Difference between revisions of "Plant"

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Plants are a class of non-experience-bearing monster that litters certain levels like the [[Ick Swamp]]. Worshipping [[Full:Earthmother|The Earthmother]] can lead to these being spawned.
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Nearly all plants have 1 HP, 0 damage, First Strike, Bloodless (doesn't leave a blood pool) and No Experience (for killing them). Basic plants can be removed without worry (unless you have poisoned an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:
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{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
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! Name
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! Notes
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|-
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| '''Plant'''
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| Basic plant
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|-
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| '''Mysterious Murkshade'''
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| Mana burn, 100% magic resist.
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|-
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| '''Poisonous Pod'''
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| Poisonous, 100% magic resist.
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|-
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| '''Corrosive Creeper'''
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| Corrosive, leaves corrosive pool on death
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|-
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| '''Barbing Bush'''
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| 999 Attack
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|-
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| '''Erosive Eelroot'''
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| Lower Resists 3%, 100% magic resist.
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|}
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Revision as of 14:23, 24 April 2012

Plants are a class of non-experience-bearing monster that litters certain levels like the Ick Swamp. Worshipping The Earthmother can lead to these being spawned.

Nearly all plants have 1 HP, 0 damage, First Strike, Bloodless (doesn't leave a blood pool) and No Experience (for killing them). Basic plants can be removed without worry (unless you have poisoned an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:

Name Notes
Plant Basic plant
Mysterious Murkshade Mana burn, 100% magic resist.
Poisonous Pod Poisonous, 100% magic resist.
Corrosive Creeper Corrosive, leaves corrosive pool on death
Barbing Bush 999 Attack
Erosive Eelroot Lower Resists 3%, 100% magic resist.