Difference between revisions of "Alpha:Rogue"

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(Challenge Modes)
(Challenge Modes)
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====Crypt====
 
====Crypt====
 
This can be a little annoying, but not too hard. If you get the Glowing Guardian, it will be pretty easy. Without him it can get a bit tricky to beat the bosses. Just make sure to fastly hit level 7, so you have enough spare monsters to level up midfight. First take on the Tormented One, as he is the bigger pest. Attack him, until you're almost dead, level up and finish him off (use Mana Potions or another level up, if needed/possible). Afterwards Frank can be outstalled with Potions. Always have an eye on your HP, since they deplete relatively fast.
 
This can be a little annoying, but not too hard. If you get the Glowing Guardian, it will be pretty easy. Without him it can get a bit tricky to beat the bosses. Just make sure to fastly hit level 7, so you have enough spare monsters to level up midfight. First take on the Tormented One, as he is the bigger pest. Attack him, until you're almost dead, level up and finish him off (use Mana Potions or another level up, if needed/possible). Afterwards Frank can be outstalled with Potions. Always have an eye on your HP, since they deplete relatively fast.
 
  
 
====Library====
 
====Library====
 
Basically the same as in the Snake Pit. Difference is, that there is nobody to poison, petrify, weaken or first strike you. With fireballs you can easily take on Dragonspawns two levels above you. Imps are easy to battle, too, but can often be annoying, because of Blink. You have to be careful with the bosses though, since they are a little stronger, than in the Pit. Enough potions and/or magic armor can help here.
 
Basically the same as in the Snake Pit. Difference is, that there is nobody to poison, petrify, weaken or first strike you. With fireballs you can easily take on Dragonspawns two levels above you. Imps are easy to battle, too, but can often be annoying, because of Blink. You have to be careful with the bosses though, since they are a little stronger, than in the Pit. Enough potions and/or magic armor can help here.

Revision as of 16:36, 8 July 2010

HeroThief.png

Skills

  • Dexterous: first strike in combat regardless of level
  • Evasive: monsters miss you 20% of the time
  • Dangerous: -5 health per level, +50% damage.

General Strategy

Use your first strike, fireballs and your enhanced evasion to take on high level monsters early on and preserve your potions for boss battles. Be cautious though, since monsters with first strike still have priority, no matter the level.

Race and Deity Choices

Dwarf is an obvious choice for a Rogue to make up for his lack of health (otherwise stronger opponents will wipe the floor with you). If you're cocky, Human, Gnome and Orc are still solid choices.

Due to his enhanced evasion, the Rogue can make pretty good use of Tikki Tooki. If gotten soon enough, your dodge rate will be at around 50%, once you're facing the bosses. If you don't want to depend on luck so much, you can still go with The Pactmaker or another deity. Be careful with the latter though: taking The Pactmaker at level 1 will usually cause instant death because of the -5 penalty to your Max Health (also the -5 to your base damage will usually destroy your melee capability).

Challenge Modes

Snake Pit

Not that much of a challenge here. Take on high level Serpents and Nagas with fireballs and melee attacks to level up. Be careful with gorgons, since they have First Attack themselves and will always attack you first in melee, no matter your level. Tikki Tooki's ability is helpful but not necessary. Use your piled up potions and midfight level ups to take on bosses and take care to not get petrified or poisoned.

Crypt

This can be a little annoying, but not too hard. If you get the Glowing Guardian, it will be pretty easy. Without him it can get a bit tricky to beat the bosses. Just make sure to fastly hit level 7, so you have enough spare monsters to level up midfight. First take on the Tormented One, as he is the bigger pest. Attack him, until you're almost dead, level up and finish him off (use Mana Potions or another level up, if needed/possible). Afterwards Frank can be outstalled with Potions. Always have an eye on your HP, since they deplete relatively fast.

Library

Basically the same as in the Snake Pit. Difference is, that there is nobody to poison, petrify, weaken or first strike you. With fireballs you can easily take on Dragonspawns two levels above you. Imps are easy to battle, too, but can often be annoying, because of Blink. You have to be careful with the bosses though, since they are a little stronger, than in the Pit. Enough potions and/or magic armor can help here.