https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Triad&feed=atom&action=historyThe Triad - Revision history2024-03-28T20:08:09ZRevision history for this page on the wikiMediaWiki 1.25.1https://qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Triad&diff=54215&oldid=prevZayyeh at 09:31, 5 May 20162016-05-05T09:31:12Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:31, 5 May 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L37" >Line 37:</td>
<td colspan="2" class="diff-lineno">Line 37:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The difficulty in killing each of the bosses is in surviving the retaliation hit. Even with the maximum 65% resistances granted by 4+ layers of Stone Skin, 159 Health is needed for this, which would normally only be possible for a Level 10 Priest (with all three health boosters). Hence the {{DwPr}}, who can reasonable achieve this amount of Health by Level 8 (or even earlier, given the right boons). In any case, using the Pactmaker correctly will be essential to winning this challenge.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The difficulty in killing each of the bosses is in surviving the retaliation hit. Even with the maximum 65% resistances granted by 4+ layers of Stone Skin, 159 Health is needed for this, which would normally only be possible for a Level 10 Priest (with all three health boosters). Hence the {{DwPr}}, who can reasonable achieve this amount of Health by Level 8 (or even earlier, given the right boons). In any case, using the Pactmaker correctly will be essential to winning this challenge.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>You have a choice between two Pacts that are really good for this dungeon. Taking the Warrior's Pact early means you can reach the health needed to survive a hit from the bosses earlier (if playing as a Dwarf, as low as level 7). Then it's only a matter of regenerating via spare blackspace, or quaffing a Health Potion, between bosses. This approach allows for the quickest victory. Be careful with this approach if not playing as a Dwarf, because you will still need to reach a high level and/or kill most of the monsters for this set-up to work.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>You have a choice between two Pacts that are really good for this dungeon. Taking the <ins class="diffchange diffchange-inline">{{boon|</ins>Warrior's Pact<ins class="diffchange diffchange-inline">}} </ins>early means you can reach the health needed to survive a hit from the bosses earlier (if playing as a <ins class="diffchange diffchange-inline">{{R|</ins>Dwarf<ins class="diffchange diffchange-inline">}}</ins>, as low as level 7). Then it's only a matter of regenerating via spare blackspace, or quaffing a Health Potion, between bosses. This approach allows for the quickest victory. Be careful with this approach if not playing as a Dwarf, because you will still need to reach a high level and/or kill most of the monsters for this set-up to work.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>A second option, which is actually better if playing as another race (like {{r|Halfling}} or {{r|Goblin}}), is to take the {{boon|Scholar's Pact}}. This requires a bit of timing, because it's best to take this boon around level 6 (actually, whenever your next level would bring your health to 106 or more, the 50% overheal will give you just enough health). The downside of this is that you need to level up between boss fights, so in the end you still need to kill most of the monsters in the dungeon.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>A second option, which is actually better if playing as another race (like {{r|Halfling}} or {{r|Goblin}}), is to take the {{boon|Scholar's Pact}}. This requires a bit of timing, because it's best to take this boon around level 6 (actually, whenever your next level would bring your health to 106 or more, the 50% overheal will give you just enough health). The downside of this is that you need to level up between boss fights, so in the end you still need to kill most of the monsters in the dungeon.</div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Triad&diff=54210&oldid=prevZayyeh at 09:21, 5 May 20162016-05-05T09:21:48Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:21, 5 May 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L39" >Line 39:</td>
<td colspan="2" class="diff-lineno">Line 39:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You have a choice between two Pacts that are really good for this dungeon. Taking the Warrior's Pact early means you can reach the health needed to survive a hit from the bosses earlier (if playing as a Dwarf, as low as level 7). Then it's only a matter of regenerating via spare blackspace, or quaffing a Health Potion, between bosses. This approach allows for the quickest victory. Be careful with this approach if not playing as a Dwarf, because you will still need to reach a high level and/or kill most of the monsters for this set-up to work.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You have a choice between two Pacts that are really good for this dungeon. Taking the Warrior's Pact early means you can reach the health needed to survive a hit from the bosses earlier (if playing as a Dwarf, as low as level 7). Then it's only a matter of regenerating via spare blackspace, or quaffing a Health Potion, between bosses. This approach allows for the quickest victory. Be careful with this approach if not playing as a Dwarf, because you will still need to reach a high level and/or kill most of the monsters for this set-up to work.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A second option, which is actually better if playing as another race (like {{r|Halfling}} or {{r|Goblin}}), is to take the Scholar's Pact. This requires a bit of timing, because it's best to take this boon around level 6 (actually, whenever your next level would bring your health to 106 or more, the 50% overheal will give you just enough health). The downside of this is that you need to level up between boss fights, so in the end you still need to kill most of the monsters in the dungeon.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A second option, which is actually better if playing as another race (like {{r|Halfling}} or {{r|Goblin}}), is to take the <ins class="diffchange diffchange-inline">{{boon|</ins>Scholar's Pact<ins class="diffchange diffchange-inline">}}</ins>. This requires a bit of timing, because it's best to take this boon around level 6 (actually, whenever your next level would bring your health to 106 or more, the 50% overheal will give you just enough health). The downside of this is that you need to level up between boss fights, so in the end you still need to kill most of the monsters in the dungeon.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In any case, take Consensus before taking the boon you want. Your Stone Sigil will give you a bit of Piety, but it's better to start at 50, especially since you will be spending more than gaining.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In any case, take <ins class="diffchange diffchange-inline">{{boon|</ins>Consensus<ins class="diffchange diffchange-inline">}} </ins>before taking the boon you want. Your <ins class="diffchange diffchange-inline">{{i|</ins>Stone Sigil<ins class="diffchange diffchange-inline">}} </ins>will give you a bit of Piety, but it's better to start at <ins class="diffchange diffchange-inline">{{piety|</ins>50<ins class="diffchange diffchange-inline">}}</ins>, especially since you will be spending more than gaining.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{MainNav}}</ins></div></td></tr>
</table>Zayyehhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Triad&diff=51090&oldid=prevTinker: added screenshot2015-07-03T19:19:15Z<p>added screenshot</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 19:19, 3 July 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[File:Priest_Gold.PNG|right|450px]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''''The Triad''''' dungeon is the {{c|Priest}} gold [[Class Challenges|challenge]]. It's a unique maze-like dungeon using the winter tile-set (East).</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''''The Triad''''' dungeon is the {{c|Priest}} gold [[Class Challenges|challenge]]. It's a unique maze-like dungeon using the winter tile-set (East).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Tinkerhttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Triad&diff=47214&oldid=prevLieronet at 18:39, 18 December 20142014-12-18T18:39:08Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 18:39, 18 December 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L7" >Line 7:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Resources Available ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Resources Available ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The dungeon will always have the {{s|ENDISWAL}} and the normally fixed {{s|BURNDAYRAZ}} glyphs, and has <del class="diffchange diffchange-inline">regular </del>shops. There are no subdungeons. There is one Altar to {{g|The Pactmaker}}.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The dungeon will always have the {{s|ENDISWAL}} and the normally fixed {{s|BURNDAYRAZ}} glyphs, and has <ins class="diffchange diffchange-inline">no </ins>shops. There are no subdungeons. There is one Altar to {{g|The Pactmaker}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Special Rules ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Special Rules ==</div></td></tr>
</table>Lieronethttps://qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Triad&diff=43684&oldid=prevTinker: Created page with "'''''The Triad''''' dungeon is the {{c|Priest}} gold challenge. It's a unique maze-like dungeon using the winter tile-set (East). == Preparations == None a..."2014-10-17T22:35:16Z<p>Created page with "'''''The Triad''''' dungeon is the {{c|Priest}} gold <a href="/wiki/DesktopDungeons/index.php?title=Class_Challenges" title="Class Challenges">challenge</a>. It's a unique maze-like dungeon using the winter tile-set (East). == Preparations == None a..."</p>
<p><b>New page</b></p><div>'''''The Triad''''' dungeon is the {{c|Priest}} gold [[Class Challenges|challenge]]. It's a unique maze-like dungeon using the winter tile-set (East).<br />
<br />
== Preparations ==<br />
<br />
None allowed.<br />
<br />
== Resources Available ==<br />
<br />
The dungeon will always have the {{s|ENDISWAL}} and the normally fixed {{s|BURNDAYRAZ}} glyphs, and has regular shops. There are no subdungeons. There is one Altar to {{g|The Pactmaker}}.<br />
<br />
== Special Rules ==<br />
<br />
Of note is that this dungeon does not seem to have a chance to spawn CYDSTEPP.<br />
<br />
== Monsters ==<br />
<br />
{{m|Gelatinous Thing}}: Retaliate: Fireball<br />
<br />
{{m|Gorgon}}: Death Gaze 50%<br />
<br />
{{m|Serpent}}: Poison<br />
<br />
{{m|Thrall}}: Poison, Mana Burn, Undead, Bloodless<br />
<br />
== Bosses ==<br />
<br />
There are three identical bosses in this dungeon, all three of which must be defeated to win:<br />
<br />
'''(3x) The Triad''' ({{m|Wraith}} icon, Attack 450, Health 1, Undead, Bloodless, First Strike, Magic Immune).<br />
<br />
== Strategy ==<br />
<br />
'''The recommended race:''' {{r|Dwarf}}.<br />
<br />
The difficulty in killing each of the bosses is in surviving the retaliation hit. Even with the maximum 65% resistances granted by 4+ layers of Stone Skin, 159 Health is needed for this, which would normally only be possible for a Level 10 Priest (with all three health boosters). Hence the {{DwPr}}, who can reasonable achieve this amount of Health by Level 8 (or even earlier, given the right boons). In any case, using the Pactmaker correctly will be essential to winning this challenge.<br />
<br />
You have a choice between two Pacts that are really good for this dungeon. Taking the Warrior's Pact early means you can reach the health needed to survive a hit from the bosses earlier (if playing as a Dwarf, as low as level 7). Then it's only a matter of regenerating via spare blackspace, or quaffing a Health Potion, between bosses. This approach allows for the quickest victory. Be careful with this approach if not playing as a Dwarf, because you will still need to reach a high level and/or kill most of the monsters for this set-up to work.<br />
<br />
A second option, which is actually better if playing as another race (like {{r|Halfling}} or {{r|Goblin}}), is to take the Scholar's Pact. This requires a bit of timing, because it's best to take this boon around level 6 (actually, whenever your next level would bring your health to 106 or more, the 50% overheal will give you just enough health). The downside of this is that you need to level up between boss fights, so in the end you still need to kill most of the monsters in the dungeon.<br />
<br />
In any case, take Consensus before taking the boon you want. Your Stone Sigil will give you a bit of Piety, but it's better to start at 50, especially since you will be spending more than gaining.</div>Tinker