Difference between revisions of "Goatperson"
From DDwiki
(→Class Features) |
(→Class Features) |
||
Line 17: | Line 17: | ||
== Class Features == | == Class Features == | ||
− | Exploring a tile costs food, which takes up a | + | Exploring a tile costs food, which takes up a small inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE. |
== Strategy == | == Strategy == | ||
{{MainNav}} | {{MainNav}} |
Revision as of 17:26, 24 November 2013
Class Features
Exploring a tile costs food, which takes up a small inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE.