Effect: Randomly change all enemies<br />
*** Will become enemies of same level<br />
|-<br />
|<br />
<br />
===== [[Mystera Annur]] =====<br />
|<br />
* Sets Physical damage permanently to 1<br />
* Starting Piety based on prior Mana spent<br />
|<br />
*Use a glyph<br />
** +1 piety<br />
|<br />
*Destroy a glyph<br />
** -10 piety<br />
*Use a Physical Attack<br />
** To kill an enemy that uses a physical attack<br />
*** -1 Piety<br />
** To kill an enemy that uses a magical attack<br />
*** -5 Piety<br />
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks<br />
|<br />
*Convert from Tikki Tooki<br />
** Cost: 95 piety<br />
*Boon: Magic<br />
** Cost: 20 piety<br />
** Effect: +15 Max Mana<br />
*Boon: Faith<br />
** Cost: 20 piety<br />
** Effect: Doubles piety bonus for glyph use (+2 piety)<br />
*Boon: Flames<br />
** Cost: 50 piety<br />
** Effect: +25% damage for BURNDAYRAZ glyph attack<br />
*Boon: Weakening<br />
** Cost: 100 piety<br />
** Effect: Removes all enemy Magic Resistances<br />
|-<br />
|<br />
<br />
===== [[Pactmaker|The Pactmaker]] =====<br />
|<br />
* No Bonuses<br />
* Starting Piety equals # of revealed tiles / 10.<br />
|<br />
*Gain Level<br />
** +20 Piety<br />
|<br />
* None<br />
|<br />
*Convert from Mysteria Annur<br />
** Cost: 25 Piety<br />
*Boon: Experience<br />
** Cost: 20 piety<br />
** Effect: +10 Experience<br />
*Boon: Learning<br />
** Cost: 45 piety<br />
** Effect: +1 Experience per enemy kill<br />
*Boon: Mana<br />
** Cost: 80 piety<br />
** Effect: +10 Max Mana<br />
*Boon: Health<br />
** Cost: 80 piety<br />
** Effect: +15 Max Health<br />
|-<br />
|<br />
<br />
===== [[Taurog]] =====<br />
|<br />
* -2 Max Mana<br />
* Removes Immunity from Mana Burn<br />
* Inflicted with Mana Burn<br />
* Starting Piety based on Number of bloodstains on the ground.<br />
|<br />
*Kill an enemy<br />
** +2 Piety<br />
*Kill an enemy that uses magical attack<br />
** +5 Piety<br />
*Convert a glyph<br />
** +5 Piety<br />
|<br />
*Use a glyph<br />
** -5 Piety<br />
*Less than 0 Piety<br />
** -50% Max Health after each glyph usage<br />
|<br />
*Boon: Fury<br />
** Cost: 15 Piety, -2 Max Mana<br />
** Effect: +5 Physical Damage<br />
*Boon: Command<br />
** Cost: 15 Piety, -2 Max Mana<br />
** Effect: +5 Experience<br />
*Boon: Mageshield<br />
** Cost: 25 Piety, -2 Max Mana<br />
** Effect: Sets Magical Resistance to 25%<br />
*Boon: Penetration<br />
** Cost: 50 Piety, -2 Max Mana<br />
** Effect: Removes all enemy Physical Resistances<br />
*Boon: Rage<br />
** Cost: 90 Piety, Max Mana set to 1<br />
** Effect: +50% Physical Damage<br />
<br />
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.<br />
|-<br />
|<br />
===== [[Tikki Tooki]] =====<br />
|<br />
* Lose half of your gold<br />
* Starting Piety based on amount of gold carried (up to 40)<br />
|<br />
*Kill enemy without taking damage<br />
** +4 Piety<br />
*Dodge an attack that would deal ???% of your health<br />
** +5 Piety<br />
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)<br />
** +1 Piety <br />
*Use PISORF glyph<br />
** +1 Piety<br />
*Use WEYTWUT glyph<br />
** +10 Piety<br />
|<br />
*Get hit too often(2+?) in combat<br />
**-1 Piety<br />
*Use a death protection effect<br />
**-10 Piety<br />
*Less than 0 Piety<br />
** All enemies get First Strike <br />
(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)<br />
|<br />
*Convert from Pactmaker<br />
** Cost: 55 Piety<br />
*Boon: Dodging<br />
** Cost: 15 Piety<br />
** Effect: +10% Dodge<br />
*Boon: Gold<br />
** Cost: 30 Piety<br />
** Effect: +40 Gold<br />
*Boon: Poison<br />
** Cost: 60 Piety<br />
** Effect: All Physical attacks cause Poison<br />
*Boon: First Strike<br />
** Cost: 80 Piety<br />
** Effect: Gain permanent First Strike<br />
|}<br />
<br />
===Beta Summary===<br />
<br />
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).<br />
<br />
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).<br />
<br />
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next "major punishment" you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"<br />
|- style="background-color: #EEEEEE"<br />
!Name<br />
!Worship Bonuses<br />
!Rewarded/Repent Actions<br />
!Penalized Actions<br />
!Boons<br />
|-<br />
|<br />
<br />
=====[[Binlor Ironshield]]=====<br />
|<br />
* Free ENDISWAL Glyph on join<br />
* PUNISHMENT: Removes all player resistances<br />
** Testing Needed: Increases enemy resistances by 10%?<br />
|<br />
* Destroy a wall<br />
** +5 Piety<br />
|<br />
* Gain a level<br />
** -10 Piety<br />
|<br />
*Boon: Stone Soup (Repeat)<br />
** Cost: 5 Piety<br />
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster<br />
*Boon: Wall Wipe (Repeat)<br />
** Cost: 10 Piety<br />
** Effect: Destroys up to 30 nearby wall segments<br />
*Boon: Stone Skin (Repeat)<br />
** Cost: 30 Piety<br />
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance<br />
*Boon: Stone Form<br />
** Cost: 25 Piety<br />
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active<br />
*Boon: Stone Fist<br />
** Cost: 40 Piety<br />
** Effect: Destroys 20 nearby wall segments, +50% knockback damage<br />
*Boon: Stone Heart (Repeat)<br />
** Cost: 10 Piety<br />
** Effect: Destroys 10 nearby wall segments, restores 20 HP<br />
|-<br />
|<br />
<br />
=====[[Dracul]]===== <br />
|<br />
* Starting piety: Killed enemies x2<br />
* PUNISHMENT: Halves Max HP<br />
|<br />
* Attack with Lifesteal (once per monster)<br />
** +1 Piety<br />
* Drink a Blood Pool<br />
** +3 Piety<br />
* Kill a living monster<br />
** +2 Piety<br />
* Destroy HALPMEH or CYDSTEPP glyph<br />
** +10 Piety<br />
* Destroy health potion<br />
** +5 Piety<br />
|<br />
* Kill an undead monster<br />
** -5 Piety<br />
* Use a health potion <br />
** -5 Piety<br />
* Use a CYDSTEPP or HALPMEH glyph<br />
** -5 Piety<br />
|<br />
*Boon: Blood Curse<br />
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)<br />
** Effect: +20 Piety<br />
*Boon: Blood Tithe (Repeat)<br />
** Cost: -10 Max Health<br />
** Effect: +20 Piety<br />
*Boon: Blood Power (Repeat)<br />
** Cost: 10 + 10n Piety<br />
** Effect: +2 Max MP<br />
*Boon: Blood Hunger (Repeat)<br />
** Cost: 20 + 5n Piety, -10% to maximum resistances<br />
** Effect: +5 Life Steal<br />
*Boon: Blood Shield<br />
** Cost: 40 Piety<br />
** Effect: +20% to physical AND magical resistances<br />
*Boon: Blood Swell (Repeat)<br />
** Cost: 15 + 10n Piety<br />
** Effect: Restore all HP<br />
|-<br />
|<br />
<br />
===== [[Glowing Guardian]] ===== <br />
|<br />
* Free Cleansing on worship<br />
* PUNISHMENT: Removes all glyphs/items from inventory<br />
|<br />
*Become Poisoned<br />
** +1 Piety<br />
*Become Mana Burned<br />
** +1 Piety<br />
*Kill an undead (Any level)<br />
** +1 Piety<br />
*Gain Level<br />
** +5 Piety<br />
*Kill a monster N levels higher than you<br />
** +2N Piety<br />
*Convert a potion or other small-slot item<br />
** +2 Piety<br />
*Convert APHEELSIK or BLUDTUPOWA glyph<br />
** +10 Piety<br />
*Convert any other item or glyph<br />
** +5 Piety<br />
|<br />
*Kill a monster which has a lower level than you (Undead excepted)<br />
** -(2 / level difference) Piety<br />
*Use a Health or Mana potion<br />
** -10 Piety<br />
*Use poison (Venom blade, APHEELSIK glyph)<br />
** -10 Piety<br />
*Use lifesteal<br />
** -10 Piety<br />
*Everything below is untested in the beta version. Testing is appreciated.<br />
**Activate the BLUDTUPOWA glyph<br />
*** -20 Piety<br />
*** BLUDTUPOWA is not activated<br />
<br />
**Regenerate Health by "sucking up" a Blood-stain<br />
*** -10 Piety <br />
|<br />
*Boon: Humility<br />
** Cost: 5 Piety<br />
** Effect: Reduces level by 1, but maintains stats<br />
*Boon: Absolution<br />
** Cost: 5 Piety<br />
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)<br />
*Boon: Sanctify (Repeat)<br />
** Cost: 3 + 2n Piety<br />
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)<br />
*Boon: Cleansing (Repeat)<br />
** Cost: 5 + 5n Piety<br />
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion<br />
*Boon: Protection (Repeat)<br />
** Cost: 15 + 10n Piety<br />
** Restores 50% HP and 50% MP<br />
*Boon: Enlightenment<br />
** Cost: 100 Piety<br />
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points<br />
|-<br />
|<br />
<br />
===== [[Mystera Annur]] =====<br />
|<br />
* PUNISHMENT: +15% to all monsters' resistances (both)<br />
|<br />
*Use a glyph<br />
** +(MP Cost / 2) Piety<br />
|<br />
*Destroy a glyph<br />
** -10 Piety<br />
*Kill an enemy that uses a magical attack (wraiths excepted)<br />
** -3 Piety<br />
|<br />
*Boon: Glyph Magnet<br />
** Cost: 10 Piety<br />
** Effect: All glyphs on the floor are summoned to nearby positions<br />
*Boon: Magic (Repeat)<br />
** Cost: 4 + 4n Piety<br />
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance<br />
*Boon: Refreshment (Repeat)<br />
** Cost: 10 + 10n Piety<br />
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum<br />
*Boon: Flames<br />
** Cost: 40 Piety<br />
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus<br />
*Boon: Weakening (Repeat)<br />
** Cost: 30 + 10n Piety<br />
** Effect: -10% magic resistance to both player and all monsters<br />
*Boon: Mana Leak<br />
** Cost: 1 piety<br />
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)<br />
|-<br />
|<br />
<br />
===== [[Taurog]] =====<br />
|<br />
* Starting Piety: Killed enemies x2<br />
* PUNISHMENT: -50% bonus damage<br />
|<br />
*Kill an enemy<br />
** +4 Piety<br />
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)<br />
** +8 Piety<br />
*Convert a glyph<br />
** +10 Piety<br />
|<br />
*Use a glyph<br />
** -2 Piety per use<br />
*Convert Taurog's Equipment<br />
** Instant punishment, but no piety loss<br />
|<br />
*Boon: Taurog's Blade<br />
** Cost: 20 Piety, -2 Max Mana<br />
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)<br />
*Boon: Taurog's Shield<br />
** Cost: 25 Piety, -2 Max Mana<br />
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)<br />
*Boon: Taurog's Helm<br />
** Cost: 25 Piety, -2 Max Mana<br />
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)<br />
*Boon: Taurog's Boots<br />
** Cost: 25 Piety, -2 Max Mana<br />
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)<br />
*Boon: Taurog's Armour<br />
** Cost: 25 Piety, -2 Max Mana<br />
** Effect: Obtain Taurog's Will (+15% to physical resistance)<br />
*Boon: Unstoppable Fury (Repeat)<br />
** Cost: 25 + 10n Piety<br />
** Prerequisite: Must be equipped with all of Taurog's Equipment<br />
** Effect: Death Protection<br />
<br />
|-<br />
|<br />
===== [[Tikki Tooki]] =====<br />
|<br />
* No starting bonus<br />
* PUNISHMENT: All enemies gain First Strike, Weakening<br />
|<br />
* Kill any enemy below your level<br />
** +5 Piety<br />
*Dodge any attack<br />
** +1-3(?) Piety<br />
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)<br />
** +1 Piety <br />
*Use WEYTWUT glyph<br />
** +1 Piety<br />
*Use PISORF glyph?<br />
** Untested<br />
|<br />
*Get hit twice or more (by the same monster) in combat<br />
**-2 Piety per hit<br />
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)<br />
**-10 Piety<br />
|<br />
*Boon: Tribute (Repeat)<br />
**Cost: 10 Gold<br />
**Effect: +10 Piety <br />
*Quicksilver (Repeat)<br />
**Cost: 25 Piety<br />
**Effect: Convert mana potion to dodge potion, +10 Gold<br />
*Reflexes (Repeat)<br />
**Cost: 25 Piety<br />
**Effect: Convert health potion to reflex potion, +10 Gold<br />
*Boon: Dodging<br />
**Cost: 25 Piety<br />
**Effect: +10% Dodge, +10 Gold<br />
*Boon: Poison<br />
**Cost: 50 Piety<br />
**Effect: All Physical attacks cause Poison, +10 Gold<br />
*Boon: Tikki's Edge (Repeat)<br />
**Cost: 25 + 25n Piety<br />
**Effect: +1 to experience from all XP kills, +10 Gold<br />
|-<br />
|<br />
<br />
===== [[The Earthmother]] =====<br />
|<br />
*TESTING NEEDED<br />
* Starting Bonus: ?<br />
* PUNISHMENT: Inflicts 5 levels of Corrosion.<br />
|<br />
*TESTING NEEDED<br />
* ?<br />
** +? Piety<br />
|<br />
*TESTING NEEDED<br />
*?<br />
**-? Piety<br />
|<br />
*Plantation (Repeat)<br />
**Cost: 5 Piety<br />
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.<br />
*Clearance (Repeat)<br />
**Cost: 5 Piety<br />
**Effect: Remove 10 random plants.<br />
*Greenblood (Repeat)<br />
**Cost: 5 Piety<br />
**Effect: Cures poison. Spawns 5 random plants.<br />
*Entanglement (Repeat)<br />
**Cost: 5 Piety<br />
**Effect: All enemies are slowed. Spawns 5 random plants.<br />
*Vine Form (Repeat)<br />
**Cost: 5 + 3n Piety<br />
**Effect: Grants permanent +1 to damage reduction. Spawns 5 random plants.<br />
*Power of Earth (Repeat)<br />
**Cost: 5 + 3n Piety<br />
**Effect: +20 item conversion points. Spawns 5 random plants.<br />
|-<br />
|<br />
|}</div>Personmanhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons&diff=6438Desktop Dungeons2011-11-08T16:36:44Z<p>Personman: </p>
<hr />
<div>__NOTOC__<br />
<big>'''Welcome to the ''Desktop Dungeons'' Wiki!'''</big><br />
<br />
[[File:Beta gameplay.png|right|thumb|350px|''Alpha version of Desktop Dungeons'']]<br />
<br />
If you've never played a roguelike before, prepare to die, because you will! A lot! ''Desktop Dungeons'' was designed as a quick 5-15 minute mini-roguelike experience for you to enjoy without having to lose yourself for hours in the more complex roguelikes such as ''[[Wikipedia:Linley's Dungeon Crawl|Dungeon Crawl Stone Soup]]''. (''DD'' is also heavily inspired by ''DCSS''.)<br />
<br />
In the coming weeks this will be established as the #1 source for information about the PC game ''Desktop Dungeons''. Registration is easier <span class="plainlinks">[http://www.diamondlinks.net/<span style="color:black;font-weight:normal; text-decoration:none!important; background:none!important; text-decoration:none;">link building</span>] than most forums; feel free to contribute if you spot any inaccurate information.<br />
<br />
== Game information ==<br />
*[[New Players Guide]] - Get started here<br />
*[[Dungeon|The Dungeon]] - An overall look at the dungeons you'll find<br />
*[[Races]] - Descriptions of the tasty glyph eating strategies<br />
*[[Classes]] - Descriptions and successful strategies<br />
*[[Strategy]] - General strategies not specific to a particular class<br />
*[[Advanced Strategy]] - Advanced strategies, addressing common scenarios<br />
*[[Glyphs]] - Information on glyphs<br />
*[[Level|Leveling]] - Details on how the game's leveling and experience system works<br />
*[[Gods]] - The depravity of devious deities divulged!<br />
*[[Items]] - Details on item functionality<br />
*[[Monsters]] - Descriptions and strategies for overcoming the deadly denizens of ''Desktop Dungeons''!<br />
*[[Boosters]] - Stat boosters found in dungeons<br />
*[[Scoring]] - For when you've unlocked Ranked games<br />
*[[Lothlorien]] - 3 stage quest guide<br />
<br />
== Feedback and media ==<br />
{{News}}<br />
*[[Feedback]] - For discussion of existing game features and known issues<br />
*[[Brainstorming]] - For discussion of new ideas<br />
*[[Media]] - Collections of what has been scribed, sung or shouted about the game elsewhere.<br />
*[[Tileset]]s - New graphics sets created by the player community<br />
*[[Playthroughs]] - Annotated playthroughs of the game<br />
<br />
== Get ''Desktop Dungeons'' ==<br />
<br />
* [http://www.desktopdungeons.net/?page_id=12 Pre-Order the Full Version!]<br />
* [http://www.nag.co.za/forums/showthread.php?t=13014 Link to game thread]<br />
* [http://www.desktopdungeons.net/?page_id=11 Desktop Dungeons v0.21 (Freeware)] - <font size=1>[[Change Log]]</font><br />
* [http://www.gmhighscores.com/highscores.php?gameid=936 Desktop Dungeons highscores]<br />
<br />
== Contributing ==<br />
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]<br />
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]</div>Personmanhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=DDwiki:Community_Portal&diff=6434DDwiki:Community Portal2011-11-08T16:34:12Z<p>Personman: </p>
<hr />
<div>'''Welcome to the Desktop Dungeons Wiki!''' The Community Portal is where this wiki community comes together to organize and discuss projects for the wiki. To see the most recent discussions, click the '''Discussion''' tab above. <br />
<br />
You can find out more general information about the wiki on the [[Project:About|About]] page.<br />
<br />
== How to help out ==<br />
* If you want to help but you're not sure where to start, try improving the various '''[[:Category:Stubs|stub]]''' articles by adding content.<br />
* Another helpful activity would be to check the list of '''[[Special:Wantedpages|wanted pages]]''' for frequently linked-to articles that don't exist yet.<br />
* You can find a list of useful templates on '''[[:Category:Templates]]'''.<br />
* If you need help editing, you could start with '''[[Help:Editing]]'''.<br />
* View pages '''[[:Category:Articles needing research|requiring research]]''' and look for marked sections to see if there are pieces of information you can fill in.<br />
<br />
== Want to discuss stuff? ==<br />
* If you want to discuss anything specific to an article, you can use '''[[Help:Talk page|the talk pages]]''' for that article.<br />
* For more general discussions you can use the Discussion tab of this page, or a Forum if the forums have been set up. <br />
<br />
== Things to do ==<br />
<br />
; Useful activities<br />
* Help expand some '''[[:Category:Stubs|article stubs]]'''.<br />
* '''[[Special:Shortpages|Locate]]''' and '''[[Template:Stub|mark]]''' pages that need expanding as [[:Category:Stubs|article stubs]].<br />
* Create links to some '''[[Special:Lonelypages|orphaned pages]]'''.<br />
* Upload and add some images! Visit '''[[Special:Upload]]'''. Add them to a category too, like <nowiki>[[</nowiki>[[:Category:Images]]<nowiki>]]</nowiki>.<br />
* Write a new article that's on the '''[[Special:Wantedpages|the wanted list]]'''!<br />
* Create some links on '''[[Special:Deadendpages|dead end pages]]'''.<br />
<br />
; Other useful special pages<br />
*[[Special:BrokenRedirects]]<br />
*[[Special:DoubleRedirects]]<br />
*[[Special:Uncategorizedcategories]]<br />
*[[Special:Uncategorizedimages]]<br />
*[[Special:Uncategorizedpages]]<br />
*[[Special:Unusedimages]]<br />
*[[Special:Wantedcategories]]<br />
*'''Check out the full list of special pages at [[Special:Specialpages]].'''<br />
<br />
== Some other interesting pages ==<br />
* Want to find out what you've done so far? Visit <code><nowiki>[[Special:Contributions/YourName]]</nowiki></code>.<br />
* Find out more about the wiki on '''[[Special:Statistics]]''' and '''[[Special:Version]]'''!<br />
<br />
[[Category:Help|Community Portal]]<br />
[[Category:Community|*]]</div>Personmanhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Mystera_Annur&diff=6432Alpha:Mystera Annur2011-11-08T16:23:30Z<p>Personman: </p>
<hr />
<div>Mystera Annur, Patron of the Arcane, is one of the gods available for worshipping in Desktop Dungeon. Mystera may be worshipped by locating her altar in a dungeon (if it appears).<br />
<br />
==Initial Worship==<br />
<br />
If an altar of Mystera Annur is found in the dungeon, and the hero is not yet worshipping any other god, it is possible to pray to Mystera.<br />
<br />
===Immediate effect===<br />
<br />
When first worshipping Mystera Annur, several effects occur:<br />
* '''Attack Strength''' is permanently set to 1.<br />
** This sets your melee attack to 1 point. You will never do any more than 1 point of damage to monsters when performing Melee attacks.<br />
** Your Attack Strength will never increase above 1, regardless of what items or bonuses you manage to collect; this effect persists if you renounce Mystera Annur.<br />
* Mystera Annur will award you a number of '''Piety''' points based on the number of Mana point you've spent so far in the current dungeon.<br />
** The number of points awarded is based on Mana spent so far. If no spells were cast before joining Mystera's religion, no Piety points are awarded as part of the joining effects.<br />
<br />
''Confirmation needed. The rate appears to be 60%.'' <br />
<br />
** ''Research info required: What is the ratio between Mana spent and Piety? Also, is there a maximum limit to the number of Piety points you can get here?''<br />
*** ''v0.15 [[http://i56.tinypic.com/w6xt0n.jpg Image of +41 piety upon worship]}<br />
===Conversion===<br />
<br />
Followers of Tikki Tooki may convert their religion to Mystera Annur at the cost of piety. The hero will keep any bonuses or penalties bestowed upon him by Tikki Tooki, but will not trigger Mystera Annur's immediate effects as described above. You may convert by visiting Mystera's altar and asking to convert:<br />
<br />
* Conversion from '''[[Tikki Tooki]]''' costs 95 piety.<br />
<br />
It also is possible to convert your religion from Mystera Annur to The Pactmaker, by locating his altar and asking for it. Your hero will keep any bonuses or penalties bestowed by Mystera Annur.<br />
<br />
* Conversion to '''[[The Pactmaker]]''' costs 25 piety.<br />
<br />
==Religion==<br />
<br />
Mystera Annur is the goddess of the Arcane, and the most ardent supporter of magic. She does not look favorably on physical combat, waste of magic, or the destruction of magical creatures.<br />
<br />
The following actions will only change your Piety while worshipping Mystera Annur. If you have not yet converted to Mystera, or have renounced your religion, you may perform these actions without triggering the listed effects.<br />
<br />
===Gaining Piety===<br />
<br />
Mystera Annur will increase your Piety for performing the following actions:<br />
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* '''Use any Glyph''': +1 Piety.<br />
** The use of ''any'' Glyph, regardless of its type, Mana Cost or circumstance, will earn you one point of Piety from Mystera Annur.<br />
** The BLUDTUPOWA Glyph does not trigger this effect when activated or deactivated.<br />
** Glyphs whose activation fails (as long as you have sufficient mana to use them) will still trigger this effect, despite the "failure" not costing you any mana! Most prominently, casting IMAWAL on a Boss monster is illegal, and so will fail in this manner. As a result, it can be cast infinitely on a Boss for no Mana Cost, no effect, and a piety gain of +1 per use. Note: This trick does not work in the HTML5 version!<br />
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===Losing Piety===<br />
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Mystera Annur will decrease your Piety for performing the following actions:<br />
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* '''Convert a Glyph''': -10 Piety.<br />
** Converting any Glyph while Mystera Annur is worshipped will cause an instant decrease of 10 Piety points.<br />
** For this reason, any unwanted Glyphs should be converted BEFORE joining Mystera's religion. Glyphs converted before joining do not incur this penalty.<br />
* '''Finish off a monster with a Physical Melee attack''': -1 Piety.<br />
** If the last hit to kill a monster came from your hero's Physical attack, Mystera Annur will reduce your Piety by 1 point.<br />
** This effect only triggers on the last hit that kills a monster, and will only trigger if your hero is using Physical attacks. BURNDAYRAZ is considered a Magical attack, and so it is possible to hurt the monster physically and then finish it off with a fireball without triggering this effect.<br />
** Extra damage caused by Mana Shield counts as a Magical attack. Therefore, if your Melee attack dropped the enemy to a low enough level but the Mana Shield damage is what finishes the monster off, this effect is not triggered.<br />
** If your Melee attacks are magical (through the effect of an item or [[Half-dragon]]), this effect is still triggered.<br />
* '''Finish off a monster that uses Magical attacks with a Physical Melee attack''': -4 Piety.<br />
** If the last hit to kill a monster came from your hero's Physical attack, and the monster possesses the ability of Magical attacks on its own (see [[Dragonspawn]], [[Warlock]] and others), Mystera Annur will reduce your piety by 4 points.<br />
** This effect is ''cumulative'' with the -1 piety loss caused by killing monsters with Physical attacks (see above). Therefore, killing a Magical creature in this way will lose you a total of 5 points: 1 for killing the monster, and 4 for killing a Magical monster. <br />
** This effect only triggers on the last hit that kills a monster, and will only trigger if your hero is using Physical attacks. BURNDAYRAZ is considered a Magical attack, and so it is possible to hurt the monster physically and then finish it off with a fireball without triggering this effect.<br />
** Extra damage caused by Mana Shield counts as a Magical attack. Therefore, if your Melee attack dropped the enemy to a low enough level but the Mana Shield damage is what finishes the monster off, this effect is not triggered.<br />
** If your Melee attacks are magical (through the effect of an item or [[Half-dragon]]), this effect is still triggered.<br />
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===Retribution===<br />
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If you commit a travesty against Mystera Annur that will cause your Piety to drop below 0, Mystera will curse you by lowering the effectiveness of all your Glyphs.<br />
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''Research info required: Does this only affect the damage inflicted by BURNDAYRAZ? What about Glyphs that give a constant, on/off effect like CYDSTEPP?''<br />
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==Boons==<br />
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Mystera Annur has 5 boons to offer to her worshipers at the cost of Piety.<br />
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===Magic===<br />
* Increase your Maximum Mana by 15 points.<br />
* '''Costs 20 Piety.'''<br />
** On acquiring this boon, Mystera Annur will increase your Maximum Mana by 15 points.<br />
** The extra 15 points are not filled immediately. You will need to find a way to replenish those points yourself (such as exploration or a Mana Potion).<br />
===Faith===<br />
* Using Glyphs will earn you +2 piety instead of +1.<br />
* '''Costs 20 Piety.'''<br />
** After this boon has been acquired, and as long as you keep worshiping Mystera Annur, each use of a Glyph as explained above in the section "Gaining Piety" will earn you +2 Piety points instead of +1 as normal. There are no other effects to this boon.<br />
===Flames===<br />
* The damage inflicted by BURNDAYRAZ is increased by 25%.<br />
* '''Costs 50 Piety.'''<br />
** Once this boon has been acquired, each casting of BURNDAYRAZ will inflict 25% more damage on the targeted monster than before.<br />
** This effect is cumulative: if you have already acquired an increase to the power of BURNDAYRAZ (through Items or any other means), the effects will add up. For instance, if your fireballs already cause 50% more damage than normal before acquiring this boon, they will cause 75% more than normal with this boon.<br />
** The Mana Cost of using BURNDAYRAZ does not change as a result of this effect.<br />
===Weakening===<br />
* All monsters lose their entire Magical Resistance, if they had any.<br />
* '''Costs 100 Piety.'''<br />
** On acquiring this boon, all monsters in the dungeon that have any Magical Resistance will lose their Magical Resistance entirely.<br />
** This means that spells and Magical attacks (including BURNDAYRAZ, Mana Shield, and Magical Melee attacks) will cause normal damage to these monsters instead of the previously reduced amount. <br />
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==Strategy==<br />
Mystera's cost for worshipping makes her unsuited for all but the most magic-focused of classes. For most players, this means [[wizard]]s and [[bloodmage]]s. Additionally, the slow rate of piety gain with her means that any glyphs you want to convert under her should be done before joining. On the upside, you can get plenty of piety upon worship, enough to get whatever boons you may decide you need. Weakening, while powerful for pure casters, is very situational (usually only of use against the Iron Man) and the high cost usually means that casters should find alternative methods of handling that particular situation aside from worshipping Mystera. Magic and Flames are both key boons, allowing you to deal a lot more damage with just BURNDAYRAZ alone. If there's still plenty more casting to be done in the dungeon, consider using your starting piety on the Faith boon and working your way up to Magic and Flames.<br />
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Two oddities of note to help players circumvent Mystera's penalty for joining. First, it is possible, although very expensive, for followers of Tikki-Tooki to convert to Mystera. If you're playing a pure caster (or even a hybrid), you should have no trouble gaining piety under Tikki-Tooki. In fact, [[rogue]]s can gain piety quickly under Tikki-Tooki, but have little benefit from his boons, so they're well-suited to this option. Second, Mystera's penalty has no effect on the [[assassin]]'s Swift Hand ability, meaning they can still instantly kill lower-leveled enemies with their physical attack, although this comes with piety loss.<br />
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Another option for worshipping Mysteria is to wait until the very end of the game, after expending all your healing potions. At this point, you can worship Mysteria and should have enough piety to purchase the Magic boon. If you've saved up all your mana potions, the extra mana should give you the edge to BURNDAYRAZ the remainder of the boss's hit points. The loss of damage is irrelevant since you're out of hit points and couldn't attack anyways.<br />
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==Specific Races==<br />
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[[Category:Gods]]</div>Personman