Difference between revisions of "Thief"

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== Races ==
 
== Races ==
=== Human ===
 
Human thieves ({{tl|HuTh}}, {{HuTh}}) become even more of a striker character, and should try to increase their Base Damage as much as possible.
 
 
=== Elf ===
 
Elf thieves ({{tl|ElTh}}, {{ElTh}}) improve the effectiveness of the mana granted by mana and health potions thanks to the maximum mana increase, however this grants only marginal benefits overall.
 
 
=== Dwarf ===
 
Dwarf thieves ({{tl|DwTh}}, {{DwTh}}) can afford to play a ''little'' more like a tank, leveraging the extra health given by both kind of potions.
 
 
 
=== Halfling ===
 
=== Halfling ===
'''Recommended race.'''
 
  
Halfling thieves ({{tl|HaTh}}, {{HaTh}}) benefit from the the Thief's '''survivor''' class feature, granting them extra benefit every time they use one of their potions.  In addition, thieves will find one additional powerup of each kind hidden within the dungeon, meaning they have less need for improvements to attack bonus, health, and mana.  However, the thief remains a highly versatile class and will perform well with any race.
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The {{HaTh}} benefits from the the Thief's '''survivor''' class feature, granting them extra benefit every time they use one of their potions.  In addition, thieves will find one additional powerup of each kind hidden within the dungeon, meaning they have less need for improvements to attack bonus, health, and mana.  However, the thief remains a highly versatile class and will perform well with any race.
  
 
=== Gnome ===
 
=== Gnome ===
'''Recommended race.'''
 
  
Gnome thieves ({{tl|GnTh}}, {{GnTh}}) are very similar to their {{HaTh}} counterparts (read above), except that they are less susceptible to {{t|Mana burn}} and more to {{t|Poisonous}}.
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The {{GnTh}} is very similar to their {{HaTh}} counterpart (read above), except that they are less susceptible to {{t|Mana burn}} and more to {{t|Poisonous}}.
  
 
=== Orc ===
 
=== Orc ===
Orc thieves ({{tl|OrTh}}, {{OrTh}}) can land very powerful Stab attacks due to the bonus Base Damage, if they also manage to get {{t|First strike}} they can bruteforce through most of the uncomplicated dungeons.
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The {{OrTh}} can land very powerful Stab attacks due to the bonus Base Damage, if they also manage to get {{t|First strike}} they can brute force through most of the uncomplicated dungeons.
 
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=== Goblin ===
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Goblin thieves ({{tl|GoTh}}, {{GoTh}}) can focus on powerleveling early and face the bosses having spared most some of their potions and exploit the natural strike order in the later phases of the game.
+
  
 
== Strategy ==
 
== Strategy ==

Revision as of 18:28, 2 December 2014

Thief
Tier 1 Class
Human Thief Large.png
Class traits
STABBER.png STABBER
Deal an extra 30% damage on the first attack against any new monster
HOARDER.png HOARDER
+33% more items on dungeon maps
SURVIVOR.png SURVIVOR
Item: Health potion Health potions and Item: Mana potion Mana potions restore both health AND mana
Suggested Races
Class: Thief Halfling Thief, Class: Thief Gnome Thief
Class Challenges
No challenges
Unlocking
Level 1 Thief Den

The Thief is a 2-bit trickster put into a 32-bit job and doesn't have any particularly heroic abilities. Of course, given the level of resourcefulness and adaptability that any good criminal possesses, who really needs heroism?

Races

Halfling

The Class: Thief Halfling Thief benefits from the the Thief's survivor class feature, granting them extra benefit every time they use one of their potions. In addition, thieves will find one additional powerup of each kind hidden within the dungeon, meaning they have less need for improvements to attack bonus, health, and mana. However, the thief remains a highly versatile class and will perform well with any race.

Gnome

The Class: Thief Gnome Thief is very similar to their Class: Thief Halfling Thief counterpart (read above), except that they are less susceptible to Trait: Mana burn Mana burn and more to Trait: Poisonous Poisonous.

Orc

The Class: Thief Orc Thief can land very powerful Stab attacks due to the bonus Base Damage, if they also manage to get Trait: First strike First strike they can brute force through most of the uncomplicated dungeons.

Strategy

The thief is one of the most well-balanced and versatile classes in the game, and is best described as a jack of all trades. What's better, you really don't have to do any work to get the most out of his class features; more powerful potions and more stats boosters are just things you'll get to benefit from naturally. However, he is not well-suited to most specialized strategies and will need to find ways to leverage all of his resources effectively to win.

Thieves are best played as hybrids that juggle spellcasting and melee combat to win.

A particularly good combination for thieves is combining the Glyph: HALPMEH HALPMEH glyph with deities and items that boost their resistances. The higher your resistances, the more effective your hit points become. Because his mana will be used to regenerate health, this allows the thief to funnel all the advantage of his extra powerful potions into hit points. It's a very good idea to find a way to increase your damage output when playing the thief in this manner, relying on your potions and resistances for survival. The HP->Attack booster swap is strongly recommended for such a character.

Thieves benefit well from the Item: Trisword Trisword and Item: Dragonshield Dragonshield items as preparations.