Guild

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Revision as of 02:17, 10 November 2013 by Lieronet (Talk | contribs) (Challenges)

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The Guild (or Adventurer's Guild) is a building that houses the warriors of Desktop Dungeons. Initially only the Fighter is available (at a cost of 150, provided during the tutorial). Further upgrades later unlock the Berserker and Warlord classes as well as item preparation unlocks.

Upgrades

Level 1

  • Cost: 150g
  • Provides:

Level 2

  • Cost: 1000g
  • Provides:
    • Class: Berserker unlocked
    • Locker: Provides 3 slots where items can be stored and used in later dungeons (at a cost)
    • Monster: Unlocks the wraith monster and adds it to your base monster pool.

Level 3

  • Cost: 2000g
  • Provides:
    • Class: Warlord unlocked
    • Locker slots: Provides 3 additional slots where items can be stored for a total of 6
    • Monster: Unlocks the goo blob monster and adds it to your base monster pool.

Challenges

Like other class buildings the Guild provides unique class challenges (bronze, silver, and gold) for each class.

Class Challenge Level Reward Description
Fighter Bronze 150g Bleat It Dive into a dungeon filled with a multitude of Goats and a Gorgon boss.
Silver Item: Platemail Platemail Toe-to-Toe A dungeon very similar to the northern desert with a high damaging Djinn boss.
Gold Veto Slot* The Arena An unusual enclosed arena where enemies come in waves. You start with platemail.
Berserker Bronze 250g RAWR!
Silver Item: Whurrgarbl Whurrgarbl Again! Again!
Gold ?? Veto Slot*
Warlord Bronze 350g Terror Begins
Silver Item: Trisword Trisword Terror Grows
Gold Terror's End Veto Slot*
  • You must beat all 3 golds for the veto slot.