Difference between revisions of "Alpha:Glyphs"

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(Undo revision 1680 by Yxyrevita (Talk))
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>{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"
+
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"
|- style="background-color: #EEEEEE"
+
|- style="background-color: #EEEEEE"
 
!Image
 
!Image
 
!Glyph
 
!Glyph
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|-
 
|-
 
|[[File:Apheelsik.png|center]]
 
|[[File:Apheelsik.png|center]]
|APHEELSIK (Poison - "I feel sick")  
+
|APHEELSIK (Poison - "I feel sick")  
 
|5
 
|5
 
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.
 
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.
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|-
 
|-
 
|[[File:Bludtupowa.png|center]]
 
|[[File:Bludtupowa.png|center]]
|BLUDTUPOWA (Blood Magic - "Blood to power")
+
|BLUDTUPOWA (Blood Magic - "Blood to power")
 
|0
 
|0
 
|Enable to revoke health regeneration and boost mana regeneration by 1tile.
 
|Enable to revoke health regeneration and boost mana regeneration by 1tile.
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|-
 
|-
 
|[[File:Burndayraz.png|center]]
 
|[[File:Burndayraz.png|center]]
|BURNDAYRAZ (Fireball - "Burn their ass")
+
|BURNDAYRAZ (Fireball - "Burn their ass")
 
|6
 
|6
 
|Hits a monster with a fireball, causing 4 points of damage per player level.  
 
|Hits a monster with a fireball, causing 4 points of damage per player level.  
 
|-
 
|-
 
|[[File:Bysseps.png|center]]
 
|[[File:Bysseps.png|center]]
|BYSSEPS (Power Strike - "Biceps")
+
|BYSSEPS (Power Strike - "Biceps")
 
|2
 
|2
 
|Player gets +30% damage bonus for next physical attack only.
 
|Player gets +30% damage bonus for next physical attack only.
 
|-
 
|-
 
|[[File:Cydstepp.png|center]]
 
|[[File:Cydstepp.png|center]]
|CYDSTEPP (Protection from Death - "Sidestep")
+
|CYDSTEPP (Protection from Death - "Sidestep")
 
|10
 
|10
 
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
 
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
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|-
 
|-
 
|[[File:Endiswal.png|center]]
 
|[[File:Endiswal.png|center]]
|ENDISWAL (Passwall - "End this wall")
+
|ENDISWAL (Passwall - "End this wall")
 
|8
 
|8
 
|Destroys a section of wall.
 
|Destroys a section of wall.
 
|-
 
|-
 
|[[File:Getindare.png|center]]
 
|[[File:Getindare.png|center]]
|GETINDARE (First Strike - "Get in there")
+
|GETINDARE (First Strike - "Get in there")
 
|3
 
|3
 
|Player gets first strike status for next physical attack only.
 
|Player gets first strike status for next physical attack only.
 
|-
 
|-
 
|[[File:Halpmeh.png|center]]
 
|[[File:Halpmeh.png|center]]
|HALPMEH (Heal - "Help me")
+
|HALPMEH (Heal - "Help me")
 
|3
 
|3
 
|Restores 3 points of health per player level and cures poison status.
 
|Restores 3 points of health per player level and cures poison status.
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|-
 
|-
 
|[[File:Imawal.png|center]]
 
|[[File:Imawal.png|center]]
|IMAWAL (Flesh to Stone - "I'm a wall")
+
|IMAWAL (Flesh to Stone - "I'm a wall")
 
|5
 
|5
 
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
 
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
 
|-
 
|-
 
|[[File:Lemmisi.png|center]]
 
|[[File:Lemmisi.png|center]]
|LEMMISI (Clairvoyance - "Let me see")
+
|LEMMISI (Clairvoyance - "Let me see")
 
|3
 
|3
 
|Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it.
 
|Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it.
 
|-
 
|-
 
|[[File:Pisorf.png|center]]
 
|[[File:Pisorf.png|center]]
|PISORF (Teleport Monster - "Piss off")
+
|PISORF (Teleport Monster - "Piss off")
 
|10
 
|10
 
|Teleports a monster to a random empty tile.
 
|Teleports a monster to a random empty tile.
 
|-
 
|-
 
|[[File:Weytwut.png|center]]
 
|[[File:Weytwut.png|center]]
|WEYTWUT (Teleport Self - "Wait what?")
+
|WEYTWUT (Teleport Self - "Wait what?")
 
|6
 
|6
 
|Teleports the player to a random empty tile.
 
|Teleports the player to a random empty tile.
 
|-
 
|-
 
|[[File:Wonafyt.png|center]]
 
|[[File:Wonafyt.png|center]]
|WONAFYT (Summon Monster - "Wanna fight")
+
|WONAFYT (Summon Monster - "Wanna fight")
 
|6
 
|6
 
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.
 
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.
 
|}
 
|}
 
----
 
<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
 
----
 
=[http://iwyxuvonyfo.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=
 
----
 
=[http://iwyxuvonyfo.co.cc CLICK HERE]=
 
----
 
</div>
 

Revision as of 16:46, 18 November 2010

Image Glyph Cost (Mana) Effect
APHEELSIK (Poison - "I feel sick") 5 Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack anything. Undead are immune.
  • Unlocked by completing a normal game as an Assassin
BLUDTUPOWA (Blood Magic - "Blood to power") 0 Enable to revoke health regeneration and boost mana regeneration by 1tile.
  • Unlocked by completing a normal game as a Blood Mage
BURNDAYRAZ (Fireball - "Burn their ass") 6 Hits a monster with a fireball, causing 4 points of damage per player level.
BYSSEPS (Power Strike - "Biceps") 2 Player gets +30% damage bonus for next physical attack only.
CYDSTEPP (Protection from Death - "Sidestep") 10 The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
  • Unlocked by completing a normal game as a Warlord
ENDISWAL (Passwall - "End this wall") 8 Destroys a section of wall.
GETINDARE (First Strike - "Get in there") 3 Player gets first strike status for next physical attack only.
HALPMEH (Heal - "Help me") 3 Restores 3 points of health per player level and cures poison status.
  • Unlocked by completing a normal game as a Paladin
IMAWAL (Flesh to Stone - "I'm a wall") 5 Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
LEMMISI (Clairvoyance - "Let me see") 3 Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it.
PISORF (Teleport Monster - "Piss off") 10 Teleports a monster to a random empty tile.
WEYTWUT (Teleport Self - "Wait what?") 6 Teleports the player to a random empty tile.
WONAFYT (Summon Monster - "Wanna fight") 6 Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists.