https://qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&user=Zaratustra&feedformat=atomDDwiki - User contributions [en]2024-03-28T10:13:00ZUser contributionsMediaWiki 1.25.1https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Magician&diff=56715EE:Magician2018-04-03T10:35:00Z<p>Zaratustra: /* Deities */</p>
<hr />
<div>{{EE}}<br />
<onlyinclude>{{<br />
{{{tpl|ClassInfobox}}}<br />
|Name=Magician<br />
|ShortHand=Ma<br />
|Traits=<br />
;TELEPORTATION: Starts with the WEYTWUT glyph<br />
;SMOKE AND MIRRORS: Glyph conversion slows adjacent monsters and removes their basic debuffing traits<br />
;FLASH: Heavy fireballs and +20% melee damage versus slowed monsters<br />
|SuggestedRaces={{HuMa}}<br />
|ClassChallenges=<br />
|Unlock={{b|Mage Tower|Level 4|Mage Tower}}<br />
|Group=Tier 4<br />
}}</onlyinclude><br />
<br />
"''Most Magicians were once more reputable Wizards who got sick of being poor. Despite possessing actual magical talent, they usually just con people to get by. Fortunately the threat of judicial action is enough to get them adventuring from time to time.''"<br />
<br />
The Magician is a special tier 4 class introduced in the [[Extreme Edition]] mod. Like other classes from the Mage Tower, efficient use of the class revolves around glyphs.<br />
<br />
<br />
== Strategy ==<br />
<br />
<br />
<br />
== Races ==<br />
<br />
{{r|Elf}}: Magicians need a lot of mana, so elf makes a natural fit. Combined with helpful gods to get your mana up or slow things for free, an Elf Magician can rely on intense burn damage to smite high level monsters with relative ease.<br />
<br />
{{r|Gnome}}: A decent alternative for players not relying on gods, Gnomes shine as Magicians because they are in no real hurry to convert, so there's very little from stopping you from hoarding all your glyphs until the ending boss spike, converting them next to the boss for free slows paying for the actual fireballs with the mana potions generated from the conversions themselves.<br />
<br />
== Deities ==<br />
<br />
{{g|The Earthmother}} is a no-brainer, given her {{boon|Entanglement}} boon is the single most useful tool to a Magician (AND she offers mana restores to boot) but she's not the only one worth thinking about. {{g|Mystera Annur}} and {{g|Jehora Jeheyu}} also make fantastic picks, the former for offering more mana and additional restores of said mana, and the latter for increasing mana and generally paying generous amounts of piety for slowing things, as you want to anyway, not to mention his free glyph counts for SMOKE AND MIRRORS.<br />
<br />
== Items ==</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Magician&diff=56714EE:Magician2018-04-03T10:33:45Z<p>Zaratustra: </p>
<hr />
<div>{{EE}}<br />
<onlyinclude>{{<br />
{{{tpl|ClassInfobox}}}<br />
|Name=Magician<br />
|ShortHand=Ma<br />
|Traits=<br />
;TELEPORTATION: Starts with the WEYTWUT glyph<br />
;SMOKE AND MIRRORS: Glyph conversion slows adjacent monsters and removes their basic debuffing traits<br />
;FLASH: Heavy fireballs and +20% melee damage versus slowed monsters<br />
|SuggestedRaces={{HuMa}}<br />
|ClassChallenges=<br />
|Unlock={{b|Mage Tower|Level 4|Mage Tower}}<br />
|Group=Tier 4<br />
}}</onlyinclude><br />
<br />
"''Most Magicians were once more reputable Wizards who got sick of being poor. Despite possessing actual magical talent, they usually just con people to get by. Fortunately the threat of judicial action is enough to get them adventuring from time to time.''"<br />
<br />
The Magician is a special tier 4 class introduced in the [[Extreme Edition]] mod. Like other classes from the Mage Tower, efficient use of the class revolves around glyphs.<br />
<br />
<br />
== Strategy ==<br />
<br />
<br />
<br />
== Races ==<br />
<br />
{{r|Elf}}: Magicians need a lot of mana, so elf makes a natural fit. Combined with helpful gods to get your mana up or slow things for free, an Elf Magician can rely on intense burn damage to smite high level monsters with relative ease.<br />
<br />
{{r|Gnome}}: A decent alternative for players not relying on gods, Gnomes shine as Magicians because they are in no real hurry to convert, so there's very little from stopping you from hoarding all your glyphs until the ending boss spike, converting them next to the boss for free slows paying for the actual fireballs with the mana potions generated from the conversions themselves.<br />
<br />
== Deities ==<br />
<br />
{{g|The Earthmother}} is a no-brainer, given her Entanglement boon is the single most useful tool to a Magician (AND she offers mana restores to boot) but she's not the only one worth thinking about. {{g|Mystera Annur}} and {{g|Jehora Jeheyu}} also make fantastic picks, the former for offering more mana and additional restores of said mana, and the latter for increasing mana and generally paying generous amounts of piety for slowing things, as you want to anyway, not to mention his free glyph counts for SMOKE AND MIRRORS.<br />
<br />
== Items ==</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Magician&diff=56713EE:Magician2018-04-03T10:33:27Z<p>Zaratustra: </p>
<hr />
<div>{EE}<br />
<onlyinclude>{{<br />
{{{tpl|ClassInfobox}}}<br />
|Name=Magician<br />
|ShortHand=Ma<br />
|Traits=<br />
;TELEPORTATION: Starts with the WEYTWUT glyph<br />
;SMOKE AND MIRRORS: Glyph conversion slows adjacent monsters and removes their basic debuffing traits<br />
;FLASH: Heavy fireballs and +20% melee damage versus slowed monsters<br />
|SuggestedRaces={{HuMa}}<br />
|ClassChallenges=<br />
|Unlock={{b|Mage Tower|Level 4|Mage Tower}}<br />
|Group=Tier 4<br />
}}</onlyinclude><br />
<br />
"''Most Magicians were once more reputable Wizards who got sick of being poor. Despite possessing actual magical talent, they usually just con people to get by. Fortunately the threat of judicial action is enough to get them adventuring from time to time.''"<br />
<br />
The Magician is a special tier 4 class introduced in the [[Extreme Edition]] mod. Like other classes from the Mage Tower, efficient use of the class revolves around glyphs.<br />
<br />
<br />
== Strategy ==<br />
<br />
<br />
<br />
== Races ==<br />
<br />
{{r|Elf}}: Magicians need a lot of mana, so elf makes a natural fit. Combined with helpful gods to get your mana up or slow things for free, an Elf Magician can rely on intense burn damage to smite high level monsters with relative ease.<br />
<br />
{{r|Gnome}}: A decent alternative for players not relying on gods, Gnomes shine as Magicians because they are in no real hurry to convert, so there's very little from stopping you from hoarding all your glyphs until the ending boss spike, converting them next to the boss for free slows paying for the actual fireballs with the mana potions generated from the conversions themselves.<br />
<br />
== Deities ==<br />
<br />
{{g|The Earthmother}} is a no-brainer, given her Entanglement boon is the single most useful tool to a Magician (AND she offers mana restores to boot) but she's not the only one worth thinking about. {{g|Mystera Annur}} and {{g|Jehora Jeheyu}} also make fantastic picks, the former for offering more mana and additional restores of said mana, and the latter for increasing mana and generally paying generous amounts of piety for slowing things, as you want to anyway, not to mention his free glyph counts for SMOKE AND MIRRORS.<br />
<br />
== Items ==</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Heretic&diff=56711EE:Heretic2018-04-01T11:15:18Z<p>Zaratustra: </p>
<hr />
<div>{{EE}}<br />
<onlyinclude>{{<br />
{{{tpl|ClassInfobox}}}<br />
|Name=Heretic<br />
|ShortHand=He<br />
|Tooltip=INDULGENT: Gain power with indulgences&#10;BLASPHEMOUS: Gain 3 CP/piety lost when angering a god&#10;OBSCENE MISSION: Scout all altars, auto-desecrate on level up<br />
|Traits=<br />
;INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences<br />
;BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments<br />
;OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0<br />
|SuggestedRaces={{HuHe}}<br />
|ClassChallenges=<br />
|Unlock={{b|Church|Level 4|Church}}<br />
|Group=Tier 4<br />
}}</onlyinclude><br />
<br />
"''These hardline antitiests demonstrate impressive religious knowledge and talent. They direct most of their incredible skill to the cause of pranking their nemeses, the Crusaders.''"<br />
<br />
The Heretic is a special Tier 4 class from the Desktop Dungeons: Extreme Edition mod, unlocked by paying 3000 gold at the Church. The class specializes in using gods in unorthodox ways, primarily by deliberately antagonizing them.<br />
<br />
<br />
== Strategy ==<br />
<br />
Heretic strategy is a lot more complex than it initially appears, thanks in no small part to turning the way you must think about the gods on its head. The biggest plus the class has is the ability to worship every god on the map and accrue many boons from different gods with relative ease, in a manner similar to the Goatperson. The difference is, you only get a god once, Goatperson can cycle through the altars multiple times. This means to maximize your potential, you must VERY carefully decide when to worship each god and how to spend the piety gained under them, be that on particular boons or by angering the god to convert piety to conversion points.<br />
<br />
Because of the sheer complexity of godplay in general and the limited, random altar spawns, this makes Heretic one of the most difficult classes to plan out. Options will change drastically depending on what gods happen to spawn, and the options within those you will want to take drastically differ depending on the dungeon, your race, and item selection. There is no one main gameplan the Heretic wants to follow, they must adapt on the fly to truly stand out. Being unable to stay with a particular god for long is a severe limitation on each one's individual strategy, stackable boons such as Dracul's lifesteal and sanguine boons especially get much harder to use. Always try to keep in mind how much piety you need, how much you can reasonably gain in one level's time, and even how your god's starting piety works to make smart decisions, and always remember that piety drops to 0 every time you level up. If at all possible, try to vent off remaining unspent piety by angering your god before leveling up.<br />
<br />
The only true constant weapon at the Heretic's disposal is INDULGENT, which increases their stats upon automatically desecrating their current god. Having all 6 indulgences is a pretty significant pad to the stats, even disregarding boons altogether. Of particular note is the +3 total mana, which when combined with default boosters tally up to an impressive 16 base, enough to get 6 mana out of a single potion with absolutely no additional investment needed into items, boons, or preps. This can lend itself to some of the most solid hybrid characters around, with the proper setup.<br />
<br />
== Races ==<br />
<br />
{{r|Human}}: INDULGENT eventually ends up giving the Heretic 6 additional base damage, slightly more than an entire level's worth. Humans obviously will get good mileage out of that with damage bonus.<br />
<br />
{{r|Gnome}}: INDULGENT also increases base mana, up to 16 when combined with the three boosters. This makes potions pay out 1-1 in fireballs, and 2 potions will buy 3 PISORF casts, which will enjoy the base damage boost INDULGENT also provides.<br />
<br />
{{r|Goblin}}: A much trickier and riskier pick, but not one without use. Goblins make interesting Heretics for two reasons: 1. they can better control when they level up, and therefore leave a god, without killing monsters who would otherwise be very useful for gaining piety with the next god, and B. BLASPEMOUS will allow the goblin to directly convert piety to EXP, which has a range of applications. INDULGENT helps offset Goblin's low stats to boot, though you will still want to snag some boons and items to make full use of the race.<br />
<br />
== Deities ==<br />
<br />
You'll probably want to visit all deities regardless, but some are more important than others because of how little time you have to collect piety.<br />
<br />
{{g|Jehora Jeheyu}} awards piety based on tiles visited and so can be acquired very late, and provides several useful late-game boons in return.<br />
<br />
== Items ==<br />
<br />
{{i|Stone Sigil}} Heretic is VERY pressed for time to get the appropriate piety for their boons, so the usually underwhelming effect of the stone sigil is GREATLY appreciated for squeezing as much piety as possible into one level's time.</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:EE&diff=56710Template:EE2018-04-01T11:14:26Z<p>Zaratustra: </p>
<hr />
<div>{|class="plainlinks"<br />
|-<br />
|[[File:EE.png|left]]<br />
|''This feature is part of the [[Extreme Edition]] fan-made expansion.''<br />
|}<br />
[[Category:Extreme Edition]]</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:EE&diff=56709Template:EE2018-04-01T11:14:11Z<p>Zaratustra: Created page with "{|class="plainlinks" |- |left |''This feature is part of the Extreme Edition fan-made expansion.''. |} Category:Extreme Edition"</p>
<hr />
<div>{|class="plainlinks"<br />
|-<br />
|[[File:EE.png|left]]<br />
|''This feature is part of the [[Extreme Edition]] fan-made expansion.''.<br />
|}<br />
[[Category:Extreme Edition]]</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:EE.png&diff=56708File:EE.png2018-04-01T11:12:46Z<p>Zaratustra: </p>
<hr />
<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Extreme_Edition&diff=56654Extreme Edition2018-03-25T21:35:28Z<p>Zaratustra: /* Dungeons */</p>
<hr />
<div>Desktop Dungeons Extreme Edition is a fan-made mod that adds content to nearly every area of the game, a lot of it much more challenging than the base game. It is intended to be released in five stages, two of which have already been released.<br />
<br />
It is available for download here: http://ddmod.weebly.com<br />
<br />
= Added Features =<br />
<br />
== Classes ==<br />
<br />
=== Bard ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TICKET FEES: Starts with WONAFYT glyph. Monsters affected by WONAFYT grant 1 gold on death.<br />
<br />
CROWD FAVORITE: Purchasing an item immediately grants that item's CP, and then sets its CP value to 0.<br />
<br />
EYE FOR OPPORTUNITY: Converting items restores health and mana proportional to cost.<br />
| style="width:25%" | -<br />
| Subdungeon with two islands, with a monster and a bard on the opposite island. Requires WEYTWUT and WONAFYT glyphs to get to the island and have the monster in there as well. Then talk to the Bard three times.<br />
|}<br />
<br />
=== Magician ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TELEPORTATION: Starts with WEYTWUT<br />
<br />
SMOKE AND MIRRORS: Glyph conversion slows adjacent monsters and removes any debuffing traits<br />
<br />
FLASH: Heavy Fireballs against slowed monsters; +20% melee damage against slowed monsters<br />
| style="width:25%" | -<br />
| Upgrade Mage Tower to level 4.<br />
|}<br />
<br />
=== Heretic ===<br />
''Main article: [[EE:Heretic|Heretic]]''<br />
<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences<br />
<br />
BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments<br />
<br />
OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0<br />
| style="width:25%" | -<br />
| Upgrade Church to level 4.<br />
|}<br />
<br />
=== Troll ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TROLL BRAIN: Whenever you are dealt damage exceeding your health regeneration, shroud a tile<br />
<br />
TROLL FEAR: Gain death protection on every 6th tile you explore, all monsters have +10% knockback<br />
<br />
TROLL BODY: Resists capped at 35%, -30% attack bonus<br />
| style="width:25%" | -<br />
| -<br />
|}<br />
<br />
== Dungeons ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"<br />
|- style="background-color: #EEEEEE"<br />
!Name<br />
!Region<br />
!Difficulty<br />
!Flavor Text<br />
!Boss(es)<br />
!Monsters<br />
|-<br />
|<br />
Ancient Scrapyard<br />
|<br />
North<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Hidden Workshop<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Lavavein, Goodusa<br />
|-<br />
|<br />
Flooded Foundry<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Prototype 1, Prototype 3<br />
|-<br />
|<br />
Oasis Town<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Lekon's Table<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Deadman's Pass<br />
|<br />
East<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frozen Peak<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Troll Laboratory<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frigid Plains<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Phantom Citadel<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
?????? ????????<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Extreme_Edition&diff=56653Extreme Edition2018-03-25T21:30:30Z<p>Zaratustra: </p>
<hr />
<div>Desktop Dungeons Extreme Edition is a fan-made mod that adds content to nearly every area of the game, a lot of it much more challenging than the base game. It is intended to be released in five stages, two of which have already been released.<br />
<br />
It is available for download here: http://ddmod.weebly.com<br />
<br />
= Added Features =<br />
<br />
== Classes ==<br />
<br />
=== Bard ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TICKET FEES: Starts with WONAFYT glyph. Monsters affected by WONAFYT grant 1 gold on death.<br />
<br />
CROWD FAVORITE: Purchasing an item immediately grants that item's CP, and then sets its CP value to 0.<br />
<br />
EYE FOR OPPORTUNITY: Converting items restores health and mana proportional to cost.<br />
| style="width:25%" | -<br />
| Subdungeon with two islands, with a monster and a bard on the opposite island. Requires WEYTWUT and WONAFYT glyphs to get to the island and have the monster in there as well. Then talk to the Bard three times.<br />
|}<br />
<br />
=== Magician ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TELEPORTATION: Starts with WEYTWUT<br />
<br />
SMOKE AND MIRRORS: Glyph conversion slows adjacent monsters and removes any debuffing traits<br />
<br />
FLASH: Heavy Fireballs against slowed monsters; +20% melee damage against slowed monsters<br />
| style="width:25%" | -<br />
| Upgrade Mage Tower to level 4.<br />
|}<br />
<br />
=== Heretic ===<br />
''Main article: [[EE:Heretic|Heretic]]''<br />
<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences<br />
<br />
BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments<br />
<br />
OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0<br />
| style="width:25%" | -<br />
| Upgrade Church to level 4.<br />
|}<br />
<br />
=== Troll ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TROLL BRAIN: Whenever you are dealt damage exceeding your health regeneration, shroud a tile<br />
<br />
TROLL FEAR: Gain death protection on every 6th tile you explore, all monsters have +10% knockback<br />
<br />
TROLL BODY: Resists capped at 35%, -30% attack bonus<br />
| style="width:25%" | -<br />
| -<br />
|}<br />
<br />
== Dungeons ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"<br />
|- style="background-color: #EEEEEE"<br />
!Name<br />
!Region<br />
!Difficulty<br />
!Flavor Text<br />
!Boss(es)<br />
!Monsters<br />
|-<br />
|<br />
Ancient Scrapyard<br />
|<br />
North<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Hidden Workshop<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Lavavein, Goodusa<br />
|-<br />
|<br />
Flooded Foundry<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Prototype 1, Prototype 3<br />
|-<br />
|<br />
Oasis Town<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
???<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Deadman's Pass<br />
|<br />
East<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frozen Peak<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Troll Laboratory<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frigid Plains<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Phantom Citadel<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
?????? ????????<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Heretic&diff=56650EE:Heretic2018-03-24T22:59:42Z<p>Zaratustra: Created page with "<onlyinclude>{{ {{{tpl|ClassInfobox}}} |Name=Heretic |ShortHand=He |Tooltip=INDULGENT: Gain power with indulgences&#10;BLASPHEMOUS: Gain 3 CP/piety lost when angering a god&#1..."</p>
<hr />
<div><onlyinclude>{{<br />
{{{tpl|ClassInfobox}}}<br />
|Name=Heretic<br />
|ShortHand=He<br />
|Tooltip=INDULGENT: Gain power with indulgences&#10;BLASPHEMOUS: Gain 3 CP/piety lost when angering a god&#10;OBSCENE MISSION: Scout all altars, auto-desecrate on level up<br />
|Traits=<br />
;INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences<br />
;BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments<br />
;OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0<br />
|SuggestedRaces={{HuHe}}<br />
|ClassChallenges=<br />
|Unlock={{b|Church|Level 4|Church}}<br />
|Group=Tier 4<br />
}}</onlyinclude><br />
<br />
''add description here''<br />
<br />
<br />
== Strategy ==<br />
<br />
(add strategy here)<br />
<br />
== Races ==<br />
<br />
(add races here)<br />
<br />
== Deities ==<br />
<br />
You'll probably want to visit all deities regardless, but some are more important than others because of how little time you have to collect piety.<br />
<br />
{{g|Jehora Jeheyu}} awards piety based on tiles visited and so can be acquired very late, and provides several useful late-game boons in return.<br />
<br />
== Items ==<br />
<br />
(add items here)</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Extreme_Edition&diff=56649Extreme Edition2018-03-24T22:52:02Z<p>Zaratustra: </p>
<hr />
<div>Desktop Dungeons Extreme Edition is a fan-made mod that adds content to nearly every area of the game, a lot of it much more challenging than the base game. It is intended to be released in five stages, two of which have already been released.<br />
<br />
It is available for download here: http://ddmod.weebly.com<br />
<br />
= Added Features =<br />
<br />
== Classes ==<br />
<br />
=== Bard ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TICKET FEES: Starts with WONAFYT glyph. Monsters affected by WONAFYT grant 1 gold on death.<br />
<br />
CROWD FAVORITE: Purchasing an item immediately grants that item's CP, and then sets its CP value to 0.<br />
<br />
EYE FOR OPPORTUNITY: Converting items restores health and mana proportional to cost.<br />
| style="width:25%" | -<br />
| Subdungeon with two islands, with a monster and a bard on the opposite island. Requires WEYTWUT and WONAFYT glyphs to get to the island and have the monster in there as well.<br />
|}<br />
<br />
=== Magician ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TELEPORTATION: Starts with WEYTWUT<br />
<br />
SMOKE AND MIRRORS: Glyph conversion slows adjacent monsters and removes any debuffing traits<br />
<br />
FLASH: Heavy Fireballs against slowed monsters; +20% melee damage against slowed monsters<br />
| style="width:25%" | -<br />
| Upgrade Mage Tower to level 4.<br />
|}<br />
<br />
=== Heretic ===<br />
''Main article: [[EE:Heretic|Heretic]]''<br />
<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences<br />
<br />
BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments<br />
<br />
OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0<br />
| style="width:25%" | -<br />
| Upgrade Church to level 4.<br />
|}<br />
<br />
=== Troll ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TROLL BRAIN: Whenever you are dealt damage exceeding your health regeneration, shroud a tile<br />
<br />
TROLL FEAR: Gain death protection on every 6th tile you explore, all monsters have +10% knockback<br />
<br />
TROLL BODY: Resists capped at 35%, -30% attack bonus<br />
| style="width:25%" | -<br />
| -<br />
|}<br />
<br />
== Dungeons ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"<br />
|- style="background-color: #EEEEEE"<br />
!Name<br />
!Region<br />
!Difficulty<br />
!Flavor Text<br />
!Boss(es)<br />
!Monsters<br />
|-<br />
|<br />
Ancient Scrapyard<br />
|<br />
North<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Hidden Workshop<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Lavavein, Goodusa<br />
|-<br />
|<br />
Flooded Foundry<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Prototype 1, Prototype 3<br />
|-<br />
|<br />
Oasis Town<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
???<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Deadman's Pass<br />
|<br />
East<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frozen Peak<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Troll Laboratory<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frigid Plains<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Phantom Citadel<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
?????? ????????<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Extreme_Edition&diff=56647Extreme Edition2018-03-09T22:24:22Z<p>Zaratustra: </p>
<hr />
<div>Desktop Dungeons Extreme Edition is a fan-made mod that adds content to nearly every area of the game, a lot of it much more challenging than the base game. It is intended to be released in five stages, two of which have already been released.<br />
<br />
It is available for download here: http://ddmod.weebly.com<br />
<br />
= Added Features =<br />
<br />
== Classes ==<br />
<br />
=== Bard ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TICKET FEES Starts with WONAFYT glyph. Monsters affected by WONAFYT grant 1 gold on death.<br />
<br />
CROWD FAVORITE Purchasing an item immediately grants that item's CP, and then sets its CP value to 0.<br />
<br />
EYE FOR OPPORTUNITY Gold piles begin scouted.<br />
| style="width:25%" | -<br />
| Subdungeon with two islands, with a monster and a bard on the opposite island. Requires WEYTWUT and WONAFYT glyphs to get to the island and have the monster in there as well.<br />
|}<br />
<br />
=== Magician ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TELEPORTATION Starts with WEYTWUT<br />
<br />
SMOKE AND MIRRORS Glyph conversion slows adjacent monsters and removes any debuffing traits<br />
<br />
FLASH Heavy Fireballs against slowed monsters; +20% melee damage against slowed monsters<br />
| style="width:25%" | -<br />
| Upgrade Mage Tower to level 4.<br />
|}<br />
<br />
=== Heretic ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences<br />
<br />
BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments<br />
<br />
OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0<br />
| style="width:25%" | -<br />
| Upgrade Church to level 4.<br />
|}<br />
<br />
=== Troll ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TROLL BRAIN: Whenever you are dealt damage exceeding your health regeneration, shroud a tile<br />
<br />
TROLL FEAR: Gain death protection on every 6th tile you explore, all monsters have +10% knockback<br />
<br />
TROLL BODY: Resists capped at 35%, -30% attack bonus<br />
| style="width:25%" | -<br />
| -<br />
|}<br />
<br />
== Dungeons ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"<br />
|- style="background-color: #EEEEEE"<br />
!Name<br />
!Region<br />
!Difficulty<br />
!Flavor Text<br />
!Boss(es)<br />
!Monsters<br />
|-<br />
|<br />
Ancient Scrapyard<br />
|<br />
North<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Hidden Workshop<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Lavavein, Goodusa<br />
|-<br />
|<br />
Flooded Foundry<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
Prototype 1, Prototype 3<br />
|-<br />
|<br />
Oasis Town<br />
|<br />
North<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
???<br />
|<br />
North<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Deadman's Pass<br />
|<br />
East<br />
|<br />
Normal<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frozen Peak<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Troll Laboratory<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Frigid Plains<br />
|<br />
East<br />
|<br />
Hard<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
Phantom Citadel<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|-<br />
|<br />
?????? ????????<br />
|<br />
East<br />
|<br />
Vicious<br />
|<br />
?<br />
|<br />
?<br />
|<br />
?<br />
|}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Extreme_Edition&diff=56646Extreme Edition2018-03-09T22:10:47Z<p>Zaratustra: Created page with "Desktop Dungeons Extreme Edition is a fan-made mod that adds content to nearly every area of the game. It is available for download here: http://ddmod.weebly.com = Added Fea..."</p>
<hr />
<div>Desktop Dungeons Extreme Edition is a fan-made mod that adds content to nearly every area of the game.<br />
<br />
It is available for download here: http://ddmod.weebly.com<br />
<br />
= Added Features =<br />
<br />
== Classes ==<br />
<br />
=== Bard ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TICKET FEES Starts with WONAFYT glyph. Monsters affected by WONAFYT grant 1 gold on death.<br />
<br />
CROWD FAVORITE Purchasing an item immediately grants that item's CP, and then sets its CP value to 0.<br />
<br />
EYE FOR OPPORTUNITY Gold piles begin scouted.<br />
| style="width:25%" | -<br />
| Subdungeon with two islands, with a monster and a bard on the opposite island. Requires WEYTWUT and WONAFYT glyphs to get to the island and have the monster in there as well.<br />
|}<br />
<br />
=== Magician ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TELEPORTATION Starts with WEYTWUT<br />
<br />
SMOKE AND MIRRORS Glyph conversion slows adjacent monsters and removes any debuffing traits<br />
<br />
FLASH Heavy Fireballs against slowed monsters; +20% melee damage against slowed monsters<br />
| style="width:25%" | -<br />
| Upgrade Mage Tower to level 4.<br />
|}<br />
<br />
=== Heretic ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences<br />
<br />
BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments<br />
<br />
OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0<br />
| style="width:25%" | -<br />
| Upgrade Church to level 4.<br />
|}<br />
<br />
=== Troll ===<br />
{|class="wikitable" style="width:100%"<br />
!scope="col"|Traits<br />
!scope="col"|Suggested Races<br />
!scope="col"|How to Unlock<br />
|-<br />
| style="width:50%"|<br />
TROLL BRAIN: Whenever you are dealt damage exceeding your health regeneration, shroud a tile<br />
<br />
TROLL FEAR: Gain death protection on every 6th tile you explore, all monsters have +10% knockback<br />
<br />
TROLL BODY: Resists capped at 35%, -30% attack bonus<br />
| style="width:25%" | -<br />
| -<br />
|}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons&diff=56645Desktop Dungeons2018-03-09T22:01:27Z<p>Zaratustra: /* Game information */</p>
<hr />
<div>__NOTOC__<br />
<big>'''Welcome to the ''Desktop Dungeons'' Wiki!'''</big><br />
<br />
[[File:Gameplay_thumb.png|right|thumb|400px|''Desktop Dungeons Gameplay ([[Media:Gameplay.png|full resolution]])'']]<br />
<br />
If you've never played a roguelike before, prepare to die, because you will! A lot! ''Desktop Dungeons'' was designed as a quick 5-15 minute mini-roguelike experience for you to enjoy without having to lose yourself for hours in the more complex roguelikes such as ''[[Wikipedia:Linley's Dungeon Crawl|Dungeon Crawl Stone Soup]]''. (''DD'' is also heavily inspired by ''DCSS''.)<br />
<br />
This is the #1 source for information about the PC game ''Desktop Dungeons''. Registration is easier than most forums; feel free to contribute if you spot any inaccurate information.<br />
<br />
<br style="line-height:15"/><br />
== Game information ==<br />
{|width="75%" cellpadding="1" style="border:1px solid; text-align:left; font-size:100%; font-family:verdana;"<br />
|-<br />
|<br />
{|width="100%" cellpadding="1" style="border:0px solid; text-align:left; font-size:100%; font-family:verdana;"<br />
!Full Version<br />
|-<br />
|[[New Players Guide]] - Get started here<br />
|-<br />
|[[Buildings]] - The basic blocks of your adventuring Kingdom<br />
|-<br />
|[[The Dungeons]] - An overall look at the dungeons you'll find<br />
|-<br />
|[[Races]] - Descriptions of the tasty glyph eating strategies<br />
|-<br />
|[[Classes]] - Descriptions and successful strategies<br />
|-<br />
|[[Class Challenges]] - Devious dungeons that teach a class<br />
|-<br />
|[[Strategy]] - Strategies to help players good and new alike<br />
|-<br />
|[[Glyphs]] - Information on glyphs<br />
|-<br />
|[[Level|Leveling]] - Details on how the game's leveling and experience system works<br />
|-<br />
|[[Gods]] - The depravity of devious deities divulged!<br />
|-<br />
|[[Items]] - Details on item functionality<br />
|-<br />
|[[Monsters]] - Descriptions and strategies for overcoming the deadly denizens of ''Desktop Dungeons''!<br />
|-<br />
|[[Boosters]] - Stat boosters found in dungeons<br />
|-<br />
|[[Subdungeons]] - The deep depths of dangerous dungeons<br />
|-<br />
|[[Preparations]] - Give yourself an advantage in your next dungeon run<br />
|-<br />
|[[Unlockables]] - List of unlockable content and unlock conditions<br />
|-<br />
|[[SignStories|Sign Stories]] - Stories found on signs throughout the game<br />
|-<br />
|[[Puzzles|Puzzles]] - Unlockable puzzles to challenge your mastery<br />
|-<br />
|[[D.E.R.P.]] - Daily challenges<br />
|-<br />
|[[Triple Quests]] - 3-stage quests available via the Goatperson DLC<br />
|-<br />
|[[Traits]] - Modifiers to hero or monster abilities <br />
|-<br />
|[[Extreme Edition]] - Fan-made expansion<br />
|}<br />
|<br />
{|width="100%" cellpadding="1" style="border:0px solid; text-align:left; font-size:100%; font-family:verdana;"<br />
!Alpha/Freeware Version<br />
|-<br />
|[[Alpha:New Players Guide|New Players Guide]] - Look into the past<br />
|-<br />
|[[Alpha:Dungeon|The Dungeon]] - The dungeons that have been<br />
|-<br />
|[[Alpha:Races|Races]] - Civilizations of gone eras<br />
|-<br />
|[[Alpha:Classes|Classes]] - They do things differently there<br />
|-<br />
|[[Alpha:Strategy|Strategy]] - Learn the old ways<br />
|-<br />
|[[Alpha:Advanced Strategy|Advanced Strategy]] - Secrets from the ancient masters<br />
|-<br />
|[[Alpha:Glyphs|Glyphs]] - The elder scrolls<br />
|-<br />
|[[Alpha:Level|Leveling]] - Still the same, actually<br />
|-<br />
|[[Alpha:Gods|Gods]] - The old testament, revealed<br />
|-<br />
|[[Alpha:Items|Items]] - Ancient artifacts<br />
|-<br />
|[[Alpha:Monsters|Monsters]] - Bygone bestiary<br />
|-<br />
|[[Alpha:Boosters|Boosters]] - Not much change either<br />
|-<br />
|[[Alpha:Scoring|Scoring]] - For when you've unlocked Ranked games<br />
|-<br />
|[[Alpha:Lothlorien|Lothlorien]] - 3 stage quest guide<br />
|}<br />
|}<br />
<br />
== Tutorials and Help ==<br />
[[Annotated Playthroughs]] - Examples from veteran players <br /><br />
[[Video Tutorials]] - Basics <br /><br />
[http://www.qcfdesign.com/forum/viewforum.php?f=3 Desktop Dungeons Forum]<br />
<br />
<br />
== Further Information on ''Desktop Dungeons'' ==<br />
{{News}}<br />
* Homepage: [http://www.desktopdungeons.net Desktopdungeons.net]<br />
* [http://www.qcfdesign.com/forum/viewforum.php?f=3 Desktop Dungeons Forum]<br />
* Play in your browser: [http://www.desktopdungeons.net/play-desktop-dungeons-beta Link]<br />
<br />
<br />
== Contributing ==<br />
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]<br />
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
<br />
<br />
== ALPHA: Feedback and media ==<br />
* [[Feedback]] - For discussion of existing game features and known issues<br />
* [[Brainstorming]] - For discussion of new ideas<br />
* [[Media]] - Collections of what has been scribed, sung or shouted about the game elsewhere. <br />
* [[Tileset]]s - New graphics sets created by the player community<br />
* [[Playthroughs]] - Annotated playthroughs of the game<br />
* [http://www.gmhighscores.com/highscores.php?gameid=936 Desktop Dungeons highscores]<br />
* [http://www.nag.co.za/forums/showthread.php?t=13014 Link to game thread]<br />
<br />
{{MainNav}}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=In_Cold_Blood&diff=15551In Cold Blood2014-02-09T15:20:14Z<p>Zaratustra: </p>
<hr />
<div>{{Stub}}<br />
<br />
The '''''In Cold Blood''''' dungeon is the {{c|Assassin}} gold [[Class Challenges|Challenge]]. <br />
<br />
The map is similar to Havendale Bridge, including bridge troll, but ice-themed this time around. A one-way staircase leads to a labyrinth subdungeon where the boss can be fought.<br />
<br />
Altars to Dracul, Binlor and/or Taurog are available, but not accessible from the subdungeon.<br />
<br />
== Preparations ==<br />
None allowed.<br />
<br />
== Boss==<br />
# Draugr - 954 HP, 56 ATK, Poisonous, Blinks, Undead (toggles), Bloodless (toggles). In addition, he will summon Thralls (level 9, bloodless, undead) and level 10 Berserkers (which drop Rock Crushers) whenever he's hit.<br />
<br />
== Strategy ==<br />
Goblin Assassin is usually the best pick; between the level 9 Thralls and converting Rock Crushers, you can get several level-ups during the boss fight.<br />
<br />
Make sure to reveal the entire area and open a few secondary paths before starting the Draugr fight proper (PISORF or ENDISWAL is a must). PISORF-ing him will cause a few enemies to spawn if you need a pre-fight level-up.<br />
<br />
The fight can be done with either Taurog equipment or a good set of Dracul abilities. Consider a conversion to Binlor before leaving the main map to avoid Dracul's heavy piety markdowns.</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=In_Cold_Blood&diff=15550In Cold Blood2014-02-08T22:23:03Z<p>Zaratustra: Created page with "{{Stub}} The '''''In Cold Blood''''' dungeon is the {{c|Assassin}} gold Challenge. The map is similar to Havendale Bridge, including bridge troll, but ice..."</p>
<hr />
<div>{{Stub}}<br />
<br />
The '''''In Cold Blood''''' dungeon is the {{c|Assassin}} gold [[Class Challenges|Challenge]]. <br />
<br />
The map is similar to Havendale Bridge, including bridge troll, but ice-themed this time around. A one-way staircase leads to a labyrinth subdungeon where the boss can be fought.<br />
<br />
Altars to Dracul, Binlor and/or Taurog are available, but not accessible from the subdungeon.<br />
<br />
== Preparations ==<br />
None allowed.<br />
<br />
== Boss==<br />
# Draugr - 954 HP, 56 ATK, Poisonous, Blinks, Undead, Bloodless. In addition, he will summon Thralls (level 9, bloodless, undead) and level 10 Berserkers whenever he blinks.<br />
<br />
== Strategy ==</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man_(Monster)&diff=15549Meat Man (Monster)2014-02-07T16:31:23Z<p>Zaratustra: </p>
<hr />
<div>{{Alphapage|Alpha:Meat man}}<onlyinclude>{{<br />
{{{tpl|MonsterInfoBox}}}<br />
|DisplayText={{{DisplayText|XXXX}}}<br />
|Name=Meat Man<br />
|HP=200%<br />
|Att=65%<br />
|Unlock=???<br />
}}</onlyinclude><br />
<br />
The Meat Man is the most durable monster in the game, with enormous sums of hit points, but limited by poor attack damage. The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters. Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows. Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease. Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen. <br />
<br />
Anyone using the {{s|APHEELSIK}} glyph can whittle these low-damage behemoths down to size in a very cost-effective manner. The healing glyph {{s|HALPMEH}} is a close second against this monster, since you don't need to spend very much mana to cure the relatively minor wounds it delivers. Glyphs that deal direct damage, such as {{s|BURNDAYRAZ}} or {{s|PISORF}}, are highly ineffective, as are one-time buffs such as {{s|ENDISWAL}}, {{s|GETINDARE}} or {{s|CYDSTEPP}}. <br />
<br />
Meat Men can be difficult to fight if you're out of exploration space, since their primary weakness is their slow health regeneration. That doesn't mean anything if you can't explore new tiles to heal yourself. As a result, it's always better to deal with Meat Men as early as possible. <br />
<br />
When tackling the Super Meat Man boss, you will want to begin the boss battle early so you can explore and maintain a long battle of attrition. If possible, worship {{g|Tikki Tooki}} to gain his poison boon, or use the {{s|APHEELSIK}} glyph. Otherwise, your best bet is to focus on boosting your resistances and attack damage and beating this boss by sheer attrition. <br />
<br />
{{MainNav}}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&diff=15548Items2014-02-07T15:09:52Z<p>Zaratustra: </p>
<hr />
<div>{{alphapage|Alpha:Items}}<br />
{{TOC right}}<br />
<br clear=all><br />
<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!width=15%|Item<br />
!Description<br />
!width=20%|Method of Obtaining<br />
!width=5%|Cost<br />
!width=5%|CP<br />
|-<br />
|[[File:Sword.png]]<br />
|{{va|Sword}}<br />
| +2 base damage<br />
| Blacksmith<br />
| 25<br />
| 35<br />
|-<br />
|[[File:Shield.png]]<br />
|{{va|Shield}}<br />
| -2 damage reduction<br />
| Blacksmith<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Slaying Wand.png]]<br />
|{{va|Slaying Wand}}<br />
| Instantly slays one target monster, granting base experience<br />
(no bonus experience; capped at your level)<br />
| Blacksmith<br />
| 5<br />
| 10<br />
|-<br />
|[[File:Perseverance Badge.png]]<br />
|{{va|Perseverance Badge}}<br />
| +10% bonus damage; small item<br />
| Blacksmith<br />
| 15<br />
| 20<br />
|-<br />
|[[File:Really Big Sword.png]]<br />
|{{va|Really Big Sword}}<br />
| Attacks ignore 35% of target's physical resistance, but always strike second<br />
| Blacksmith<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Bear Mace.png]]<br />
|{{va|Bear Mace}}<br />
| Your regular attack causes Knockback; +25% knockback damage<br />
| Blacksmith<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Spoon.png]]<br />
|{{va|Spoon}}<br />
| +1 base damage; small item<br />
| Shop (basic)<br />
| 1<br />
| 1<br />
|-<br />
|[[File:Tower Shield.png]]<br />
|{{va|Tower Shield}}<br />
| +10% physical resistance<br />
| Shop (basic)<br />
| 14<br />
| 35<br />
|-<br />
|[[File:Fine Sword.png]]<br />
|{{va|Fine Sword}}<br />
| +4 base damage<br />
| Shop (basic)<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Pendant of Health.png]]<br />
|{{va|Pendant of Health}}<br />
| +10 max hit points.<br />
| Shop (basic)<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Pendant of Mana.png]]<br />
|{{va|Pendant of Mana}}<br />
| +2 max mana<br />
| Shop (basic)<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Troll Heart.png]]<br />
|{{va|Troll Heart}}<br />
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)<br />
| Shop (basic)<br />
| 16<br />
| 55<br />
|-<br />
|[[File:Bloody Sigil.png]]<br />
|{{va|Bloody Sigil}}<br />
| +5 max HP, -10% bonus attack, +1 health regeneration per square revealed<br />
| Shop (basic)<br />
| 8<br />
| 45<br />
|-<br />
|[[File:Badge of Honour.png]]<br />
|{{va|Badge of Honour}}<br />
| +10% attack bonus, can be consumed to grant 1-time death protection<br />
| Shop (basic)<br />
| 18<br />
| 40<br />
|-<br />
|[[File:Piercing Wand.png]]<br />
|{{va|Piercing Wand}}<br />
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)<br />
| <br />
| 13<br />
| 30<br />
|-<br />
|[[File:Rock Heart.png]]<br />
|{{va|Rock Heart}}<br />
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)<br />
| Quest: Defeat [[The Slime Pit]] with Tinker, Transmuter, Crusader<br />
| 14<br />
| 60 <br />
|-<br />
|<span style="font-size: 0">[[File:Dragon Soul.png]]</span><br />
|{{va|Dragon Soul}}<br />
| Free cast chance: 15%, prevents you from entering the cursed realm in the [[Cursed Oasis]]<br />
| Quest: Defeat [[Cursed Oasis]] with Tinker, Transmuter, Crusader, also dropped by the Cursed Shade in the [[Cursed Oasis]]<br />
| 18<br />
| 50<br />
|-<br />
|[[File:Fire Heart.png]]<br />
|{{va|Fire Heart}}<br />
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)<br />
| [[Quest]]: Ice And Fury<br />
| 20<br />
| 1<br />
|-<br />
|[[File:Crystal Ball.png]]<br />
|{{va|Crystal Ball}}<br />
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold<br />
| [[Quest]]: Second Generation<br />
| 15<br />
| 1<br />
|-<br />
|[[File:Witchalok Pendant.png]]<br />
|{{va|Witchalok Pendant}}<br />
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item<br />
| [[Quest]]: Halflings Ho!<br />
| 19<br />
| 30<br />
|-<br />
|[[File:Battlemage Ring.png]]<br />
|{{va|Battlemage Ring}}<br />
| BURNDAYRAZ deals +1 damage per level (+25% damage)<br />
| [[Quest]]: Minecraft<br />
| 25<br />
| 20<br />
|-<br />
|<span style="font-size: 0">[[File:Hero's Helm.png]]</span><br />
|{{va|Hero's Helm}}<br />
| +5 HP, +1 MP, +2 base damage<br />
|<br />
| 18<br />
| 50<br />
|-<br />
|[[File:Platemail.png]]<br />
|{{va|Platemail}}<br />
| -2 damage reduction per character level; your attacks are slowed<br />
| Class Challenge: {{CC|Fighter|Silver|Toe-To-Toe}}<br />
| 23<br />
| 40<br />
|-<br />
|[[File:Whurrgarbl.png]]<br />
|{{va|Whurrgarbl}}<br />
| Your physical attacks apply Burning effect like BURNDAYRAZ<br />
| Class Challenge: {{CC|Berserker|Silver|Again! Again!}}<br />
| 15<br />
| 45<br />
|-<br />
|[[File:Trisword.png]]<br />
|{{va|Trisword}}<br />
| +2 base damage; Gain +5 decaying base damage whenever you drink a potion<br />
| Class Challenge: {{CC|Warlord|Silver|Terror Grows}}<br />
| 12<br />
| 35<br />
|-<br />
|<span style="font-size: 0">[[File:Balanced Dagger.png]]</span><br />
|{{va|Balanced Dagger}}<br />
| Grants 3 bonus experience every time you kill an equal-leveled enemy; small item<br />
| Class Challenge: {{CC|Thief|Silver|The Metal Age}}<br />
| 12<br />
| 44<br />
|-<br />
|[[File:Gloves of Midas.png]]<br />
|{{va|Gloves of Midas}}<br />
| Gain +1 gold every time you kill an XP-valuable monster<br />
| Class Challenge: {{CC|Rogue|Silver|Wrath Of Midas}}<br />
| 10<br />
| 45<br />
|-<br />
|[[File:Venom Dagger.png]]<br />
|{{va|Venom Dagger}}<br />
| Your first attack against any monster poisons them; small item<br />
| Class Challenge: {{CC|Assassin|Silver|Creeplight Contract}}<br />
| 16<br />
| 50<br />
|-<br />
|<span style="font-size: 0">[[File:Stone Sigil.png]]</span><br />
|{{va|Stone Sigil}}<br />
| Gain +1 Piety whenever you kill an XP-valuable monster; small item<br />
| Class Challenge: {{CC|Priest|Silver|The Evil Zombie}}<br />
| 18<br />
| 30<br />
|-<br />
|[[File:Martyr Wraps.png]]<br />
|{{va|Martyr Wraps}}<br />
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up<br />
| Class Challenge: {{CC|Monk|Silver|Way of the Open Fist}}<br />
| 15<br />
| 45<br />
|-<br />
|[[File:Agnostic Collar.png]]<br />
|{{va|Agnostic Collar}}<br />
| Prevents deity punishment for desecration<br />
| Class Challenge: {{CC|Paladin|Silver|Honour and Glory}}<br />
| 25<br />
| 50<br />
|-<br />
|[[File:Mage Plate.png]]<br />
|{{va|Mage Plate}}<br />
| Gain +1 MP and -5% bonus damage per character level<br />
| Class Challenge: {{CC|Wizard|Silver|Malfunctionarium}}<br />
| 20<br />
| 40<br />
|-<br />
|<span style="font-size: 0">[[File:Blue Bead.png]]</span><br />
|{{va|Blue Bead}}<br />
| Gain +1 MP whenever you kill an XP-valuable monster; small item<br />
| Class Challenge: {{CC|Sorcerer|Silver|Damp Darkness}}<br />
| 5<br />
| 10<br />
|-<br />
|[[File:Vampiric Blade.png]]<br />
|{{va|Vampiric Blade}}<br />
| +1 {{t|Life steal}}<br />
| Class Challenge: {{CC|Bloodmage|Silver|Bloodsoaked Blade}}<br />
| 25<br />
| 50<br />
|-<br />
|[[File:Fabulous Treasure.png]]<br />
|{{va|Fabulous Treasure}}<br />
| This is amazing! You've never seen anything like it!<br />
| Class Challenge: {{CC|Thief|Gold|Deadly Shadows}}<br />
| 95<br />
| 1<br />
|-<br />
|[[File:Viper Ward.png]]<br />
|{{va|Viper Ward}}<br />
| Immune to poison; small item<br />
| Complete "Hello, halflings!" introduction puzzles<br />
| 16<br />
| 65<br />
|-<br />
|[[File:Soul Orb.png]]<br />
|{{va|Soul Orb}}<br />
| Immune to Mana Burn; small item<br />
| Complete "Hello, gnomes!" introduction puzzles<br />
| 16<br />
| 65<br />
|-<br />
|[[File:Keg of Health.png]]<br />
|{{va|Keg of Health}}<br />
| Obtain 3 healing potions when used<br />
| Shop (Elite)<br />
| 25<br />
| 70<br />
|-<br />
|[[File:Keg of Mana.png]]<br />
|{{va|Keg of Mana}}<br />
| Obtain 3 mana potions when used<br />
| Shop (Elite)<br />
| 25<br />
| 70<br />
|-<br />
|[[File:Elven Boots.png]]<br />
|{{va|Elven Boots}}<br />
| +3 max mana, +15% magic resistance<br />
| Shop (Elite)<br />
| 35<br />
| 50<br />
|-<br />
|[[File:Dwarven Gauntlets.png]]<br />
|{{va|Dwarven Gauntlets}}<br />
| +20% bonus damage, +2 max HP on level up<br />
| Shop (Elite)<br />
| 35<br />
| 50<br />
|-<br />
|[[File:Amulet of Yendor.png]]<br />
|{{va|Amulet of Yendor}}<br />
| Grants +50 XP when used<br />
| Shop (Elite)<br />
| 45<br />
| 100<br />
|-<br />
|[[File:Orb of Zot.png]]<br />
|{{va|Orb of Zot}}<br />
| Every visible enemy has their max health (not current health) reduced by 50%<br />
| Shop (Elite)<br />
| 45<br />
| 100<br />
|-<br />
|[[File:Alchemist Scroll.png]]<br />
|{{va|Alchemist's Scroll}}<br />
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)<br />
| Shop (Elite)<br />
| 13<br />
| 40<br />
|-<br />
|[[File:Wicked Guitar.png]]<br />
|{{va|Wicked Guitar}}<br />
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10<br />
| Shop (Elite)<br />
| 11<br />
| 11<br />
<br />
|-<br />
|[[File:Dragon Shield.png]]<br />
|{{va|Dragon Shield}}<br />
| +18% physical and magic resistance<br />
| Dungeon boss reward: [[Dragon Isles]]<br />
|<br />
|<br />
|-<br />
|[[File:Namtar's Ward.png]]<br />
|{{va|Namtar's Ward}}<br />
| Can be used once per character level to give yourself death protection at no extra cost.<br />
| Dungeon boss reward: [[Namtar's Lair]]<br />
|<br />
|<br />
|-<br />
|[[File:Avatar's Codex.png]]<br />
|{{va|Avatar's Codex}}<br />
| Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball<br />
| Dungeon boss reward: [[Demonic Library]]<br />
|<br />
|<br />
|-<br />
|[[File:Naga Cauldron.png]]<br />
|{{va|Naga Cauldron}}<br />
| Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn).<br />
| Dungeon boss reward: [[Naga City]]<br />
|<br />
|<br />
|-<br />
|[[File:Sensation Stone.png]]<br />
|{{va|Sensation Stone}}<br />
| No inherent effect, but can be converted for 150 conversion points. <br />
| Dropped by the Bridge Troll on the [[Havendale Bridge]]<br />
|<br />
|150<br />
|-<br />
|[[File:Tokoloshe Charm.png]]<br />
|{{va|Tokoloshe Charm}}<br />
| +5% magic resistance; small item<br />
|<br />
| 1<br />
| 10<br />
|-<br />
|[[File:Fake Beard.png]]<br />
|{{va|Fake Beard}}<br />
| +5 XP on pickup, can't be converted<br />
|<br />
| 10<br />
| N/A<br />
|-<br />
|<br />
|{{va|Orb of Lusory}}<br />
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.<br />
| Randomly found in the [[Halls of Steel (Hard)]].<br />
|<br />
|<br />
|-<br />
|<br />
|{{va|Cracked Amulet}}<br />
| Consume to gain +5 XP<br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|[[File:Mass09 Ledger.png]]<br />
|{{va|Mass09 Ledger}}<br />
| Use 1 gp to swap every monsters positions<br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|[[File:Cracked Orb.png]]<br />
|{{va|Cracked Orb}}<br />
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP <br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Blade of Yin.png]]</span><br />
|{{va|Blade of Yin}}<br />
| +3 base damage, can be consumed to grant Death Protection; small item<br />
| [[Subdungeon]]: Yin and Yang<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Yang's Sword.png]]<br />
|{{va|Yang's Sword}}<br />
| +3 base damage, can be consumed to grant Death Protection; small item<br />
| [[Subdungeon]]: Yin and Yang<br />
| 15<br />
| 35<br />
|-<br />
|<span style="font-size: 0">[[File:Draco's Heart.png]]</span><br />
|{{va|Dragon Heart}}<br />
| +3 HP every time you gain a level; convert to kill Draco enemy<br />
| [[Subdungeon]]: Draco<br />
| 1<br />
| 5<br />
|-<br />
|<br />
|{{va|Amulet}}<br />
| ???<br />
| [[Subdungeon]]: Teeth Teeth Teeth<br />
| 15<br />
| 35<br />
|-<br />
|<br />
|{{va|ARMOUR.EXE}}<br />
| 20% phys resist<br />
| [[Subdungeon]]: WIZARD.EXE<br />
| 1<br />
| 1<br />
|-<br />
|[[File:Prayer Bead.png]]<br />
|{{va|Prayer Bead}}<br />
| +1% magic resistance; small item; cannot be converted<br />
| Received from Glowing Guardian from certain boons<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Patches the Teddy.png]]</span><br />
|{{va|Patches the Teddy}}<br />
| On level up, gives a random boon and random curse from the following list. <br />
Boons:<br />
+3 Health,<br />
+3 Gold,<br />
+5% Attack Bonus,<br />
+1 Mana,<br />
+4% Physical and Magical Resistance<br />
<br />
Curses:<br />
Mana Burn,<br />
Poison,<br />
Teleport,<br />
Grid Reveal<br />
| Preparation: Thieves Den<br />
|<br />
|<br />
|-<br />
|<br />
|{{va|Draining Blade}}<br />
| +1 lifesteal, 9 layers of curse and 5 corrosion on pickup<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|25<br />
|50<br />
|-<br />
|[[File:Bound Sword.png]]<br />
|{{va|Bound Sword}}<br />
| +15% damage, can't be converted<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|14<br />
|N/A<br />
|-<br />
|[[File:Bound Sword.png]]<br />
|"{{va|Penance}}"<br />
| +2 damage and +1 max MP on pickup, -3 damage and -2 max MP on removal<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|25<br />
|<br />
|-<br />
|[[File:Forlorn.png]]<br />
|"{{va|Forlorn}}"<br />
| Conversion value boosts to 100 upon entering inventory<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|1<br />
|33/100<br />
|-<br />
|<br />
|{{va|Ritual Scroll}}<br />
|consume to add +5% resistances, +1 Max MP and +3 layers of curse<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|13<br />
|20<br />
|-<br />
|<br />
|{{va|Gate Scroll}}<br />
| +5 max health, consume to read, unlocks [[Bazaar]]<br />
| First dungeon after Bank unlocked<br />
|15<br />
|N/A<br />
|}<br />
<br />
== Potions ==<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!Item<br />
!Description<br />
!Method of Obtaining<br />
|-<br />
|[[File:Healing Potion.png]]<br />
|Healing Potion<br />
| Restores 40% of your maximum HP (rounded down) when used<br />
| Always available<br />
|-<br />
|[[File:Mana Potion.png]]<br />
|Mana Potion<br />
| Restores 40% of your maximum MP (rounded down) when used<br />
| Always Available<br />
|-<br />
|[[File:Fortitude Tonic.png]]<br />
|Fortitude Tonic<br />
| Removes Poison and all stacks of Weakening<br />
| Unlocked by Witch level 1<br />
|-<br />
|[[File:Burn Salve.png]]<br />
|Burn Salve<br />
| Removes Mana Burn and all stacks of Corrosion<br />
| Unlocked by Witch level 1<br />
|-<br />
|[[File:Strength Potion.png]]<br />
|Strength Potion<br />
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage<br />
| Unlocked by Witch level 2<br />
|-<br />
|[[File:Schadenfreude Potion.png]]<br />
|Schadenfreude Potion<br />
| Restores 1 MP for every point of damage taken on your next attack<br />
<br/>(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)<br />
| Unlocked by Witch level 2<br />
|-<br />
|[[File:Quicksilver Potion.png]]<br />
|Quicksilver Potion<br />
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge <br />
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon<br />
|-<br />
|[[File:Reflex Potion.png]]<br />
|Reflex Potion<br />
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.<br />
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon<br />
|-<br />
|[[File:Can of WHUPAZ.png]]<br />
|Can of WHUPAZ<br />
| <span title="The next enemy you strike will have their health reduced to 75%.">A wondrous elixir whose effects can NEVER be publicly stated. ''NEVER''.</span><br />
| Unlocked by Witch level 3, or inside a subdungeon<br />
|-<br />
|}<br />
<br />
== Unlisted Items ==<br />
<br />
These items do not appear in the Codex and thus do not count for its completion ratio.<br />
<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!width=15%|Item<br />
!Description<br />
!width=20%|Method of Obtaining<br />
!width=5%|Cost<br />
!width=5%|CP<br />
|-<br />
|[[File:Sword.png]]<br />
|Bargain Sword<br />
| +1 base damage<br />
| Shop (Bazaar level 0)<br />
| 15<br />
| <br />
|-<br />
|[[File:Perseverance Badge.png]]<br />
|Bargain Badge<br />
| +10% bonus damage<br />
| Shop (Bazaar level 0)<br />
| <br />
| <br />
|-<br />
|[[File:Pendant of Mana.png]]<br />
|Bargain Pendant<br />
| +1 max mana<br />
| Shop (Bazaar level 0)<br />
|<br />
|<br />
|-<br />
|[[File:Troll Heart.png]]<br />
|Bargain Heart<br />
| Gain +1 Max HP every time you level up (Bonus is not lost from converting this item)<br />
| Shop (Bazaar level 0)<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Avatar Symbol (Outdated).png]]</span><br />
|{{va|Avatar Symbol (Outdated)}}<br />
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack<br />
| Dungeon boss reward: [[Demonic Library]]<br />
|<br />
|<br />
|}<br />
<br />
== Conversion Fodder ==<br />
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:<br />
<br />
{{i|Bloody Sigil}} (5.6 CP / GP)<br/><br />
This double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.<br />
<br />
{{i|Gloves of Midas}} (4.5 CP / GP)<br/><br />
In addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff. As a result, it is highly prized.<br />
<br />
{{i|Rock Heart}} (4.3 CP / GP)<br/><br />
The Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.<br />
<br />
{{i|Viper Ward}} & {{i|Soul Orb}} (4 CP / GP)<br/><br />
These superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.<br />
<br />
{{i|Balanced Dagger}} (3.67 CP / GP)<br/><br />
A very niche item, usually relegated to vicious-difficulty dungeons where higher-level kills are impractical or for players without ''mad level-catapult skills'' like the pros have. However, in other scenarios it makes a good conversion fodder item. With its small size, you can carry it around and use it for what it's worth, then convert it when you're done.<br />
<br />
{{i|Troll Heart}} (3.44 CP / GP)<br/><br />
The troll heart will slowly accrue bonus HP as you level up, and can be converted afterwards without losing those hit points. Given its high CP value, this is often a great deal.<br />
<br />
{{i|Venom Dagger}} (3.12 CP / GP)<br/><br />
A consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.<br />
<br />
{{i|Alchemist Scroll}} (3.07 CP / GP)<br/><br />
The rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.<br />
<br />
{{MainNav}}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&diff=15547Items2014-02-07T15:09:18Z<p>Zaratustra: </p>
<hr />
<div>{{alphapage|Alpha:Items}}<br />
{{TOC right}}<br />
<br clear=all><br />
<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!width=15%|Item<br />
!Description<br />
!width=20%|Method of Obtaining<br />
!width=5%|Cost<br />
!width=5%|CP<br />
|-<br />
|[[File:Sword.png]]<br />
|{{va|Sword}}<br />
| +2 base damage<br />
| Blacksmith<br />
| 25<br />
| 35<br />
|-<br />
|[[File:Shield.png]]<br />
|{{va|Shield}}<br />
| -2 damage reduction<br />
| Blacksmith<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Slaying Wand.png]]<br />
|{{va|Slaying Wand}}<br />
| Instantly slays one target monster, granting base experience<br />
(no bonus experience; capped at your level)<br />
| Blacksmith<br />
| 5<br />
| 10<br />
|-<br />
|[[File:Perseverance Badge.png]]<br />
|{{va|Perseverance Badge}}<br />
| +10% bonus damage; small item<br />
| Blacksmith<br />
| 15<br />
| 20<br />
|-<br />
|[[File:Really Big Sword.png]]<br />
|{{va|Really Big Sword}}<br />
| Attacks ignore 35% of target's physical resistance, but always strike second<br />
| Blacksmith<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Bear Mace.png]]<br />
|{{va|Bear Mace}}<br />
| Your regular attack causes Knockback; +25% knockback damage<br />
| Blacksmith<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Spoon.png]]<br />
|{{va|Spoon}}<br />
| +1 base damage; small item<br />
| Shop (basic)<br />
| 1<br />
| 1<br />
|-<br />
|[[File:Tower Shield.png]]<br />
|{{va|Tower Shield}}<br />
| +10% physical resistance<br />
| Shop (basic)<br />
| 14<br />
| 35<br />
|-<br />
|[[File:Fine Sword.png]]<br />
|{{va|Fine Sword}}<br />
| +4 base damage<br />
| Shop (basic)<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Pendant of Health.png]]<br />
|{{va|Pendant of Health}}<br />
| +10 max hit points.<br />
| Shop (basic)<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Pendant of Mana.png]]<br />
|{{va|Pendant of Mana}}<br />
| +2 max mana<br />
| Shop (basic)<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Troll Heart.png]]<br />
|{{va|Troll Heart}}<br />
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)<br />
| Shop (basic)<br />
| 16<br />
| 55<br />
|-<br />
|[[File:Bloody Sigil.png]]<br />
|{{va|Bloody Sigil}}<br />
| +5 max HP, -10% bonus attack, +1 health regeneration per square revealed<br />
| Shop (basic)<br />
| 8<br />
| 45<br />
|-<br />
|[[File:Badge of Honour.png]]<br />
|{{va|Badge of Honour}}<br />
| +10% attack bonus, can be consumed to grant 1-time death protection<br />
| Shop (basic)<br />
| 18<br />
| 40<br />
|-<br />
|[[File:Piercing Wand.png]]<br />
|{{va|Piercing Wand}}<br />
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)<br />
| <br />
| 13<br />
| 30<br />
|-<br />
|[[File:Rock Heart.png]]<br />
|{{va|Rock Heart}}<br />
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)<br />
| Quest: Defeat [[The Slime Pit]] with Tinker, Transmuter, Crusader<br />
| 14<br />
| 60 <br />
|-<br />
|<span style="font-size: 0">[[File:Dragon Soul.png]]</span><br />
|{{va|Dragon Soul}}<br />
| Free cast chance: 15%, prevents you from entering the cursed realm in the [[Cursed Oasis]]<br />
| Quest: Defeat [[Cursed Oasis]] with Tinker, Transmuter, Crusader, also dropped by the Cursed Shade in the [[Cursed Oasis]]<br />
| 18<br />
| 50<br />
|-<br />
|[[File:Fire Heart.png]]<br />
|{{va|Fire Heart}}<br />
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)<br />
| [[Quest]]: Ice And Fury<br />
| 20<br />
| 1<br />
|-<br />
|[[File:Crystal Ball.png]]<br />
|{{va|Crystal Ball}}<br />
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold<br />
| [[Quest]]: Second Generation<br />
| 15<br />
| 1<br />
|-<br />
|[[File:Witchalok Pendant.png]]<br />
|{{va|Witchalok Pendant}}<br />
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item<br />
| [[Quest]]: Halflings Ho!<br />
| 19<br />
| 30<br />
|-<br />
|[[File:Battlemage Ring.png]]<br />
|{{va|Battlemage Ring}}<br />
| BURNDAYRAZ deals +1 damage per level (+25% damage)<br />
| [[Quest]]: Minecraft<br />
| 25<br />
| 20<br />
|-<br />
|<span style="font-size: 0">[[File:Hero's Helm.png]]</span><br />
|{{va|Hero's Helm}}<br />
| +5 HP, +1 MP, +2 base damage<br />
|<br />
| 18<br />
| 50<br />
|-<br />
|[[File:Platemail.png]]<br />
|{{va|Platemail}}<br />
| -2 damage reduction per character level; your attacks are slowed<br />
| Class Challenge: {{CC|Fighter|Silver|Toe-To-Toe}}<br />
| 23<br />
| 40<br />
|-<br />
|[[File:Whurrgarbl.png]]<br />
|{{va|Whurrgarbl}}<br />
| Your physical attacks apply Burning effect like BURNDAYRAZ<br />
| Class Challenge: {{CC|Berserker|Silver|Again! Again!}}<br />
| 15<br />
| 45<br />
|-<br />
|[[File:Trisword.png]]<br />
|{{va|Trisword}}<br />
| +2 base damage; Gain +5 decaying base damage whenever you drink a potion<br />
| Class Challenge: {{CC|Warlord|Silver|Terror Grows}}<br />
| 12<br />
| 35<br />
|-<br />
|<span style="font-size: 0">[[File:Balanced Dagger.png]]</span><br />
|{{va|Balanced Dagger}}<br />
| Grants 3 bonus experience every time you kill an equal-leveled enemy; small item<br />
| Class Challenge: {{CC|Thief|Silver|The Metal Age}}<br />
| 12<br />
| 44<br />
|-<br />
|[[File:Gloves of Midas.png]]<br />
|{{va|Gloves of Midas}}<br />
| Gain +1 gold every time you kill an XP-valuable monster<br />
| Class Challenge: {{CC|Rogue|Silver|Wrath Of Midas}}<br />
| 10<br />
| 45<br />
|-<br />
|[[File:Venom Dagger.png]]<br />
|{{va|Venom Dagger}}<br />
| Your first attack against any monster poisons them; small item<br />
| Class Challenge: {{CC|Assassin|Silver|Creeplight Contract}}<br />
| 16<br />
| 50<br />
|-<br />
|<span style="font-size: 0">[[File:Stone Sigil.png]]</span><br />
|{{va|Stone Sigil}}<br />
| Gain +1 Piety whenever you kill an XP-valuable monster; small item<br />
| Class Challenge: {{CC|Priest|Silver|The Evil Zombie}}<br />
| 18<br />
| 30<br />
|-<br />
|[[File:Martyr Wraps.png]]<br />
|{{va|Martyr Wraps}}<br />
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up<br />
| Class Challenge: {{CC|Monk|Silver|Way of the Open Fist}}<br />
| 15<br />
| 45<br />
|-<br />
|[[File:Agnostic Collar.png]]<br />
|{{va|Agnostic Collar}}<br />
| Prevents deity punishment for desecration<br />
| Class Challenge: {{CC|Paladin|Silver|Honour and Glory}}<br />
| 25<br />
| 50<br />
|-<br />
|[[File:Mage Plate.png]]<br />
|{{va|Mage Plate}}<br />
| Gain +1 MP and -5% bonus damage per character level<br />
| Class Challenge: {{CC|Wizard|Silver|Malfunctionarium}}<br />
| 20<br />
| 40<br />
|-<br />
|<span style="font-size: 0">[[File:Blue Bead.png]]</span><br />
|{{va|Blue Bead}}<br />
| Gain +1 MP whenever you kill an XP-valuable monster; small item<br />
| Class Challenge: {{CC|Sorcerer|Silver|Damp Darkness}}<br />
| 5<br />
| 10<br />
|-<br />
|[[File:Vampiric Blade.png]]<br />
|{{va|Vampiric Blade}}<br />
| +1 {{t|Life steal}}<br />
| Class Challenge: {{CC|Bloodmage|Silver|Bloodsoaked Blade}}<br />
| 25<br />
| 50<br />
|-<br />
|[[File:Fabulous Treasure.png]]<br />
|{{va|Fabulous Treasure}}<br />
| This is amazing! You've never seen anything like it!<br />
| Class Challenge: {{CC|Bloodmage|Silver|Bloodsoaked Blade}}<br />
| 95<br />
| 1<br />
|-<br />
|[[File:Viper Ward.png]]<br />
|{{va|Viper Ward}}<br />
| Immune to poison; small item<br />
| Complete "Hello, halflings!" introduction puzzles<br />
| 16<br />
| 65<br />
|-<br />
|[[File:Soul Orb.png]]<br />
|{{va|Soul Orb}}<br />
| Immune to Mana Burn; small item<br />
| Complete "Hello, gnomes!" introduction puzzles<br />
| 16<br />
| 65<br />
|-<br />
|[[File:Keg of Health.png]]<br />
|{{va|Keg of Health}}<br />
| Obtain 3 healing potions when used<br />
| Shop (Elite)<br />
| 25<br />
| 70<br />
|-<br />
|[[File:Keg of Mana.png]]<br />
|{{va|Keg of Mana}}<br />
| Obtain 3 mana potions when used<br />
| Shop (Elite)<br />
| 25<br />
| 70<br />
|-<br />
|[[File:Elven Boots.png]]<br />
|{{va|Elven Boots}}<br />
| +3 max mana, +15% magic resistance<br />
| Shop (Elite)<br />
| 35<br />
| 50<br />
|-<br />
|[[File:Dwarven Gauntlets.png]]<br />
|{{va|Dwarven Gauntlets}}<br />
| +20% bonus damage, +2 max HP on level up<br />
| Shop (Elite)<br />
| 35<br />
| 50<br />
|-<br />
|[[File:Amulet of Yendor.png]]<br />
|{{va|Amulet of Yendor}}<br />
| Grants +50 XP when used<br />
| Shop (Elite)<br />
| 45<br />
| 100<br />
|-<br />
|[[File:Orb of Zot.png]]<br />
|{{va|Orb of Zot}}<br />
| Every visible enemy has their max health (not current health) reduced by 50%<br />
| Shop (Elite)<br />
| 45<br />
| 100<br />
|-<br />
|[[File:Alchemist Scroll.png]]<br />
|{{va|Alchemist's Scroll}}<br />
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)<br />
| Shop (Elite)<br />
| 13<br />
| 40<br />
|-<br />
|[[File:Wicked Guitar.png]]<br />
|{{va|Wicked Guitar}}<br />
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10<br />
| Shop (Elite)<br />
| 11<br />
| 11<br />
<br />
|-<br />
|[[File:Dragon Shield.png]]<br />
|{{va|Dragon Shield}}<br />
| +18% physical and magic resistance<br />
| Dungeon boss reward: [[Dragon Isles]]<br />
|<br />
|<br />
|-<br />
|[[File:Namtar's Ward.png]]<br />
|{{va|Namtar's Ward}}<br />
| Can be used once per character level to give yourself death protection at no extra cost.<br />
| Dungeon boss reward: [[Namtar's Lair]]<br />
|<br />
|<br />
|-<br />
|[[File:Avatar's Codex.png]]<br />
|{{va|Avatar's Codex}}<br />
| Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball<br />
| Dungeon boss reward: [[Demonic Library]]<br />
|<br />
|<br />
|-<br />
|[[File:Naga Cauldron.png]]<br />
|{{va|Naga Cauldron}}<br />
| Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn).<br />
| Dungeon boss reward: [[Naga City]]<br />
|<br />
|<br />
|-<br />
|[[File:Sensation Stone.png]]<br />
|{{va|Sensation Stone}}<br />
| No inherent effect, but can be converted for 150 conversion points. <br />
| Dropped by the Bridge Troll on the [[Havendale Bridge]]<br />
|<br />
|150<br />
|-<br />
|[[File:Tokoloshe Charm.png]]<br />
|{{va|Tokoloshe Charm}}<br />
| +5% magic resistance; small item<br />
|<br />
| 1<br />
| 10<br />
|-<br />
|[[File:Fake Beard.png]]<br />
|{{va|Fake Beard}}<br />
| +5 XP on pickup, can't be converted<br />
|<br />
| 10<br />
| N/A<br />
|-<br />
|<br />
|{{va|Orb of Lusory}}<br />
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.<br />
| Randomly found in the [[Halls of Steel (Hard)]].<br />
|<br />
|<br />
|-<br />
|<br />
|{{va|Cracked Amulet}}<br />
| Consume to gain +5 XP<br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|[[File:Mass09 Ledger.png]]<br />
|{{va|Mass09 Ledger}}<br />
| Use 1 gp to swap every monsters positions<br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|[[File:Cracked Orb.png]]<br />
|{{va|Cracked Orb}}<br />
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP <br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Blade of Yin.png]]</span><br />
|{{va|Blade of Yin}}<br />
| +3 base damage, can be consumed to grant Death Protection; small item<br />
| [[Subdungeon]]: Yin and Yang<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Yang's Sword.png]]<br />
|{{va|Yang's Sword}}<br />
| +3 base damage, can be consumed to grant Death Protection; small item<br />
| [[Subdungeon]]: Yin and Yang<br />
| 15<br />
| 35<br />
|-<br />
|<span style="font-size: 0">[[File:Draco's Heart.png]]</span><br />
|{{va|Dragon Heart}}<br />
| +3 HP every time you gain a level; convert to kill Draco enemy<br />
| [[Subdungeon]]: Draco<br />
| 1<br />
| 5<br />
|-<br />
|<br />
|{{va|Amulet}}<br />
| ???<br />
| [[Subdungeon]]: Teeth Teeth Teeth<br />
| 15<br />
| 35<br />
|-<br />
|<br />
|{{va|ARMOUR.EXE}}<br />
| 20% phys resist<br />
| [[Subdungeon]]: WIZARD.EXE<br />
| 1<br />
| 1<br />
|-<br />
|[[File:Prayer Bead.png]]<br />
|{{va|Prayer Bead}}<br />
| +1% magic resistance; small item; cannot be converted<br />
| Received from Glowing Guardian from certain boons<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Patches the Teddy.png]]</span><br />
|{{va|Patches the Teddy}}<br />
| On level up, gives a random boon and random curse from the following list. <br />
Boons:<br />
+3 Health,<br />
+3 Gold,<br />
+5% Attack Bonus,<br />
+1 Mana,<br />
+4% Physical and Magical Resistance<br />
<br />
Curses:<br />
Mana Burn,<br />
Poison,<br />
Teleport,<br />
Grid Reveal<br />
| Preparation: Thieves Den<br />
|<br />
|<br />
|-<br />
|<br />
|{{va|Draining Blade}}<br />
| +1 lifesteal, 9 layers of curse and 5 corrosion on pickup<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|25<br />
|50<br />
|-<br />
|[[File:Bound Sword.png]]<br />
|{{va|Bound Sword}}<br />
| +15% damage, can't be converted<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|14<br />
|N/A<br />
|-<br />
|[[File:Bound Sword.png]]<br />
|"{{va|Penance}}"<br />
| +2 damage and +1 max MP on pickup, -3 damage and -2 max MP on removal<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|25<br />
|<br />
|-<br />
|[[File:Forlorn.png]]<br />
|"{{va|Forlorn}}"<br />
| Conversion value boosts to 100 upon entering inventory<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|1<br />
|33/100<br />
|-<br />
|<br />
|{{va|Ritual Scroll}}<br />
|consume to add +5% resistances, +1 Max MP and +3 layers of curse<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|13<br />
|20<br />
|-<br />
|<br />
|{{va|Gate Scroll}}<br />
| +5 max health, consume to read, unlocks [[Bazaar]]<br />
| First dungeon after Bank unlocked<br />
|15<br />
|N/A<br />
|}<br />
<br />
== Potions ==<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!Item<br />
!Description<br />
!Method of Obtaining<br />
|-<br />
|[[File:Healing Potion.png]]<br />
|Healing Potion<br />
| Restores 40% of your maximum HP (rounded down) when used<br />
| Always available<br />
|-<br />
|[[File:Mana Potion.png]]<br />
|Mana Potion<br />
| Restores 40% of your maximum MP (rounded down) when used<br />
| Always Available<br />
|-<br />
|[[File:Fortitude Tonic.png]]<br />
|Fortitude Tonic<br />
| Removes Poison and all stacks of Weakening<br />
| Unlocked by Witch level 1<br />
|-<br />
|[[File:Burn Salve.png]]<br />
|Burn Salve<br />
| Removes Mana Burn and all stacks of Corrosion<br />
| Unlocked by Witch level 1<br />
|-<br />
|[[File:Strength Potion.png]]<br />
|Strength Potion<br />
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage<br />
| Unlocked by Witch level 2<br />
|-<br />
|[[File:Schadenfreude Potion.png]]<br />
|Schadenfreude Potion<br />
| Restores 1 MP for every point of damage taken on your next attack<br />
<br/>(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)<br />
| Unlocked by Witch level 2<br />
|-<br />
|[[File:Quicksilver Potion.png]]<br />
|Quicksilver Potion<br />
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge <br />
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon<br />
|-<br />
|[[File:Reflex Potion.png]]<br />
|Reflex Potion<br />
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.<br />
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon<br />
|-<br />
|[[File:Can of WHUPAZ.png]]<br />
|Can of WHUPAZ<br />
| <span title="The next enemy you strike will have their health reduced to 75%.">A wondrous elixir whose effects can NEVER be publicly stated. ''NEVER''.</span><br />
| Unlocked by Witch level 3, or inside a subdungeon<br />
|-<br />
|}<br />
<br />
== Unlisted Items ==<br />
<br />
These items do not appear in the Codex and thus do not count for its completion ratio.<br />
<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!width=15%|Item<br />
!Description<br />
!width=20%|Method of Obtaining<br />
!width=5%|Cost<br />
!width=5%|CP<br />
|-<br />
|[[File:Sword.png]]<br />
|Bargain Sword<br />
| +1 base damage<br />
| Shop (Bazaar level 0)<br />
| 15<br />
| <br />
|-<br />
|[[File:Perseverance Badge.png]]<br />
|Bargain Badge<br />
| +10% bonus damage<br />
| Shop (Bazaar level 0)<br />
| <br />
| <br />
|-<br />
|[[File:Pendant of Mana.png]]<br />
|Bargain Pendant<br />
| +1 max mana<br />
| Shop (Bazaar level 0)<br />
|<br />
|<br />
|-<br />
|[[File:Troll Heart.png]]<br />
|Bargain Heart<br />
| Gain +1 Max HP every time you level up (Bonus is not lost from converting this item)<br />
| Shop (Bazaar level 0)<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Avatar Symbol (Outdated).png]]</span><br />
|{{va|Avatar Symbol (Outdated)}}<br />
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack<br />
| Dungeon boss reward: [[Demonic Library]]<br />
|<br />
|<br />
|}<br />
<br />
== Conversion Fodder ==<br />
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:<br />
<br />
{{i|Bloody Sigil}} (5.6 CP / GP)<br/><br />
This double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.<br />
<br />
{{i|Gloves of Midas}} (4.5 CP / GP)<br/><br />
In addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff. As a result, it is highly prized.<br />
<br />
{{i|Rock Heart}} (4.3 CP / GP)<br/><br />
The Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.<br />
<br />
{{i|Viper Ward}} & {{i|Soul Orb}} (4 CP / GP)<br/><br />
These superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.<br />
<br />
{{i|Balanced Dagger}} (3.67 CP / GP)<br/><br />
A very niche item, usually relegated to vicious-difficulty dungeons where higher-level kills are impractical or for players without ''mad level-catapult skills'' like the pros have. However, in other scenarios it makes a good conversion fodder item. With its small size, you can carry it around and use it for what it's worth, then convert it when you're done.<br />
<br />
{{i|Troll Heart}} (3.44 CP / GP)<br/><br />
The troll heart will slowly accrue bonus HP as you level up, and can be converted afterwards without losing those hit points. Given its high CP value, this is often a great deal.<br />
<br />
{{i|Venom Dagger}} (3.12 CP / GP)<br/><br />
A consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.<br />
<br />
{{i|Alchemist Scroll}} (3.07 CP / GP)<br/><br />
The rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.<br />
<br />
{{MainNav}}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Rock_Troll.png&diff=15546File:Rock Troll.png2014-02-07T14:22:37Z<p>Zaratustra: uploaded a new version of &quot;File:Rock Troll.png&quot;</p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Desert_Troll.png&diff=15545File:Desert Troll.png2014-02-07T14:22:36Z<p>Zaratustra: uploaded a new version of &quot;File:Desert Troll.png&quot;</p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Frozen_Troll.png&diff=15544File:Frozen Troll.png2014-02-07T14:22:33Z<p>Zaratustra: uploaded a new version of &quot;File:Frozen Troll.png&quot;</p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Forest_Troll.png&diff=15543File:Forest Troll.png2014-02-07T14:22:04Z<p>Zaratustra: uploaded a new version of &quot;File:Forest Troll.png&quot;</p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Slime_Blob.png&diff=15542File:Slime Blob.png2014-02-07T14:18:23Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Steel_Golem.png&diff=15541File:Steel Golem.png2014-02-07T14:18:14Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Muck_Walker.png&diff=15540File:Muck Walker.png2014-02-07T14:18:09Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Thrall.png&diff=15539File:Thrall.png2014-02-07T14:17:42Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Imp.png&diff=15538File:Imp.png2014-02-07T14:16:31Z<p>Zaratustra: uploaded &quot;File:Imp.png&quot;</p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Illusion.png&diff=15537File:Illusion.png2014-02-07T14:16:19Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Changeling.png&diff=15536File:Changeling.png2014-02-07T14:15:54Z<p>Zaratustra: </p>
<hr />
<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Acid_Blob.png&diff=15535File:Acid Blob.png2014-02-07T14:15:40Z<p>Zaratustra: </p>
<hr />
<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&diff=15534Items2014-02-07T14:12:58Z<p>Zaratustra: </p>
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<div>{{alphapage|Alpha:Items}}<br />
{{TOC right}}<br />
<br clear=all><br />
<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!width=15%|Item<br />
!Description<br />
!width=20%|Method of Obtaining<br />
!width=5%|Cost<br />
!width=5%|CP<br />
|-<br />
|[[File:Sword.png]]<br />
|{{va|Sword}}<br />
| +2 base damage<br />
| Blacksmith<br />
| 25<br />
| 35<br />
|-<br />
|[[File:Shield.png]]<br />
|{{va|Shield}}<br />
| -2 damage reduction<br />
| Blacksmith<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Slaying Wand.png]]<br />
|{{va|Slaying Wand}}<br />
| Instantly slays one target monster, granting base experience<br />
(no bonus experience; capped at your level)<br />
| Blacksmith<br />
| 5<br />
| 10<br />
|-<br />
|[[File:Perseverance Badge.png]]<br />
|{{va|Perseverance Badge}}<br />
| +10% bonus damage; small item<br />
| Blacksmith<br />
| 15<br />
| 20<br />
|-<br />
|[[File:Really Big Sword.png]]<br />
|{{va|Really Big Sword}}<br />
| Attacks ignore 35% of target's physical resistance, but always strike second<br />
| Blacksmith<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Bear Mace.png]]<br />
|{{va|Bear Mace}}<br />
| Your regular attack causes Knockback; +25% knockback damage<br />
| Blacksmith<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Spoon.png]]<br />
|{{va|Spoon}}<br />
| +1 base damage; small item<br />
| Shop (basic)<br />
| 1<br />
| 1<br />
|-<br />
|[[File:Tower Shield.png]]<br />
|{{va|Tower Shield}}<br />
| +10% physical resistance<br />
| Shop (basic)<br />
| 14<br />
| 35<br />
|-<br />
|[[File:Fine Sword.png]]<br />
|{{va|Fine Sword}}<br />
| +4 base damage<br />
| Shop (basic)<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Pendant of Health.png]]<br />
|{{va|Pendant of Health}}<br />
| +10 max hit points.<br />
| Shop (basic)<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Pendant of Mana.png]]<br />
|{{va|Pendant of Mana}}<br />
| +2 max mana<br />
| Shop (basic)<br />
| 12<br />
| 35<br />
|-<br />
|[[File:Troll Heart.png]]<br />
|{{va|Troll Heart}}<br />
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)<br />
| Shop (basic)<br />
| 16<br />
| 55<br />
|-<br />
|[[File:Bloody Sigil.png]]<br />
|{{va|Bloody Sigil}}<br />
| +5 max HP, -10% bonus attack, +1 health regeneration per square revealed<br />
| Shop (basic)<br />
| 8<br />
| 45<br />
|-<br />
|[[File:Badge of Honour.png]]<br />
|{{va|Badge of Honour}}<br />
| +10% attack bonus, can be consumed to grant 1-time death protection<br />
| Shop (basic)<br />
| 18<br />
| 40<br />
|-<br />
|[[File:Piercing Wand.png]]<br />
|{{va|Piercing Wand}}<br />
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)<br />
| <br />
| 13<br />
| 30<br />
|-<br />
|[[File:Rock Heart.png]]<br />
|{{va|Rock Heart}}<br />
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)<br />
| Quest: Defeat [[The Slime Pit]] with Tinker, Transmuter, Crusader<br />
| 14<br />
| 60 <br />
|-<br />
|<span style="font-size: 0">[[File:Dragon Soul.png]]</span><br />
|{{va|Dragon Soul}}<br />
| Free cast chance: 15%, prevents you from entering the cursed realm in the [[Cursed Oasis]]<br />
| Quest: Defeat [[Cursed Oasis]] with Tinker, Transmuter, Crusader, also dropped by the Cursed Shade in the [[Cursed Oasis]]<br />
| 18<br />
| 50<br />
|-<br />
|[[File:Fire Heart.png]]<br />
|{{va|Fire Heart}}<br />
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)<br />
| [[Quest]]: Ice And Fury<br />
| 20<br />
| 1<br />
|-<br />
|[[File:Crystal Ball.png]]<br />
|{{va|Crystal Ball}}<br />
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold<br />
| [[Quest]]: Second Generation<br />
| 15<br />
| 1<br />
|-<br />
|[[File:Witchalok Pendant.png]]<br />
|{{va|Witchalok Pendant}}<br />
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item<br />
| [[Quest]]: Halflings Ho!<br />
| 19<br />
| 30<br />
|-<br />
|[[File:Battlemage Ring.png]]<br />
|{{va|Battlemage Ring}}<br />
| BURNDAYRAZ deals +1 damage per level (+25% damage)<br />
| [[Quest]]: Minecraft<br />
| 25<br />
| 20<br />
|-<br />
|<span style="font-size: 0">[[File:Hero's Helm.png]]</span><br />
|{{va|Hero's Helm}}<br />
| +5 HP, +1 MP, +2 base damage<br />
|<br />
| 18<br />
| 50<br />
|-<br />
|[[File:Platemail.png]]<br />
|{{va|Platemail}}<br />
| -2 damage reduction per character level; your attacks are slowed<br />
| Class Challenge: {{CC|Fighter|Silver|Toe-To-Toe}}<br />
| 23<br />
| 40<br />
|-<br />
|[[File:Whurrgarbl.png]]<br />
|{{va|Whurrgarbl}}<br />
| Your physical attacks apply Burning effect like BURNDAYRAZ<br />
| Class Challenge: {{CC|Berserker|Silver|Again! Again!}}<br />
| 15<br />
| 45<br />
|-<br />
|[[File:Trisword.png]]<br />
|{{va|Trisword}}<br />
| +2 base damage; Gain +5 decaying base damage whenever you drink a potion<br />
| Class Challenge: {{CC|Warlord|Silver|Terror Grows}}<br />
| 12<br />
| 35<br />
|-<br />
|<span style="font-size: 0">[[File:Balanced Dagger.png]]</span><br />
|{{va|Balanced Dagger}}<br />
| Grants 3 bonus experience every time you kill an equal-leveled enemy; small item<br />
| Class Challenge: {{CC|Thief|Silver|The Metal Age}}<br />
| 12<br />
| 44<br />
|-<br />
|[[File:Gloves of Midas.png]]<br />
|{{va|Gloves of Midas}}<br />
| Gain +1 gold every time you kill an XP-valuable monster<br />
| Class Challenge: {{CC|Rogue|Silver|Wrath Of Midas}}<br />
| 10<br />
| 45<br />
|-<br />
|[[File:Venom Dagger.png]]<br />
|{{va|Venom Dagger}}<br />
| Your first attack against any monster poisons them; small item<br />
| Class Challenge: {{CC|Assassin|Silver|Creeplight Contract}}<br />
| 16<br />
| 50<br />
|-<br />
|<span style="font-size: 0">[[File:Stone Sigil.png]]</span><br />
|{{va|Stone Sigil}}<br />
| Gain +1 Piety whenever you kill an XP-valuable monster; small item<br />
| Class Challenge: {{CC|Priest|Silver|The Evil Zombie}}<br />
| 18<br />
| 30<br />
|-<br />
|[[File:Martyr Wraps.png]]<br />
|{{va|Martyr Wraps}}<br />
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up<br />
| Class Challenge: {{CC|Monk|Silver|Way of the Open Fist}}<br />
| 15<br />
| 45<br />
|-<br />
|[[File:Agnostic Collar.png]]<br />
|{{va|Agnostic Collar}}<br />
| Prevents deity punishment for desecration<br />
| Class Challenge: {{CC|Paladin|Silver|Honour and Glory}}<br />
| 25<br />
| 50<br />
|-<br />
|[[File:Mage Plate.png]]<br />
|{{va|Mage Plate}}<br />
| Gain +1 MP and -5% bonus damage per character level<br />
| Class Challenge: {{CC|Wizard|Silver|Malfunctionarium}}<br />
| 20<br />
| 40<br />
|-<br />
|<span style="font-size: 0">[[File:Blue Bead.png]]</span><br />
|{{va|Blue Bead}}<br />
| Gain +1 MP whenever you kill an XP-valuable monster; small item<br />
| Class Challenge: {{CC|Sorcerer|Silver|Damp Darkness}}<br />
| 5<br />
| 10<br />
|-<br />
|[[File:Vampiric Blade.png]]<br />
|{{va|Vampiric Blade}}<br />
| +1 {{t|Life steal}}<br />
| Class Challenge: {{CC|Bloodmage|Silver|Bloodsoaked Blade}}<br />
| 25<br />
| 50<br />
|-<br />
|[[File:Viper Ward.png]]<br />
|{{va|Viper Ward}}<br />
| Immune to poison; small item<br />
| Complete "Hello, halflings!" introduction puzzles<br />
| 16<br />
| 65<br />
|-<br />
|[[File:Soul Orb.png]]<br />
|{{va|Soul Orb}}<br />
| Immune to Mana Burn; small item<br />
| Complete "Hello, gnomes!" introduction puzzles<br />
| 16<br />
| 65<br />
|-<br />
|[[File:Keg of Health.png]]<br />
|{{va|Keg of Health}}<br />
| Obtain 3 healing potions when used<br />
| Shop (Elite)<br />
| 25<br />
| 70<br />
|-<br />
|[[File:Keg of Mana.png]]<br />
|{{va|Keg of Mana}}<br />
| Obtain 3 mana potions when used<br />
| Shop (Elite)<br />
| 25<br />
| 70<br />
|-<br />
|[[File:Elven Boots.png]]<br />
|{{va|Elven Boots}}<br />
| +3 max mana, +15% magic resistance<br />
| Shop (Elite)<br />
| 35<br />
| 50<br />
|-<br />
|[[File:Dwarven Gauntlets.png]]<br />
|{{va|Dwarven Gauntlets}}<br />
| +20% bonus damage, +2 max HP on level up<br />
| Shop (Elite)<br />
| 35<br />
| 50<br />
|-<br />
|[[File:Amulet of Yendor.png]]<br />
|{{va|Amulet of Yendor}}<br />
| Grants +50 XP when used<br />
| Shop (Elite)<br />
| 45<br />
| 100<br />
|-<br />
|[[File:Orb of Zot.png]]<br />
|{{va|Orb of Zot}}<br />
| Every visible enemy has their max health (not current health) reduced by 50%<br />
| Shop (Elite)<br />
| 45<br />
| 100<br />
|-<br />
|[[File:Alchemist Scroll.png]]<br />
|{{va|Alchemist's Scroll}}<br />
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)<br />
| Shop (Elite)<br />
| 13<br />
| 40<br />
|-<br />
|[[File:Wicked Guitar.png]]<br />
|{{va|Wicked Guitar}}<br />
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10<br />
| Shop (Elite)<br />
| 11<br />
| 11<br />
<br />
|-<br />
|[[File:Dragon Shield.png]]<br />
|{{va|Dragon Shield}}<br />
| +18% physical and magic resistance<br />
| Dungeon boss reward: [[Dragon Isles]]<br />
|<br />
|<br />
|-<br />
|[[File:Namtar's Ward.png]]<br />
|{{va|Namtar's Ward}}<br />
| Can be used once per character level to give yourself death protection at no extra cost.<br />
| Dungeon boss reward: [[Namtar's Lair]]<br />
|<br />
|<br />
|-<br />
|[[File:Avatar's Codex.png]]<br />
|{{va|Avatar's Codex}}<br />
| Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball<br />
| Dungeon boss reward: [[Demonic Library]]<br />
|<br />
|<br />
|-<br />
|[[File:Naga Cauldron.png]]<br />
|{{va|Naga Cauldron}}<br />
| Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn).<br />
| Dungeon boss reward: [[Naga City]]<br />
|<br />
|<br />
|-<br />
|[[File:Sensation Stone.png]]<br />
|{{va|Sensation Stone}}<br />
| No inherent effect, but can be converted for 150 conversion points. <br />
| Dropped by the Bridge Troll on the [[Havendale Bridge]]<br />
|<br />
|150<br />
|-<br />
|[[File:Tokoloshe Charm.png]]<br />
|{{va|Tokoloshe Charm}}<br />
| +5% magic resistance; small item<br />
|<br />
| 1<br />
| 10<br />
|-<br />
|[[File:Fake Beard.png]]<br />
|{{va|Fake Beard}}<br />
| +5 XP on pickup, can't be converted<br />
|<br />
| 10<br />
| N/A<br />
|-<br />
|<br />
|{{va|Orb of Lusory}}<br />
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.<br />
| Randomly found in the [[Halls of Steel (Hard)]].<br />
|<br />
|<br />
|-<br />
|<br />
|{{va|Cracked Amulet}}<br />
| Consume to gain +5 XP<br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|[[File:Mass09 Ledger.png]]<br />
|{{va|Mass09 Ledger}}<br />
| Use 1 gp to swap every monsters positions<br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|[[File:Cracked Orb.png]]<br />
|{{va|Cracked Orb}}<br />
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP <br />
| [[Subdungeon]]<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Blade of Yin.png]]</span><br />
|{{va|Blade of Yin}}<br />
| +3 base damage, can be consumed to grant Death Protection; small item<br />
| [[Subdungeon]]: Yin and Yang<br />
| 15<br />
| 35<br />
|-<br />
|[[File:Yang's Sword.png]]<br />
|{{va|Yang's Sword}}<br />
| +3 base damage, can be consumed to grant Death Protection; small item<br />
| [[Subdungeon]]: Yin and Yang<br />
| 15<br />
| 35<br />
|-<br />
|<span style="font-size: 0">[[File:Draco's Heart.png]]</span><br />
|{{va|Dragon Heart}}<br />
| +3 HP every time you gain a level; convert to kill Draco enemy<br />
| [[Subdungeon]]: Draco<br />
| 1<br />
| 5<br />
|-<br />
|<br />
|{{va|Amulet}}<br />
| ???<br />
| [[Subdungeon]]: Teeth Teeth Teeth<br />
| 15<br />
| 35<br />
|-<br />
|<br />
|{{va|ARMOUR.EXE}}<br />
| 20% phys resist<br />
| [[Subdungeon]]: WIZARD.EXE<br />
| 1<br />
| 1<br />
|-<br />
|[[File:Prayer Bead.png]]<br />
|{{va|Prayer Bead}}<br />
| +1% magic resistance; small item; cannot be converted<br />
| Received from Glowing Guardian from certain boons<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Patches the Teddy.png]]</span><br />
|{{va|Patches the Teddy}}<br />
| On level up, gives a random boon and random curse from the following list. <br />
Boons:<br />
+3 Health,<br />
+3 Gold,<br />
+5% Attack Bonus,<br />
+1 Mana,<br />
+4% Physical and Magical Resistance<br />
<br />
Curses:<br />
Mana Burn,<br />
Poison,<br />
Teleport,<br />
Grid Reveal<br />
| Preparation: Thieves Den<br />
|<br />
|<br />
|-<br />
|<br />
|{{va|Draining Blade}}<br />
| +1 lifesteal, 9 layers of curse and 5 corrosion on pickup<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|25<br />
|50<br />
|-<br />
|[[File:Bound Sword.png]]<br />
|{{va|Bound Sword}}<br />
| +15% damage, can't be converted<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|14<br />
|N/A<br />
|-<br />
|[[File:Bound Sword.png]]<br />
|"{{va|Penance}}"<br />
| +2 damage and +1 max MP on pickup, -3 damage and -2 max MP on removal<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|25<br />
|<br />
|-<br />
|[[File:Forlorn.png]]<br />
|"{{va|Forlorn}}"<br />
| Conversion value boosts to 100 upon entering inventory<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|1<br />
|33/100<br />
|-<br />
|<br />
|{{va|Ritual Scroll}}<br />
|consume to add +5% resistances, +1 Max MP and +3 layers of curse<br />
|Shop on {{CC|Tinker|Silver|Forging Ahead}}<br />
|13<br />
|20<br />
|-<br />
|<br />
|{{va|Gate Scroll}}<br />
| +5 max health, consume to read, unlocks [[Bazaar]]<br />
| First dungeon after Bank unlocked<br />
|15<br />
|N/A<br />
|}<br />
<br />
== Potions ==<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!Item<br />
!Description<br />
!Method of Obtaining<br />
|-<br />
|[[File:Healing Potion.png]]<br />
|Healing Potion<br />
| Restores 40% of your maximum HP (rounded down) when used<br />
| Always available<br />
|-<br />
|[[File:Mana Potion.png]]<br />
|Mana Potion<br />
| Restores 40% of your maximum MP (rounded down) when used<br />
| Always Available<br />
|-<br />
|[[File:Fortitude Tonic.png]]<br />
|Fortitude Tonic<br />
| Removes Poison and all stacks of Weakening<br />
| Unlocked by Witch level 1<br />
|-<br />
|[[File:Burn Salve.png]]<br />
|Burn Salve<br />
| Removes Mana Burn and all stacks of Corrosion<br />
| Unlocked by Witch level 1<br />
|-<br />
|[[File:Strength Potion.png]]<br />
|Strength Potion<br />
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage<br />
| Unlocked by Witch level 2<br />
|-<br />
|[[File:Schadenfreude Potion.png]]<br />
|Schadenfreude Potion<br />
| Restores 1 MP for every point of damage taken on your next attack<br />
<br/>(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)<br />
| Unlocked by Witch level 2<br />
|-<br />
|[[File:Quicksilver Potion.png]]<br />
|Quicksilver Potion<br />
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge <br />
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon<br />
|-<br />
|[[File:Reflex Potion.png]]<br />
|Reflex Potion<br />
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.<br />
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon<br />
|-<br />
|[[File:Can of WHUPAZ.png]]<br />
|Can of WHUPAZ<br />
| <span title="The next enemy you strike will have their health reduced to 75%.">A wondrous elixir whose effects can NEVER be publicly stated. ''NEVER''.</span><br />
| Unlocked by Witch level 3, or inside a subdungeon<br />
|-<br />
|}<br />
<br />
== Unlisted Items ==<br />
<br />
These items do not appear in the Codex and thus do not count for its completion ratio.<br />
<br />
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"<br />
|- style="background-color: #EEEEEE"<br />
!Icon<br />
!width=15%|Item<br />
!Description<br />
!width=20%|Method of Obtaining<br />
!width=5%|Cost<br />
!width=5%|CP<br />
|-<br />
|[[File:Sword.png]]<br />
|Bargain Sword<br />
| +1 base damage<br />
| Shop (Bazaar level 0)<br />
| 15<br />
| <br />
|-<br />
|[[File:Perseverance Badge.png]]<br />
|Bargain Badge<br />
| +10% bonus damage<br />
| Shop (Bazaar level 0)<br />
| <br />
| <br />
|-<br />
|[[File:Pendant of Mana.png]]<br />
|Bargain Pendant<br />
| +1 max mana<br />
| Shop (Bazaar level 0)<br />
|<br />
|<br />
|-<br />
|[[File:Troll Heart.png]]<br />
|Bargain Heart<br />
| Gain +1 Max HP every time you level up (Bonus is not lost from converting this item)<br />
| Shop (Bazaar level 0)<br />
|<br />
|<br />
|-<br />
|<span style="font-size: 0">[[File:Avatar Symbol (Outdated).png]]</span><br />
|{{va|Avatar Symbol (Outdated)}}<br />
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack<br />
| Dungeon boss reward: [[Demonic Library]]<br />
|<br />
|<br />
|}<br />
<br />
== Conversion Fodder ==<br />
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:<br />
<br />
{{i|Bloody Sigil}} (5.6 CP / GP)<br/><br />
This double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.<br />
<br />
{{i|Gloves of Midas}} (4.5 CP / GP)<br/><br />
In addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff. As a result, it is highly prized.<br />
<br />
{{i|Rock Heart}} (4.3 CP / GP)<br/><br />
The Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.<br />
<br />
{{i|Viper Ward}} & {{i|Soul Orb}} (4 CP / GP)<br/><br />
These superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.<br />
<br />
{{i|Balanced Dagger}} (3.67 CP / GP)<br/><br />
A very niche item, usually relegated to vicious-difficulty dungeons where higher-level kills are impractical or for players without ''mad level-catapult skills'' like the pros have. However, in other scenarios it makes a good conversion fodder item. With its small size, you can carry it around and use it for what it's worth, then convert it when you're done.<br />
<br />
{{i|Troll Heart}} (3.44 CP / GP)<br/><br />
The troll heart will slowly accrue bonus HP as you level up, and can be converted afterwards without losing those hit points. Given its high CP value, this is often a great deal.<br />
<br />
{{i|Venom Dagger}} (3.12 CP / GP)<br/><br />
A consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.<br />
<br />
{{i|Alchemist Scroll}} (3.07 CP / GP)<br/><br />
The rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.<br />
<br />
{{MainNav}}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Hero%27s_Helm.png&diff=15533File:Hero's Helm.png2014-02-07T14:11:08Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gorgon_Ward.png&diff=15522File:Gorgon Ward.png2014-02-07T14:08:34Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Blue_Bead.png&diff=15521File:Blue Bead.png2014-02-07T14:08:22Z<p>Zaratustra: </p>
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<div></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Category:Class_Challenges&diff=15517Category:Class Challenges2014-02-06T16:54:28Z<p>Zaratustra: Created page with "Class Challenges are special challenges oriented towards each class, three to a class. They usually are limited in such a way as to force an unusual style of play. You may ac..."</p>
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<div>[[Class Challenges]] are special challenges oriented towards each class, three to a class. They usually are limited in such a way as to force an unusual style of play. You may access them from each class' [[Buildings|Building]].</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Class_Challenges&diff=15516Class Challenges2014-02-06T16:52:37Z<p>Zaratustra: </p>
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<div>[[Category:Class Challenges]]<br />
Each of the main 12 classes have three challenges for you to conquer. They come in Bronze, Silver, and Gold challenges. Completing a Silver challenge unlocks an item. If you beat all the gold challenges in the [[Guild]], [[Thief Den]], [[Church]], or [[Wizard's Tower]] you can veto one item, preventing it from appearing in a shop.<br />
<br />
You cannot earn any gold in class challenges excluding what you bring out of the dungeon.<br />
<br />
== List of Class Challenges ==<br />
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"<br />
|- style="background-color: #EEEEEE"<br />
!Name<br />
!Class<br />
!Level<br />
!Flavor Text<br />
!Boss(es)<br />
!Monsters<br />
!Preparations<br />
!Reward<br />
|-<br />
| [[Bleat It]]<br />
| Fighter <br />
| Bronze<br />
| ''Gorgons have broken into the Kingdom's petting zoo, spreading madness and petrification. Fight your way through the enraged goats and put an end to the gorgon leader!''<br />
| Medusa (Level 8)<br />
| Goats and Gorgons<br />
| None allowed<br />
| 150 Gold<br />
|-<br />
| [[Toe-to-Toe]]<br />
| Fighter <br />
| Silver<br />
| ''A particularly troublesome djinn thinks it's being smart by harassing our northern caravans with illusion magic and wild beasts. Mere guards cannot hope to defend against this: this matter needs someone made of sterner stuff.''<br />
| Imadjinnius<br />
| [[Monsters|All unlocked monsters]] and Desert Trolls<br />
| Blacksmith<br />
| Platemail<br />
|-<br />
| [[The Arena]]<br />
| Fighter <br />
| Gold<br />
| ''Okay Fighter, it's time to do what you do best! Can you survive the trials of the Quaking Arena and emerge as champion?''<br />
| Mister Goat<br />
| [[Monsters|All unlocked monsters]]<br />
| Blacksmith, Witch and Alchemist<br />
|<br />
|-<br />
| [[RAWR!]]<br />
| Berserker <br />
| Bronze<br />
| ''AAARGH? RWARR! RASHURFASURRWARANKASDG!''<br />
| Punycrush McSissywiz<br />
| Desert Trolls, Goats, Warlocks and Zombies<br />
| None allowed<br />
| 250 Gold<br />
|-<br />
| [[Again! Again!]]<br />
| Berserker <br />
| Silver<br />
| ''RWARWRUURGAR! (*mouth-froth*)''<br />
| Fodder Von Flee<br />
| Bandits, Djinns, Dragon Spawn, Plants (Erosive Eelroots, Corrosive Creepers and Poisonous Pods), Serpents and Zombies<br />
| Blacksmith<br />
| {{i|Whurrgarbl}}<br />
|-<br />
| [[MOAR!]]<br />
| Berserker <br />
| Gold<br />
| ''RARARKGH! BLAAURUGH! RWARAR!''<br />
| Antimony<br />
| Doom Armours, Goo Blobs, Steel Golems, Succubi and Thralls<br />
| None allowed<br />
|<br />
|-<br />
| [[Terror Begins]]<br />
| Warlord <br />
| Bronze<br />
| ''The great and terrible Bleaty has ravaged our lands for too long. Only a hero capable of defying death itself can stand up to him and rid us of this bearded terror!''<br />
| Bleaty<br />
| Goblins, Gorgons and Terror Goats<br />
| None allowed<br />
| 350 Gold<br />
|-<br />
| [[Terror Grows]]<br />
| Warlord <br />
| Silver<br />
| ''Your sleep has become fitful, and your dreams torment you. Your battle against the terrible Bleaty did not end in his lair ... you can feel it. A strange force compels you to go adventuring in the south.''<br />
| Bleaty<br />
| Goblins, Goo Blobs, Gorgons, Meat Men, Naga and Serpents<br />
| Thief Den and Mage Tower<br />
| {{i|Trisword}}<br />
|-<br />
| [[Terror's End]]<br />
| Warlord <br />
| Gold<br />
| ''The ancient stone labyrinths to the north call you. There is something final about them, you can feel it. Whether this means an end to the nightmares or an end to you is uncertain.''<br />
| Super Bleat Man, Tormented Bleat, Tower of Bleat, Bleaty<br />
| Dragon Spawns, Golems, Goo Blobs, Rock Trolls and Wraiths<br />
| None allowed<br />
|<br />
|-<br />
| [[The Dark Project]]<br />
| Thief <br />
| Bronze<br />
| ''In the Kingdom's seedy criminal underworld, not even the faintest whispers of fortune remain unheeded. It is said that Lord Sillyname possesses a mighty and unique treasure, and it is your plan to take it.''<br />
| Groundskeeper (Level 5)<br />
| Grounds Watchers and Trapped Chests<br />
| None allowed<br />
| 150 Gold<br />
|-<br />
| [[The Metal Age]]<br />
| Thief <br />
| Silver<br />
| ''You've infiltrated Lord Sillyname's castle, but the keep is swarming with well-equipped guards. You'll have to be superbly opportunistic if you want to get through this situation alive.''<br />
| Guard Captain (Level 9)<br />
| Castle Guards and Trapped Chests<br />
| None allowed<br />
| {{i|Balanced Dagger}}<br />
|-<br />
| [[Deadly Shadows]]<br />
| Thief <br />
| Gold<br />
| ''You've decided to lay low in the depths of Sillyname's keep, but now is the time to claim your prize -- and your acclaim as a master thief.''<br />
| Sillyname<br />
| Castle Guards, Mercenaries, Spellslingers and Trapped Chests<br />
| None allowed<br />
|<br />
|-<br />
| [[Going Rogue]]<br />
| Rogue <br />
| Bronze<br />
| ''A group of renegades has been discovered near one of the Kingdom's outlying villages. Military forces are being sent to clear the camp, but there's always room for an opportunistic hero to sneak in first.''<br />
| Lord Lüt and Mr Treshar<br />
| Bandits, Goblins, Meat Men, Minotaurs and Serpents<br />
| None allowed<br />
| 250 Gold<br />
|-<br />
| [[Wrath of Midas]]<br />
| Rogue <br />
| Silver<br />
| ''A map you claimed from the bandit camp highlights what appears to be the primary outlaw stronghold. You have a nose for opportunity. You also have a nose for danger. Right now, the air stinks of both.''<br />
| Midas<br />
| Burn Vipers, Foyter, Goblins, Golden Statues, Meat Men, Minotaurs, Prist and Wheeze-hard<br />
| Thief Den, Alchemist, Witch and Church (Dracul only)<br />
| {{i|Gloves of Midas}}<br />
|-<br />
| [[The Orcish Mines]]<br />
| Rogue <br />
| Gold<br />
| ''In addition to Midas' hideout, your plundered bandit map points out an abandoned sludge mine. Although it's known to have been flooded out long ago when the goblin miners got careless, it seems another group has crept in and started secret renovations.''<br />
| Yohoho<br />
| Animated Armours, Bandits, Goblin Miners, Minotaurs and Zombies<br />
| None allowed<br />
|<br />
|-<br />
| [[Winter is Coming]]<br />
| Assassin <br />
| Bronze<br />
| ''A cruel and powerful troll-beast patrols the Eastern Peaks, terrorising local settlements and stealing people in the night. Now warrior can stand up to the creature, but a quick blade and silent feet may just prevail.''<br />
| Shard<br />
| Frigid Corpses, Fronzen Trolls and Meat Men<br />
| None allowed<br />
| 350 Gold<br />
|-<br />
| [[Creeplight Contract]]<br />
| Assassin <br />
| Silver<br />
| ''It seems that your prowess in the Eastern Peaks has attracted the attention of some important people. A local lord whose family was slain by the Creeplight death cult has asked you to accept his revenge contract. The conditions stipulate thoroughness above all else -- all creatures must be slain.''<br />
| Anubiss<br />
| Cultists, Golems, Serpents and Zombies<br />
| Bazaar<br />
| {{i|Venom Dagger}}<br />
|-<br />
| [[In Cold Blood]]<br />
| Assassin <br />
| Gold<br />
| ''The ultimate assassin's challenge awaits you. One of your own kind, a veteran stalk known as "Draugi", has discarded the vows of the fellowship to carve out an icy kingdom in the east. Stop the oathbreaker, and you'll be greatly rewarded.''<br />
| Shard and Draugr<br />
| Berserkers, Burn Vipers, Frozen Trolls, Wraiths and Zombies<br />
| None allowed<br />
|<br />
|-<br />
| [[The Deadites]]<br />
| Priest <br />
| Bronze<br />
| ''Legends of the Zompocalypse tell of one brave priest's struggle against the neverending army of darkness. It's a pretty vague prophecy, but it's good enough for you.''<br />
| Bad Ash<br />
| Heretics, Vampires, Wraiths and Zombies<br />
| None allowed<br />
| 150 Gold<br />
|-<br />
| [[The Evil Zombie]]<br />
| Priest <br />
| Silver<br />
| ''The Zompocalypse is upon us! A very, very evil zombie has risen from the dead and terrifies pretty much everyone. It's up to you to use your unique undead-killing powers and put a stop to its evil scheme!''<br />
| Mister Evil<br />
| Golems, Meat Men, Serpents, Warlocks and Zombie<br />
| Bazaar and Witch<br />
| {{i|Stone Sigil}}<br />
|-<br />
| [[The Triad]]<br />
| Priest <br />
| Gold<br />
| ''You've stopped the Zompocalypse, but can you go one step further and destroy it at its source? An ancient and powerful triad of undead lords controls the rituals that led to the Zompocalypse, and they will surely strike again unless someone sallies forth to defeat them once and for all!''<br />
| The Triad, The Triad and The Triad<br />
| Gelatinous Things, Gorgons, Serpents and Thralls<br />
| None allowed<br />
|<br />
|-<br />
| [[Meat Beat]]<br />
| Monk <br />
| Bronze<br />
| ''It's raw, squelchy and its very existence is an affront to the monk order. It's a common creature known as the Meat Man, and you've been sent on a traditional pilgrimage to present your bare-fisted wrath to as many of them as possible. Your journey begins on the Isle of Blegh.''<br />
| The Punching Bag<br />
| Goblins, Gorgons, Meat Men and Mystery Meats<br />
| None allowed<br />
| 250 Gold<br />
|-<br />
| [[Way of the Open Fist]]<br />
| Monk <br />
| Silver<br />
| ''Your pilgrimage continues into the swampy depths of the south. There, a foul mirror of the holy one's skill and resolve awaits.''<br />
| Berglwergl<br />
| Gorgons, Meat Men, Naga, Plants (All), Vampires, Warlocks and Wraiths<br />
| Alchemist and Witch<br />
| {{i|Martyr Wraps}}<br />
|-<br />
| [[Meat is Murder]]<br />
| Monk <br />
| Gold<br />
| ''The long journey ends with your greatest challenge yet. Within the abominable slime pits, strength of body and mind are constantly tested by foul and destructive beings.''<br />
| Superduper<br />
| Acid Blob, Gelatinous Thing, Golem, Goo Blob, Meat Men, Muck Walker, Slime Blob and Zombie<br />
| None allowed<br />
|<br />
|-<br />
| [[Path of Light]]<br />
| Paladin <br />
| Bronze<br />
| ''The Glowing Guardian demands a champion to fight for his cause against a particularly galling undead lord. Since paladins are naturally quite good at championing things, it falls to you to get the job done.''<br />
| Bael Von Blud<br />
| Bilious Corpses, Serpents, Vampires and Wraiths<br />
| No preparation allowed<br />
| 350 Gold<br />
|-<br />
| [[Honour and Glory]]<br />
| Paladin <br />
| Silver<br />
| ''It's not only the Glowing Guardian who seeks spiritual champions, and the Paladins answer a wide range of calls -- paying homage through humility and kindness, or steel and glory. right now, Taurog seeks the latter sort of champion to dispose of some heretical dragonspawn.''<br />
| Scalespit<br />
| Animated Armor, Dragon Spawn, Goo Blobs, Serpents and Steel Golem<br />
| Blacksmith and Alchemist<br />
| {{i|Agnostic Collar}}<br />
|-<br />
| [[Holy Ground]]<br />
| Paladin <br />
| Gold<br />
| ''Owing to a recent druid shortage, the Earthmother is looking for a Paladin to champion her cause. Not her first choice, but sometimes deities have to settle for general purpose holy men, y'know? She wants you to target and destroy a particularly irksome naga warrior in her name.''<br />
| Ssseth<br />
| [[Monsters|All unlocked monsters]], Naga and [[Plants]] (Mysterious Murkshades)<br />
| None allowed<br />
| <br />
|-<br />
| [[Magic, Woo!]]<br />
| Wizard <br />
| Bronze<br />
| ''Ancient texts report a great and mysterious source of magical power in the Deadly Death Bog. Unfortunately, a barbarian class has constructed an impenetrable stone fortress on the site. They also hate all that 'magic stuff'.''<br />
| Rath<br />
| Berserkers, Goblins, Goo Blobs and Gorgons<br />
| None allowed<br />
| 150 Gold<br />
|-<br />
| [[Malfunctionarium]]<br />
| Wizard <br />
| Silver<br />
| ''After a few more futile attempts at correctly translating the ancient text, you decide that there's only one place that can unlock the true secrets of such a garbled script: the aptly-named Malfunctionarium. It can only be hoped that nothing will go horribly wrong while you're there.''<br />
| Fergle<br />
| Goats, Goo Blobs, Gorgons, Illusions, Vampires and Warlocks<br />
| Mage Tower<br />
| {{i|Mage Plate}}<br />
|-<br />
| [[The Golem Factory]]<br />
| Wizard <br />
| Gold<br />
| ''Up for some glory, wizard? Seek out the golem factory in the Alphae Nostalge mountains and prove your mettle as a spellcaster''<br />
| Super Meat Man and Iron Man<br />
| Animated Armours, Golems and Meat Men<br />
| None allowed<br />
|<br />
|-<br />
| [[Bloo Hoo]]<br />
| Sorcerer <br />
| Bronze<br />
| ''The blobby, sentient jellies known as the Bloo Goo have been studied as a magical curiosity for centuries. Your Kingdom's mages believe that they've discovered something new and valuable about these creatures, but they'll need to collect some fresh samples.''<br />
| Whurl'doff Goo<br />
| Animated Armours, Bloo Goos, Goats and Serpents<br />
| No preparation allowed<br />
| 250 Gold<br />
|-<br />
| [[Damp Darkness]]<br />
| Sorcerer <br />
| Silver<br />
| ''Examining the Bloo Goo itself has provided little information, but evidence points to a nearby flooded tomb that may hold the answers you seek.''<br />
| Eeblis<br />
| Bloo Goo, Dancing Blades, Djinn, Golem and Imps<br />
| Blacksmith and Mage Tower<br />
| {{i|Blue Bead}}<br />
|-<br />
| [[Deep Magic]]<br />
| Sorcerer <br />
| Gold<br />
| ''The tomb goes deeper, and the power of the Bloo Goo grows. You are nearing whatever secret the tomb holds, to be certain, but you still need to contend with the tomb's increasingly mysterious guardians.''<br />
| The Undefeatable<br />
| Animated Armours, Bloo Goo, Desert Trolls, Djinns, Imps and Serpents<br />
| None allowed<br />
|<br />
|-<br />
| [[A Taste]]<br />
| Bloodmage <br />
| Bronze<br />
| ''Those who seek the darkest of power can only rise by stepping on those who have sought and failed before. You are ready to begin treading the path. By wary of the sacrifices you must make ... and be strong enough to accept the rewards.''<br />
| Kim Royce<br />
| Blood Snake, Cultists, Damned Ones, Goo Blob, Rusalkas and Wraiths<br />
| No preparation allowed<br />
| 350 Gold<br />
|-<br />
| [[Bloodsoaked Blade]]<br />
| Bloodmage <br />
| Silver<br />
| ''It is said that the druids of the western forest guard a sinister artifact, stolen long ago from the sanctum of Dracul the Undying and hidden from those who would use it for evil. The opportunity to study this blade cannot be passed up, and as a newly-inaugurated member of the Bloodmages, it has been decided that you shall embark upon the perilous task of claiming it.''<br />
| Trikkistix<br />
| Bandits, Bridge Troll, Druids, Goats, Goblins, Meat Men, Tokoloshes and Zombies<br />
| Mage Tower, Blacksmith and Bazaar <br />
| {{i|Vampiric Blade}}<br />
|-<br />
| [[Bloody Victory]]<br />
| Bloodmage <br />
| Gold<br />
| ''You have the blade, but you need to cover your tracks. It is said one of Dracul's champions is carving a bloody swathe through the west in search of the blade -- you must seize the opportunity to destroy this creature before it realizes you've become the target.''<br />
| The Immovable<br />
| Cave Snakes, Goblins, Goo Blobs, Minotaurs and Wraiths<br />
| None allowed<br />
| ?<br />
|-<br />
| [[Finding a Way]]<br />
| Transmuter <br />
| Bronze<br />
| ''Transmuters have always wanted to shape existence through magic, but their meddling has finally caught up with them. In seeking new avenues of power, the struggling order will have to correct its three greatest mistakes.''<br />
| Rockslide<br />
| All Unlocked Monsters<br />
| None allowed<br />
| 150 Gold<br />
|-<br />
| [[Taking Heart]]<br />
| Transmuter <br />
| Silver<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
| 400 Gold<br />
|-<br />
| ?<br />
| Transmuter <br />
| Gold<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
|-<br />
| [[New Prospects]]<br />
| Tinker <br />
| Bronze<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
| 150 Gold<br />
|-<br />
| [[Forging Ahead]]<br />
| Tinker <br />
| Silver<br />
| ?<br />
| Force<br />
| ?<br />
| ?<br />
| 400 Gold<br />
|-<br />
| ?<br />
| Tinker <br />
| Gold<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
|-<br />
| [[The Ratlings]]<br />
| Crusader <br />
| Bronze<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
| 150 Gold<br />
|-<br />
| [[Rat-Faced]]<br />
| Crusader <br />
| Silver<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
| 400 Gold<br />
|-<br />
| ?<br />
| Crusader <br />
| Gold<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
| ?<br />
|-<br />
|}<br />
<br />
{{MainNav}}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Honour_and_Glory&diff=15515Honour and Glory2014-02-06T16:52:14Z<p>Zaratustra: </p>
<hr />
<div>{{stub}}<br />
[[Category:Class Challenges]]<br />
<br />
(add more information about the dungeon layout and enemies)<br />
<br />
Honour and Glory is the Paladin Silver [[Class Challenges|Class Challenge]]. <br />
<br />
You worship {{g|Taurog}}.<br />
<br />
===Races===<br />
{{r|Human}} works quite well, and {{r|Elf}} works to counteract Taurog's mana loss if you want to use your glyphs more.<br />
<br />
===Strategy===<br />
Prep a {{i|Compression Seal}}. Explore a bit to find some [[glyph]]s to convert, get {{i|Skullpicker}}. Use that to win the earlygame forever. Accrue [[Taurog]]'s gear. Try to use {{s|HALPMEH}} when you've just gotten another piece of Taurog's gear so as to maximize your piety gain and leverage your Holy Work class feature. Don't be afraid to use mana potions to [[spike]] high level fights, you're not going to be needing them for the boss. Good items to pick up are {{i|Platemail}}, {{i|Elven Boots}}, and {{i|Soul Orb}}. Platemail allows you to start attacking the boss at level six, and Elven Boots allows you to throw two {{s|BURNDAYRAZ}} even with Taurog's gear. With a midfight levelup, health potions, and Taurog's death protections, you should easily be able to take down the boss.<br />
<br />
{{MainNav}}</div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Desktop_Dungeons&diff=15450Talk:Desktop Dungeons2014-01-31T16:47:47Z<p>Zaratustra: </p>
<hr />
<div>Removed the almost 4 year old discussion here (still accessible by editing), but ok my main point: I tried to update the DD image, see http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gameplay.png , but the thumbnail is broken. Does somebody know how to fix this? [[User:Gakato|Gakato]] 15:48, 31 January 2014 (UTC)<br />
<br />
That happens often and is not a real game stopper. Try uploading the file again, and if it doesn't work, just let it be. -- [[User:Zaratustra|Zaratustra]] 16:47, 31 January 2014 (UTC)<br />
<br />
<!--<br />
Really need to get the front page protected and give some peoples special access. [[User:Xeriar|Xeriar]] 11:02, 23 March 2010 (UTC)<br />
<br />
Is the download link provided broken? It looks like it's out of bandwidth -- is there an alternate place where the game can be downloaded?<br />
<br />
Have you tried the alternate links provided? And sorry about the slow response WRT the spammer, I've appointing some admins and blocked the necessary IP --[[User:Nandrew|Nandrew]] 00:52, 25 March 2010 (UTC)<br />
<br />
Just a note on that sentence :<br />
"Desktop Dungeons was designed as a quick 5-15 minute mini-roguelike experience". It might have been designed so, but for me an average game lasts between 30 and 45 mn. I might be very slow, or Desktop dungeon slightly moved away from its original design.<br />
Buy less than an hour is still much better than daaaays for a roguelike. --[[User:Flap|Flap]] 09:43, 30 June 2010 (UTC)<br />
<br />
I'm speaking from ignorance here, but I wonder if we could get this wiki to have the game versions at the top of each page, so that for things that changed significantly, we can maintain the older info. The Dwarf Fortress Wiki does this very well:<br />
http://df.magmawiki.com/index.php/Stockpile<br />
<br />
but they're the only ones that I've seen pull this off<br />
18:43, 20 August 2010 (UTC)<br />
<br />
===Parser Function===<br />
Could it be possible parser functions aren't installed in this wiki? Take a look at [[Template:ArchiveBanner]], it seems to be capturing that there's a magic word there but doesn't actually pull the parse job off. Obviously this isn't near vital so I'm just curious as to whether I'm doing this wrong or if my assumption is correct.<br />
See [http://www.mediawiki.org/wiki/Help:Extension:ParserFunctions here ] for more info on parsers. And [http://www.mediawiki.org/wiki/Extension:ParserFunctions here] on how to install if possible.--[[User:Gentlegiant03|Gentlegiant03]] 03:07, 24 November 2010 (UTC)<br />
--></div>Zaratustrahttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=User_talk:Gakato&diff=15444User talk:Gakato2014-01-31T15:16:03Z<p>Zaratustra: Created page with "Thanks for all the contributions! I'm not sure how you are obtaining the images, but if you need any help, here are some untreated rips: User:Zaratustra"</p>
<hr />
<div>Thanks for all the contributions! I'm not sure how you are obtaining the images, but if you need any help, here are some untreated rips:<br />
<br />
[[User:Zaratustra]]</div>Zaratustra