Difference between revisions of "Bjôrn Ulfhéôinn"

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{{{tpl|HVBossInfo}}}
 
{{{tpl|HVBossInfo}}}
 
|BossName=Bjôrn Ulfhéôinn
 
|BossName=Bjôrn Ulfhéôinn
|Icon=Berserker (Monster)
+
|Icon=Berserker
 
|HAtt=75
 
|HAtt=75
 
|HHp=198
 
|HHp=198
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|Trophy={{trophy|Bandit Scalp}}
 
|Trophy={{trophy|Bandit Scalp}}
 
|BInfo=The berserker boss is Bjorn, and he adds magic resistance to the normal berserking special of his lesser kin. In effect he's a toned down version of Bleaty. As a result you can't count on {{s|BURNDAYRAZ}} to pound him into submission, but he's still held back by low hit points and general fragility. Any method of a prolonged non-fireball damage spike can take him down easily.
 
|BInfo=The berserker boss is Bjorn, and he adds magic resistance to the normal berserking special of his lesser kin. In effect he's a toned down version of Bleaty. As a result you can't count on {{s|BURNDAYRAZ}} to pound him into submission, but he's still held back by low hit points and general fragility. Any method of a prolonged non-fireball damage spike can take him down easily.
|Tooltip=Difficulty: Hard
Hard Attack/HP: 75/198
Vicious token Attack/HP: 120/397
Traits: Berserks at 50%, Magic resist 50%
Trophy: Bandit Scalp
Found: Berserker Camp
+
|Tooltip=Difficulty: Hard
Attack/HP: 75/198
Vicious token Attack/HP: 120/397
Traits: Berserks at 50%, Magic resist 50%
Trophy: Bandit Scalp
Found: Berserker Camp
 
}}</onlyinclude>[[Category:Bosses]]
 
}}</onlyinclude>[[Category:Bosses]]

Latest revision as of 07:33, 30 August 2016

Boss: Bjôrn Ulfhéôinn Bjôrn Ulfhéôinn
Boss: Bjôrn Ulfhéôinn
Hard Difficulty with Vicious Token
Attack 75 120
Health Points 198 397
Traits
Trait: Berserks Berserks at 50% Trait: Magic resist Magic resist 50%
Trophy
Found

The berserker boss is Bjorn, and he adds magic resistance to the normal berserking special of his lesser kin. In effect he's a toned down version of Bleaty. As a result you can't count on Glyph: BURNDAYRAZ BURNDAYRAZ to pound him into submission, but he's still held back by low hit points and general fragility. Any method of a prolonged non-fireball damage spike can take him down easily.