Difference between revisions of "Alpha:Glyphs"
 (LEMMISI uses mana even with all tiles revealed)  | 
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(Clairvoyance - "Let me see")  | (Clairvoyance - "Let me see")  | ||
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| − | |Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it.  | + | |Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it. Still uses mana even if there are no unrevealed tiles.  | 
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|[[File:Pisorf.png|center]]  | |[[File:Pisorf.png|center]]  | ||
Revision as of 19:32, 30 November 2010
Glyphs are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their class has a bonus (for instance the Wizard has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button , the result of the conversion is based on their race.
Contents
Summary
A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.
| Image | Glyph | Cost (Mana) | Effect | 
|---|---|---|---|
APHEELSIK(Poison - "I feel sick")  | 
5 | Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.
  | |
BLUDTUPOWA(Blood Magic - "Blood to power")  | 
0 | Enable to revoke health regeneration and boost mana regeneration by 1tile.
  | |
BURNDAYRAZ(Fireball - "Burn their ass")  | 
6 | Hits a monster with a fireball, causing 4 points of damage per player level. | |
BYSSEPS(Power Strike - "Biceps")  | 
2 | Player gets +30% damage bonus for next physical attack only. | |
CYDSTEPP(Protection from Death - "Sidestep")  | 
10 | The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
  | |
ENDISWAL(Passwall - "End this wall")  | 
8 | Destroys a section of wall. | |
GETINDARE(First Strike - "Get in there")  | 
3 | Player gets first strike status for next physical attack only. | |
HALPMEH(Heal - "Help me")  | 
3 | Restores 3 points of health per player level and cures poison status.
  | |
IMAWAL(Flesh to Stone - "I'm a wall")  | 
5 | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |
LEMMISI(Clairvoyance - "Let me see")  | 
3 | Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. Still uses mana even if there are no unrevealed tiles. | |
PISORF(Teleport Monster - "Piss off")  | 
10 | Teleports a monster to a random empty tile. | |
WEYTWUT(Teleport Self - "Wait what?")  | 
6 | Teleports the player to a random empty tile. | |
WONAFYT(Summon Monster - "Wanna fight")  | 
6 | Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. |