Difference between revisions of "Dracul"

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(moved Dracul to Alpha:Dracul)
 
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#REDIRECT [[Alpha:Dracul]]
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{{alphapage|Alpha:Dracul}}
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<onlyinclude>{{
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{{{tpl|GodInfobox}}}
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|Name=Dracul
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|ShortHand=DR
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|InitialWorship=
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* {{Piety|+2}} for each killed enemy.
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|Punishment=
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* -20 Max Health
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|RewardedActions=
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;Attack with Lifesteal (once per monster):{{Piety|+1}}
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;Use {{t|Sanguine}}:{{Piety|+3}}
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;Kill a non {{t|Undead}} monster:{{Piety|+2}}
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;Destroy {{s|HALPMEH}} or {{s|CYDSTEPP}} glyph:{{Piety|+10}}
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;Destroy a {{i|Health potion}}:{{Piety|+5}}
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|PenalizedActions=
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;Kill an undead monster:{{Piety|-5}}
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;Use a health potion:{{Piety|-5}}
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;Cast {{s|CYDSTEPP}} or {{s|HALPMEH}}:{{Piety|-5}}
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|Boons=
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;Blood Curse
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:'''Cost''': Increases level by 1 (no stat increase, no HP/MP fill)
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:'''Effect''': +20 Piety
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;Blood Tithe (Repeat)
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:'''Cost''': 20 + 20n Piety, -10 Max Health
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:'''Effect''': Grants {{t|Sanguine}} 15%, or boosts +10% to {{t|Sanguine}} if you already have it.
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;Blood Hunger (Repeat)
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:'''Cost''': 20 + 40n Piety, -20% to maximum [[resistances]]
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:'''Effect''': {{t|Life Steal}} +1
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;Blood Shield
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;Cost: 40 Piety
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:'''Effect''': {{t|Physical resist}} +15%, {{t|Magical resist}} +15%
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;Blood Swell (Repeat)
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:'''Cost''': 20 + 10n Piety
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:'''Effect''': Restore all HP
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}}</onlyinclude>
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'''Dracul''' is the unholy deity of death, undeath, evil... your archetypical Lord of Darkness.  His boons are well suited to brawler-type characters, and with only a few very narrow exceptions is largely useless for spellcasters or striker-type attackers such as the rogue. 
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Dracul is unlocked in a subdungeon to the east.  When you enter this subdungeon, you will be pitted in combat against a doppelganger of yourself.  However, there is a known bug where the dungeon exist doesn't seal itself off until you move one tile.  If you adjust the visible tabs, you can leave the subdungeon and avoid unlocking Dracul in this fashion.
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==Strategy==
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Dracul is difficult to gain piety with under most circumstances. There are only three ways to do so: killing non-undead monsters, converting a "holy" glyph (CYDSTEPP or HALPMEH), and using a life-steal ability.  For most characters, the only way to get a life-steal ability is with one of Dracul's boons, which means it's imperative for Dracul worshippers to purchase either blood hunger or blood tithe as soon as possible to begin racking up real piety.
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Dracul's most powerful boons are the Blood Shield boon, which grants 15% to both resistances with no strings attached, and the blood swell boon, which grants a repeatable full heal.  This gives a Dracul follower greatly increased staying power in combat, and he often makes an excellent last-ditch choice in the end-game.
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Both the blood tithe and the blood hunger boons are best used to gain piety with Dracul.  They provide much too little healing to be of any meaningful benefit to the player, and their drawbacks can be crippling if you are not careful.  For characters who can raise their resistances above 45%, you should ''never'' purchase the blood hunger boon.  Blood Tithe can offer some reasonable healing if you select it multiple times, but you'll need to find a way to raise your maximum HP to compensate and it will cost a significant amount of piety.  This usually means you'll need to convert into Dracul's religion with a large amount of piety already accrued, and either play a dwarf or have worshipped Jehora Jeheyu for his boost health boon.
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Dracul has only a single strong combo for spellcaster characters: BLUDTUPOWA combined with Blood Hunger.  When BLUDTUPOWA is active, the life-drain effect of blood hunger will be filled, causing you to regenerate mana instead of health whenever you attack monsters.  This can be used to turn a large amount of popcorn into free mana.
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{{MainNav}}

Revision as of 01:20, 18 April 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Dracul
Dracul
Dracul.png
Initial worship
  • +2 Piety for each killed enemy.
Punishment
  • -20 Max Health
Prep penalty

Missing info

Likes
Attack with Lifesteal (once per monster)
+1 Piety
Use Trait: Sanguine Sanguine
+3 Piety
Kill a non Trait: Undead Undead monster
+2 Piety
Destroy Glyph: HALPMEH HALPMEH or Glyph: CYDSTEPP CYDSTEPP glyph
+10 Piety
Destroy a Item: Health potion Health potion
+5 Piety
Dislikes
Kill an undead monster
-5 Piety
Use a health potion
-5 Piety
Cast Glyph: CYDSTEPP CYDSTEPP or Glyph: HALPMEH HALPMEH
-5 Piety
Boons
Blood Curse
Cost: Increases level by 1 (no stat increase, no HP/MP fill)
Effect: +20 Piety
Blood Tithe (Repeat)
Cost: 20 + 20n Piety, -10 Max Health
Effect: Grants Trait: Sanguine Sanguine 15%, or boosts +10% to Trait: Sanguine Sanguine if you already have it.
Blood Hunger (Repeat)
Cost: 20 + 40n Piety, -20% to maximum resistances
Effect: Trait: Life Steal Life Steal +1
Blood Shield
Cost
40 Piety
Effect: Trait: Physical resist Physical resist +15%, Trait: Magical resist Magical resist +15%
Blood Swell (Repeat)
Cost: 20 + 10n Piety
Effect: Restore all HP

Dracul is the unholy deity of death, undeath, evil... your archetypical Lord of Darkness. His boons are well suited to brawler-type characters, and with only a few very narrow exceptions is largely useless for spellcasters or striker-type attackers such as the rogue.

Dracul is unlocked in a subdungeon to the east. When you enter this subdungeon, you will be pitted in combat against a doppelganger of yourself. However, there is a known bug where the dungeon exist doesn't seal itself off until you move one tile. If you adjust the visible tabs, you can leave the subdungeon and avoid unlocking Dracul in this fashion.


Strategy

Dracul is difficult to gain piety with under most circumstances. There are only three ways to do so: killing non-undead monsters, converting a "holy" glyph (CYDSTEPP or HALPMEH), and using a life-steal ability. For most characters, the only way to get a life-steal ability is with one of Dracul's boons, which means it's imperative for Dracul worshippers to purchase either blood hunger or blood tithe as soon as possible to begin racking up real piety.

Dracul's most powerful boons are the Blood Shield boon, which grants 15% to both resistances with no strings attached, and the blood swell boon, which grants a repeatable full heal. This gives a Dracul follower greatly increased staying power in combat, and he often makes an excellent last-ditch choice in the end-game.

Both the blood tithe and the blood hunger boons are best used to gain piety with Dracul. They provide much too little healing to be of any meaningful benefit to the player, and their drawbacks can be crippling if you are not careful. For characters who can raise their resistances above 45%, you should never purchase the blood hunger boon. Blood Tithe can offer some reasonable healing if you select it multiple times, but you'll need to find a way to raise your maximum HP to compensate and it will cost a significant amount of piety. This usually means you'll need to convert into Dracul's religion with a large amount of piety already accrued, and either play a dwarf or have worshipped Jehora Jeheyu for his boost health boon.

Dracul has only a single strong combo for spellcaster characters: BLUDTUPOWA combined with Blood Hunger. When BLUDTUPOWA is active, the life-drain effect of blood hunger will be filled, causing you to regenerate mana instead of health whenever you attack monsters. This can be used to turn a large amount of popcorn into free mana.