https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&feed=atom&action=historyAssassin - Revision history2024-03-29T08:29:09ZRevision history for this page on the wikiMediaWiki 1.25.1https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=55167&oldid=prevZayyeh at 11:10, 28 July 20162016-07-28T11:10:14Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Assassin works well with a broad range of [[Gods|deities]] due to his personal flexibility. A couple deserve warnings, though: {{g|Glowing Guardian}} severely limits the ability to use poison until you can convert out. {{g|Taurog}} dislikes all glyphs, but with moderation, it is very easy to go positive on piety for part-time or even full-time worship.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Assassin works well with a broad range of [[Gods|deities]] due to his personal flexibility. A couple deserve warnings, though: {{g|Glowing Guardian}} severely limits the ability to use poison until you can convert out. {{g|Taurog}} dislikes all glyphs, but with moderation, it is very easy to go positive on piety for part-time or even full-time worship.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{g|Tikki Tooki}} can be high-maintenance during the leveling phase, since he doesn't like it when you take damage, but he likes poison.  It is particularly easy to earn a late-game piety spike by converting in, using {{a|SWIFT HAND}} and <del class="diffchange diffchange-inline">Learning </del>to reap massive XP benefits with piety left over for Reflexes. <del class="diffchange diffchange-inline"> </del>Full-time worshipers just need more caution and discretion when choosing to accept piety penalties, and can rely on {{s|BURNDAYRAZ}} and first strike a bit more to make it work. However if you have the {{i|Amulet of Yendor}} lockered you can earn a lot of piety on the initial low level characters. Quickly getting <del class="diffchange diffchange-inline">Tiki</del>'s Edge along with a way to slow these low level monsters before killing them becomes an XP and piety building machine. You almost never have to kill a creature at your level or above to reach <del class="diffchange diffchange-inline">level 10</del>+ and can usually have <del class="diffchange diffchange-inline">dodge</del>, <del class="diffchange diffchange-inline">poison</del>, two levels of <del class="diffchange diffchange-inline">edge</del>, and a couple <del class="diffchange diffchange-inline">reflexes</del>. Using {{s|WONAFYT}} to bring everyone to you (see the {{s|WONAFYT}} page) and you can have all of this and the boss standing in front of you with less than <del class="diffchange diffchange-inline">half </del>the black used up.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{g|Tikki Tooki}} can be high-maintenance during the leveling phase, since he doesn't like it when you take damage, but he likes poison.  It is particularly easy to earn a late-game piety spike by converting in, using {{a|SWIFT HAND}} and <ins class="diffchange diffchange-inline">{{boon|Tikki's Edge}} </ins>to reap massive XP benefits with piety left over for <ins class="diffchange diffchange-inline">{{boon|</ins>Reflexes<ins class="diffchange diffchange-inline">}}</ins>. Full-time worshipers just need more caution and discretion when choosing to accept piety penalties, and can rely on {{s|BURNDAYRAZ}} and first strike a bit more to make it work. However if you have the {{i|Amulet of Yendor}} lockered you can earn a lot of piety on the initial low level characters. Quickly getting <ins class="diffchange diffchange-inline">{{boon|Tikki</ins>'s Edge<ins class="diffchange diffchange-inline">}} </ins>along with a way to slow these low level monsters before killing them becomes an XP and piety building machine. You almost never have to kill a creature at your level or above to reach <ins class="diffchange diffchange-inline">LV10</ins>+ and can usually have <ins class="diffchange diffchange-inline">{{boon|Dodging}}</ins>, <ins class="diffchange diffchange-inline">{{boon|Poison}}</ins>, two levels of <ins class="diffchange diffchange-inline">{{boon|Tikki's Edge}}</ins>, and a couple <ins class="diffchange diffchange-inline">{{boon|Reflexes}}</ins>. Using {{s|WONAFYT}} to bring everyone to you (see the {{s|WONAFYT}} page) and you can have all of this and the boss standing in front of you with less than <ins class="diffchange diffchange-inline">quarter </ins>the black used up.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>With {{g|Dracul}}, an assassin is hilariously inept at keeping blood cows alive for {{t|Life steal}}, but he can effortlessly create the maximum number of blood pools for {{t|Sanguine}} refills or for {{boon|Plantation}}.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>With {{g|Dracul}}, an assassin is hilariously inept at keeping blood cows alive for {{t|Life steal}}, but he can effortlessly create the maximum number of blood pools for {{t|Sanguine}} refills or for {{boon|Plantation}}.</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=54971&oldid=prevZayyeh at 11:06, 26 July 20162016-07-26T11:06:48Z<p></p>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|Tooltip=POISONED BLADE: Free APHEELSIK glyph, 40% bonus damage vs poisoned monsters&#10;LIGHT FOOT: Exploring the area around a monster grants First strike&#10;SWIFT HAND: Starting attack penalty, attacking lower level monster is instant kill</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Traits=</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Traits=</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;{{a|POISONED BLADE}}: Free {{s|APHEELSIK}} glyph, 40% bonus damage vs poisoned monsters</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;{{a|POISONED BLADE}}: Free {{s|APHEELSIK}} glyph, 40% bonus damage vs poisoned monsters</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=54931&oldid=prevZayyeh at 10:46, 25 July 20162016-07-25T10:46:28Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;{{a|LIGHT FOOT}}: Exploring the area around a monster grants {{t|First strike}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;{{a|LIGHT FOOT}}: Exploring the area around a monster grants {{t|First strike}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;{{a|SWIFT HAND}}: Starting attack penalty, attacking lower level monster is instant kill</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;{{a|SWIFT HAND}}: Starting attack penalty, attacking lower level monster is instant kill</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|ClassChallenges=</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{CC|Assassin|Silver|Creeplight Contract}}</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{CC|Assassin|Gold|In Cold Blood}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Unlock={{b|Thief Den|Level 3|Mossy Isle Casino}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Unlock={{b|Thief Den|Level 3|Mossy Isle Casino}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Group=Tier 3</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Group=Tier 3</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=54805&oldid=prevZayyeh at 10:52, 10 June 20162016-06-10T10:52:09Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 10:52, 10 June 2016</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Class Features ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Class Features ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Note that spaces that fall off the edge of the board count as "revealed" for {{a|LIGHT FOOT}}, so you can gain first strike against edge-hugging monsters in this manner.  {{a|SWIFT HAND}} trait ignores abilities such as <del class="diffchange diffchange-inline">first strike </del>and <del class="diffchange diffchange-inline">death protection</del>, meaning you face no risks when attacking monsters like gorgons or animated armors as a higher-level assassin.  In rare scenarios where the boss is lower than level 10, it's entirely possible to kill him with swift hands.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Note that spaces that fall off the edge of the board count as "revealed" for {{a|LIGHT FOOT}}, so you can gain first strike against edge-hugging monsters in this manner.  {{a|SWIFT HAND}} trait ignores abilities such as <ins class="diffchange diffchange-inline">{{t|First Strike}} </ins>and <ins class="diffchange diffchange-inline">{{t|Death Protection}}</ins>, meaning you face no risks when attacking monsters like gorgons or animated armors as a higher-level assassin.  In rare scenarios where the boss is lower than level 10, it's entirely possible to kill him with swift hands.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Races ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Races ==</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=54366&oldid=prevZayyeh at 10:30, 12 May 20162016-05-12T10:30:31Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Orc ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Orc ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>With an emphasis on attack damage, the {{OrAs}} makes for a more combat-oriented assassin.  He is great at [[regen-fighting]] monsters and has a strong early-game.  The <del class="diffchange diffchange-inline">Orc Assassin </del>benefits more from fighting poisoned enemies than a Human, but is less efficient in dealing with the undead. Against bosses this is a serious consideration, but for regular enemies, it is a more than fair trade-off for the orc, since he excels at taking down his chosen targets and can deal with the others later using {{a|SWIFT HAND}}. His highly efficient regen-fighting allows him to conserve black space for the late game while setting aside higher-level popcorn than most class/race combinations can manage.  The {{OrAs}} must strive to raise his attack bonus; if you are not bringing preparations that raise attack bonus then the Human is generally superior.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>With an emphasis on attack damage, the {{OrAs}} makes for a more combat-oriented assassin.  He is great at [[regen-fighting]] monsters and has a strong early-game.  The <ins class="diffchange diffchange-inline">{{OrAs}} </ins>benefits more from fighting poisoned enemies than a <ins class="diffchange diffchange-inline">{{r|</ins>Human<ins class="diffchange diffchange-inline">}}</ins>, but is less efficient in dealing with the undead. Against bosses this is a serious consideration, but for regular enemies, it is a more than fair trade-off for the orc, since he excels at taking down his chosen targets and can deal with the others later using {{a|SWIFT HAND}}. His highly efficient regen-fighting allows him to conserve black space for the late game while setting aside higher-level popcorn than most class/race combinations can manage.  The {{OrAs}} must strive to raise his attack bonus; if you are not bringing preparations that raise attack bonus then the Human is generally superior.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>One problem melee assassins face is that their lack of resistances gets in the way of regen-fighting very high level monsters. This can be solved by worshiping {{g|Binlor Ironshield}}, one of the favorite deities of every Orc in general.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>One problem melee assassins face is that their lack of resistances gets in the way of regen-fighting very high level monsters. This can be solved by worshiping {{g|Binlor Ironshield}}, one of the favorite deities of every Orc in general.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>=== Human <del class="diffchange diffchange-inline">[[File:Human Assassin.png]]</del>===</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== Human ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{HuAs}} is a strong alternative to the Orc who trades away some raw power and an easy leveling phase in exchange for being more reliable against bosses.  Because his racial bonus cancels out the Assassin's natural attack bonus penalty he functions better than the Orc in situations where you cannot deliver poison (for instance, magic immune or undead foes).  While orcs can achieve higher damage than the human with the {{a|POISONED BLADE}} attack bonus, they require preparations to increase their attack bonus to do so at higher levels.  The {{HuAs}} requires no melee-oriented preparations to function effectively, freeing slots for caster-based items and bonuses to build a better hybrid or to play purist.   </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{HuAs}} is a strong alternative to the Orc who trades away some raw power and an easy leveling phase in exchange for being more reliable against bosses.  Because his racial bonus cancels out the Assassin's natural attack bonus penalty he functions better than the Orc in situations where you cannot deliver poison (for instance, magic immune or undead foes).  While orcs can achieve higher damage than the human with the {{a|POISONED BLADE}} attack bonus, they require preparations to increase their attack bonus to do so at higher levels.  The {{HuAs}} requires no melee-oriented preparations to function effectively, freeing slots for caster-based items and bonuses to build a better hybrid or to play purist.   </div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="L32" >Line 32:</td>
<td colspan="2" class="diff-lineno">Line 32:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The {{HuAs}} provides a more reliable baseline than the {{OrAs}}, and is better equipped to pursue a hybrid melee/spellcasting approach than any other race.  The {{OrAs}} deals more damage, but requires more extensive preparation and dedication to do so.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The {{HuAs}} provides a more reliable baseline than the {{OrAs}}, and is better equipped to pursue a hybrid melee/spellcasting approach than any other race.  The {{OrAs}} deals more damage, but requires more extensive preparation and dedication to do so.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>=== Elf <del class="diffchange diffchange-inline">[[File:Elf Assassin.png]]</del>===</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== Elf ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>One of the most powerful spellcasting combinations in the game is the {{ElAs}}.  With vastly expanded mana, the elf assassin makes a potent spellcaster.  The biggest difficulty that dedicated spellcasters face is that they often neglect their attack damage and have difficulty fighting lower-level monsters that ''should'' be easy.  Using {{a|SWIFT HAND}}, this is not an issue for the assassin, allowing him to focus totally on spellcasting in a way that even the {{c|Wizard}} cannot.  Other races can still make potent spellcaster assassins, but they won't be as good as the elf.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>One of the most powerful spellcasting combinations in the game is the {{ElAs}}.  With vastly expanded mana, the elf assassin makes a potent spellcaster.  The biggest difficulty that dedicated spellcasters face is that they often neglect their attack damage and have difficulty fighting lower-level monsters that ''should'' be easy.  Using {{a|SWIFT HAND}}, this is not an issue for the assassin, allowing him to focus totally on spellcasting in a way that even the {{c|Wizard}} cannot.  Other races can still make potent spellcaster assassins, but they won't be as good as the elf.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>=== Goblin <del class="diffchange diffchange-inline">[[File:Goblin Assassin.png]]</del>===</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== Goblin ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The {{GoAs}} is the ultimate class/race combo for level-up catapults.  By using {{a|SWIFT HAND}} to kill weaker monsters and converting items and glyphs for extra experience, a goblin can gain as many as five levels over the course of a boss battle, fully regenerating his health and mana each time.  Very few bosses outside of vicious difficulty can survive this sort of persistent onslaught, and even those in vicious difficulty will often fall to it.  Since you can begin the boss battle very early with this character it's likely you'll be able to use poison antics as well.  The {{GoAs}} is one of the best ways to obtain badges in most dungeons, including the coveted {{badge|Vicious}} badge.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The {{GoAs}} is the ultimate class/race combo for level-up catapults.  By using {{a|SWIFT HAND}} to kill weaker monsters and converting items and glyphs for extra experience, a goblin can gain as many as five levels over the course of a boss battle, fully regenerating his health and mana each time.  Very few bosses outside of vicious difficulty can survive this sort of persistent onslaught, and even those in vicious difficulty will often fall to it.  Since you can begin the boss battle very early with this character it's likely you'll be able to use poison antics as well.  The {{GoAs}} is one of the best ways to obtain badges in most dungeons, including the coveted {{badge|Vicious}} badge.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="L56" >Line 56:</td>
<td colspan="2" class="diff-lineno">Line 56:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{g|Tikki Tooki}} can be high-maintenance during the leveling phase, since he doesn't like it when you take damage, but he likes poison.  It is particularly easy to earn a late-game piety spike by converting in, using {{a|SWIFT HAND}} and Learning to reap massive XP benefits with piety left over for Reflexes.  Full-time worshipers just need more caution and discretion when choosing to accept piety penalties, and can rely on {{s|BURNDAYRAZ}} and first strike a bit more to make it work. However if you have the {{i|Amulet of Yendor}} lockered you can earn a lot of piety on the initial low level characters. Quickly getting Tiki's Edge along with a way to slow these low level monsters before killing them becomes an XP and piety building machine. You almost never have to kill a creature at your level or above to reach level 10+ and can usually have dodge, poison, two levels of edge, and a couple reflexes. Using {{s|WONAFYT}} to bring everyone to you (see the {{s|WONAFYT}} page) and you can have all of this and the boss standing in front of you with less than half the black used up.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{g|Tikki Tooki}} can be high-maintenance during the leveling phase, since he doesn't like it when you take damage, but he likes poison.  It is particularly easy to earn a late-game piety spike by converting in, using {{a|SWIFT HAND}} and Learning to reap massive XP benefits with piety left over for Reflexes.  Full-time worshipers just need more caution and discretion when choosing to accept piety penalties, and can rely on {{s|BURNDAYRAZ}} and first strike a bit more to make it work. However if you have the {{i|Amulet of Yendor}} lockered you can earn a lot of piety on the initial low level characters. Quickly getting Tiki's Edge along with a way to slow these low level monsters before killing them becomes an XP and piety building machine. You almost never have to kill a creature at your level or above to reach level 10+ and can usually have dodge, poison, two levels of edge, and a couple reflexes. Using {{s|WONAFYT}} to bring everyone to you (see the {{s|WONAFYT}} page) and you can have all of this and the boss standing in front of you with less than half the black used up.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>With {{g|Dracul}}, an assassin is hilariously inept at keeping blood cows alive for <del class="diffchange diffchange-inline">lifesteal</del>, but he can effortlessly create the maximum number of blood pools for Sanguine refills or for {{<del class="diffchange diffchange-inline">g</del>|<del class="diffchange diffchange-inline">The Earthmother</del>}}<del class="diffchange diffchange-inline">'s Plantation boon</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>With {{g|Dracul}}, an assassin is hilariously inept at keeping blood cows alive for <ins class="diffchange diffchange-inline">{{t|Life steal}}</ins>, but he can effortlessly create the maximum number of blood pools for <ins class="diffchange diffchange-inline">{{t|</ins>Sanguine<ins class="diffchange diffchange-inline">}} </ins>refills or for {{<ins class="diffchange diffchange-inline">boon</ins>|<ins class="diffchange diffchange-inline">Plantation</ins>}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Casters and hybrids will find that {{g|Mystera Annur}} and {{g|Jehora Jeheyu}} have a lot to offer, while your standard regen-fighter will get good help from {{g|Binlor Ironshield}}.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Casters and hybrids will find that {{g|Mystera Annur}} and {{g|Jehora Jeheyu}} have a lot to offer, while your standard regen-fighter will get good help from {{g|Binlor Ironshield}}.</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=53855&oldid=prevZayyeh at 09:39, 28 April 20162016-04-28T09:39:01Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:39, 28 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L9" >Line 9:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Group=Tier 3</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Group=Tier 3</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|SuggestedRaces={{GoAs}}, {{ElAs}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</onlyinclude></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</onlyinclude></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=53854&oldid=prevZayyeh: /* Gods */2016-04-28T09:37:21Z<p><span dir="auto"><span class="autocomment">Gods</span></span></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:37, 28 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L53" >Line 53:</td>
<td colspan="2" class="diff-lineno">Line 53:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Assassin works well with a broad range of [[Gods|deities]] due to his personal flexibility. A couple deserve warnings, though: {{g|Glowing Guardian}} severely limits the ability to use poison until you can convert out. {{g|Taurog}} dislikes all glyphs, but with moderation, it is very easy to go positive on piety for part-time or even full-time worship.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Assassin works well with a broad range of [[Gods|deities]] due to his personal flexibility. A couple deserve warnings, though: {{g|Glowing Guardian}} severely limits the ability to use poison until you can convert out. {{g|Taurog}} dislikes all glyphs, but with moderation, it is very easy to go positive on piety for part-time or even full-time worship.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{g|Tikki Tooki}} can be high-maintenance during the leveling phase, since he doesn't like it when you take damage, but he likes poison.  It is particularly easy to earn a late-game piety spike by converting in, using {{a|SWIFT HAND}}and Learning to reap massive XP benefits with piety left over for Reflexes.  Full-time worshipers just need more caution and discretion when choosing to accept piety penalties, and can rely on {{s|BURNDAYRAZ}} and first strike a bit more to make it work. However if you have the {{i|Amulet of Yendor}} lockered you can earn a lot of piety on the initial low level characters. Quickly getting Tiki's Edge along with a way to slow these low level monsters before killing them becomes an XP and piety building machine. You almost never have to kill a creature at your level or above to reach level 10+ and can usually have dodge, poison, two levels of edge, and a couple reflexes. Using {{s|WONAFYT}} to bring everyone to you (see the {{s|WONAFYT}} page) and you can have all of this and the boss standing in front of you with less than half the black used up.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{g|Tikki Tooki}} can be high-maintenance during the leveling phase, since he doesn't like it when you take damage, but he likes poison.  It is particularly easy to earn a late-game piety spike by converting in, using {{a|SWIFT HAND}} and Learning to reap massive XP benefits with piety left over for Reflexes.  Full-time worshipers just need more caution and discretion when choosing to accept piety penalties, and can rely on {{s|BURNDAYRAZ}} and first strike a bit more to make it work. However if you have the {{i|Amulet of Yendor}} lockered you can earn a lot of piety on the initial low level characters. Quickly getting Tiki's Edge along with a way to slow these low level monsters before killing them becomes an XP and piety building machine. You almost never have to kill a creature at your level or above to reach level 10+ and can usually have dodge, poison, two levels of edge, and a couple reflexes. Using {{s|WONAFYT}} to bring everyone to you (see the {{s|WONAFYT}} page) and you can have all of this and the boss standing in front of you with less than half the black used up.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>With {{g|Dracul}}, an assassin is hilariously inept at keeping blood cows alive for lifesteal, but he can effortlessly create the maximum number of blood pools for Sanguine refills or for {{g|The Earthmother}}'s Plantation boon.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>With {{g|Dracul}}, an assassin is hilariously inept at keeping blood cows alive for lifesteal, but he can effortlessly create the maximum number of blood pools for Sanguine refills or for {{g|The Earthmother}}'s Plantation boon.</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=53853&oldid=prevZayyeh: /* Strategy */2016-04-28T09:37:05Z<p><span dir="auto"><span class="autocomment">Strategy</span></span></p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
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<col class='diff-marker' />
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:37, 28 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L47" >Line 47:</td>
<td colspan="2" class="diff-lineno">Line 47:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Because {{a|SWIFT HAND}} allows the assassin easily 1-hit-kill monsters that are lower-level than him, he should ''never'' fight a monster that is equal-level to him unless he has no other choice.  There is no bonus XP given for defeating a monster of equal level to yourself, and once you gain a level you can kill him effortless.  Always focus your efforts on fighting stronger monsters to earn bonus XP.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Because {{a|SWIFT HAND}} allows the assassin easily 1-hit-kill monsters that are lower-level than him, he should ''never'' fight a monster that is equal-level to him unless he has no other choice.  There is no bonus XP given for defeating a monster of equal level to yourself, and once you gain a level you can kill him effortless.  Always focus your efforts on fighting stronger monsters to earn bonus XP.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Assassins can leverage an early {{i|Amulet of Yendor}} to great effect. The 50 bonus experience is enough to reach level 5, which puts most of the dungeon monsters at lower level (and thus subject to {{a|<del class="diffchange diffchange-inline">Swift Hands</del>}}). This frees up the player to select a race other than Goblin and still be able to reach Level 10 only having to fight a handful of monsters to do so. The drawback is that after using up the prepped Amulet, you will need to reclaim it for an additional {{gold|50}} if you want to use it again.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Assassins can leverage an early {{i|Amulet of Yendor}} to great effect. The 50 bonus experience is enough to reach level 5, which puts most of the dungeon monsters at lower level (and thus subject to {{a|<ins class="diffchange diffchange-inline">SWIFT HAND</ins>}}). This frees up the player to select a race other than Goblin and still be able to reach Level 10 only having to fight a handful of monsters to do so. The drawback is that after using up the prepped Amulet, you will need to reclaim it for an additional {{gold|50}} if you want to use it again.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Gods ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Gods ==</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=53852&oldid=prevZayyeh: /* Goblin File:Goblin Assassin.png */2016-04-28T09:36:29Z<p><span dir="auto"><span class="autocomment">Goblin File:Goblin Assassin.png</span></span></p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:36, 28 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L37" >Line 37:</td>
<td colspan="2" class="diff-lineno">Line 37:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Goblin [[File:Goblin Assassin.png]]===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Goblin [[File:Goblin Assassin.png]]===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The {{GoAs}} is the ultimate class/race combo for level-up catapults.  By using {{a|SWIFT HAND}} to kill weaker monsters and converting items and glyphs for extra experience, a goblin can gain as many as five levels over the course of a boss battle, fully regenerating his health and mana each time.  Very few bosses outside of vicious difficulty can survive this sort of persistent onslaught, and even those in vicious difficulty will often fall to it.  Since you can begin the boss battle very early with this character it's likely you'll be able to use poison antics as well.  The {{GoAs}} is one of the best ways to obtain badges in most dungeons, including the coveted {{badge|Vicious}}.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The {{GoAs}} is the ultimate class/race combo for level-up catapults.  By using {{a|SWIFT HAND}} to kill weaker monsters and converting items and glyphs for extra experience, a goblin can gain as many as five levels over the course of a boss battle, fully regenerating his health and mana each time.  Very few bosses outside of vicious difficulty can survive this sort of persistent onslaught, and even those in vicious difficulty will often fall to it.  Since you can begin the boss battle very early with this character it's likely you'll be able to use poison antics as well.  The {{GoAs}} is one of the best ways to obtain badges in most dungeons, including the coveted {{badge|Vicious}} <ins class="diffchange diffchange-inline">badge</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Strategy ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Strategy ==</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Assassin&diff=53836&oldid=prevZayyeh: /* Goblin File:Goblin Assassin.png */2016-04-28T09:21:01Z<p><span dir="auto"><span class="autocomment">Goblin File:Goblin Assassin.png</span></span></p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:21, 28 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L37" >Line 37:</td>
<td colspan="2" class="diff-lineno">Line 37:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Goblin [[File:Goblin Assassin.png]]===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Goblin [[File:Goblin Assassin.png]]===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The {{GoAs}} is the ultimate class/race combo for level-up catapults.  By using {{a|SWIFT <del class="diffchange diffchange-inline">HANDS</del>}} to kill weaker monsters and converting items and glyphs for extra experience, a goblin can gain as many as five levels over the course of a boss battle, fully regenerating his health and mana each time.  Very few bosses outside of vicious difficulty can survive this sort of persistent onslaught, and even those in vicious difficulty will often fall to it.  Since you can begin the boss battle very early with this character it's likely you'll be able to use poison antics as well.  The {{GoAs}} is one of the best ways to obtain badges in most dungeons, including the coveted {{badge|Vicious}}.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The {{GoAs}} is the ultimate class/race combo for level-up catapults.  By using {{a|SWIFT <ins class="diffchange diffchange-inline">HAND</ins>}} to kill weaker monsters and converting items and glyphs for extra experience, a goblin can gain as many as five levels over the course of a boss battle, fully regenerating his health and mana each time.  Very few bosses outside of vicious difficulty can survive this sort of persistent onslaught, and even those in vicious difficulty will often fall to it.  Since you can begin the boss battle very early with this character it's likely you'll be able to use poison antics as well.  The {{GoAs}} is one of the best ways to obtain badges in most dungeons, including the coveted {{badge|Vicious}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Strategy ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Strategy ==</div></td></tr>
</table>Zayyeh