Difference between revisions of "Talk:Items"

From DDwiki
Jump to: navigation, search
m
Line 2: Line 2:
  
 
Agreed, though to be fair I've made a forum post asking the devs just to get rid of the discrepancy altogether.  The rule of thumb appears to be that elite items are double the in-dungeon cost, regular items are equal to in-dungeon cost --[[User:Darvin|Darvin]] 12:34, 21 August 2012 (CDT)
 
Agreed, though to be fair I've made a forum post asking the devs just to get rid of the discrepancy altogether.  The rule of thumb appears to be that elite items are double the in-dungeon cost, regular items are equal to in-dungeon cost --[[User:Darvin|Darvin]] 12:34, 21 August 2012 (CDT)
 +
 +
The Crystal Ball seems to increase its conversion value as it gets charged. When prepped or bought, it has 10 charges but only 1 conversion value; however, after receiving additional charges, the conversion value seems to change to 10 points per charge received (up to maximum 50 points). After discharge this also resets back to 1. I haven't tested the Fire Heart if it uses the same logic.

Revision as of 11:34, 22 July 2014

Need to differentiate between "Preparation Cost" (before you enter the dungeon) and the In-dungeon cost.

Agreed, though to be fair I've made a forum post asking the devs just to get rid of the discrepancy altogether. The rule of thumb appears to be that elite items are double the in-dungeon cost, regular items are equal to in-dungeon cost --Darvin 12:34, 21 August 2012 (CDT)

The Crystal Ball seems to increase its conversion value as it gets charged. When prepped or bought, it has 10 charges but only 1 conversion value; however, after receiving additional charges, the conversion value seems to change to 10 points per charge received (up to maximum 50 points). After discharge this also resets back to 1. I haven't tested the Fire Heart if it uses the same logic.