Difference between revisions of "Monsters"
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!Health Percentage | !Health Percentage | ||
!Traits | !Traits | ||
| − | |-} | + | |- |
| + | |Gorgon | ||
| + | | | ||
| + | |100% | ||
| + | |90% | ||
| + | |First Strike, 50% Death Gaze | ||
| + | |- | ||
| + | |Bandit | ||
| + | | | ||
| + | |66% | ||
| + | |100% | ||
| + | |Lower Resists 5% | ||
| + | |} | ||
Bosses do not have the same percentages as monsters, although their base attack and health formula is the same. See [[Bosses]] for their percentages. | Bosses do not have the same percentages as monsters, although their base attack and health formula is the same. See [[Bosses]] for their percentages. | ||
{{MainNav}} | {{MainNav}} | ||
[[Category:Monsters|*]] | [[Category:Monsters|*]] | ||
Revision as of 22:24, 22 April 2012
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There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
| Level | Base Attack | Base Health |
|---|---|---|
| 1 | 3 | 6 |
| 2 | 7 | 15 |
| 3 | 12 | 26 |
| 4 | 18 | 39 |
| 5 | 25 | 54 |
| 6 | 33 | 71 |
| 7 | 42 | 90 |
| 8 | 52 | 111 |
| 9 | 63 | 134 |
| 10 | 75 | 159 |
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
Monster Summaries
| Name | Picture | Attack Percentage | Health Percentage | Traits |
|---|---|---|---|---|
| Gorgon | 100% | 90% | First Strike, 50% Death Gaze | |
| Bandit | 66% | 100% | Lower Resists 5% |
Bosses do not have the same percentages as monsters, although their base attack and health formula is the same. See Bosses for their percentages.
