EE:All is Dust
| This feature is part of the Extreme Edition fan-made expansion. | 
All is Dust is the  Heretic gold challenge.  In this grueling run, you must take down the champions of the entire pantheon.
 Heretic gold challenge.  In this grueling run, you must take down the champions of the entire pantheon.
Preparations
No preparations.
Resources Available
This dungeon has the standard assortment of resources, but the only altar on the main floor is  The Pactmaker and there are no shops.  There are eight subdungeons, which hold the other altars as well as the first eight bosses.
 The Pactmaker and there are no shops.  There are eight subdungeons, which hold the other altars as well as the first eight bosses.
Special Rules
The map starts partially explored. You have to defeat the eight subdungeon bosses to reveal the final boss (the Faithful Ascendant).
Monsters
All common enemies except  Bandit are guaranteed to appear.
 Bandit are guaranteed to appear.
Monster difficulty is 100%.
Bosses
Champion Ascendant:  Golem icon, 999 attack, 159 health,
 Golem icon, 999 attack, 159 health,  Magic Immune,
 Magic Immune,  First Strike
 First Strike
Archmage Ascendant:  Dragon Spawn icon, 75 attack, 477 health,
 Dragon Spawn icon, 75 attack, 477 health,  Physical Immune,
 Physical Immune,  Magical Attack
 Magical Attack
Trickster Ascendant:  Bandit icon, 999 attack, 318 health,
 Bandit icon, 999 attack, 318 health,  Blinks,
 Blinks,  Retaliate: Fireball
 Retaliate: Fireball
Deathmage Ascendant:  Zombie icon, 37 attack, 954 health,
 Zombie icon, 37 attack, 954 health,  Undead,
 Undead,  Magical Attack
 Magical Attack
Foreman Ascendant:  Goblin icon, 225 attack, 318 health,
 Goblin icon, 225 attack, 318 health,  Magic Immune
 Magic Immune
Naturalist Ascendant:  Warlock icon, 75 attack, 159 health,
 Warlock icon, 75 attack, 159 health,  Physical Immune,
 Physical Immune,  Retaliate: Fireball
 Retaliate: Fireball
Heirophant Ascendant:  Serpent icon, 75 attack, 636 health,
 Serpent icon, 75 attack, 636 health,  Poisonous,
 Poisonous,  Mana Burn,
 Mana Burn,  Curse Bearer
 Curse Bearer
Madman Ascendant:  Goat icon, 75 attack, 477 health, 20% resists,
 Goat icon, 75 attack, 477 health, 20% resists,  Corrosive: 1,
 Corrosive: 1,  Weakening
 Weakening
Faithful Ascendant:  Gnome Crusader icon, 77 attack, 7777 health, 50% resists,
 Gnome Crusader icon, 77 attack, 7777 health, 50% resists,  Berserks at 50%.
 Berserks at 50%.
Strategy
This run is LONG and you will spend most of it at level 10, so  Human is the best choice here.  You'll need careful planning to take down the first eight ascendants with enough resources left for the Faithful Ascendant.
 Human is the best choice here.  You'll need careful planning to take down the first eight ascendants with enough resources left for the Faithful Ascendant.
Fortunately, you have access to all the gods essentially right off the bat, and the monsters in this dungeon are quite weak, so the only threat here is the Ascendants.
You can start by making a plan to take on all the ascendants. The Deathmage is easy - he has such low damage that a Human Heretic should be able to regen fight him with no problem.
Try to leave all piety sparkles on the floor until you need them.
You'll want to make sure that both  The Earthmother and
 The Earthmother and  Binlor Ironshield are easily available.  Start in
 Binlor Ironshield are easily available.  Start in  The Earthmother - you don't want much from her besides
 The Earthmother - you don't want much from her besides  IMAWAL, but you can take
 IMAWAL, but you can take  Entanglement and
 Entanglement and  Vine Form on the first floor to get a bit of health, DR, and XP.  As you work towards reaching level 2, if you end up with extra piety you can get more vine form.
 Vine Form on the first floor to get a bit of health, DR, and XP.  As you work towards reaching level 2, if you end up with extra piety you can get more vine form.
Once you reach level 2, worship  Binlor Ironshield.  Use
 Binlor Ironshield.  Use  PISORF to farm up tons of piety, which you can use to get
 PISORF to farm up tons of piety, which you can use to get  Stone Form,
 Stone Form,  Stone Fist, and optionally
 Stone Fist, and optionally  Stone Soup.  It's good to prioritize
 Stone Soup.  It's good to prioritize  Stone Fist, since then you can use health to farm piety faster.  Then, you can start using
 Stone Fist, since then you can use health to farm piety faster.  Then, you can start using  IMAWAL to convert excess piety to bonus damage.  It's up to you how much you want to do this - it's a tradeoff of blackspace for damage.  Using the main floor blackspace to farm damage (but saving the very edges where you can since you know it is just walls) and saving all the subdungeon blackspace is a good option - it ensures you will have massive damage for the rest of the run and you will have found all the items and boosters on floor 1, but you'll still have some blackspace to recover between ascendants.
 IMAWAL to convert excess piety to bonus damage.  It's up to you how much you want to do this - it's a tradeoff of blackspace for damage.  Using the main floor blackspace to farm damage (but saving the very edges where you can since you know it is just walls) and saving all the subdungeon blackspace is a good option - it ensures you will have massive damage for the rest of the run and you will have found all the items and boosters on floor 1, but you'll still have some blackspace to recover between ascendants.
After this, a good god for level 3 is  Taurog.  You can convert glyphs you don't want (probably everything worth CP except
 Taurog.  You can convert glyphs you don't want (probably everything worth CP except  BURNDAYRAZ and maybe
 BURNDAYRAZ and maybe  CYDSTEPP if it spawned, you can probably ditch
 CYDSTEPP if it spawned, you can probably ditch  IMAWAL too if needed) and kill low level magic damage enemies to get 45 piety for the sword and the armor.  You may need to leave them on the ground for now - you will need a lot of glyphs (
 IMAWAL too if needed) and kill low level magic damage enemies to get 45 piety for the sword and the armor.  You may need to leave them on the ground for now - you will need a lot of glyphs ( PISORF,
 PISORF,  ENDISWAL,
 ENDISWAL,  PISORF,
 PISORF,  WEYTWUT) later.  If you have room, the sword can definitely be helpful though.
 WEYTWUT) later.  If you have room, the sword can definitely be helpful though.
Then you can start levelling and fighting the Deathmage Ascendant.  During the levelling process, you can worship  Mystera Annur at some point, probably around level 6.  She is the least important god here - you can take
 Mystera Annur at some point, probably around level 6.  She is the least important god here - you can take  Magic a few times for some extra max mana, but otherwise she doesn't do much for you.  Alternatively, you can slot her in later and take
 Magic a few times for some extra max mana, but otherwise she doesn't do much for you.  Alternatively, you can slot her in later and take  Refreshment to help with the
 Refreshment to help with the  Magic Immune bosses, but then you risk locking yourself out of worshipping every god if you aren't careful with XP.
 Magic Immune bosses, but then you risk locking yourself out of worshipping every god if you aren't careful with XP.
At level 7, you can worship  Jehora Jeheyu and take one of each boost.  Wait till the end of the level so you don't get suprise mana burned or poisoned.  After taking out the deathmage, your next target should probably be the Madman - you can fight it around L7 with a catapult.  You'll get a few stacks of weakening and corrosion, but it isn't a huge deal for now.  Don't worry if you need to catapult from 8 to 9 to take it out.
 Jehora Jeheyu and take one of each boost.  Wait till the end of the level so you don't get suprise mana burned or poisoned.  After taking out the deathmage, your next target should probably be the Madman - you can fight it around L7 with a catapult.  You'll get a few stacks of weakening and corrosion, but it isn't a huge deal for now.  Don't worry if you need to catapult from 8 to 9 to take it out.
Now that you've killed two bosses, you should have some gold.  You can worship  Tikki Tooki and dump all your gold into piety.  Take
 Tikki Tooki and dump all your gold into piety.  Take  Dodging - in long fights it provides a lot of value.  You should also try to get as many stacks of
 Dodging - in long fights it provides a lot of value.  You should also try to get as many stacks of  Reflexes as you can.  You can use the first set along with either
 Reflexes as you can.  You can use the first set along with either  WEYTWUT from
 WEYTWUT from  Jehora Jeheyu or the free
 Jehora Jeheyu or the free  GETINDARE to take out the Trickster Ascendant.  Ideally that won't level you up so that you can get even more potions from the gold that gives you.
 GETINDARE to take out the Trickster Ascendant.  Ideally that won't level you up so that you can get even more potions from the gold that gives you.
Now you have some options for your next ascendant.  If you can kill another boss without levelling up, you can either take on the Foreman or the Champion next.  For either of them, you can use  PISORF and, if needed,
 PISORF and, if needed,  WEYTWUT to set up some damage on them with indirect knockback.  For the foreman, you may then be able to finish it off with just
 WEYTWUT to set up some damage on them with indirect knockback.  For the foreman, you may then be able to finish it off with just  GETINDARE if you built up enough resists before the fight using
 GETINDARE if you built up enough resists before the fight using  ENDISWAL.  For the champion, you will probably need a reflex or quicksilver potion to kill it, unless you have a layer of death protection.
 ENDISWAL.  For the champion, you will probably need a reflex or quicksilver potion to kill it, unless you have a layer of death protection.
Once you are near a level up (this can be before or after either of those ascendants), you can target the Hierophant.  You may want to precast  ENDISWAL if it gets you an extra hit.  You can catapult it using popcorn, and then worship
 ENDISWAL if it gets you an extra hit.  You can catapult it using popcorn, and then worship  Glowing Guardian to finish it off and then clear the debuffs with
 Glowing Guardian to finish it off and then clear the debuffs with  Cleansing.  This boon has an additional advantage - it gives you magical attack.  This should make the Naturalist a pushover.
 Cleansing.  This boon has an additional advantage - it gives you magical attack.  This should make the Naturalist a pushover.  
After killing the naturalist, you should get near a level up threshold again, killing the Foreman and Champion during the process if they are still alive.  Once near the threshold, you can use more  Cleansing to damage the Archmage ascendant.  It has a lot more health, so you probably won't be able to kill it with these.  Make sure to save at least 15 piety.  Then, you can take
 Cleansing to damage the Archmage ascendant.  It has a lot more health, so you probably won't be able to kill it with these.  Make sure to save at least 15 piety.  Then, you can take  Humility and catapult it, and finish it off with mana potions if needed.
 Humility and catapult it, and finish it off with mana potions if needed.
With the eighth ascendant defeated, the Faithful Ascendant will reveal himself.  He spawns in the very center of the map, so if you want to use your knockback damage on him you'll need to hold on to  WEYTWUT until this point.
 WEYTWUT until this point.  
This fight is a straightforward one, but a strong test of your resources.  First off, if you aren't L10 yet, get to L10.  Then, you can worship the last god -  Dracul.  You should have enough piety to take
 Dracul.  You should have enough piety to take  Blood Hunger, and if you left lots of sparkles on the floor you can probably pick up
 Blood Hunger, and if you left lots of sparkles on the floor you can probably pick up  Blood Shield as well, especially if you kill some popcorn.
 Blood Shield as well, especially if you kill some popcorn.
Then, you can start fighting the boss.  You can use  ENDISWAL here for several purposes - opening up extra blackspace, accessing more sparkles, taking less damage, and eroding resistances (in case you aren't knocking the boss into walls).  You can use additional
 ENDISWAL here for several purposes - opening up extra blackspace, accessing more sparkles, taking less damage, and eroding resistances (in case you aren't knocking the boss into walls).  You can use additional  Dracul piety in a few ways - you can either dump it all into blood tithe for some extra base damage and tons of health spike, or do that but save 45 for more lifesteal after you are done using
 Dracul piety in a few ways - you can either dump it all into blood tithe for some extra base damage and tons of health spike, or do that but save 45 for more lifesteal after you are done using  ENDISWAL.  The first option is probably stronger.  Keep in mind you can use
 ENDISWAL.  The first option is probably stronger.  Keep in mind you can use  Consensus for 50 extra piety (and you have no reason not to take
 Consensus for 50 extra piety (and you have no reason not to take  Scholar's Pact as well, in case you need another level up).
 Scholar's Pact as well, in case you need another level up).  
Try to prioritize regen fighting the boss, and save your spiking resources (catapults, bloodpools, popcorn to steal health from, potions) for after it starts berserking.  If you have high enough damage and enough blackspace to get the boss's resists to 0 you should be fine - there are a LOT of bloodcows here to get a huge health spike from.  Keep in mind you will desecrate  Dracul on level up, so save your catapults as long as possible!
 Dracul on level up, so save your catapults as long as possible!

 
  
  
  
  
  
 




















































