Difference between revisions of "Bosses"
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! Avatar !! Boss !! Att/HP !! {{NBig}} !! {{NVTBig}} !! {{HBig}} !! {{HVTBig}} !! {{VBig}} !! {{VVTBig}} !! Traits !! Trophy !! Found | ! Avatar !! Boss !! Att/HP !! {{NBig}} !! {{NVTBig}} !! {{HBig}} !! {{HVTBig}} !! {{VBig}} !! {{VVTBig}} !! Traits !! Trophy !! Found | ||
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Revision as of 14:04, 15 August 2016
This table shows the health and attack by dungeon difficulty of every boss (although at Hard difficulty, it shows "reference" statistics -- boss statistics vary wildly in Hard dungeons; for example, Grimm's Grotto significantly boosts health and damage, Doubledoom slightly depresses them, and Hexx Ruins, though nominally Hard, uses the Normal statistics):
Avatar | Boss | Att/HP | / | / | / | Traits | Trophy | Found
Traits
Trophy
No trophy
Found
Traits
Trophy
Found
Anoobis is three formed boss of Creeplight Ruins, who is a particularly tough Cultist called Anoobis. Like the standard monster, Anoobis also revives, but twice for a total of three forms. None of the forms are particularly tough, but a hybrid of physical and magical damage will have the easiest time. Only the final form awards XP. It's recommended to fight each form one at a time, making sure to recharge between each with either a level up or remaining blackspace, as Anoobis can only regen to the top of his current form. Trying to do all three as if he were one singular monster makes the fight significantly tougher. Note: Anoobis provides no experience or gold when killed in his first and second form. |
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