120 points = +2 Base Damage
|Lives in||Orc Gables|
|This article is in need of content, please consider adding to it.|
Orc vs Human Comparison
The human's conversion provides attack bonus, while the orc's conversion bonus provides stacking base damage. Understanding the difference between these two is important to knowing when to use humans and when to use Orcs.
Your total damage is equal to your attack bonus multiplied by your base attack. This ironically means that humans (with a high attack bonus) are always looking for ways to boost their base attack, and orcs (with a high base attack) are always looking for ways to boost their attack bonus. There are more class benefits, items and power-ups to improve your attack bonus for the orc, but base attack improves naturally as you level up so humans will eventually overtake the orc anyways as they reach higher levels. However, if you can convert lots of things as a lower-level character, Orcs can drastically increase their attack power in ways humans can only dream of.
- Orcs perform better than humans if you're a low-level character
- Orcs perform better than humans if you're converting lots of stuff
- Orcs perform better than humans if your attack bonus is high
Orcs require a large number of conversion points in order to make the most out of their stacking racial bonus. This means preparing a sensation stone and a conversion seal is a very good idea. They also need a large attack bonus to multiply their high base attack. This means the HP->Attack booster swap preparation is highly recommended.
In order to make the most of their racial bonus, Orcs need to reach at least 600 conversion points. This is generally not achievable by converting glyphs alone, and will require you to buy items from shops for no purpose other than to convert them. Even with all this effort, an Orc will still fall behind a human at higher levels, and you will need to use your powerful attack as a lower-level character in order to gain bonus XP and get ahead in the long-term.
Orcs complement classes with high attack bonus values very well. They also complement the Monk very well, helping him overcome his low base attack modifier. Base attack also boosts the effect of the PISORF glyph, but because this glyph has roughly a 1 in 3 chance of actually appearing it's generally unwise to plan an elaborate strategy around it.
Orcs work best for Berserkers, Warlords, Rogues, Monks, and Crusaders
Berserker With little use for glyphs and a sizable attack bonus, the Berserker makes an excellent selection for an Orc.
Warlord Benefiting from increased attack bonus after using mana potions or when at low health, the Warlord benefits well from the Orc's base attack. He also has little use for any glyphs other than CYDSTEPP, so you can freely convert as needed.
Rogue With unconditionally high attack bonus, the Rogue is a class that just screams for you to play Orc, but you will need to find some way to boost his survivability.
Monk The Monk has little use for most glyphs and desperately needs ways to boost his abysmal base attack. Orc is a great pick here.
Crusader With his momentum bonus and a few other perks, Crusaders can exceed 300% attack bonus. This is quite possibly the Orc at his finest, and there is really no reason to play any other race when you're a Crusader. Optimized Orc Crusaders have been known to defeat the boss as 1st level characters.