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Tier 1 Class
Human Priest Large.png
Class traits
An extra 3 health is gained per level
Item: Health Potion Health Potions are 100% effective
Physical damage against Trait: Undead Undead is +100%
Suggested Races
Class: Priest Dwarf Priest, Halfling Priest.png Halfling Priest, Class: Priest Orc Priest
Building: Church Level 1 House Of The Holy

Humble folk of the cloth, Priests are not especially adept at combat. However, they tend to have a remarkably high constitution due to their vegan diets and morning aerobics sessions, which comes in handy when someone has to go deal with a local undead infestation. Stupid undead.

Recommended Races


Halfling Priest.png Halfling Priests are generally the best race choice for Priests. The Halfling's ability to obtain mass amounts of Health Potions synergizes well with the Priest's Class trait: GOOD HEALTH GOOD HEALTH and Class trait: GOOD DRINK GOOD DRINK class features. This combination is able to produce the highest health spike from among all race-class combinations. Some items to consider: Item: Alchemist Scroll Alchemist Scroll and Item: Trisword Trisword, both of which capitalize on the Halfling's more abundant health potions.


Class: Priest Orc Priests are a balanced combination. Combining the Orc's increased base damage with the Priest's Class trait: GOOD HEALTH GOOD HEALTH makes them decent melee fighters. They are especially strong against undead, as the Orc's increased base damage synergizes well with the Class trait: GOOD GOLLY GOOD GOLLY, allowing for undead enemies to be taken out extremely early. Combined with first strike (a Getindare glyph, for example) an Class: Priest Orc Priest can eliminate very high level undead enemies.


Class: Priest Dwarf Priests can reach very large amounts of max health - actually, this combination has the highest amount of maximum health from amongst all race-class combinations. While they are generally inferior to Halflings in terms of their health spike, combined with other %-based health restoration abilities, like the Sanguine ability available via God: Dracul Dracul's boon, or the Item: Fire Heart Fire Heart, they can provide an interesting alternative. This combination is also the best to finish the Priest Gold ChallengePriest Gold Challenge The Triad.

Gnome/Goblin Priests

Any race apart from the halfling can expect to have up to 5 healing potions (one starting one, three found in any level and one from the shop). Halflings can be comfortable with using potions to level up, but other races are better served by conserving their health potions for the boss fight. A Class: Priest Gnome Priest or Class: Priest Goblin Priest can use their mana potions and dings respecively to help the priest level up using glyphs - which is more helpful than one would expect.


The Priest is a tanky sort of class, and his forte lies with his Health Potions. This makes them lean towards a more physical-oriented class, although they can work with glyphs too.

By far the best trademark of the Priest is the Class trait: GOOD DRINK GOOD DRINK trait, healing the Priest completely with a single Health Potion. This alone will let the Priest handle a great deal of tough enemies. If you can save enough health potions for the boss, the Priest can take care it easily.

Class trait: GOOD GOLLY GOOD GOLLY is a rather situational trait. It does effectively overcome the Zombie's high health, as well as reducing the effectiveness of the Wraith's physical resistance. It's even greater if you know the boss is an undead. Use this to your advantage to get those early level catapults. However, it should be noted that if you have found the sub dungeon containing Item: Pepper the Dog Pepper the Dog and declared it a lockered item, you can "mark" a boss as undead, gaining an enormous advantage in the endgame.


As for Gods, God: Glowing Guardian Glowing Guardian is a big no, because he doesn't allow you to exploit your health potions without taking a serious hit to your piety. God: Jehora Jeheyu Jehora Jeheyu is a great god for the Priest to worship thanks to his Boost Health boon. An investment on a single health potion for 25 max health can go a a long way. God: The Earthmother The Earthmother is also not a bad choice, because God boon: Vine Form Vine Form is pretty cheap, and the Earthmother is a great source of piety. Combine this with God boon: Warrior's Pact Warrior's Pact for a large boost to your HP. God: Dracul Dracul could work, if you can get Trait: Sanguine Sanguine up to significant levels. Combined with a decently leveled Trait: Sanguine Sanguine and Class trait: GOOD HEALTH GOOD HEALTH allows you to heal quite a large amount of health. You do get penalized for drink Health Potions, but it's not as bad as the God: Glowing Guardian Glowing Guardian. Alternating between Sanguine and Health Potions will ensure you won't get punished big time.


Obviously, items like the Item: Trisword Trisword and Item: Alchemist Scroll Alchemist Scroll work very well with the Priest, allowing you to get great leverage out of them, thanks to the Priest's natural dependency on Health Potions. Item: Naga Cauldron Naga Cauldron makes potions overheal even when you are not debuffed, giving you 100% HP every time.