Difference between revisions of "Alpha:Glyphs"
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| + | '''Glyphs''' are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their [[classes|class]] has a bonus (for instance the [[Wizard]] has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button [[File:Conversion.PNG]], the result of the conversion is based on their [[races|race]]. | ||
| + | |||
| + | |||
| + | __TOC__ | ||
| + | |||
| + | ===Summary=== | ||
| + | |||
| + | A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start. | ||
| + | |||
| + | |||
| {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
| |- style="background-color: #EEEEEE" | |- style="background-color: #EEEEEE" | ||
| Line 7: | Line 17: | ||
| |- | |- | ||
| |[[File:Apheelsik.png|center]] | |[[File:Apheelsik.png|center]] | ||
| − | |APHEELSIK (Poison - "I feel sick")   | + | | | 
| + | =====APHEELSIK=====  | ||
| + | (Poison - "I feel sick")   | ||
| |5 | |5 | ||
| |Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune. | |Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune. | ||
| Line 13: | Line 25: | ||
| |- | |- | ||
| |[[File:Bludtupowa.png|center]] | |[[File:Bludtupowa.png|center]] | ||
| − | |BLUDTUPOWA (Blood Magic - "Blood to power") | + | | | 
| + | =====BLUDTUPOWA===== | ||
| + | (Blood Magic - "Blood to power") | ||
| |0 | |0 | ||
| |Enable to revoke health regeneration and boost mana regeneration by 1tile. | |Enable to revoke health regeneration and boost mana regeneration by 1tile. | ||
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| |- | |- | ||
| |[[File:Burndayraz.png|center]] | |[[File:Burndayraz.png|center]] | ||
| − | |BURNDAYRAZ (Fireball - "Burn their ass") | + | | | 
| + | =====BURNDAYRAZ===== | ||
| + | (Fireball - "Burn their ass") | ||
| |6 | |6 | ||
| |Hits a monster with a fireball, causing 4 points of damage per player level.   | |Hits a monster with a fireball, causing 4 points of damage per player level.   | ||
| |- | |- | ||
| |[[File:Bysseps.png|center]] | |[[File:Bysseps.png|center]] | ||
| − | |BYSSEPS (Power Strike - "Biceps") | + | | | 
| + | =====BYSSEPS===== | ||
| + | (Power Strike - "Biceps") | ||
| |2 | |2 | ||
| |Player gets +30% damage bonus for next physical attack only. | |Player gets +30% damage bonus for next physical attack only. | ||
| |- | |- | ||
| |[[File:Cydstepp.png|center]] | |[[File:Cydstepp.png|center]] | ||
| − | |CYDSTEPP (Protection from Death - "Sidestep") | + | | | 
| + | =====CYDSTEPP===== | ||
| + | (Protection from Death - "Sidestep") | ||
| |10 | |10 | ||
| |The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. | |The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. | ||
| Line 35: | Line 55: | ||
| |- | |- | ||
| |[[File:Endiswal.png|center]] | |[[File:Endiswal.png|center]] | ||
| − | |ENDISWAL (Passwall - "End this wall") | + | | | 
| + | =====ENDISWAL===== | ||
| + | (Passwall - "End this wall") | ||
| |8 | |8 | ||
| |Destroys a section of wall. | |Destroys a section of wall. | ||
| |- | |- | ||
| |[[File:Getindare.png|center]] | |[[File:Getindare.png|center]] | ||
| − | |GETINDARE (First Strike - "Get in there") | + | | | 
| + | =====GETINDARE===== | ||
| + | (First Strike - "Get in there") | ||
| |3 | |3 | ||
| |Player gets first strike status for next physical attack only. | |Player gets first strike status for next physical attack only. | ||
| |- | |- | ||
| |[[File:Halpmeh.png|center]] | |[[File:Halpmeh.png|center]] | ||
| − | |HALPMEH (Heal - "Help me") | + | | | 
| + | =====HALPMEH===== | ||
| + | (Heal - "Help me") | ||
| |3 | |3 | ||
| |Restores 3 points of health per player level and cures poison status. | |Restores 3 points of health per player level and cures poison status. | ||
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| |- | |- | ||
| |[[File:Imawal.png|center]] | |[[File:Imawal.png|center]] | ||
| − | |IMAWAL (Flesh to Stone - "I'm a wall") | + | | | 
| + | =====IMAWAL===== | ||
| + | (Flesh to Stone - "I'm a wall") | ||
| |5 | |5 | ||
| |Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | ||
| |- | |- | ||
| |[[File:Lemmisi.png|center]] | |[[File:Lemmisi.png|center]] | ||
| − | |LEMMISI (Clairvoyance - "Let me see") | + | | | 
| + | =====LEMMISI===== | ||
| + | (Clairvoyance - "Let me see") | ||
| |3 | |3 | ||
| |Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it. | |Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it. | ||
| |- | |- | ||
| |[[File:Pisorf.png|center]] | |[[File:Pisorf.png|center]] | ||
| − | |PISORF (Teleport Monster - "Piss off") | + | | | 
| + | =====PISORF===== | ||
| + | (Teleport Monster - "Piss off") | ||
| |10 | |10 | ||
| |Teleports a monster to a random empty tile. | |Teleports a monster to a random empty tile. | ||
| |- | |- | ||
| |[[File:Weytwut.png|center]] | |[[File:Weytwut.png|center]] | ||
| − | |WEYTWUT (Teleport Self - "Wait what?") | + | | | 
| + | =====WEYTWUT===== | ||
| + | (Teleport Self - "Wait what?") | ||
| |6 | |6 | ||
| |Teleports the player to a random empty tile. | |Teleports the player to a random empty tile. | ||
| |- | |- | ||
| |[[File:Wonafyt.png|center]] | |[[File:Wonafyt.png|center]] | ||
| − | |WONAFYT (Summon Monster - "Wanna fight") | + | | | 
| + | =====WONAFYT===== | ||
| + | (Summon Monster - "Wanna fight") | ||
| |6 | |6 | ||
| |Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists. | |Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists. | ||
| |} | |} | ||
Revision as of 21:03, 18 November 2010
Glyphs are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their class has a bonus (for instance the Wizard has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button , the result of the conversion is based on their race.
Contents
Summary
A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.
| Image | Glyph | Cost (Mana) | Effect | 
|---|---|---|---|
| APHEELSIK(Poison - "I feel sick") | 5 | Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune. 
 | |
| BLUDTUPOWA(Blood Magic - "Blood to power") | 0 | Enable to revoke health regeneration and boost mana regeneration by 1tile. 
 | |
| BURNDAYRAZ(Fireball - "Burn their ass") | 6 | Hits a monster with a fireball, causing 4 points of damage per player level. | |
| BYSSEPS(Power Strike - "Biceps") | 2 | Player gets +30% damage bonus for next physical attack only. | |
| CYDSTEPP(Protection from Death - "Sidestep") | 10 | The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. 
 | |
| ENDISWAL(Passwall - "End this wall") | 8 | Destroys a section of wall. | |
| GETINDARE(First Strike - "Get in there") | 3 | Player gets first strike status for next physical attack only. | |
| HALPMEH(Heal - "Help me") | 3 | Restores 3 points of health per player level and cures poison status. 
 | |
| IMAWAL(Flesh to Stone - "I'm a wall") | 5 | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |
| LEMMISI(Clairvoyance - "Let me see") | 3 | Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. | |
| PISORF(Teleport Monster - "Piss off") | 10 | Teleports a monster to a random empty tile. | |
| WEYTWUT(Teleport Self - "Wait what?") | 6 | Teleports the player to a random empty tile. | |
| WONAFYT(Summon Monster - "Wanna fight") | 6 | Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. | 
