Difference between revisions of "Monsters"

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Revision as of 02:11, 18 August 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Monsters

There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.

Level Base Attack Base Health
1 3 6
2 7 15
3 12 26
4 18 39
5 25 54
6 33 71
7 42 90
8 52 111
9 63 134
10 75 159

What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.

List of Monsters

See Traits for a full list of traits and what they do. Also see the list of bosses.

Basic Monsters

Common monsters found in just about any dungeon.

Image Name Attack Health Traits Location
Bandit.png
Bandit 70% 100% Cursed Any
Dragon Spawn.png
Dragon Spawn 100% 125% Magical Attack Any
Goat.png
Goat 100% 90% 25% Magic resist Any
Goblin.png
Goblin (Monster) 120% 100% First Strike Any
Golem.png
Golem 100% 100% 50% Magic resist Any
Goo Blob.png
Goo Blob 100% 100% 50% Physical resist Any
Gorgon.png
Gorgon 100% 90% First Strike, Death-gaze 50% Any
Meat Man.png
Meat Man 65% 200% Any
Serpent.png
Serpent 100% 100% Poisonous Any
Warlock.png
Warlock 134% 100% Magical Attack Any
Wraith.png
Wraith 100% 75% Undead, Mana Burn, Magical Attack, 30% Physical Resist Any
Zombie.png
Zombie 100% 150% Undead Any

Advanced Monsters

Stronger monsters found as you venture further outside the kingdom.

Image Name Attack Health Traits Boss Location
Acid Blob.png
Acid Blob Corrosive, Magical attack Naga City
Animated Armor.png
Animated Armor Magical attack, Death Protection (1 layer per level) Halls of Steel
Berserker.png
Berserker Berserks at 50% Berserker Camp
Burn Viper.png
Burn Viper Mana burn, Blinks Berserker Camp, Naga City
Cave Snake.png
Cave Snake Poisonous, Spawns Magma Mines
Changeling.png
Changeling Varies by class Shifting Passages
Cultist.png
Cultist Cowardly, Revives (into Zombie)
Desert Troll.png
Desert Troll Cowardly, Fast regen Northern Desert
Djinn.png
Djinn Magical attack, Retaliate: Fireball
Doom Armor.png
Doom Armor Berserks at 50%, Death Protection (1 layer per level) Demonic Library
Druid.png
Druid Magical attack, Death Protection Havendale Bridge, Dragon Isle, Western Jungle (Boss only)
Forest Troll.png
Forest Troll Cowardly, Fast regen, 25% magic resist Dragon Isle
Frozen Troll.png
Frozen Troll Cowardly, 50% Physical resist, 50% Magical resist, Magical attack
Gelatinous Thing.png Gelatinous Thing Retaliate: Fireball The Slime Pit
Imp.png
Imp Blinks Demonic Library
Illusion.png
Illusion 50% Physical resist, Retaliate: Fireball, Weakening blow Halls of Steel
Minotaur.png
Minotaur Knockback 50%, Berserks at 50% Magma Mines, Shifting Passages, The Labyrinth (Boss only)
Muck Walker.png
Muck Walker Undead, Weakening blow The Slime Pit
Naga.png
Naga Weakening blow Ick Swamp, Naga City
Rock Troll.png
Rock Troll Cowardly, Fast regen, knockback 50% Rock Garden
Rusalka.png
Rusalka Corrosive Havendale Bridge
Steel Golem.png
Steel Golem 25% Physical resist, Cursed Naga City
Shade.png
Shade 30% Physical resist, Undead, Blinks, Life steal 40% Creeplight Ruins (after killing sacrificial goat)
Slime Blob.png
Slime Blob Cursed, Magical attack The Slime Pit
Tokoloshe.png
Tokoloshe Cowardly, 50% Physical resist; Drops Tokoloshe Charm on death Havendage Bridge
Vampire.png
Vampire Life steal 40%, Magical attack Ick Swamp, Eastern Tundra (Boss only)