Difference between revisions of "EE:Disposable"
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{{d|Eastern Tundra}} | {{d|Eastern Tundra}} | ||
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{{d|Southern Swamp}} | {{d|Southern Swamp}} | ||
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{{d|Western Jungle}} | {{d|Western Jungle}} | ||
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{{d|Grimm's Grotto}} | {{d|Grimm's Grotto}} | ||
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{{d|Doubledoom}} | {{d|Doubledoom}} | ||
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{{d|Rock Garden}} | {{d|Rock Garden}} | ||
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{{d|Creeplight Ruins}} | {{d|Creeplight Ruins}} | ||
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{{d|Hexx Ruins}} | {{d|Hexx Ruins}} | ||
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{{d|Havendale Bridge}} | {{d|Havendale Bridge}} | ||
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{{d|Shifting Passages}} | {{d|Shifting Passages}} | ||
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{{d|Halls of Steel}} | {{d|Halls of Steel}} | ||
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{{d|Ick Swamp}} | {{d|Ick Swamp}} | ||
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{{d|The Labyrinth}} | {{d|The Labyrinth}} | ||
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{{d|Cursed Oasis}} | {{d|Cursed Oasis}} | ||
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{{d|Berserker Camp}} | {{d|Berserker Camp}} | ||
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{{d|The Slime Pit}} | {{d|The Slime Pit}} | ||
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{{d|Magma Mines}} | {{d|Magma Mines}} | ||
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{{d|Tower of Gaan-Telet}} | {{d|Tower of Gaan-Telet}} | ||
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{{d|Vicious Steel}} | {{d|Vicious Steel}} | ||
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{{d|Demonic Library}} | {{d|Demonic Library}} | ||
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{{d|Namtar's Lair}} | {{d|Namtar's Lair}} | ||
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{{d|Naga City}} | {{d|Naga City}} | ||
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{{d|Dragon Isles}} | {{d|Dragon Isles}} | ||
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{{d|Vicious Gaan-Telet}} | {{d|Vicious Gaan-Telet}} | ||
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[[Ancient Scrapyard]] | [[Ancient Scrapyard]] | ||
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[[Hidden Workshop]] | [[Hidden Workshop]] | ||
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[[Oasis Town]] | [[Oasis Town]] | ||
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[[Flooded Foundry]] | [[Flooded Foundry]] | ||
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[[Lekon's Table]] | [[Lekon's Table]] | ||
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[[Deadman's Pass]] | [[Deadman's Pass]] | ||
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[[Everfrost Peak]] | [[Everfrost Peak]] | ||
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[[Frigid Battlefield]] | [[Frigid Battlefield]] | ||
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[[Troll Laboratory]] | [[Troll Laboratory]] | ||
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[[Phantom Citadel]] | [[Phantom Citadel]] | ||
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[[Endless Blizzard]] | [[Endless Blizzard]] | ||
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Revision as of 19:23, 6 March 2020
This feature is part of the Extreme Edition fan-made expansion. |
Disposable is a badge earned by taking on an odd-job in any dungeon, including Curious ones. Disposable dungeons are identical to their regular/curious counterparts with two big exceptions:
1. You are forced to play as a human guard, a class with no special abilities whatsoever.
2. You are given a varying number of unconvertible items that introduce unique, often detrimental new mechanics into your run.
While you can take on any curious dungeon alongside disposable, the curious dungeons have the same disposable item set and share completion with their regular counterparts so there's not much reason to unless you simply want a challenge, and sometimes this combination will simply be impossible (such as in Hobbler's Hold).
List of Dungeons
Dungeon | Item(s) | Summary |
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Spoon of Trials |
Spoon of Trials: +1 base damage, but you instantly die upon reaching level 5. | |
Greedy Gloves, Steward's Sigil |
Greedy Gloves: Base monster exp (exp before bonuses) is converted into gold Steward's Sigil: Monsters reward piety equal to their level, but level ups only give you half of their normal stat increase | |
Binding Bead, Sapping Sword |
Binding Bead: Every exp-giving kill restores 2 mana, but you gain exhausted when damaged and your mana is set to 0 on level up Sapping Sword: Adds 1 lifesteal, but caps health regen at 1 per tile and sets health to 1 on level up | |
Warding Pendant, Channeler's Ring |
Warding Pendant: Fireball casts grant a layer of stoneskin, but permanently buff the target's magic resist by 10% Channeler's Ring: Adds +1 fireball damage per level, but adds 1 weakening after every melee strike | |
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