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		<title>EE:Classes - Revision history</title>
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		<updated>2026-05-01T13:47:05Z</updated>
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		<title>Johnmyster: Created page with &quot;{{EE}}  As of the Rebalance 1.1 build, there are eight new classes to try out in the Extreme Edition.  ==Tier 4 Classes== === Swashbuckler === File:Human_Swashbuckler.png...&quot;</title>
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				<updated>2023-06-24T22:00:32Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{EE}}  As of the Rebalance 1.1 build, there are eight new classes to try out in the Extreme Edition.  ==Tier 4 Classes== === Swashbuckler === &lt;a href=&quot;/wiki/DesktopDungeons/index.php?title=File:Human_Swashbuckler.png&quot; title=&quot;File:Human Swashbuckler.png&quot;&gt;File:Human_Swashbuckler.png&lt;/a&gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{EE}}&lt;br /&gt;
&lt;br /&gt;
As of the Rebalance 1.1 build, there are eight new classes to try out in the Extreme Edition.&lt;br /&gt;
&lt;br /&gt;
==Tier 4 Classes==&lt;br /&gt;
=== Swashbuckler ===&lt;br /&gt;
[[File:Human_Swashbuckler.png]]&lt;br /&gt;
''Main article: [[EE:Swashbuckler|Swashbuckler]]''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Traits&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Suggested Races&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
PARRY: Start with GETINDARE, gain slow strike when not first striking.&lt;br /&gt;
&lt;br /&gt;
REPOSITION: Gain 10% temporary dodge chance when casting a glyph and restore 20% mana when dodging.&lt;br /&gt;
&lt;br /&gt;
COUP DE GRACE: Gain 50% temporary dodge on same or higher level kill, can only dodge at 100%. &lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | {{r|Elf}}, {{r|Human}}, {{r|Orc}}, {{r|Gnome}}&lt;br /&gt;
| Upgrade Guild to level 4.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spy ===&lt;br /&gt;
[[File:Human_Spy.png]]&lt;br /&gt;
''Main article: [[EE:Spy|Spy]]''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
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!scope=&amp;quot;col&amp;quot;|How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
INFILTRATION: Scout a perimeter around newly revealed obstacles, can teleport to scouted, unoccupied, non-stair spaces.&lt;br /&gt;
&lt;br /&gt;
GADGETS: Boosters are scouted and provide additional bonuses until next level.&lt;br /&gt;
&lt;br /&gt;
INTEL: Wasteful exploration gives a temporary damage boost, full information scouting.&lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | {{r|Human}}, {{r|Orc}}, {{r|Gnome}}, {{r|Halfling}}&lt;br /&gt;
| Upgrade Thief Den to level 4.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Heretic ===&lt;br /&gt;
[[File:Human_Heretic.png]]&lt;br /&gt;
''Main article: [[EE:Heretic|Heretic]]''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
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!scope=&amp;quot;col&amp;quot;|How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
INDULGENT: Indulgences are never spent; gain health, base damage, and mana based on indulgences&lt;br /&gt;
&lt;br /&gt;
BLASPHEMOUS: Gain 3 CP/piety lost when angering a god, immune to punishments&lt;br /&gt;
&lt;br /&gt;
OBSCENE MISSION: Scout all altars, cannot convert or desecrate, auto-desecrate worshipped altar on level up and reduce piety to 0&lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | {{r|Human}}, {{r|Orc}}, {{r|Gnome}}, {{r|Halfling}}, {{r|Goblin}}&lt;br /&gt;
| Upgrade Church to level 4.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magician ===&lt;br /&gt;
[[File:Human_Magician.png]]&lt;br /&gt;
''Main article: [[EE:Magician|Magician]]''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
TELEPORTATION: Starts with [[WEYTWUT]] glyph.&lt;br /&gt;
&lt;br /&gt;
SMOKE AND MIRRORS: Glyph conversion slows adjacent monsters and removes any debuffing traits&lt;br /&gt;
&lt;br /&gt;
FLASH: Heavy Fireballs against slowed monsters; +20% melee damage against slowed monsters&lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | {{r|Elf}}, {{r|Gnome}}, {{r|Orc}}&lt;br /&gt;
| Upgrade Mage Tower to level 4.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special and Monster Classes==&lt;br /&gt;
=== Bard ===&lt;br /&gt;
''Main article: [[EE:Bard|Bard]]''&lt;br /&gt;
[[File:Human_Bard.png]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Traits&lt;br /&gt;
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!scope=&amp;quot;col&amp;quot;|How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
REFRESHING MELODY: Starts with the [[WONAFYT]] glyph, WONAFYT causes the next 4 tiles to regenerate twice as much health.&lt;br /&gt;
&lt;br /&gt;
DISSONANCE: XP-valuable kills reduce the max health of same-floor enemies by 3 times the slain enemy's level.&lt;br /&gt;
&lt;br /&gt;
SHOW GOES ON: Restore 1 mana for every 4 health per level lost during combat.&lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | {{r|Human}}, {{r|Orc}}, {{r|Halfling}}&lt;br /&gt;
| Subdungeon with two islands, with a monster and a bard on the opposite island. Requires WEYTWUT and WONAFYT glyphs to get to the island and have the monster in there as well. Then talk to the Bard three times.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abomination ===&lt;br /&gt;
''Main article: [[EE:Abomination|Abomination]]''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
EARTHEN MAGIC: Starts with [[IMAWAL]], IMAWAL creates plants, casting on empty spaces or targets grants temporary buffs.&lt;br /&gt;
&lt;br /&gt;
SEETHING BLOOD: +1% damage per health overhealed, overheal on level up, casting a glyph at or above max health gives 10% overheal.&lt;br /&gt;
&lt;br /&gt;
UNSTABLE MUTATION: +40% experience per level, +60% potion effect at the cost of 40% of the opposite bar.&lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | {{r|Dwarf}}, {{r|Orc}}, {{r|Goblin}}&lt;br /&gt;
| [[Shadow Bog]] subdungeon; requires defeating a plant with huge riposte, 99% lifesteal, magic immune, and base 25 damage after being blocked off from the rest of the dungeon. Talk to the abomination afterwards to finalize the unlock.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Troll ===&lt;br /&gt;
''Main article: [[EE:Troll|Troll]]''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Traits&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Conversion Bonus&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
TROLL BRAIN: On death protection break, shroud 3 nearby tiles.&lt;br /&gt;
&lt;br /&gt;
TROLL FEAR: Gain death protection on every 6th tile you explore, all monsters have +10% knockback&lt;br /&gt;
&lt;br /&gt;
TROLL BODY: Resists capped at 35%, -30% attack bonus&lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | Trolls gain +1 health regen every 60 CP.&lt;br /&gt;
| Fee-Fi-Fo-Fum Pt. 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Djinn ===&lt;br /&gt;
''Main article: [[EE:Djinn|Djinn]]''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Traits&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Conversion Bonus&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot;|&lt;br /&gt;
ASCENDED MIND: Max mana starts at 6 and resets on level up, glyph default to 0 cost and increase in cost by 1 on cast.&lt;br /&gt;
&lt;br /&gt;
COMMAND ESSENCE: -1 base damage per level, +20% extra damage for each unique glyph cast until attack, gain 25 CP on equal or higher level kills&lt;br /&gt;
&lt;br /&gt;
ARCANE SIPHONING: Converting a glyph with CP instead drains its CP and returns it, start near a few glyphs.&lt;br /&gt;
| style=&amp;quot;width:25%&amp;quot; | Djinn reset their glyph costs to 0 every 100 CP.&lt;br /&gt;
| Three Wishes Pt. 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{EENav}}&lt;/div&gt;</summary>
		<author><name>Johnmyster</name></author>	</entry>

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