Difference between revisions of "Bosses"
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|[[File:Zombie Monster Icon.png]] Anoobis (2/3) | |[[File:Zombie Monster Icon.png]] Anoobis (2/3) | ||
|{{tinystats|100%|62.5%}} | |{{tinystats|100%|62.5%}} | ||
− | |{{tinystats|}} | + | |{{tinystats|82|217}} |
|{{tinystats|120|397}} | |{{tinystats|120|397}} | ||
|{{t|Undead}}, {{t|Bloodless}}, {{t|Magic resist}} 50%, {{t|Revives}} | |{{t|Undead}}, {{t|Bloodless}}, {{t|Magic resist}} 50%, {{t|Revives}} | ||
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|[[File:Wraith Monster Icon.png]] Anoobis (3/3) | |[[File:Wraith Monster Icon.png]] Anoobis (3/3) | ||
|{{tinystats|100%|62.5%}} | |{{tinystats|100%|62.5%}} | ||
− | |{{tinystats|}} | + | |{{tinystats|82|217}} |
|{{tinystats|120|397}} | |{{tinystats|120|397}} | ||
|{{t|Undead}}, {{t|Bloodless}}, {{t|Mana Burn}}, {{t|Physical resist}} 60% | |{{t|Undead}}, {{t|Bloodless}}, {{t|Mana Burn}}, {{t|Physical resist}} 60% |
Revision as of 15:10, 14 November 2017
This table shows the health and attack by dungeon difficulty of every boss (although at Hard difficulty, it shows "reference" statistics -- boss statistics vary wildly in Hard dungeons; for example, Grimm's Grotto significantly boosts health and damage, Doubledoom slightly depresses them, and Hexx Ruins, though nominally Hard, uses the Normal statistics):
Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters.
Basic Bosses
Below are the basic bosses. When a dungeon says it possesses a random boss, one of this twelve bosses appears. Certain dungeon, Dragon Isles for example, possesses one of basic bosses as a fixed boss.
Boss | Percentage | Normal | VT | Traits | Location(s) |
---|---|---|---|---|---|
Aequitas | 135% 100% |
112 318 |
180 636 |
Magical Attack | Random, Naga City |
Bleaty | 300% 50% |
225 159 |
360 318 |
Magic resist 25% | Random |
The Firstborn | 100% 150% |
75 477 |
120 954 |
Magical Attack | Random, Dragon Isles |
Frank the Zombie | 100% 200% |
75 636 |
120 1272 |
Undead, Bloodless | Random, Naga City |
The Iron Man | 100% 100% |
75 318 |
120 636 |
Magic resist 75% | Random, Naga City |
Jörmungandr | 100% 100% |
75 318 |
120 636 |
Poisonous | Random, Southern Swamp, Naga City |
Lord Gobb | 120% 100% |
90 318 |
144 636 |
First Strike, Physical resist 20%, Magic resist 20% | Random, Naga City |
Medusa | 100% 60% |
75 190 |
120 381 |
First Strike, Death-gaze 100%, Mana Burn | Random |
Super Meat Man | 65% 300% |
48 954 |
77 1908 |
Random, The Slime Pit, Naga City | |
Tomithy Longdall | 70% 75% |
52 238 |
84 477 |
Curse Bearer, Poisonous, Mana Burn | Random, Naga City |
Tormented One | 100% 75% |
75 238 |
120 477 |
Magical Attack, Physical resist 59%, Undead, Bloodless | Random, Naga City |
Tower of Goo | 100% 100% |
75 318 |
90 380 |
Physical resist 75% | Random, Northern Desert, The Slime Pit, Naga City |
Special Bosses
Many dungeons have its own bosses. While some of them use the same name, it can be a different boss than the standard boss. All these bosses are based on Lv10 stats like the basic bosses, Hobbler's Hold possess Lv8 boss and thus he is based on the Lv8 stat with double health boost.