Difference between revisions of "Alpha:Glyphs"

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APHEELSIK (Poison) - 5 Mana
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{| border="1" cellspacing="0"
 
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!Image
Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack a monster that isn't poisoned.  Undead are immune.
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!Glyph
 
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!Cost (Mana)
 
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!Effect
 
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|-
BLUDTUPOWA (Blood Magic) - 0 Mana
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|[[File:Apheelsik.png|center]]
 
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|APHEELSIK (Poison)  
Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.
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|5
 
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|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack a monster that isn't poisoned.  Undead are immune.
 
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|-
 
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|[[File:Bludtupowa.png|center]]
BURNDAYRAZ (Fireball) - 6 Mana
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|BLUDTUPOWA (Blood Magic)
 
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|0
Hits a monster with a fireball, causing 4 point of damage per player level.
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|Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.
 
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|-
 
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|[[File:Burndayraz.png|center]]
 
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|BURNDAYRAZ (Fireball)
BYSSEPS (Power Strike) - 2 Mana
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|6
 
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|Hits a monster with a fireball, causing 4 point of damage per player level.
Player gets +30% damage bonus for next physical attack only.
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|-
 
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|[[File:Bysseps.png|center]]
 
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|BYSSEPS (Power Strike)
 
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|2
CYDSTEPP (Protection from Death) - 10 Mana
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|Player gets +30% damage bonus for next physical attack only.
 
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|-
The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. Does ''not'' affect Gorgon death gaze ability.
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|[[File:Cydstepp.png|center]]
 
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|CYDSTEPP (Protection from Death)
 
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|10
 
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|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. Does ''not'' affect Gorgon death gaze ability.
ENDISWAL (Passwall) - 8 Mana
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|-
 
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|[[File:Endiswal.png|center]]
Destroys a section of wall.
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|ENDISWAL (Passwall)
 
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|8
 
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|Destroys a section of wall.
 
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|-
GETINDARE (First Strike) - 3 Mana
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|[[File:Getindare.png|center]]
 
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|GETINDARE (First Strike)
Player gets first strike status for next physical attack only.
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|3
 
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|Player gets first strike status for next physical attack only.
 
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|-
 
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|[[File:Halpmeh.png|center]]
HALPMEH (Heal) - 3 Mana
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|HALPMEH (Heal)
 
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|3
Restores 3 points of health per player level and cures poison status.
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|Restores 3 points of health per player level and cures poison status.
 
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|-
 
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|[[File:Imawal.png|center]]
 
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|IMAWAL (Flesh to Stone)
IMAWAL (Flesh to Stone) - 5 Mana
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|5
 
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|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
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|-
 
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|[[File:Lemmisi.png|center]]
 
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|LEMMISI (Clairvoyance)
LEMMISI (Clairvoyance) - 3 Mana
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|3
 
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|Fully reveals 3 random unexplored tiles.  If your mana reserves don't go down after casting, it is NOT a bug.  Think about it.
Fully reveals 3 random unexplored tiles.  If your mana reserves don't go down after casting, it is NOT a bug.  Think about it.
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|-
 
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|[[File:Pisorf.png|center]]
 
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|PISORF (Teleport Monster)
PISORF (Teleport Monster) - 10 Mana
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|10
 
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|Teleports a monster to a random empty tile.
Teleports a monster to a random empty tile.
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|-
 
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|[[File:Weytwut.png|center]]
 
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|WEYTWUT (Teleport Self)
 
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|6
WEYTWUT (Teleport Self) - 6 Mana
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|Teleports the player to a random empty tile.
 
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|-
Teleports the player to a random empty tile.
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|[[File:Wonafyt.png|center]]
 
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|WONAFYT (Summon Monster)
 
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|6
 
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|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.
WONAFYT (Summon Monster) - 6 Mana
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|}
 
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Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.
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Revision as of 23:08, 11 March 2010

Image Glyph Cost (Mana) Effect
APHEELSIK (Poison) 5 Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack a monster that isn't poisoned. Undead are immune.
BLUDTUPOWA (Blood Magic) 0 Lose 2 points of health per player level. Gain 1 point (total, NOT per level) of mana.
BURNDAYRAZ (Fireball) 6 Hits a monster with a fireball, causing 4 point of damage per player level.
BYSSEPS (Power Strike) 2 Player gets +30% damage bonus for next physical attack only.
CYDSTEPP (Protection from Death) 10 The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. Does not affect Gorgon death gaze ability.
ENDISWAL (Passwall) 8 Destroys a section of wall.
GETINDARE (First Strike) 3 Player gets first strike status for next physical attack only.
HALPMEH (Heal) 3 Restores 3 points of health per player level and cures poison status.
IMAWAL (Flesh to Stone) 5 Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
LEMMISI (Clairvoyance) 3 Fully reveals 3 random unexplored tiles. If your mana reserves don't go down after casting, it is NOT a bug. Think about it.
PISORF (Teleport Monster) 10 Teleports a monster to a random empty tile.
WEYTWUT (Teleport Self) 6 Teleports the player to a random empty tile.
WONAFYT (Summon Monster) 6 Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists.