Difference between revisions of "Jehora Jeheyu"

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Jehora Jeheyu, the mad god of chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time.
 
Jehora Jeheyu, the mad god of chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time.
  

Revision as of 07:02, 27 February 2012

Jehora.jpg

Jehora Jeheyu, the mad god of chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time.

Jehora is unlocked from a subdungeon with 25 unique imps in it. Once the altar is touched, a maze is generated that hinders the passage back, so bring ENDISWAL with you.


Strategy

Jehora is actually much less threatening than he appears. If you are playing even slightly conservatively, you can stand his punishment with no major issues.

Jehora's strategy is rather simple: Survive his random punishments for long enough to get Petition, then climb to Avatar of Chaos. If you get him early enough, you're likely to still have enough piety to change deities for the endgame or use one of the other boons.

Gnomes and Halflings make particularly good worshippers of Jehora Jeheyu. Jehora's "boost mana" and "boost health" boons increase your maximum mana and health but destroy one mana/health potion. Because potions restore a fixed % of your maximum HP/MP, this increases the effectiveness of the remaining potions. Characters with a large number of potions will gain enormously from this trade since the lost potion will be more than offset by the increased potency with the remaining potions.