Difference between revisions of "Alpha:Glyphs"
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					 (Magic-resistant enemies are not immune to APHEELSIK: they merely have a chance of resisting the glyph, and Poison isn't the only glyph they resist.)  | 
				 (no prize for poor communication)  | 
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|LEMMISI (Clairvoyance)  | |LEMMISI (Clairvoyance)  | ||
|3  | |3  | ||
| − | |Fully reveals 3 random unexplored tiles.    | + | |Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it.  | 
|-  | |-  | ||
|[[File:Pisorf.png|center]]  | |[[File:Pisorf.png|center]]  | ||
Revision as of 19:36, 25 March 2010
| Image | Glyph | Cost (Mana) | Effect | 
|---|---|---|---|
| APHEELSIK (Poison) | 5 | Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack a monster that isn't poisoned.  Undead are immune.
  | |
| BLUDTUPOWA (Blood Magic) | 0 | Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.
  | |
| BURNDAYRAZ (Fireball) | 6 | Hits a monster with a fireball, causing 4 points of damage per player level. | |
| BYSSEPS (Power Strike) | 2 | Player gets +30% damage bonus for next physical attack only. | |
| CYDSTEPP (Protection from Death) | 10 | The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
  | |
| ENDISWAL (Passwall) | 8 | Destroys a section of wall. | |
| GETINDARE (First Strike) | 3 | Player gets first strike status for next physical attack only. | |
| HALPMEH (Heal) | 3 | Restores 3 points of health per player level and cures poison status.
  | |
| IMAWAL (Flesh to Stone) | 5 | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |
| LEMMISI (Clairvoyance) | 3 | Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. | |
| PISORF (Teleport Monster) | 10 | Teleports a monster to a random empty tile. | |
| WEYTWUT (Teleport Self) | 6 | Teleports the player to a random empty tile. | |
| WONAFYT (Summon Monster) | 6 | Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. |