Difference between revisions of "Plant"
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| '''Erosive Eelroot''' | | '''Erosive Eelroot''' | ||
| − | | {{t| | + | | {{t|Curse Bearer}}, 100% magic resist |
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| '''Corrosive Creeper''' | | '''Corrosive Creeper''' | ||
Revision as of 13:45, 31 January 2014
This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Plant
| This article is in need of content, please consider adding to it. |
Plants are a class of non-experience-bearing monster that litters certain levels like the Ick Swamp. Worshipping The Earthmother can lead to these being spawned.
Nearly all plants have 1 HP, 0 damage,
First Strike,
Bloodless (doesn't leave a blood pool) and
No Experience (for killing them). Basic plants can be removed without worry (unless you have burning an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:
| Name | Notes |
|---|---|
| Plant | Basic plant |
| Mysterious Murkshade | |
| Poisonous Pod | |
| Erosive Eelroot | |
| Corrosive Creeper | |
| Barbing Bush | 999 Attack |
Corrosive Creepers and Barbing Bushes are vulnerable to magical damage, but the former will leave a pool of acid behind. Both are also susceptible to
PISORF and
WEYTWUT.

