<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?action=history&amp;feed=atom&amp;title=Talk%3APISORF</id>
		<title>Talk:PISORF - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?action=history&amp;feed=atom&amp;title=Talk%3APISORF"/>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;action=history"/>
		<updated>2026-05-03T18:43:57Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=50312&amp;oldid=prev</id>
		<title>Darvin at 04:31, 26 April 2015</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=50312&amp;oldid=prev"/>
				<updated>2015-04-26T04:31:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:31, 26 April 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hey, I didn't want to edit the page itself, but there are some other common strategy points to consider with Pisorf.&amp;#160; For example, due to the discrete nature of mana and turns, you sometimes find that Pisorf will just barely finish an enemy, or bring them withing first-strike kill range.&amp;#160; Thus even when used as a secondary damage source, it is still useful.&amp;#160; It seems to me like it tends to slightly outscale Burndayraz for mana efficiency on, say, a Fighter, but you don't get to disrupt healing or 100% count on it working all the time. Anyway, 1) discuss efficiency. 2) Discuss how it lets you finesse damage totals and penny-pinch your mana. 3) Compare drawbacks against Burndayraz. 4) Throw Lujo a bone and go on endlessly about how it's the most OP thing evar since the beginning of public alpha.[[User:MTaur|MTaur]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hey, I didn't want to edit the page itself, but there are some other common strategy points to consider with Pisorf.&amp;#160; For example, due to the discrete nature of mana and turns, you sometimes find that Pisorf will just barely finish an enemy, or bring them withing first-strike kill range.&amp;#160; Thus even when used as a secondary damage source, it is still useful.&amp;#160; It seems to me like it tends to slightly outscale Burndayraz for mana efficiency on, say, a Fighter, but you don't get to disrupt healing or 100% count on it working all the time. Anyway, 1) discuss efficiency. 2) Discuss how it lets you finesse damage totals and penny-pinch your mana. 3) Compare drawbacks against Burndayraz. 4) Throw Lujo a bone and go on endlessly about how it's the most OP thing evar since the beginning of public alpha.[[User:MTaur|MTaur]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seriously, just edit the page.&amp;#160; It's a wiki, if you make a mistake someone else can fix it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--[[User:Darvin|Darvin]] 04:31, 26 April 2015 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Darvin</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=50311&amp;oldid=prev</id>
		<title>MTaur: MTaur, not Mtaur</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=50311&amp;oldid=prev"/>
				<updated>2015-04-26T04:15:05Z</updated>
		
		<summary type="html">&lt;p&gt;MTaur, not Mtaur&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:15, 26 April 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I tested this with the Bear Mace, Binlor's 50% Knockback boon, and PISORF, and the results were consistent. It might not be exactly 80% when pushing against another monster, but because of the rounding down it's hard to test with that degree of precision. [[User:Winterous|Winterous]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I tested this with the Bear Mace, Binlor's 50% Knockback boon, and PISORF, and the results were consistent. It might not be exactly 80% when pushing against another monster, but because of the rounding down it's hard to test with that degree of precision. [[User:Winterous|Winterous]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hey, I didn't want to edit the page itself, but there are some other common strategy points to consider with Pisorf.&amp;#160; For example, due to the discrete nature of mana and turns, you sometimes find that Pisorf will just barely finish an enemy, or bring them withing first-strike kill range.&amp;#160; Thus even when used as a secondary damage source, it is still useful.&amp;#160; It seems to me like it tends to slightly outscale Burndayraz for mana efficiency on, say, a Fighter, but you don't get to disrupt healing or 100% count on it working all the time. Anyway, 1) discuss efficiency. 2) Discuss how it lets you finesse damage totals and penny-pinch your mana. 3) Compare drawbacks against Burndayraz. 4) Throw Lujo a bone and go on endlessly about how it's the most OP thing evar since the beginning of public alpha.[[User:MTaur|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mtaur&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hey, I didn't want to edit the page itself, but there are some other common strategy points to consider with Pisorf.&amp;#160; For example, due to the discrete nature of mana and turns, you sometimes find that Pisorf will just barely finish an enemy, or bring them withing first-strike kill range.&amp;#160; Thus even when used as a secondary damage source, it is still useful.&amp;#160; It seems to me like it tends to slightly outscale Burndayraz for mana efficiency on, say, a Fighter, but you don't get to disrupt healing or 100% count on it working all the time. Anyway, 1) discuss efficiency. 2) Discuss how it lets you finesse damage totals and penny-pinch your mana. 3) Compare drawbacks against Burndayraz. 4) Throw Lujo a bone and go on endlessly about how it's the most OP thing evar since the beginning of public alpha.[[User:MTaur|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;MTaur&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key qcfuser_wiki_dd-dd_wiki_:diff:version:1.11a:oldid:50310:newid:50311 --&gt;
&lt;/table&gt;</summary>
		<author><name>MTaur</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=50310&amp;oldid=prev</id>
		<title>MTaur at 04:10, 26 April 2015</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=50310&amp;oldid=prev"/>
				<updated>2015-04-26T04:10:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:10, 26 April 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PISORF's full damage is 60% of the user's base attack, and so the against-monster damage is 48% of base attack. Additionally, fractional numbers appear to round down.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PISORF's full damage is 60% of the user's base attack, and so the against-monster damage is 48% of base attack. Additionally, fractional numbers appear to round down.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I tested this with the Bear Mace, Binlor's 50% Knockback boon, and PISORF, and the results were consistent. It might not be exactly 80% when pushing against another monster, but because of the rounding down it's hard to test with that degree of precision. [[User:Winterous|Winterous]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I tested this with the Bear Mace, Binlor's 50% Knockback boon, and PISORF, and the results were consistent. It might not be exactly 80% when pushing against another monster, but because of the rounding down it's hard to test with that degree of precision. [[User:Winterous|Winterous]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hey, I didn't want to edit the page itself, but there are some other common strategy points to consider with Pisorf.&amp;#160; For example, due to the discrete nature of mana and turns, you sometimes find that Pisorf will just barely finish an enemy, or bring them withing first-strike kill range.&amp;#160; Thus even when used as a secondary damage source, it is still useful.&amp;#160; It seems to me like it tends to slightly outscale Burndayraz for mana efficiency on, say, a Fighter, but you don't get to disrupt healing or 100% count on it working all the time. Anyway, 1) discuss efficiency. 2) Discuss how it lets you finesse damage totals and penny-pinch your mana. 3) Compare drawbacks against Burndayraz. 4) Throw Lujo a bone and go on endlessly about how it's the most OP thing evar since the beginning of public alpha.[[User:MTaur|Mtaur]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key qcfuser_wiki_dd-dd_wiki_:diff:version:1.11a:oldid:15278:newid:50310 --&gt;
&lt;/table&gt;</summary>
		<author><name>MTaur</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=15278&amp;oldid=prev</id>
		<title>Winterous: Created page with &quot;I did some calculations yesterday, and I found that sources of knockback damage deal their full damage when a monster is knocked into a wall, and approximately 80% damage when th...&quot;</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:PISORF&amp;diff=15278&amp;oldid=prev"/>
				<updated>2014-01-03T05:01:56Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I did some calculations yesterday, and I found that sources of knockback damage deal their full damage when a monster is knocked into a wall, and approximately 80% damage when th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I did some calculations yesterday, and I found that sources of knockback damage deal their full damage when a monster is knocked into a wall, and approximately 80% damage when they're knocked into another monster.&lt;br /&gt;
PISORF's full damage is 60% of the user's base attack, and so the against-monster damage is 48% of base attack. Additionally, fractional numbers appear to round down.&lt;br /&gt;
I tested this with the Bear Mace, Binlor's 50% Knockback boon, and PISORF, and the results were consistent. It might not be exactly 80% when pushing against another monster, but because of the rounding down it's hard to test with that degree of precision. [[User:Winterous|Winterous]]&lt;/div&gt;</summary>
		<author><name>Winterous</name></author>	</entry>

	</feed>