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		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?action=history&amp;feed=atom&amp;title=EE%3AExile%27s_Path</id>
		<title>EE:Exile's Path - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?action=history&amp;feed=atom&amp;title=EE%3AExile%27s_Path"/>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;action=history"/>
		<updated>2026-05-01T16:24:43Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57780&amp;oldid=prev</id>
		<title>Johnmyster at 20:07, 26 June 2023</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57780&amp;oldid=prev"/>
				<updated>2023-06-26T20:07:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:07, 26 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As you level up after this point, some plants with [[Image:Serrated_Strike.png|20px|link=]][[EE:Traits#Serrated_Strike | Serrated Strike]], {{t|Death-gaze}} 50% and {{t|Magic Immune}} will spawn on the map.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As you level up after this point, some plants with [[Image:Serrated_Strike.png|20px|link=]][[EE:Traits#Serrated_Strike | Serrated Strike]], {{t|Death-gaze}} 50% and {{t|Magic Immune}} will spawn on the map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Exile's_Path_Level_7.png|left|180px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Exile's_Path_Level_7.png|left|180px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you reach level 6, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;around &lt;/del&gt;10 stacks of [[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] and 4-5 stacks of {{t|Cursed}} get put on you. Once you reach level 8, you get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;poisoned&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mana burned&lt;/del&gt;, and 5 stacks each of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weakening &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;corrosion&lt;/del&gt;. Once you reach level 9, the locked subdungeon becomes unlocked - beware that when you enter, you won't be able to leave again! &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you reach level 6, 10 stacks of [[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] and 4-5 stacks of {{t|Cursed}} get put on you. Once you reach level 8, you get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{t|Poisoned}}&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{t|Mana burn}}ed&lt;/ins&gt;, and 5 stacks each of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{t|Weakened}} &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{t|Corrosion}}&lt;/ins&gt;. Once you reach level 9, the locked subdungeon becomes unlocked - beware that when you enter, you won't be able to leave again! &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key qcfuser_wiki_dd-dd_wiki_:diff:version:1.11a:oldid:57748:newid:57780 --&gt;
&lt;/table&gt;</summary>
		<author><name>Johnmyster</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57748&amp;oldid=prev</id>
		<title>Johnmyster: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57748&amp;oldid=prev"/>
				<updated>2023-06-24T23:48:13Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:48, 24 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L47&quot; &gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This dungeon brings back the absolutely '''awful monster pool''' from [[Shadow Bog]] and swaps {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;EEM&lt;/del&gt;|Muck Walker}}s for {{EEM|Siabrae}} - that might sound better, but in such a small dungeon spawning random plants can be quite problematic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This dungeon brings back the absolutely '''awful monster pool''' from [[Shadow Bog]] and swaps {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;m&lt;/ins&gt;|Muck Walker}}s for {{EEM|Siabrae}} - that might sound better, but in such a small dungeon spawning random plants can be quite problematic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You'll need to reach AT LEAST '''level 9''' here, so you have to play fairly efficiently - this is hard because every monster here feels like a terrible target - you'll need to figure out which one is the least harmful for you. {{EEM|Swamp Worm}}s are actually a blessing here - they drown you in {{t|Corrosion}}, but they have much weaker stats than anything else so they make great high level targets. Suboptimal popcorn, though. {{EEM|Beholder}}s also aren't too bad if you are in a position where {{t|Mana Burn}} won't be a problem. {{EEM|Pestilent Bloat}}s are quite easy if you don't mind {{t|Cursed}}, but they will make you use a lot of blackspace if you're not careful from bleeding. Siabrae are fine but you don't want to hit them too much, so maybe avoid fighting high level ones. {{EEM|Goblin Trapper}}s are actually quite bad ([[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] is much worse than it seems, makes it very hard to fight higher level enemies). The only monster I really recommend not fighting if you can avoid it is {{EEM|Rusted Guardian}}s - {{t|Weakening blow}} is awful and they are very hard to kill. {{s|IMAWAL}} is a great spell here for petrifying them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You'll need to reach AT LEAST '''level 9''' here, so you have to play fairly efficiently - this is hard because every monster here feels like a terrible target - you'll need to figure out which one is the least harmful for you. {{EEM|Swamp Worm}}s are actually a blessing here - they drown you in {{t|Corrosion}}, but they have much weaker stats than anything else so they make great high level targets. Suboptimal popcorn, though. {{EEM|Beholder}}s also aren't too bad if you are in a position where {{t|Mana Burn}} won't be a problem. {{EEM|Pestilent Bloat}}s are quite easy if you don't mind {{t|Cursed}}, but they will make you use a lot of blackspace if you're not careful from bleeding. Siabrae are fine but you don't want to hit them too much, so maybe avoid fighting high level ones. {{EEM|Goblin Trapper}}s are actually quite bad ([[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] is much worse than it seems, makes it very hard to fight higher level enemies). The only monster I really recommend not fighting if you can avoid it is {{EEM|Rusted Guardian}}s - {{t|Weakening blow}} is awful and they are very hard to kill. {{s|IMAWAL}} is a great spell here for petrifying them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key qcfuser_wiki_dd-dd_wiki_:diff:version:1.11a:oldid:57747:newid:57748 --&gt;
&lt;/table&gt;</summary>
		<author><name>Johnmyster</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57747&amp;oldid=prev</id>
		<title>Johnmyster: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57747&amp;oldid=prev"/>
				<updated>2023-06-24T23:46:48Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:46, 24 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L47&quot; &gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This dungeon brings back the absolutely '''awful monster pool''' from [[Shadow Bog]] and swaps {{EEM|Muck &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Walkers&lt;/del&gt;}} for {{EEM|Siabrae}} - that might sound better, but in such a small dungeon spawning random plants can be quite problematic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This dungeon brings back the absolutely '''awful monster pool''' from [[Shadow Bog]] and swaps {{EEM|Muck &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Walker&lt;/ins&gt;}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;for {{EEM|Siabrae}} - that might sound better, but in such a small dungeon spawning random plants can be quite problematic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You'll need to reach AT LEAST '''level 9''' here, so you have to play fairly efficiently - this is hard because every monster here feels like a terrible target - you'll need to figure out which one is the least harmful for you. {{EEM|Swamp Worm}}s are actually a blessing here - they drown you in {{t|Corrosion}}, but they have much weaker stats than anything else so they make great high level targets. Suboptimal popcorn, though. {{EEM|Beholder}}s also aren't too bad if you are in a position where {{t|Mana Burn}} won't be a problem. {{EEM|Pestilent Bloat}}s are quite easy if you don't mind {{t|Cursed}}, but they will make you use a lot of blackspace if you're not careful from bleeding. Siabrae are fine but you don't want to hit them too much, so maybe avoid fighting high level ones. {{EEM|Goblin Trapper}}s are actually quite bad ([[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] is much worse than it seems, makes it very hard to fight higher level enemies). The only monster I really recommend not fighting if you can avoid it is {{EEM|Rusted Guardian}}s - {{t|Weakening blow}} is awful and they are very hard to kill. {{s|IMAWAL}} is a great spell here for petrifying them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You'll need to reach AT LEAST '''level 9''' here, so you have to play fairly efficiently - this is hard because every monster here feels like a terrible target - you'll need to figure out which one is the least harmful for you. {{EEM|Swamp Worm}}s are actually a blessing here - they drown you in {{t|Corrosion}}, but they have much weaker stats than anything else so they make great high level targets. Suboptimal popcorn, though. {{EEM|Beholder}}s also aren't too bad if you are in a position where {{t|Mana Burn}} won't be a problem. {{EEM|Pestilent Bloat}}s are quite easy if you don't mind {{t|Cursed}}, but they will make you use a lot of blackspace if you're not careful from bleeding. Siabrae are fine but you don't want to hit them too much, so maybe avoid fighting high level ones. {{EEM|Goblin Trapper}}s are actually quite bad ([[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] is much worse than it seems, makes it very hard to fight higher level enemies). The only monster I really recommend not fighting if you can avoid it is {{EEM|Rusted Guardian}}s - {{t|Weakening blow}} is awful and they are very hard to kill. {{s|IMAWAL}} is a great spell here for petrifying them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Johnmyster</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57743&amp;oldid=prev</id>
		<title>Johnmyster: Created page with &quot;{{EE}} Like all wiki pages, '''SPOILERS ALERT'''!&lt;onlyinclude&gt;{{ {{{tpl|DungeonInfobox}}} |DungeonName=Exile's Path |Region=Extreme South |Rumor=''Although this underground pa...&quot;</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=EE:Exile%27s_Path&amp;diff=57743&amp;oldid=prev"/>
				<updated>2023-06-24T23:36:10Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{EE}} Like all wiki pages, &amp;#039;&amp;#039;&amp;#039;SPOILERS ALERT&amp;#039;&amp;#039;&amp;#039;!&amp;lt;onlyinclude&amp;gt;{{ {{{tpl|DungeonInfobox}}} |DungeonName=Exile&amp;#039;s Path |Region=Extreme South |Rumor=&amp;#039;&amp;#039;Although this underground pa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{EE}}&lt;br /&gt;
Like all wiki pages, '''SPOILERS ALERT'''!&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|DungeonInfobox}}}&lt;br /&gt;
|DungeonName=Exile's Path&lt;br /&gt;
|Region=Extreme South&lt;br /&gt;
|Rumor=''Although this underground path was safe when Kingdom's founders first crossed it, the once empty trail has filled with monsters. Many have attempted a repeat crossing, but all have returned unsuccessfully in an anomalous sort of despair. ''&lt;br /&gt;
|Difficulty=Vicious&lt;br /&gt;
|MonsterStats=140%&lt;br /&gt;
|Monsters={{EEM|Goblin Trapper}}, {{EEM|Beholder}}, {{EEM|Pestilent Bloat}}, {{EEM|Rusted Guardian}}, {{EEM|Swamp Worm}}, {{EEM|Siabrae}}&lt;br /&gt;
|Boss=4 Optional Shadow Bosses and The Dark Beneath&lt;br /&gt;
|SuggestedClasses={{c|Rogue}}, {{c|Assassin}}&lt;br /&gt;
|SpecialRules=&lt;br /&gt;
The map here is significantly smaller than usual - 18x18 (19% smaller) and is divided by a lava river with only one crossing point. When you reach level 5, you are transported to a nightmare realm - the dungeon gets scrambled, all walls are made impenetrable, the entire dungeon is reshrouded, all remaining shops are replaced with random other shops, and if you used the potion shop it is restocked. There is a new locked subdungeon in the nightmare realm.&lt;br /&gt;
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As you level up after this point, some plants with [[Image:Serrated_Strike.png|20px|link=]][[EE:Traits#Serrated_Strike | Serrated Strike]], {{t|Death-gaze}} 50% and {{t|Magic Immune}} will spawn on the map.&lt;br /&gt;
[[File:Exile's_Path_Level_7.png|left|180px]]&lt;br /&gt;
When you reach level 6, around 10 stacks of [[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] and 4-5 stacks of {{t|Cursed}} get put on you. Once you reach level 8, you get poisoned, mana burned, and 5 stacks each of weakening and corrosion. Once you reach level 9, the locked subdungeon becomes unlocked - beware that when you enter, you won't be able to leave again! &lt;br /&gt;
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[[File:Exile's_Path_Boss_Room.png|left|120px|Subdungeon]]&lt;br /&gt;
This subdungeon brings you to a shadow pit, a 9x9 fully shrouded dungeon. In the four cardinal directions, there are four level 3 Shadow Tendrils. In the center, the altar of whatever god you are worshiping comes with you. In the four diagonal ends, there are the four optional bosses (in a random order). Once you kill one of the bosses, the subdungeon is totally reset - You are placed back in the center, the dungeon is reshrouded, all remaining bosses are restored to full health and cured of debuffs (but kept in the same location), and the tendrils respawn. In the place of whatever boss you killed, there is now The Dark Beneath. This happens each time you kill a boss, but the bosses don't respawn, so you can do it at most 4 times. The Dark Beneath does not regain health when the dungeon is reset, so you can use the blackspace restoration to slowly whittle down the boss.&lt;br /&gt;
&lt;br /&gt;
|Quests=Magical Material Tour, pt. 1&lt;br /&gt;
|Unlock=Complete Groundbreaking Discovery in [[Shadow Bog]]&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
&lt;br /&gt;
This dungeon brings back the absolutely '''awful monster pool''' from [[Shadow Bog]] and swaps {{EEM|Muck Walkers}} for {{EEM|Siabrae}} - that might sound better, but in such a small dungeon spawning random plants can be quite problematic.&lt;br /&gt;
&lt;br /&gt;
You'll need to reach AT LEAST '''level 9''' here, so you have to play fairly efficiently - this is hard because every monster here feels like a terrible target - you'll need to figure out which one is the least harmful for you. {{EEM|Swamp Worm}}s are actually a blessing here - they drown you in {{t|Corrosion}}, but they have much weaker stats than anything else so they make great high level targets. Suboptimal popcorn, though. {{EEM|Beholder}}s also aren't too bad if you are in a position where {{t|Mana Burn}} won't be a problem. {{EEM|Pestilent Bloat}}s are quite easy if you don't mind {{t|Cursed}}, but they will make you use a lot of blackspace if you're not careful from bleeding. Siabrae are fine but you don't want to hit them too much, so maybe avoid fighting high level ones. {{EEM|Goblin Trapper}}s are actually quite bad ([[Image:Ensnare.png|20px|link=]][[EE:Traits#Ensnare | Ensnare]] is much worse than it seems, makes it very hard to fight higher level enemies). The only monster I really recommend not fighting if you can avoid it is {{EEM|Rusted Guardian}}s - {{t|Weakening blow}} is awful and they are very hard to kill. {{s|IMAWAL}} is a great spell here for petrifying them.&lt;br /&gt;
&lt;br /&gt;
'''Before reaching level 5''', you probably want to buy a {{i|Burn Salve}} from the potion shop. If you have a lot of them, Swamp Worms aren't a problem at all and the final phase gets a lot easier - plus it will help you deal with the afflictions you get at level 8. Speaking of that, you will also want a {{i|Fortitude Tonic}} to clear the weakening.&lt;br /&gt;
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'''The ideal state''' to be in before entering the shadow pit is level 9, near a level up to 10 - but usually that isn't possible. Make sure you are ready before heading in! Once you are in, you need to pick a boss to kill - depending on your build, this might depend on who you encounter early since the layout is random. The easiest for most builds is usually Wanton Shadow, which has high damage but low HP and pretty fine abilities. You can use a level up catapult if near level 10.&lt;br /&gt;
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After that, you'll want to head '''straight to the Dark Beneath''' (it's wherever the boss you killed was) and start regen fighting her - try to regen exactly enough HP to take a hit between each attack, and don't hit her while bleeding or you'll get exhausted. Once you start to run out of blackspace, you should pivot to fighting another shadow. Most builds find the Festering Shadow pretty easy to regen fight, but it does give you weakening which can be a problem.&lt;br /&gt;
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'''Continue doing this''', you will probably need to either kill 3 or 4 shadows here (probably 3 if you prepped {{i|Can of Whupaz}} or are a {{c|Rogue}} or both, probably 4 for caster classes).&lt;br /&gt;
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== Bosses ==&lt;br /&gt;
Festering Shadow:&lt;br /&gt;
Attack: 56&lt;br /&gt;
Health: 565&lt;br /&gt;
25% physical resist&lt;br /&gt;
Corrosive&lt;br /&gt;
Weakening blow&lt;br /&gt;
&lt;br /&gt;
Wanton Shadow:&lt;br /&gt;
Attack: 123&lt;br /&gt;
Health: 297&lt;br /&gt;
25% resists&lt;br /&gt;
Corrosive&lt;br /&gt;
&lt;br /&gt;
Eternal Shadow:&lt;br /&gt;
Attack: 75&lt;br /&gt;
Health: 476&lt;br /&gt;
25% physical resist&lt;br /&gt;
Weakening blow&lt;br /&gt;
Corrosive&lt;br /&gt;
Undead&lt;br /&gt;
Bloodless&lt;br /&gt;
Death Protection - 6 layers&lt;br /&gt;
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Envious Shadow:&lt;br /&gt;
Attack: 93&lt;br /&gt;
Health: 386&lt;br /&gt;
50% physical resist&lt;br /&gt;
100% deathgaze&lt;br /&gt;
Corrosive&lt;br /&gt;
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The Dark Beneath: (This is the only mandatory boss, but you have to kill at least one of the optional bosses before fighting it)&lt;br /&gt;
Attack: 75&lt;br /&gt;
Health: max hp of 1, but overhealed to 3174&lt;br /&gt;
Serrated strike&lt;br /&gt;
Trophy: Eclipse stone (+30% resists but -30% bonus damage, when you attack the effect switches to +20% bonus damage and +2 fireball damage per level, on fireball switches back)&lt;br /&gt;
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== Quests ==&lt;br /&gt;
'''Magical Mystery Tour, part 1:''' Win with a Priest and earn Ding! Max (reach level 10). (Rewards 3333 gold and unlocks the disintegration wand prep from the Blacksmith, which can be used to blow up a wall and damage adjacent enemies)&amp;lt;br /&amp;gt;&lt;br /&gt;
★★★★★★★★★★&amp;lt;br /&amp;gt;&lt;br /&gt;
★★&amp;lt;br /&amp;gt;&lt;br /&gt;
I recommend either playing an {{OrPr}}, a {{HaPr}} or a {{HuPr}}. I went with Human. Orc is the strongest for the main dungeon, Halfling is the strongest for the shadows, and Human is the strongest for the Dark Beneath.&lt;br /&gt;
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For preps, more attack booster(s), {{i|Perseverance Badge}}, {{i|Compression Seal}}, quest items, black market, {{i|Amulet of Yendor}} or {{i|Balanced Dagger}}, burn+fortitude+whupazz+health potions, either conjunction or {{g|Jehora Jeheyu}} depending on your feelings about inventory management and other gods.&lt;br /&gt;
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A great god to worship here is JJ - {{t|Chaos Form}} helps you reach level 10 and it removes {{t|Weakened}} and {{t|Corrosion}}. Additionally, you get so much piety for him by the end that you can use {{boon|Last Chance}} with 100 piety for a guaranteed refill.&lt;br /&gt;
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Once you get to level 9, you can descend to the pit. Nothing special here - it's the same general strategy except Eternal Shadow and Wanton Shadow are both significantly easier for {{c|Priest}} thanks to Good Health and Good Golly, so I recommend doing them as your first 2 shadows (probably start with Eternal if you can because the blackspace helps with the {{t|Death Protection}}s). &lt;br /&gt;
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{{EENav}}&lt;/div&gt;</summary>
		<author><name>Johnmyster</name></author>	</entry>

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