I finally unlocked Dragon Isles in my new kingdom, and I decided to start with the VT. I picked the Elf Wizard of Mystera (surprise

), which kinda violates my own unwritten rule of completing everything with something different than last time, because I used the same build in my old kingdom; however, last time around I had found PISORF (two copies actually,

), which made the final bossfight trivial, and this time around I did not have the glyph. Still, that Translocated Mana Keg, plus a final detour into Dracul made sure that I won and had resources to spare in the end (not a lot, mind you, I could've juggled maybe 2-3 extra fireballs tops).
I tried to play the Wizard "properly", and I used every glyph I've found, given how this is the Wizard's "thing" more than anything else. It paid off nicely.

"Thinker", just without the "ache".