https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Rat-Faced&feed=atom&action=historyRat-Faced - Revision history2024-03-29T05:28:17ZRevision history for this page on the wikiMediaWiki 1.25.1https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Rat-Faced&diff=54216&oldid=prevZayyeh at 09:32, 5 May 20162016-05-05T09:32:34Z<p></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:32, 5 May 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L39" >Line 39:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The level plays fairly simply up to the boss fight. The monsters are not too tough to kill, especially if you don't mind getting a bit weakened or corroded. The {{OrCr}} is a good combination because you don't have to worry about your damage dropping - your conversions will more than offset any stacks of weakness you may incur. Try to go for higher level kills, save low-level monsters to build momentum during the boss fight, use PISORF or BURNDAYRAZ to remove Corrosive Creepers and Barbing Bushes as needed, don't worry about getting a few layers of Corrosion or Weakness, just make sure neither gets out of hand.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The level plays fairly simply up to the boss fight. The monsters are not too tough to kill, especially if you don't mind getting a bit weakened or corroded. The {{OrCr}} is a good combination because you don't have to worry about your damage dropping - your conversions will more than offset any stacks of weakness you may incur. Try to go for higher level kills, save low-level monsters to build momentum during the boss fight, use PISORF or BURNDAYRAZ to remove Corrosive Creepers and Barbing Bushes as needed, don't worry about getting a few layers of Corrosion or Weakness, just make sure neither gets out of hand.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>How you use the Pactmaker might depend on what race you're playing. The main purpose of this deity is to boost your durability during the boss fight. Some good options are Scholar's Pact, Warrior's Pact or Body Pact. Do not take Scholar's Pact early, you can safely put it off until Level 5 or so; if you choose to go for another pact though, take it as early as possible. In any case, as there are no other altars, take Consensus before taking any other pact. In addition, keep track of the sparkles around the altar if you plan to take Warrior's Pact or Body Pact. After using some piety grab 1,4 or 7 sparkles to make full use of your piety if you take Warrior's Pact(2 or 6 if you take Body Pact).</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>How you use the Pactmaker might depend on what race you're playing. The main purpose of this deity is to boost your durability during the boss fight. Some good options are <ins class="diffchange diffchange-inline">{{boon|</ins>Scholar's Pact<ins class="diffchange diffchange-inline">}}</ins>, <ins class="diffchange diffchange-inline">{{boon|</ins>Warrior's Pact<ins class="diffchange diffchange-inline">}} </ins>or <ins class="diffchange diffchange-inline">{{boon|</ins>Body Pact<ins class="diffchange diffchange-inline">}}</ins>. Do not take <ins class="diffchange diffchange-inline">{{boon|</ins>Scholar's Pact<ins class="diffchange diffchange-inline">}} </ins>early, you can safely put it off until Level 5 or so; if you choose to go for another pact though, take it as early as possible. In any case, as there are no other altars, take <ins class="diffchange diffchange-inline">{{boon|</ins>Consensus<ins class="diffchange diffchange-inline">}} </ins>before taking any other pact. In addition, keep track of the sparkles around the altar if you plan to take <ins class="diffchange diffchange-inline">{{boon|</ins>Warrior's Pact<ins class="diffchange diffchange-inline">}} </ins>or <ins class="diffchange diffchange-inline">{{boon|</ins>Body Pact<ins class="diffchange diffchange-inline">}}</ins>. After using some piety grab 1,4 or 7 sparkles to make full use of your piety if you take <ins class="diffchange diffchange-inline">{{boon|</ins>Warrior's Pact<ins class="diffchange diffchange-inline">}}</ins>(2 or 6 if you take <ins class="diffchange diffchange-inline">{{boon|</ins>Body Pact<ins class="diffchange diffchange-inline">}}</ins>).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Once you've cleared out the place, you should ideally be just a kill shy of level 8, with enough low-level monsters scattered around to reach level 9 as well. This maximizes the punishment you can dish out to the boss. If you haven't done so yet, take {{boon|Consensus}} plus the {{boon|Scholar's Pact}}, and level up. The boss has low damage, but high health, and his afflictions can be debilitating in the long run. As an Orc, a good rule of thumb is, kill enough monsters between strikes to raise your damage to 100 for each strike. Don't raise it too high, because then you'll lose too much momentum after your first strike. Kill 2-3 monsters between strikes to keep your damage output constant. If your corrosions or weaknesses start to cripple you, drink the respective potion to alleviate your pain. If you have {{s|PISORF}}, it's good to keep pushing the boss into walls or other monsters, if you only have {{s|BURNDAYRAZ}} don't bother though, he has retaliate.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Once you've cleared out the place, you should ideally be just a kill shy of level 8, with enough low-level monsters scattered around to reach level 9 as well. This maximizes the punishment you can dish out to the boss. If you haven't done so yet, take {{boon|Consensus}} plus the {{boon|Scholar's Pact}}, and level up. The boss has low damage, but high health, and his afflictions can be debilitating in the long run. As an Orc, a good rule of thumb is, kill enough monsters between strikes to raise your damage to 100 for each strike. Don't raise it too high, because then you'll lose too much momentum after your first strike. Kill 2-3 monsters between strikes to keep your damage output constant. If your corrosions or weaknesses start to cripple you, drink the respective potion to alleviate your pain. If you have {{s|PISORF}}, it's good to keep pushing the boss into walls or other monsters, if you only have {{s|BURNDAYRAZ}} don't bother though, he has retaliate.</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Rat-Faced&diff=54211&oldid=prevZayyeh at 09:23, 5 May 20162016-05-05T09:23:51Z<p></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:23, 5 May 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L13" >Line 13:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Special Rules ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Special Rules ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There are several plants on this level: Mysterious <del class="diffchange diffchange-inline">Murkshades</del>, Corrosive <del class="diffchange diffchange-inline">Creepers</del>, Poisonous <del class="diffchange diffchange-inline">Pods </del>and Barbing <del class="diffchange diffchange-inline">Bushes</del>. Two random plants will drop a potion each when killed, providing one {{i|Burn Salve}} and one {{i|Fortitude Tonic}}.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There are several plants on this level: <ins class="diffchange diffchange-inline">{{m|</ins>Mysterious <ins class="diffchange diffchange-inline">Murkshade}}</ins>, <ins class="diffchange diffchange-inline">{{m|</ins>Corrosive <ins class="diffchange diffchange-inline">Creeper}}</ins>, <ins class="diffchange diffchange-inline">{{m|</ins>Poisonous <ins class="diffchange diffchange-inline">Pod}} </ins>and <ins class="diffchange diffchange-inline">{{m|</ins>Barbing <ins class="diffchange diffchange-inline">Bush}}</ins>. Two random plants will drop a potion each when killed, providing one {{i|Burn Salve}} and one {{i|Fortitude Tonic}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Monsters ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Monsters ==</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="L41" >Line 41:</td>
<td colspan="2" class="diff-lineno">Line 41:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>How you use the Pactmaker might depend on what race you're playing. The main purpose of this deity is to boost your durability during the boss fight. Some good options are Scholar's Pact, Warrior's Pact or Body Pact. Do not take Scholar's Pact early, you can safely put it off until Level 5 or so; if you choose to go for another pact though, take it as early as possible. In any case, as there are no other altars, take Consensus before taking any other pact. In addition, keep track of the sparkles around the altar if you plan to take Warrior's Pact or Body Pact. After using some piety grab 1,4 or 7 sparkles to make full use of your piety if you take Warrior's Pact(2 or 6 if you take Body Pact).</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>How you use the Pactmaker might depend on what race you're playing. The main purpose of this deity is to boost your durability during the boss fight. Some good options are Scholar's Pact, Warrior's Pact or Body Pact. Do not take Scholar's Pact early, you can safely put it off until Level 5 or so; if you choose to go for another pact though, take it as early as possible. In any case, as there are no other altars, take Consensus before taking any other pact. In addition, keep track of the sparkles around the altar if you plan to take Warrior's Pact or Body Pact. After using some piety grab 1,4 or 7 sparkles to make full use of your piety if you take Warrior's Pact(2 or 6 if you take Body Pact).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Once you've cleared out the place, you should ideally be just a kill shy of level 8, with enough low-level monsters scattered around to reach level 9 as well. This maximizes the punishment you can dish out to the boss. If you haven't done so yet, take Consensus plus the Scholar's Pact, and level up. The boss has low damage, but high health, and his afflictions can be debilitating in the long run. As an Orc, a good rule of thumb is, kill enough monsters between strikes to raise your damage to 100 for each strike. Don't raise it too high, because then you'll lose too much momentum after your first strike. Kill 2-3 monsters between strikes to keep your damage output constant. If your corrosions or weaknesses start to cripple you, drink the respective potion to alleviate your pain. If you have PISORF, it's good to keep pushing the boss into walls or other monsters, if you only have BURNDAYRAZ don't bother though, he has retaliate.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Once you've cleared out the place, you should ideally be just a kill shy of level 8, with enough low-level monsters scattered around to reach level 9 as well. This maximizes the punishment you can dish out to the boss. If you haven't done so yet, take <ins class="diffchange diffchange-inline">{{boon|</ins>Consensus<ins class="diffchange diffchange-inline">}} </ins>plus the <ins class="diffchange diffchange-inline">{{boon|</ins>Scholar's Pact<ins class="diffchange diffchange-inline">}}</ins>, and level up. The boss has low damage, but high health, and his afflictions can be debilitating in the long run. As an Orc, a good rule of thumb is, kill enough monsters between strikes to raise your damage to 100 for each strike. Don't raise it too high, because then you'll lose too much momentum after your first strike. Kill 2-3 monsters between strikes to keep your damage output constant. If your corrosions or weaknesses start to cripple you, drink the respective potion to alleviate your pain. If you have <ins class="diffchange diffchange-inline">{{s|</ins>PISORF<ins class="diffchange diffchange-inline">}}</ins>, it's good to keep pushing the boss into walls or other monsters, if you only have <ins class="diffchange diffchange-inline">{{s|</ins>BURNDAYRAZ<ins class="diffchange diffchange-inline">}} </ins>don't bother though, he has retaliate.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The overheal for both your level-ups should give you an extra strike each, which combined with your level-up restoration and health potions should be enough to wear the boss down. As your health will be the bottleneck, it might actually make sense to consider a {{r|Halfling}}, though you will be hard pressed to boost your base damage to be able to inflict a meaningful amount of damage each strike.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The overheal for both your level-ups should give you an extra strike each, which combined with your level-up restoration and health potions should be enough to wear the boss down. As your health will be the bottleneck, it might actually make sense to consider a {{r|Halfling}}, though you will be hard pressed to boost your base damage to be able to inflict a meaningful amount of damage each strike.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{MainNav}}</ins></div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Rat-Faced&diff=51402&oldid=prevWangzaizi2500 at 07:46, 16 August 20152015-08-16T07:46:38Z<p></p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 07:46, 16 August 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L39" >Line 39:</td>
<td colspan="2" class="diff-lineno">Line 39:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The level plays fairly simply up to the boss fight. The monsters are not too tough to kill, especially if you don't mind getting a bit weakened or corroded. The {{OrCr}} is a good combination because you don't have to worry about your damage dropping - your conversions will more than offset any stacks of weakness you may incur. Try to go for higher level kills, save low-level monsters to build momentum during the boss fight, use PISORF or BURNDAYRAZ to remove Corrosive Creepers and Barbing Bushes as needed, don't worry about getting a few layers of Corrosion or Weakness, just make sure neither gets out of hand.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The level plays fairly simply up to the boss fight. The monsters are not too tough to kill, especially if you don't mind getting a bit weakened or corroded. The {{OrCr}} is a good combination because you don't have to worry about your damage dropping - your conversions will more than offset any stacks of weakness you may incur. Try to go for higher level kills, save low-level monsters to build momentum during the boss fight, use PISORF or BURNDAYRAZ to remove Corrosive Creepers and Barbing Bushes as needed, don't worry about getting a few layers of Corrosion or Weakness, just make sure neither gets out of hand.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>How you use the Pactmaker might depend on what race you're playing. The main purpose of this deity is to boost your durability during the boss fight. Some good options are Scholar's Pact, Warrior's Pact or Body Pact. Do not take Scholar's Pact early, you can safely put it off until Level 5 or so; if you choose to go for another pact though, take it as early as possible. In any case, as there are no other altars, take Consensus before taking any other pact.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>How you use the Pactmaker might depend on what race you're playing. The main purpose of this deity is to boost your durability during the boss fight. Some good options are Scholar's Pact, Warrior's Pact or Body Pact. Do not take Scholar's Pact early, you can safely put it off until Level 5 or so; if you choose to go for another pact though, take it as early as possible. In any case, as there are no other altars, take Consensus before taking any other pact<ins class="diffchange diffchange-inline">. In addition, keep track of the sparkles around the altar if you plan to take Warrior's Pact or Body Pact. After using some piety grab 1,4 or 7 sparkles to make full use of your piety if you take Warrior's Pact(2 or 6 if you take Body Pact)</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Once you've cleared out the place, you should ideally be just a kill shy of level 8, with enough low-level monsters scattered around to reach level 9 as well. This maximizes the punishment you can dish out to the boss. If you haven't done so yet, take Consensus plus the Scholar's Pact, and level up. The boss has low damage, but high health, and his afflictions can be debilitating in the long run. As an Orc, a good rule of thumb is, kill enough monsters between strikes to raise your damage to 100 for each strike. Don't raise it too high, because then you'll lose too much momentum after your first strike. Kill 2-3 monsters between strikes to keep your damage output constant. If your corrosions or weaknesses start to cripple you, drink the respective potion to alleviate your pain. If you have PISORF, it's good to keep pushing the boss into walls or other monsters, if you only have BURNDAYRAZ don't bother though, he has retaliate.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Once you've cleared out the place, you should ideally be just a kill shy of level 8, with enough low-level monsters scattered around to reach level 9 as well. This maximizes the punishment you can dish out to the boss. If you haven't done so yet, take Consensus plus the Scholar's Pact, and level up. The boss has low damage, but high health, and his afflictions can be debilitating in the long run. As an Orc, a good rule of thumb is, kill enough monsters between strikes to raise your damage to 100 for each strike. Don't raise it too high, because then you'll lose too much momentum after your first strike. Kill 2-3 monsters between strikes to keep your damage output constant. If your corrosions or weaknesses start to cripple you, drink the respective potion to alleviate your pain. If you have PISORF, it's good to keep pushing the boss into walls or other monsters, if you only have BURNDAYRAZ don't bother though, he has retaliate.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The overheal for both your level-ups should give you an extra strike each, which combined with your level-up restoration and health potions should be enough to wear the boss down. As your health will be the bottleneck, it might actually make sense to consider a {{r|Halfling}}, though you will be hard pressed to boost your base damage to be able to inflict a meaningful amount of damage each strike.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The overheal for both your level-ups should give you an extra strike each, which combined with your level-up restoration and health potions should be enough to wear the boss down. As your health will be the bottleneck, it might actually make sense to consider a {{r|Halfling}}, though you will be hard pressed to boost your base damage to be able to inflict a meaningful amount of damage each strike.</div></td></tr>
</table>Wangzaizi2500https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Rat-Faced&diff=51401&oldid=prevWangzaizi2500 at 07:32, 16 August 20152015-08-16T07:32:58Z<p></p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 07:32, 16 August 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L5" >Line 5:</td>
<td colspan="2" class="diff-lineno">Line 5:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Preparations ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Preparations ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">None allowed</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Blacksmith</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Resources Available ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Resources Available ==</div></td></tr>
</table>Wangzaizi2500https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Rat-Faced&diff=47335&oldid=prevTinker: adjusted map screenshot2015-01-04T08:08:29Z<p>adjusted map screenshot</p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 08:08, 4 January 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[File:Crusader_Silver.PNG|right|450px]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''''Rat-Faced''''' dungeon is the {{c|Crusader}} silver [[Class Challenges|challenge]].  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''''Rat-Faced''''' dungeon is the {{c|Crusader}} silver [[Class Challenges|challenge]].  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="L42" >Line 42:</td>
<td colspan="2" class="diff-lineno">Line 44:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The overheal for both your level-ups should give you an extra strike each, which combined with your level-up restoration and health potions should be enough to wear the boss down. As your health will be the bottleneck, it might actually make sense to consider a {{r|Halfling}}, though you will be hard pressed to boost your base damage to be able to inflict a meaningful amount of damage each strike.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The overheal for both your level-ups should give you an extra strike each, which combined with your level-up restoration and health potions should be enough to wear the boss down. As your health will be the bottleneck, it might actually make sense to consider a {{r|Halfling}}, though you will be hard pressed to boost your base damage to be able to inflict a meaningful amount of damage each strike.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">== Map ==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[File:Crusader_Silver.PNG]]</del></div></td><td colspan="2"> </td></tr>
</table>Tinkerhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=Rat-Faced&diff=44307&oldid=prevTinker: Created page with "The '''''Rat-Faced''''' dungeon is the {{c|Crusader}} silver challenge. == Preparations == None allowed. == Resources Available == There are regular gly..."2014-10-29T21:26:20Z<p>Created page with "The '''''Rat-Faced''''' dungeon is the {{c|Crusader}} silver <a href="/wiki/DesktopDungeons/index.php?title=Class_Challenges" title="Class Challenges">challenge</a>. == Preparations == None allowed. == Resources Available == There are regular gly..."</p>
<p><b>New page</b></p><div>The '''''Rat-Faced''''' dungeon is the {{c|Crusader}} silver [[Class Challenges|challenge]]. <br />
<br />
== Preparations ==<br />
<br />
None allowed.<br />
<br />
== Resources Available ==<br />
<br />
There are regular glyphs and shops. There are no subdungeons. There is one fixed altar, dedicated to {{g|The Pactmaker}}.<br />
<br />
== Special Rules ==<br />
<br />
There are several plants on this level: Mysterious Murkshades, Corrosive Creepers, Poisonous Pods and Barbing Bushes. Two random plants will drop a potion each when killed, providing one {{i|Burn Salve}} and one {{i|Fortitude Tonic}}.<br />
<br />
== Monsters ==<br />
<br />
{{m|Naga}}: Weakening Blow<br />
<br />
{{m|Serpent}}: Poisonous<br />
<br />
{{m|Acid Blob}}: Corrosive<br />
<br />
{{m|Wraith}}: Mana Burn, Magical Attack, Undead, Bloodless, Physical Resist 30%<br />
<br />
Monster difficulty is between Normal and Hard, and is +10% to to Attack and Health scores.<br />
<br />
== Boss ==<br />
<br />
The boss is '''Keeng Ra'at''' ({{m|Ratling}} icon, Attack 65, Health 1044, Fast Regen, Retaliate: Fireball, Weakening Blow, Corrosive).<br />
<br />
== Strategy ==<br />
<br />
'''Recommended race:''' {{r|Orc}}<br />
<br />
The Nagas on the level have weakening blow, and the Corrosive Creepers and Acid Blobs corrode. Even navigating the level carefully might mean accumulating an inevitable layer or two of each of these afflictions. The boss has a lot of health, and his strikes afflict with both weakness and corrosion. It is therefor recommended to kill enough plants to find both the Burn Salve and the Fortitude Tonic before even thinking about engaging the boss.<br />
<br />
The level plays fairly simply up to the boss fight. The monsters are not too tough to kill, especially if you don't mind getting a bit weakened or corroded. The {{OrCr}} is a good combination because you don't have to worry about your damage dropping - your conversions will more than offset any stacks of weakness you may incur. Try to go for higher level kills, save low-level monsters to build momentum during the boss fight, use PISORF or BURNDAYRAZ to remove Corrosive Creepers and Barbing Bushes as needed, don't worry about getting a few layers of Corrosion or Weakness, just make sure neither gets out of hand.<br />
<br />
How you use the Pactmaker might depend on what race you're playing. The main purpose of this deity is to boost your durability during the boss fight. Some good options are Scholar's Pact, Warrior's Pact or Body Pact. Do not take Scholar's Pact early, you can safely put it off until Level 5 or so; if you choose to go for another pact though, take it as early as possible. In any case, as there are no other altars, take Consensus before taking any other pact.<br />
<br />
Once you've cleared out the place, you should ideally be just a kill shy of level 8, with enough low-level monsters scattered around to reach level 9 as well. This maximizes the punishment you can dish out to the boss. If you haven't done so yet, take Consensus plus the Scholar's Pact, and level up. The boss has low damage, but high health, and his afflictions can be debilitating in the long run. As an Orc, a good rule of thumb is, kill enough monsters between strikes to raise your damage to 100 for each strike. Don't raise it too high, because then you'll lose too much momentum after your first strike. Kill 2-3 monsters between strikes to keep your damage output constant. If your corrosions or weaknesses start to cripple you, drink the respective potion to alleviate your pain. If you have PISORF, it's good to keep pushing the boss into walls or other monsters, if you only have BURNDAYRAZ don't bother though, he has retaliate.<br />
<br />
The overheal for both your level-ups should give you an extra strike each, which combined with your level-up restoration and health potions should be enough to wear the boss down. As your health will be the bottleneck, it might actually make sense to consider a {{r|Halfling}}, though you will be hard pressed to boost your base damage to be able to inflict a meaningful amount of damage each strike.<br />
<br />
== Map ==<br />
<br />
[[File:Crusader_Silver.PNG]]</div>Tinker