Difference between revisions of "Thief Den"

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The Thief den is the class building where you get the thief, rouge, and Assasin classes. you can also get various power-ups for dungeon runs at higher levels.
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The '''Thief Den''' is a [[building]] that houses the scoundrels of Desktop Dungeons. Initially only the {{c|Thief}} class is available at a cost of 150 {{gold}}. Further upgrades later unlock the {{c|Rogue}} and {{c|Assassin}} classes as well as various support [[preparations]].
  
== Level 1 ==
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==Upgrades==
'''[Thief Class]''' This class is a fairly good class for magic and melee fighting as it's potions heal both.
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== Level 2 ==
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===Level 0 - Mrs Cake's 'Tea or Death'===
'''Rogue Class''' a really deadly class with first strike and dodge but has low health
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[[File:Thief Den Level 0.png|left|A rather shady establishment in your kingdom that fronts for thieves and ne'er-do-wells. With a bit of spare cash, this lawless craphole could easily be developed into a state-sanctioned craphole.]]
'''Smuggler's den''' this kingdom prep allows you to start with a ladder to a small room right next to the exit with two level one monsters and one each of health, mana, and attack boosters. the area is a 3X3 square with an extra 3 on each side(or a 5X5 with the corners off)
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'''Bounty''' this kingdom prep adds 25% to the sale price of a boss trophy.
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== Level 3 ==
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''Tea shoppes: the Kingdom's dingiest, nastiest hovels, populated by brutes and lowlives of all kinds. To the establishment's credit, the chai is quite brilliant.''
'''Assassin Class''' starts with the poison glyph and the abilty to instakill lower level enemies. also gets first strike against enemies with all the squares around them explored. this also allows you to get the poison glyph in all dungeons.
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'''Ptaches the Teddy''' Adds random buffs and debuffs on level up.
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Cost to upgrade: {{gold|150}}<br><br><br><br>
'''Gold bonus''' Every pile of gold in the dungeon is worth +1 gold
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===Level 1 - Criminal Den===
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[[File:Thief Den Level 1.png|left|A dodgy neighbourhood where common crooks can be hired for somewhat uncharacteristic heroism and fairly characteristic dungeon looting.]]
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''The Kingdom's criminals come in many flavours. Most of them can be found here, doing horrible things like selling insurance and training to become lawyers.''
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Cost to upgrade: 1000 {{gold}}
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Class: {{c|Thief}} unlocked<br><br><br>
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===Level 2 - Legitimate Pawn Shoppe===
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[[File:Thief Den Level 2.png|left|A hive of scum and villainy, filled with thieves and rogues of all kinds. They pay tax, so it's not really a problem.]]
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''Only the most charismatic and influential sneaks are served at Uncle Shifty's Discount Emporium. The rest become impromptu dagger racks before they reach the counter.''
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Cost to upgrade: 2000 {{gold}}
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Class: {{c|Rogue}} unlocked
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Bet on Boss: Gives an extra 50% [[gold]] from selling the boss trophy.
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Black Market: All gold piles in the dungeon give +1 gold when prepped.
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Monster: Unlocks the {{MM|Gorgon}} monster and adds it to your base monster pool.<br><br>
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===Level 3 - Mossy Isle Casino===
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[[File:Thief Den Level 3.png|left|Welcome to the Mossy Isle Casino, high roller! Here you can lose your vast wealth to the classiest criminals in the business. Enjoy your stay.]]
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''This is a haven for criminals with class, wealth and an uncanny knack for (literally) suriving the (literal) backstabbing of the shady business underworld. Visitors are regularly checked for concealed weapons and promptly murdered if none are found.''
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Class: {{c|Assassin}} unlocked
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Smuggler Den: Creates a small subdungeon that contains some blackspace, one of each booster, and two level one monsters.
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Patches the Teddy: Starts the player with a {{i|Patches the Teddy}}, which has random positive and negative effects whenever the player levels.
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Monster: Unlocks the {{m|Bandit}} monster and adds it to your base monster pool.<br><br>
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==Challenges==
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Like other class buildings Thief Den provides unique class challenges (bronze, silver, and gold) for each class.
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{| id="ThiefDenchallenges" align="center" class=wikitable style="border:{{{1|#73BF73}}}; background:{{{2|F5FFF5}}};"
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|-
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! Challenge
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! Preparations
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! Description
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! Reward
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|-
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|{{CC|Thief|Bronze|The Dark Project}}||None
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|''In the Kingdom's seedy criminal underworld, not even the faintest whispers of fortune remain unheeded. It is said that Lord Sillyname possesses a mighty and unique treasure, and it is your plan to take it.''
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|150 {{gold}}
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|-
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|{{CC|Thief|Silver|The Metal Age}}||None
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|''You've infiltrated Lord Sillyname's castle, but the keep is swarming with well-equipped guards. You'll have to be superbly opportunistic if you want to get through this situation alive.''
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|{{i|Balanced Dagger}}
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|-
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|{{CC|Thief|Gold|Deadly Shadows}}||None
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|''You've decided to lay low in the depths of Sillyname's keep, but now is the time to claim your prize -- and your acclaim as a master thief.''
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|Return Slot*
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|-
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|{{CC|Rogue|Bronze|Going Rogue}}||None
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|''A camp of renegades is in disarray. The Kingdom's military is on its way and they're desperate to clear out. The atmosphere of chaos make this the perfect time for an opportunistic hero to sneak in and grab some loot.''
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|250 {{gold}}
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|-
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|{{CC|Rogue|Silver|Wrath of Midas}}||{{b|Thief Den||Thief Den}}, Alchemist, Witch and {{b|Church||Church}} ({{g|Dracul}} only)
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|''A map you claimed from the bandit camp highlights what appears to be the primary outlaw stronghold. You have a nose for opportunity. You also have a nose for danger. Right now, the air stinks of both.''
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|{{i|Gloves of Midas}}
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|-
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|{{CC|Rogue|Gold|The Orcish Mines}}||None
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|''In addition to Midas' hideout, your plundered bandit map points out an abandoned sludge mine. Although it was flooded long ago when goblin miners got careless it's possible that another group has crept in to begin some secret renovations.''
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|Return Slot*
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|-
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|{{CC|Assassin|Bronze|Winter is Coming}}||None
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|''A cruel and powerful troll-beast patrols the Eastern Peaks, terrorising local settlements and stealing people in the night. Now warrior can stand up to the creature, but a quick blade and silent feet may just prevail.''
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|350 {{gold}}
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|-
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|{{CC|Assassin|Silver|Creeplight Contract}}||Bazaar
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|''Your prowess in the Eastern Peaks has attracted the attention of some important people. A local lord whose family was slain by the Creeplight death cult has asked you to accept his revenge contract. He stipulates thoroughness above everything else -- all creatures must be slain.''
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|{{i|Venom Dagger}}
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|-
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|{{CC|Assassin|Gold|In Cold Blood}}||None
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|''The ultimate assassin's challenge awaits you. One of your own kind, a veteran stalker known as Draugr, has discarded the vows of the fellowship to carve out an icy kingdom in the east. Stop the oathbreaker, and you'll be greatly rewarded.''
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|Return Slot*
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|}
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*You must beat all 3 golds for the Return Slot.
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{{MainNav}}

Latest revision as of 19:46, 8 May 2017

The Thief Den is a building that houses the scoundrels of Desktop Dungeons. Initially only the Class: Thief Thief class is available at a cost of 150  Gold Pile Icon 18.png. Further upgrades later unlock the Class: Rogue Rogue and Class: Assassin Assassin classes as well as various support preparations.

Upgrades

Level 0 - Mrs Cake's 'Tea or Death'

A rather shady establishment in your kingdom that fronts for thieves and ne'er-do-wells. With a bit of spare cash, this lawless craphole could easily be developed into a state-sanctioned craphole.

Tea shoppes: the Kingdom's dingiest, nastiest hovels, populated by brutes and lowlives of all kinds. To the establishment's credit, the chai is quite brilliant.

Cost to upgrade: 150 Gold Pile Icon 18.png



Level 1 - Criminal Den

A dodgy neighbourhood where common crooks can be hired for somewhat uncharacteristic heroism and fairly characteristic dungeon looting.

The Kingdom's criminals come in many flavours. Most of them can be found here, doing horrible things like selling insurance and training to become lawyers.

Cost to upgrade: 1000  Gold Pile Icon 18.png

Class: Class: Thief Thief unlocked


Level 2 - Legitimate Pawn Shoppe

A hive of scum and villainy, filled with thieves and rogues of all kinds. They pay tax, so it's not really a problem.

Only the most charismatic and influential sneaks are served at Uncle Shifty's Discount Emporium. The rest become impromptu dagger racks before they reach the counter.

Cost to upgrade: 2000  Gold Pile Icon 18.png

Class: Class: Rogue Rogue unlocked

Bet on Boss: Gives an extra 50% gold from selling the boss trophy.

Black Market: All gold piles in the dungeon give +1 gold when prepped.

Monster: Unlocks the Monster: Gorgon Gorgon monster and adds it to your base monster pool.

Level 3 - Mossy Isle Casino

Welcome to the Mossy Isle Casino, high roller! Here you can lose your vast wealth to the classiest criminals in the business. Enjoy your stay.

This is a haven for criminals with class, wealth and an uncanny knack for (literally) suriving the (literal) backstabbing of the shady business underworld. Visitors are regularly checked for concealed weapons and promptly murdered if none are found.

Class: Class: Assassin Assassin unlocked

Smuggler Den: Creates a small subdungeon that contains some blackspace, one of each booster, and two level one monsters.

Patches the Teddy: Starts the player with a Item: Patches the Teddy Patches the Teddy, which has random positive and negative effects whenever the player levels.

Monster: Unlocks the Monster: Bandit Bandit monster and adds it to your base monster pool.

Challenges

Like other class buildings Thief Den provides unique class challenges (bronze, silver, and gold) for each class.

Challenge Preparations Description Reward
Thief Bronze ChallengeThief Bronze Challenge The Dark Project None In the Kingdom's seedy criminal underworld, not even the faintest whispers of fortune remain unheeded. It is said that Lord Sillyname possesses a mighty and unique treasure, and it is your plan to take it. 150  Gold Pile Icon 18.png
Thief Silver ChallengeThief Silver Challenge The Metal Age None You've infiltrated Lord Sillyname's castle, but the keep is swarming with well-equipped guards. You'll have to be superbly opportunistic if you want to get through this situation alive. Item: Balanced Dagger Balanced Dagger
Thief Gold ChallengeThief Gold Challenge Deadly Shadows None You've decided to lay low in the depths of Sillyname's keep, but now is the time to claim your prize -- and your acclaim as a master thief. Return Slot*
Rogue Bronze ChallengeRogue Bronze Challenge Going Rogue None A camp of renegades is in disarray. The Kingdom's military is on its way and they're desperate to clear out. The atmosphere of chaos make this the perfect time for an opportunistic hero to sneak in and grab some loot. 250  Gold Pile Icon 18.png
Rogue Silver ChallengeRogue Silver Challenge Wrath of Midas Building: Thief Den Thief Den, Alchemist, Witch and Building: Church Church (God: Dracul Dracul only) A map you claimed from the bandit camp highlights what appears to be the primary outlaw stronghold. You have a nose for opportunity. You also have a nose for danger. Right now, the air stinks of both. Item: Gloves of Midas Gloves of Midas
Rogue Gold ChallengeRogue Gold Challenge The Orcish Mines None In addition to Midas' hideout, your plundered bandit map points out an abandoned sludge mine. Although it was flooded long ago when goblin miners got careless it's possible that another group has crept in to begin some secret renovations. Return Slot*
Assassin Bronze ChallengeAssassin Bronze Challenge Winter is Coming None A cruel and powerful troll-beast patrols the Eastern Peaks, terrorising local settlements and stealing people in the night. Now warrior can stand up to the creature, but a quick blade and silent feet may just prevail. 350  Gold Pile Icon 18.png
Assassin Silver ChallengeAssassin Silver Challenge Creeplight Contract Bazaar Your prowess in the Eastern Peaks has attracted the attention of some important people. A local lord whose family was slain by the Creeplight death cult has asked you to accept his revenge contract. He stipulates thoroughness above everything else -- all creatures must be slain. Item: Venom Dagger Venom Dagger
Assassin Gold ChallengeAssassin Gold Challenge In Cold Blood None The ultimate assassin's challenge awaits you. One of your own kind, a veteran stalker known as Draugr, has discarded the vows of the fellowship to carve out an icy kingdom in the east. Stop the oathbreaker, and you'll be greatly rewarded. Return Slot*


  • You must beat all 3 golds for the Return Slot.