|  |   | 
| Line 103: | Line 103: | 
|  | *Destroy a wall |  | *Destroy a wall | 
|  | ** -??? Piety |  | ** -??? Piety | 
| − | ** Lose Health Regeneration
 |  | 
|  | *Kill an animal (goat, snake) |  | *Kill an animal (goat, snake) | 
|  | ** -3 Piety |  | ** -3 Piety | 
| − | ** Lose Health Regeneration
 |  | 
|  | * Convert IMAWAL glyph or Kill a plant |  | * Convert IMAWAL glyph or Kill a plant | 
|  | ** -15 Piety |  | ** -15 Piety | 
| − | ** Lose Health Regeneration
 |  | 
|  | * Use Life Drain |  | * Use Life Drain | 
|  | ** -??? Piety |  | ** -??? Piety | 
| Line 313: | Line 310: | 
|  | *Use a glyph |  | *Use a glyph | 
|  | ** -5 Piety |  | ** -5 Piety | 
| − | ** Current Health is halved
 |  | 
|  | | |  | | | 
|  | *Boon: Fury |  | *Boon: Fury | 
		Revision as of 21:06, 4 February 2011
Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
Please note that due to the recent changes to how gods work, this page is very much a WIP. 
Summary
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.
| Name | Worship Bonuses | Rewarded/Repent Actions | Penalized Actions | Boons | 
|  |  Creates ENDISWAL glyph on altar space
 Not created if glyph exists or was converted 
 +5 Max Health Starting Piety equals acquired gold
 | Destroy a wall
Gain a level
 | Use any glyph (except ENDISWAL)
Kill a golem
Less than 0 Piety
 | Convert from Earthmother
Convert from Glowing Guardian
Boon: Mining
 Cost: 20 Piety Effect: destroys random chunks of wall
Boon: Hardiness
 Cost: 30 Piety Effect: Sets Physical Resistance to 25%
Boon: Heroics
 Cost: 80 Piety Effect: Instant advance to level 10. Effect: No further piety gain.
 | 
|  |  Gain 1 level but don't get the usual increased stats or healing HALPMEH glyph is destroyed (when in inventory, or picked up later) Starting Piety equals the number of bloodstains visible onscreen.
 |  | Kill an undead creature
Drop below 0 Piety
 | Boon: Bloodpower
 Cost: 10 Piety, -5 Max Health Effect: +5 Max Mana
Boon: Bloodfury
 Cost: 20 Piety, -5 Max Health Effect: +20% Physical Damage
Boon: Bloodshield
 Cost: 25 Piety, -5 Max Health Effect: +20% Physical and Magical Resistances
Boon: Bloodhunger
 Cost: 30 Piety, -5 Max Health Effect: +20% Life Steal
Boon: Bloodswell
 Cost: 40 Piety, -5 Max Health Effect: Restore full Health
 | 
|  |  Creates IMAWAL glyph on altar space
 Not created if glyph exists or was converted
 Starting Piety mechanism is unknown
 | Use IMAWAL on a monster
Use IMAWAL on a plant
 | Destroy a wall
Kill an animal (goat, snake)
 Convert IMAWAL glyph or Kill a plant
 Use Life Drain
 -??? Piety Lose Life Drain ability
 Step on a blood pool while playing Bloodmage
 | Convert from Glowing Guardian
Convert from Binlor Ironshield
Boon: Greenblood
 Cost: 15 Piety Effect: Poison Immunity
Boon: Plantation
 Cost: 15 Piety Effect: +10 Piety for every visible bloodstain Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)
Boon: Stoneform
 Cost: 100 Piety Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage Applies only if worship is maintained. Applied values maintained if renounced.
 | 
|  |  Restores full Health BLUDTUPOWA is permanently deactivated Starting Piety based on prior Health spent
 | Become Poisoned
Be saved from death (effect from CYDESTEPP or shop item)
Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)
Use the HALPMEH glyph
Use the CYDESTEPP glyph
Gain Level
Kill a monster N levels higher than you
Convert BLUDTUPOWA glyph
 | Kill a monster which has a lower level than you (BURNDAYRAZ excepted)
Use a potion
Activate the BLUDTUPOWA glyph
 -20 Piety BLUDTUPOWA is not activated
Use poison (Venom blade, APHEELSIK glyph)
 -10 Piety Lose ability to use the attack
Use lifesteal (Vampire attack)
 Glowing Guardian renounces you Lose lifesteal
Convert HALPMEH
 Glowing Guardian renounces you
Regenerate Health by "sucking up" a Blood-stain
 | Convert from Earthmother
Convert from Binlor
Boon: Healing
 Cost: 50 Piety Restores full Health
Boon: Protection
 Cost: 50 Piety Gain Protection from next Killing Blow
Boon: Absolution
 Cost: 100 Piety Gain +1 Max Health for all visible bloodstains
 | 
|  |  Removes poison immunity Removes mana burn immunity Removes death gaze immunity Removes death protection Removes dodge Removes first strike Starting Piety is random from 1-25
 |  Destroy a wall
 Deal ??? damage
 Receive ??? damage
 Use the PISORF glyph
 Use the WEYTWUT glyph
 |  Use the CYDSTEPP glyph
 Use the GETINDARE glyph
 | Boon: Chaos
 Cost: All Piety Effect: Either death or restore full health or mana or death.
 Success correlates to amount of remaining piety (which is 0).
Boon: Madness
 Cost: 25 piety Effect: +5 Physical Damage
Boon: Bolstering
 Cost: 15 piety, 1 Health Potion Effect: +15 Max Health
Boon: Retaliation
 Cost: 30 piety Effect: Gain Mana Shield (see Sorcerer)
Boon: Polymorph
 Cost: 50 piety Effect: Randomly change all enemies
 Will become enemies of same level
 | 
|  |  Sets Physical damage permanently to 1 Starting Piety based on prior Mana spent
 |  | Destroy a glyph
Use a Physical Attack
 To kill an enemy that uses a physical attack
 To kill an enemy that uses a magical attack
 Note: BURNDAYRAZ or Mana Shield are Magical Attacks
 | Convert from Tikki Tooki
Boon: Magic
 Cost: 20 piety Effect: +15 Max Mana
Boon: Faith
 Cost: 20 piety Effect: Doubles piety bonus for glyph use (+2 piety)
Boon: Flames
 Cost: 50 piety Effect: +25% damage for BURNDAYRAZ glyph attack
Boon: Weakening
 Cost: 100 piety Effect: Removes all enemy Magic Resistances
 | 
|  |  No Bonuses Starting Piety equals # of revealed tiles / 10.
 |  |  | Convert from Mysteria Annur
Boon: Experience
 Cost: 20 piety Effect: +10 Experience
Boon: Learning
 Cost: 45 piety Effect: +1 Experience per enemy kill
Boon: Mana
 Cost: 80 piety Effect: +10 Max Mana
Boon: Health
 Cost: 80 piety Effect: +15 Max Health
 | 
|  |  -2 Max Mana Removes Immunity from Mana Burn Inflicted with Mana Burn Starting Piety based on Number of bloodstains on the ground.
 | Kill an enemy
Kill an enemy that uses magical attack
Convert a glyph
 |  | Boon: Fury
 Cost: 15 Piety, -2 Max Mana Effect: +5 Physical Damage
Boon: Command
 Cost: 15 Piety, -2 Max Mana Effect: +5 Experience
Boon: Mageshield
 Cost: 25 Piety, -2 Max Mana Effect: Sets Magical Resistance to 25%
Boon: Penetration
 Cost: 50 Piety, -2 Max Mana Effect: Removes all enemy Physical Resistances
Boon: Rage
 Cost: 90 Piety, Max Mana set to 1 Effect: +50% Physical Damage
 Note that you may still take the boons which deduct 2 Max Mana after taking Rage.
 | 
|  |  Lose half of your gold Starting Piety based on amount of gold carried (up to 40)
 | Kill enemy without taking damage
Dodge an attack that would deal ???% of your health
Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
Use PISORF glyph
Use WEYTWUT glyph
 | Get hit too often(2+?) in combat
Use a death protection effect
 | Convert from Pactmaker
Boon: Dodging
 Cost: 15 Piety Effect: +10% Dodge
Boon: Gold
 Cost: 30 Piety Effect: +40 Gold
Boon: Poison
 Cost: 60 Piety Effect: All Physical attacks cause Poison
Boon: First Strike
 Cost: 80 Piety Effect: Gain permanent First Strike
 |