Difference between revisions of "Gods"

From DDwiki
Jump to: navigation, search
m (Robot: Cosmetic changes)
Line 7: Line 7:
 
__TOC__
 
__TOC__
  
===Summary===
+
=== Summary ===
  
 
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
 
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
  
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
+
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
  
 
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
 
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
Line 26: Line 26:
 
|
 
|
  
=====[[Full:Binlor Ironshield|Binlor Ironshield]]=====
+
===== [[Full:Binlor Ironshield|Binlor Ironshield]] =====
 
|
 
|
 
* Free ENDISWAL Glyph on join
 
* Free ENDISWAL Glyph on join
Line 37: Line 37:
 
** -10 Piety
 
** -10 Piety
 
|
 
|
*Boon: Stone Soup (Repeat)
+
* Boon: Stone Soup (Repeat)
 
** Cost: 5 Piety
 
** Cost: 5 Piety
 
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster
 
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster
*Boon: Stone Skin (Repeat)
+
* Boon: Stone Skin (Repeat)
 
** Cost: 15 Piety
 
** Cost: 15 Piety
 
** Effect: Destroys 5 nearby wall segments, gives +3% magic resistance & temporary +100% to physical resistance
 
** Effect: Destroys 5 nearby wall segments, gives +3% magic resistance & temporary +100% to physical resistance
*Boon: Stone Form
+
* Boon: Stone Form
 
** Cost: 25 Piety
 
** Cost: 25 Piety
 
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active, gives +5% magic resistance
 
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active, gives +5% magic resistance
*Boon: Stone Fist
+
* Boon: Stone Fist
 
** Cost: 40 Piety
 
** Cost: 40 Piety
 
** Effect: Destroys 20 nearby wall segments, +50% knockback damage, gives +5% magic resistance
 
** Effect: Destroys 20 nearby wall segments, +50% knockback damage, gives +5% magic resistance
*Boon: Stone Heart (Repeat)
+
* Boon: Stone Heart (Repeat)
 
** Cost: 10 Piety
 
** Cost: 10 Piety
 
** Effect: Destroys 10 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance
 
** Effect: Destroys 10 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance
Line 57: Line 57:
 
|
 
|
  
=====[[Full:Dracul|Dracul]]=====  
+
===== [[Full:Dracul|Dracul]] =====
 
|
 
|
 
* Starting piety: Killed enemies x2
 
* Starting piety: Killed enemies x2
Line 80: Line 80:
 
** -5 Piety
 
** -5 Piety
 
|
 
|
*Boon: Blood Curse
+
* Boon: Blood Curse
 
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)
 
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)
 
** Effect: +20 Piety
 
** Effect: +20 Piety
*Boon: Blood Tithe (Repeat)
+
* Boon: Blood Tithe (Repeat)
 
** Cost: 20 + 20n Piety, -10 Max Health
 
** Cost: 20 + 20n Piety, -10 Max Health
 
** Effect: Grants Sanguine (can suck up blood pool to heal 15% max health), or boosts Sanguine by 10% if you already have Sanguine
 
** Effect: Grants Sanguine (can suck up blood pool to heal 15% max health), or boosts Sanguine by 10% if you already have Sanguine
*Boon: Blood Hunger (Repeat)
+
* Boon: Blood Hunger (Repeat)
 
** Cost: 20 + 40n Piety, -20% to maximum resistances
 
** Cost: 20 + 40n Piety, -20% to maximum resistances
 
** Effect: +1 Life Steal
 
** Effect: +1 Life Steal
*Boon: Blood Shield
+
* Boon: Blood Shield
 
** Cost: 40 Piety
 
** Cost: 40 Piety
 
** Effect: +15% to physical & magical resistances
 
** Effect: +15% to physical & magical resistances
*Boon: Blood Swell (Repeat)
+
* Boon: Blood Swell (Repeat)
 
** Cost: 20 + 10n Piety
 
** Cost: 20 + 10n Piety
 
** Effect: Restore all HP
 
** Effect: Restore all HP
Line 113: Line 113:
 
** +10 Piety
 
** +10 Piety
 
|
 
|
*Kill a plant
+
* Kill a plant
**-15 Piety
+
** -15 Piety
*Use Lifesteal
+
* Use Lifesteal
**-5 Piety
+
** -5 Piety
*Drink blood pool
+
* Drink blood pool
**-10 Piety
+
** -10 Piety
 
|
 
|
*Plantation (Repeat)
+
* Plantation (Repeat)
**Cost: 5 Piety
+
** Cost: 5 Piety
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.
+
** Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.
*Clearance (Repeat)
+
* Clearance (Repeat)
**Cost: 5 Piety + 5n Piety
+
** Cost: 5 Piety + 5n Piety
**Effect: Remove 10 random plants and replace up to 5 of those 10 plants with a dark tile.
+
** Effect: Remove 10 random plants and replace up to 5 of those 10 plants with a dark tile.
*Greenblood (Repeat)
+
* Greenblood (Repeat)
**Cost: 5 + 5n Piety
+
** Cost: 5 + 5n Piety
**Effect: All enemies are Corroded. Spawns 5 random plants.
+
** Effect: All enemies are Corroded. Spawns 5 random plants.
*Entanglement (Repeat)
+
* Entanglement (Repeat)
**Cost: 5 Piety
+
** Cost: 5 Piety
**Effect: All enemies are slowed. Spawns 5 random plants.
+
** Effect: All enemies are slowed. Spawns 5 random plants.
*Vine Form (Repeat)
+
* Vine Form (Repeat)
**Cost: 5 + 3n Piety
+
** Cost: 5 + 3n Piety
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.
+
** Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.
 
|
 
|
 
[[File:Earthmother.jpg]]
 
[[File:Earthmother.jpg]]
Line 140: Line 140:
 
|
 
|
  
===== [[Full:Glowing Guardian|Glowing Guardian]] =====  
+
===== [[Full:Glowing Guardian|Glowing Guardian]] =====
 
|
 
|
 
* Free Cleansing on worship
 
* Free Cleansing on worship
 
* PUNISHMENT: Removes all glyphs/items from inventory
 
* PUNISHMENT: Removes all glyphs/items from inventory
 
|
 
|
*Become Poisoned
+
* Become Poisoned
 
** +2 Piety
 
** +2 Piety
*Become Mana Burned
+
* Become Mana Burned
 
** +2 Piety
 
** +2 Piety
*Kill an undead (Any level)
+
* Kill an undead (Any level)
 
** +1 Piety
 
** +1 Piety
*Gain Level
+
* Gain Level
 
** +5 Piety
 
** +5 Piety
*Convert a potion or other small-slot item
+
* Convert a potion or other small-slot item
 
** +2 Piety
 
** +2 Piety
*Convert APHEELSIK or BLUDTUPOWA glyph
+
* Convert APHEELSIK or BLUDTUPOWA glyph
 
** +10 Piety
 
** +10 Piety
*Convert any other item or glyph
+
* Convert any other item or glyph
 
** +5 Piety
 
** +5 Piety
 
|
 
|
*Use a Health or Mana potion
+
* Use a Health or Mana potion
 
** -10 Piety
 
** -10 Piety
*Pick up a gold pile (Avarice)
+
* Pick up a gold pile (Avarice)
 
** -2 Piety
 
** -2 Piety
*Kill a monster N levels higher than you (Arrogance)
+
* Kill a monster N levels higher than you (Arrogance)
 
** -2N Piety
 
** -2N Piety
*Use poison (Venom blade, APHEELSIK glyph)
+
* Use poison (Venom blade, APHEELSIK glyph)
 
** -10 Piety
 
** -10 Piety
*Use lifesteal
+
* Use lifesteal
 
** -10 Piety
 
** -10 Piety
*Activate the BLUDTUPOWA glyph
+
* Activate the BLUDTUPOWA glyph
 
** -20 Piety
 
** -20 Piety
 
** BLUDTUPOWA is not activated
 
** BLUDTUPOWA is not activated
*Activate Sanguine (heal from blood pool)
+
* Activate Sanguine (heal from blood pool)
 
** -10 Piety  
 
** -10 Piety  
 
|
 
|
*Boon: Humility
+
* Boon: Humility
 
** Cost: 5 Piety
 
** Cost: 5 Piety
 
** Effect: Reduces level by 1, but maintains stats
 
** Effect: Reduces level by 1, but maintains stats
*Boon: Absolution
+
* Boon: Absolution
 
** Cost: 5 Piety
 
** Cost: 5 Piety
 
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)
 
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)
*Boon: Cleansing (Repeat)
+
* Boon: Cleansing (Repeat)
 
** Cost: 5 + 5n Piety
 
** Cost: 5 + 5n Piety
 
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion
 
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion
*Boon: Protection (Repeat)
+
* Boon: Protection (Repeat)
 
** Cost: 15 + 10n Piety
 
** Cost: 15 + 10n Piety
 
** Restores 35% Max Health and Mana
 
** Restores 35% Max Health and Mana
*Enlightenment
+
* Enlightenment
 
** Cost: 100 Piety
 
** Cost: 100 Piety
 
** +10% physical & magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage
 
** +10% physical & magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage
Line 196: Line 196:
 
|
 
|
  
=====[[Full:Jehora Jeheyu|Jehora Jeheyu]]=====
+
===== [[Full:Jehora Jeheyu|Jehora Jeheyu]] =====
 
|
 
|
 
* Free WEYTWUT glyph on joining
 
* Free WEYTWUT glyph on joining
Line 232: Line 232:
 
* PUNISHMENT: +15% to all monsters' resistances (both)
 
* PUNISHMENT: +15% to all monsters' resistances (both)
 
|
 
|
*Use a glyph
+
* Use a glyph
 
** +(MP Cost / 2) Piety
 
** +(MP Cost / 2) Piety
 
|
 
|
*Kill an enemy that uses a magical attack  
+
* Kill an enemy that uses a magical attack  
 
** -5 Piety
 
** -5 Piety
 
|
 
|
*Boon: Magic (Repeat)
+
* Boon: Magic (Repeat)
 
** Cost: 5 + 20n Piety
 
** Cost: 5 + 20n Piety
 
** Effect: +1 Max Mana
 
** Effect: +1 Max Mana
*Boon: Refreshment
+
* Boon: Refreshment
 
** Cost: 50 Piety
 
** Cost: 50 Piety
 
** Effect: Causes Glyph Conversions to restore 50% of max mana
 
** Effect: Causes Glyph Conversions to restore 50% of max mana
*Boon: Flames
+
* Boon: Flames
 
** Cost: 40 Piety, -50% attack bonus
 
** Cost: 40 Piety, -50% attack bonus
 
** Effect: +1 damage/level for BURNDAYRAZ glyph attack
 
** Effect: +1 damage/level for BURNDAYRAZ glyph attack
*Boon: Weakening (Repeat)
+
* Boon: Weakening (Repeat)
 
** Cost: 30 + 10n Piety
 
** Cost: 30 + 10n Piety
 
** Effect: -10% magic resistance to both player and all monsters on the current level
 
** Effect: -10% magic resistance to both player and all monsters on the current level
*Boon: Mystic Balance
+
* Boon: Mystic Balance
 
** Cost: 60 piety
 
** Cost: 60 piety
 
** Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.
 
** Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.
Line 264: Line 264:
 
|
 
|
 
|
 
|
*Scholar's Pact
+
* Scholar's Pact
**On level up: -10 Piety, overheal and casts BYSSEPS
+
** On level up: -10 Piety, overheal and casts BYSSEPS
*Warrior's Pact
+
* Warrior's Pact
**On XP kill: -3 Piety, +1 Max Health
+
** On XP kill: -3 Piety, +1 Max Health
*Alchemist's Pact
+
* Alchemist's Pact
**On potion use: -4 Piety, +3 Experience
+
** On potion use: -4 Piety, +3 Experience
*Body Pact
+
* Body Pact
**On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
+
** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
*Spirit Pact
+
* Spirit Pact
**On conversion: -5 Piety, +10 bonus conversion points
+
** On conversion: -5 Piety, +10 bonus conversion points
*Concensus
+
* Concensus
**Effect: +50 Piety, -25 max Piety
+
** Effect: +50 Piety, -25 max Piety
 
|
 
|
 
[[File:Pactmaker.jpg]]
 
[[File:Pactmaker.jpg]]
Line 286: Line 286:
 
* PUNISHMENT: -40% bonus damage
 
* PUNISHMENT: -40% bonus damage
 
|
 
|
*Kill an enemy
+
* Kill an enemy
 
** +4 Piety
 
** +4 Piety
*Kill an enemy that uses magical attack
+
* Kill an enemy that uses magical attack
 
** +8 Piety
 
** +8 Piety
*Convert a glyph
+
* Convert a glyph
 
** +10 Piety
 
** +10 Piety
 
|
 
|
*Use a glyph
+
* Use a glyph
 
** -2 Piety per use
 
** -2 Piety per use
*Convert Taurog's Equipment
+
* Convert Taurog's Equipment
 
** Instant punishment, but no piety loss
 
** Instant punishment, but no piety loss
 
|
 
|
*Boon: Taurog's Blade
+
* Boon: Taurog's Blade
 
** Cost: 20 Piety, -1 Max Mana
 
** Cost: 20 Piety, -1 Max Mana
 
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)
 
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)
*Boon: Taurog's Shield
+
* Boon: Taurog's Shield
 
** Cost: 25 Piety, -1 Max Mana
 
** Cost: 25 Piety, -1 Max Mana
 
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)
 
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)
*Boon: Taurog's Helm
+
* Boon: Taurog's Helm
 
** Cost: 25 Piety, -1 Max Mana
 
** Cost: 25 Piety, -1 Max Mana
 
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)
 
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)
*Boon: Taurog's Armour
+
* Boon: Taurog's Armour
 
** Cost: 25 Piety, -1 Max Mana
 
** Cost: 25 Piety, -1 Max Mana
 
** Effect: Obtain Taurog's Will (+15% to physical resistance)
 
** Effect: Obtain Taurog's Will (+15% to physical resistance)
*Boon: Unstoppable Fury (Repeat)
+
* Boon: Unstoppable Fury (Repeat)
 
** Cost: 20 + 10n Piety
 
** Cost: 20 + 10n Piety
 
** Prerequisite: Must be equipped with all of Taurog's Equipment
 
** Prerequisite: Must be equipped with all of Taurog's Equipment
Line 326: Line 326:
 
* Kill any enemy below your level
 
* Kill any enemy below your level
 
** +5 Piety
 
** +5 Piety
*Dodge any attack
+
* Dodge any attack
 
** +1-3(?) Piety
 
** +1-3(?) Piety
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
+
* Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
 
** +1 Piety  
 
** +1 Piety  
*Use WEYTWUT glyph
+
* Use WEYTWUT glyph
 
** +1 Piety
 
** +1 Piety
*Use PISORF glyph?
+
* Use PISORF glyph?
 
** No effect
 
** No effect
 
|
 
|
*Get hit twice or more (by the same monster) in combat
+
* Get hit twice or more (by the same monster) in combat
**-2 Piety per hit
+
** -2 Piety per hit
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)
+
* Trigger a death protection effect(occurs when lethal attack is survived, not on cast)
**-10 Piety
+
** -10 Piety
 
|
 
|
*Boon: Tribute (Repeat)
+
* Boon: Tribute (Repeat)
**Cost: 15 Gold
+
** Cost: 15 Gold
**Effect: +10 Piety  
+
** Effect: +10 Piety  
*Boon: Reflexes (Repeat)
+
* Boon: Reflexes (Repeat)
**Cost: 35 Piety
+
** Cost: 35 Piety
**Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
+
** Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
*Boon: Dodging
+
* Boon: Dodging
**Cost: 25 Piety
+
** Cost: 25 Piety
**Effect: +10% Dodge, +10 Gold
+
** Effect: +10% Dodge, +10 Gold
*Boon: Poison
+
* Boon: Poison
**Cost: 50 Piety
+
** Cost: 50 Piety
**Effect: The first physical attack against monsters grant poison, +10 Gold
+
** Effect: The first physical attack against monsters grant poison, +10 Gold
*Boon: Tikki's Edge (Repeat)
+
* Boon: Tikki's Edge (Repeat)
**Cost: 25 + 25n Piety
+
** Cost: 25 + 25n Piety
**Effect: +1 to experience from all XP kills, +10 Gold
+
** Effect: +1 to experience from all XP kills, +10 Gold
 
|
 
|
 
[[File:Tikki.jpg]]
 
[[File:Tikki.jpg]]

Revision as of 09:25, 22 April 2012

Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

Summary

Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).

In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.

Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.

Name Worship Bonuses Rewarded/Repent Actions Penalized Actions Boons Portrait
Binlor Ironshield
  • Free ENDISWAL Glyph on join
  • PUNISHMENT: Removes all player resistances
  • Destroy a wall
    • +5 Piety
  • Gain a level
    • -10 Piety
  • Boon: Stone Soup (Repeat)
    • Cost: 5 Piety
    • Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster
  • Boon: Stone Skin (Repeat)
    • Cost: 15 Piety
    • Effect: Destroys 5 nearby wall segments, gives +3% magic resistance & temporary +100% to physical resistance
  • Boon: Stone Form
    • Cost: 25 Piety
    • Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active, gives +5% magic resistance
  • Boon: Stone Fist
    • Cost: 40 Piety
    • Effect: Destroys 20 nearby wall segments, +50% knockback damage, gives +5% magic resistance
  • Boon: Stone Heart (Repeat)
    • Cost: 10 Piety
    • Effect: Destroys 10 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance

Binlor.jpg

Dracul
  • Starting piety: Killed enemies x2
  • PUNISHMENT: -20 Max Health
  • Attack with Lifesteal (once per monster)
    • +1 Piety
  • Drink a Blood Pool
    • +3 Piety
  • Kill a living monster
    • +2 Piety
  • Destroy HALPMEH or CYDSTEPP glyph
    • +10 Piety
  • Destroy health potion
    • +5 Piety
  • Kill an undead monster
    • -5 Piety
  • Use a health potion
    • -5 Piety
  • Use a CYDSTEPP or HALPMEH glyph
    • -5 Piety
  • Boon: Blood Curse
    • Cost: Increases level by 1 (no stat increase, no HP/MP fill)
    • Effect: +20 Piety
  • Boon: Blood Tithe (Repeat)
    • Cost: 20 + 20n Piety, -10 Max Health
    • Effect: Grants Sanguine (can suck up blood pool to heal 15% max health), or boosts Sanguine by 10% if you already have Sanguine
  • Boon: Blood Hunger (Repeat)
    • Cost: 20 + 40n Piety, -20% to maximum resistances
    • Effect: +1 Life Steal
  • Boon: Blood Shield
    • Cost: 40 Piety
    • Effect: +15% to physical & magical resistances
  • Boon: Blood Swell (Repeat)
    • Cost: 20 + 10n Piety
    • Effect: Restore all HP

Dracul.jpg

The Earthmother
  • Starting Bonus: Always +5
  • Free IMAWAL glyph on joining.
  • PUNISHMENT: Inflicts 5 levels of Corrosion.
  • Use IMAWAL on a monster
    • +10 Piety
  • Use IMAWAL on a plant
    • +5 Piety
  • Use IMAWAL on the instant kill plant
    • +10 Piety
  • Kill a plant
    • -15 Piety
  • Use Lifesteal
    • -5 Piety
  • Drink blood pool
    • -10 Piety
  • Plantation (Repeat)
    • Cost: 5 Piety
    • Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.
  • Clearance (Repeat)
    • Cost: 5 Piety + 5n Piety
    • Effect: Remove 10 random plants and replace up to 5 of those 10 plants with a dark tile.
  • Greenblood (Repeat)
    • Cost: 5 + 5n Piety
    • Effect: All enemies are Corroded. Spawns 5 random plants.
  • Entanglement (Repeat)
    • Cost: 5 Piety
    • Effect: All enemies are slowed. Spawns 5 random plants.
  • Vine Form (Repeat)
    • Cost: 5 + 3n Piety
    • Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.

Earthmother.jpg

Glowing Guardian
  • Free Cleansing on worship
  • PUNISHMENT: Removes all glyphs/items from inventory
  • Become Poisoned
    • +2 Piety
  • Become Mana Burned
    • +2 Piety
  • Kill an undead (Any level)
    • +1 Piety
  • Gain Level
    • +5 Piety
  • Convert a potion or other small-slot item
    • +2 Piety
  • Convert APHEELSIK or BLUDTUPOWA glyph
    • +10 Piety
  • Convert any other item or glyph
    • +5 Piety
  • Use a Health or Mana potion
    • -10 Piety
  • Pick up a gold pile (Avarice)
    • -2 Piety
  • Kill a monster N levels higher than you (Arrogance)
    • -2N Piety
  • Use poison (Venom blade, APHEELSIK glyph)
    • -10 Piety
  • Use lifesteal
    • -10 Piety
  • Activate the BLUDTUPOWA glyph
    • -20 Piety
    • BLUDTUPOWA is not activated
  • Activate Sanguine (heal from blood pool)
    • -10 Piety
  • Boon: Humility
    • Cost: 5 Piety
    • Effect: Reduces level by 1, but maintains stats
  • Boon: Absolution
    • Cost: 5 Piety
    • Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)
  • Boon: Cleansing (Repeat)
    • Cost: 5 + 5n Piety
    • Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion
  • Boon: Protection (Repeat)
    • Cost: 15 + 10n Piety
    • Restores 35% Max Health and Mana
  • Enlightenment
    • Cost: 100 Piety
    • +10% physical & magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage

GlowingGuardian.jpg

Jehora Jeheyu
  • Free WEYTWUT glyph on joining
  • MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player
  • MAJOR PUNISHMENT: 50% chance you're character instantly dies
  • Randomly grants piety
    • +3-5 Piety on taking any action, including dungeon exploration
  • Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration
  • Petition
    • Cost: 25 Piety
    • Effect: Stops inflicting MINOR PUNISHMENT
  • Last Chance
    • Cost: 1 Piety
    • Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
  • Boost Health
    • Cost: 20 + 25n Piety
    • Effect: Destroy a health potion and gain +25 max health
  • Boost Mana
    • Cost: 20 + 25n Piety
    • Effect: Destroy a mana potion and gain +3 max mana
  • Chaos Avatar
    • Cost: 100 Piety
    • Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)

Jehora.jpg

Mystera Annur
  • Starting piety: Number of previous glyphs cast
  • PUNISHMENT: +15% to all monsters' resistances (both)
  • Use a glyph
    • +(MP Cost / 2) Piety
  • Kill an enemy that uses a magical attack
    • -5 Piety
  • Boon: Magic (Repeat)
    • Cost: 5 + 20n Piety
    • Effect: +1 Max Mana
  • Boon: Refreshment
    • Cost: 50 Piety
    • Effect: Causes Glyph Conversions to restore 50% of max mana
  • Boon: Flames
    • Cost: 40 Piety, -50% attack bonus
    • Effect: +1 damage/level for BURNDAYRAZ glyph attack
  • Boon: Weakening (Repeat)
    • Cost: 30 + 10n Piety
    • Effect: -10% magic resistance to both player and all monsters on the current level
  • Boon: Mystic Balance
    • Cost: 60 piety
    • Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.

Mystera.jpg

The Pactmaker
  • Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
  • Scholar's Pact
    • On level up: -10 Piety, overheal and casts BYSSEPS
  • Warrior's Pact
    • On XP kill: -3 Piety, +1 Max Health
  • Alchemist's Pact
    • On potion use: -4 Piety, +3 Experience
  • Body Pact
    • On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
  • Spirit Pact
    • On conversion: -5 Piety, +10 bonus conversion points
  • Concensus
    • Effect: +50 Piety, -25 max Piety

Pactmaker.jpg

Taurog
  • Starting Piety: Killed enemies x2
  • PUNISHMENT: -40% bonus damage
  • Kill an enemy
    • +4 Piety
  • Kill an enemy that uses magical attack
    • +8 Piety
  • Convert a glyph
    • +10 Piety
  • Use a glyph
    • -2 Piety per use
  • Convert Taurog's Equipment
    • Instant punishment, but no piety loss
  • Boon: Taurog's Blade
    • Cost: 20 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Skullpicker (+5 Base Damage)
  • Boon: Taurog's Shield
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)
  • Boon: Taurog's Helm
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Gloat (+15% to magical resistance)
  • Boon: Taurog's Armour
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Will (+15% to physical resistance)
  • Boon: Unstoppable Fury (Repeat)
    • Cost: 20 + 10n Piety
    • Prerequisite: Must be equipped with all of Taurog's Equipment
    • Effect: Death Protection

Taurog.jpg

Tikki Tooki
  • No starting bonus
  • PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
  • Kill any enemy below your level
    • +5 Piety
  • Dodge any attack
    • +1-3(?) Piety
  • Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
    • +1 Piety
  • Use WEYTWUT glyph
    • +1 Piety
  • Use PISORF glyph?
    • No effect
  • Get hit twice or more (by the same monster) in combat
    • -2 Piety per hit
  • Trigger a death protection effect(occurs when lethal attack is survived, not on cast)
    • -10 Piety
  • Boon: Tribute (Repeat)
    • Cost: 15 Gold
    • Effect: +10 Piety
  • Boon: Reflexes (Repeat)
    • Cost: 35 Piety
    • Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
  • Boon: Dodging
    • Cost: 25 Piety
    • Effect: +10% Dodge, +10 Gold
  • Boon: Poison
    • Cost: 50 Piety
    • Effect: The first physical attack against monsters grant poison, +10 Gold
  • Boon: Tikki's Edge (Repeat)
    • Cost: 25 + 25n Piety
    • Effect: +1 to experience from all XP kills, +10 Gold

Tikki.jpg