Difference between revisions of "Changeling (Monster)"
From DDwiki
Line 14: | Line 14: | ||
Fighter - Death Protection | Fighter - Death Protection | ||
− | Priest - Extra HP - | + | Priest - Extra HP - 130% |
Thief - Extra HP - 120% | Thief - Extra HP - 120% | ||
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Warlord - Death Protection 1/level | Warlord - Death Protection 1/level | ||
− | Paladin - | + | Paladin - Physical Resist 50% |
Assassin - Poisonous | Assassin - Poisonous | ||
Bloodmage - Bloodless | Bloodmage - Bloodless | ||
+ | |||
+ | |||
+ | Transmuter - 130% Health, 130% Damage? (Possibly just difficulty modifier) | ||
+ | |||
+ | Tinker - 130% Health, 130% Damage? (Possibly just difficulty modifier) | ||
+ | |||
+ | Crusader - 130% Health, 130% Damage | ||
{{MainNav}} | {{MainNav}} |
Revision as of 14:46, 16 October 2013
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Complete jerks!
Fighter - Death Protection
Priest - Extra HP - 130%
Thief - Extra HP - 120%
Wizard - Magical Attack
Berserker - Extra Attack ~ 135%
Monk - Fast Regen
Rogue - First Strike
Sorcerer - Retaliate - Fireball
Warlord - Death Protection 1/level
Paladin - Physical Resist 50%
Assassin - Poisonous
Bloodmage - Bloodless
Transmuter - 130% Health, 130% Damage? (Possibly just difficulty modifier)
Tinker - 130% Health, 130% Damage? (Possibly just difficulty modifier)
Crusader - 130% Health, 130% Damage