Difference between revisions of "Tinker"

From DDwiki
Jump to: navigation, search
m (Robot: Cosmetic changes)
Line 19: Line 19:
 
*'''MERCHANT''': 2 extra shops in dungeon
 
*'''MERCHANT''': 2 extra shops in dungeon
 
*'''NEGOTIATOR''': Items cost 5 gold less in shops
 
*'''NEGOTIATOR''': Items cost 5 gold less in shops
*'''MACGUYVER''': Starts with a swiss alchemy kit, can sense dungeon stairs
+
*'''MACGUYVER''': Starts with a swiss alchemy kit (2 Compression Seals, 2 Transmutation Seals, 1 Translocation Seal), can sense dungeon stairs
  
 
== Strategy ==
 
== Strategy ==
 +
The Tinker's a rather unconventional class. Not possessing any combat prowess, the Tinker relies on items to provide leverage. By that logic, the Tinker also requires gold to be effective. Dungeons with multiple bosses work in advantage for the Tinker, as they drop large amounts of gold for you to use. The Gloves of Midas is an excellent item to prep with the Tinker, for obvious reasons.
  
todo
+
The Tinker's ability to sense subdungeon stairs can come in handy for the Tinker. If a Tinker can find Good Glenrick with IMAWAL, it equals an easy boost to level 4. A Blacksmith Loot subdungeon means a stronger early game for the Tinker. Secret subdungeons are never truly inaccessable to the Tinker, thanks to his Transmutation Scrolls. Most secret subdungeons provide nothing but benefits, which is an advantage to the Tinker.
 +
 
 +
The Tinker's potential increases as you unlock items, especially the Elite items form Bezar. Elite items costs a great amount of gold, but the Tinker comes with a free Translocation Scroll, which is essentially a free item. A free Amulet of Yendor can mean an easy win.
 +
 
 +
The Tinker works with just about any class (except possibly Goblins), although you will need to have a certain strategy in mind, whether it's building a combat-oriented class for humans and orcs, glyph-based class with elves or gnomes, or abusing the Tri-sword or Alchemy Scroll with Halfling and Gnomes. All in all, the Tinker's a rather luck-based class, but making the most out of the RNG is what Desktop Dungeons is all about. A properly equipped (and slightly lucky) Tinker can clear even Vicious Gaan'Talet with relative ease.
  
 
{{MainNav}}
 
{{MainNav}}

Revision as of 23:46, 22 June 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Tinker
Tinker
Special Class
Human Tinker Large.png
Class traits
MERCHANT
2 extra shops in dungeon
NEGOTIATOR
Items cost 5 gold less in shops
MACGUYVER
Starts with a swiss alchemy kit, can sense dungeon stairs
Suggested Races
Any Race
Class Challenges
No challenges
Unlocking
Level 1 Guild

Class Features

  • MERCHANT: 2 extra shops in dungeon
  • NEGOTIATOR: Items cost 5 gold less in shops
  • MACGUYVER: Starts with a swiss alchemy kit (2 Compression Seals, 2 Transmutation Seals, 1 Translocation Seal), can sense dungeon stairs

Strategy

The Tinker's a rather unconventional class. Not possessing any combat prowess, the Tinker relies on items to provide leverage. By that logic, the Tinker also requires gold to be effective. Dungeons with multiple bosses work in advantage for the Tinker, as they drop large amounts of gold for you to use. The Gloves of Midas is an excellent item to prep with the Tinker, for obvious reasons.

The Tinker's ability to sense subdungeon stairs can come in handy for the Tinker. If a Tinker can find Good Glenrick with IMAWAL, it equals an easy boost to level 4. A Blacksmith Loot subdungeon means a stronger early game for the Tinker. Secret subdungeons are never truly inaccessable to the Tinker, thanks to his Transmutation Scrolls. Most secret subdungeons provide nothing but benefits, which is an advantage to the Tinker.

The Tinker's potential increases as you unlock items, especially the Elite items form Bezar. Elite items costs a great amount of gold, but the Tinker comes with a free Translocation Scroll, which is essentially a free item. A free Amulet of Yendor can mean an easy win.

The Tinker works with just about any class (except possibly Goblins), although you will need to have a certain strategy in mind, whether it's building a combat-oriented class for humans and orcs, glyph-based class with elves or gnomes, or abusing the Tri-sword or Alchemy Scroll with Halfling and Gnomes. All in all, the Tinker's a rather luck-based class, but making the most out of the RNG is what Desktop Dungeons is all about. A properly equipped (and slightly lucky) Tinker can clear even Vicious Gaan'Talet with relative ease.