Goatperson

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Revision as of 17:27, 24 November 2013 by RaugMoss (Talk | contribs) (Strategy)

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Goatperson
Special Class
Goatperson Hero Large.png
Class traits
SCAPEGOAT
Randomly worships a new god per level, no conversion or desecration
PROTOTYPE
No restoration effects on level-up, gold instead of trophies
HERBIVORE
Eats food while exploring. Killing enemies yields more food
Conversion
Refills HP and MP for 100 (+10 cumulative) CP
Unlocking
?

Class Features

Exploring a tile costs food, which takes up a small inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE.

Strategy

This is a challenge class. If you can beat a dungeon with this class, then you're either inordinately lucky or an absolute master at this game.