Template:SS:PISORF

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Revision as of 14:17, 14 April 2016 by Zayyeh (Talk | contribs)

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If the tile behind the target is:
- a wall, the wall gets destroyed, the target is pushed back and gets 60% of your Base damage as physical damage.
- another enemy, they both get 48%(80% as much as the above case) of your Base damage as physical damage. Neither monster moves.
- empty, the target is pushed back.
- otherwise occupied, nothing happens.