Difference between revisions of "Alpha:Glyphs"
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| |[[File:Weytwut.png|center]] | |[[File:Weytwut.png|center]] | ||
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| =====WEYTWUT===== | =====WEYTWUT===== | ||
| (Teleport Self - "Wait what?") | (Teleport Self - "Wait what?") | ||
Revision as of 22:03, 20 December 2010
Glyphs are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their class has a bonus (for instance the Wizard has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button , the result of the conversion is based on their race.
Contents
Summary
A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.
| Image | Glyph | Cost (Mana) | Effect | 
|---|---|---|---|
| APHEELSIK(Poison - "I feel sick") | 5 | Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune. 
 | |
| BLUDTUPOWA(Blood Magic - "Blood to power") | 0 | Enable to revoke health regeneration and boost mana regeneration by 1tile. 
 | |
| BURNDAYRAZ(Fireball - "Burn their ass") | 6 | Hits a monster with a fireball, causing 4 points of damage per player level. | |
| BYSSEPS(Power Strike - "Biceps") | 2 | Player gets +30% damage bonus for next physical attack only. | |
| CYDSTEPP(Protection from Death - "Sidestep") | 10 | The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. 
 | |
| ENDISWAL(Passwall - "End this wall") | 8 | Destroys a section of wall. | |
| GETINDARE(First Strike - "Get in there") | 3 | Player gets first strike status for next physical attack only. | |
| HALPMEH(Heal - "Help me") | 3 | Restores 3 points of health per player level and cures poison status. 
 | |
| IMAWAL(Flesh to Stone - "I'm a wall") | 5 | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |
| LEMMISI(Clairvoyance - "Let me see") | 3 | Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. Still uses mana even if there are no unrevealed tiles. | |
| PISORF(Teleport Monster - "Piss off") | 10 | Teleports a monster to a random empty tile. | |
| WEYTWUT(Teleport Self - "Wait what?") | 6 | Teleports the player to a random empty tile. | |
| WONAFYT(Summon Monster - "Wanna fight") | 6 | Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. | 
