<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?action=history&amp;feed=atom&amp;title=Talk%3ARat_Monarch</id>
		<title>Talk:Rat Monarch - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?action=history&amp;feed=atom&amp;title=Talk%3ARat_Monarch"/>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Rat_Monarch&amp;action=history"/>
		<updated>2026-04-29T19:14:34Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Rat_Monarch&amp;diff=50333&amp;oldid=prev</id>
		<title>MTaur: Whurrgarbl!</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Rat_Monarch&amp;diff=50333&amp;oldid=prev"/>
				<updated>2015-04-28T06:15:34Z</updated>
		
		<summary type="html">&lt;p&gt;Whurrgarbl!&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:15, 28 April 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The jury is still out maybe, so I didn't want to edit the article without more opinions, but... Halpmeh seems like a godsend to me.&amp;#160; Halpmeh is the best glyph for building corrosion stacks with minimal exploring, while direct damage glyphs are the most efficient way to score a kill on a weakened enemy.&amp;#160; There might be a gray area where APHEELSIK wins, when you have a lot of stacks on, but you can't just finish off with fireballs yet.&amp;#160; I've only played the class a couple times so far, so this is half-theorycrafting and half just based on a first impression based on an early HALPMEH drop. - [[MTaur]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The jury is still out maybe, so I didn't want to edit the article without more opinions, but... Halpmeh seems like a godsend to me.&amp;#160; Halpmeh is the best glyph for building corrosion stacks with minimal exploring, while direct damage glyphs are the most efficient way to score a kill on a weakened enemy.&amp;#160; There might be a gray area where APHEELSIK wins, when you have a lot of stacks on, but you can't just finish off with fireballs yet.&amp;#160; I've only played the class a couple times so far, so this is half-theorycrafting and half just based on a first impression based on an early HALPMEH drop&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;EDIT- one more thing - Whurrgarbl is pretty awesome here! You can build Corrosion stacks and have the damage stick as you go along.&amp;#160; Not sure how it will stack up against defensive items in Vicious dungeons, though..&lt;/ins&gt;. - [[MTaur]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key qcfuser_wiki_dd-dd_wiki_:diff:version:1.11a:oldid:50331:newid:50333 --&gt;
&lt;/table&gt;</summary>
		<author><name>MTaur</name></author>	</entry>

	<entry>
		<id>http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Rat_Monarch&amp;diff=50331&amp;oldid=prev</id>
		<title>MTaur: Created page with &quot;The jury is still out maybe, so I didn't want to edit the article without more opinions, but... Halpmeh seems like a godsend to me.  Halpmeh is the best glyph for building corros...&quot;</title>
		<link rel="alternate" type="text/html" href="http://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Rat_Monarch&amp;diff=50331&amp;oldid=prev"/>
				<updated>2015-04-27T20:54:11Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;The jury is still out maybe, so I didn&amp;#039;t want to edit the article without more opinions, but... Halpmeh seems like a godsend to me.  Halpmeh is the best glyph for building corros...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The jury is still out maybe, so I didn't want to edit the article without more opinions, but... Halpmeh seems like a godsend to me.  Halpmeh is the best glyph for building corrosion stacks with minimal exploring, while direct damage glyphs are the most efficient way to score a kill on a weakened enemy.  There might be a gray area where APHEELSIK wins, when you have a lot of stacks on, but you can't just finish off with fireballs yet.  I've only played the class a couple times so far, so this is half-theorycrafting and half just based on a first impression based on an early HALPMEH drop. - [[MTaur]]&lt;/div&gt;</summary>
		<author><name>MTaur</name></author>	</entry>

	</feed>